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Choo Mi
Sneggy Pit
16
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Posted - 2016.09.24 09:52:42 -
[1] - Quote
Hi all
I've had an indie toon making cruisers lately in preparation for the f2p launch and was wondering what do people think will be the most popular?
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Vincent Pelletier
Pelletier Imports and Exports
44
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Posted - 2016.09.24 09:59:33 -
[2] - Quote
Caracals and Vexors, probably. |
Zhilia Mann
Tide Way Out Productions
2718
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Posted - 2016.09.24 11:22:47 -
[3] - Quote
Vincent Pelletier wrote:Caracals and Vexors, probably.
This. Doesn't mean margins will be going up though. |
Do Little
Virgin Plc Evictus.
401
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Posted - 2016.09.24 15:07:16 -
[4] - Quote
Remember the Alpha State players will be racially locked and they may not be considering which cruiser they want to fly when making that choice. The end game ship for Alpha State will be SoCT Gnosis battlecruiser. They can all fly that and CCP seems willing to maintain supply to keep them affordable. |
Serene Repose
3055
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Posted - 2016.09.24 17:57:09 -
[5] - Quote
HUH? Ruptures. C'mon. Get real. RUPTURES. Read the skill list. Battlecruiser is not on it.
"...I do post about things I don't know about more often than I probably should (...I post...as I fly...recklessly).
-Dirty Forum Alt-
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Do Little
Virgin Plc Evictus.
401
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Posted - 2016.09.24 18:09:59 -
[6] - Quote
You do not need any battlecruiser skills to fly Gnosis - Spaceship Command level 1 is the only skill requirement and new characters start with that. http://wiki.eveuniversity.org/Gnosis. The ship is currently selling for 49.8 million ISK in Jita - in line with other T1 battlecruisers. With every account that remains subscribed between September and November getting one as a present the price won't be going back up for a while. |
Eli Stan
Center for Advanced Studies Gallente Federation
629
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Posted - 2016.09.24 19:18:52 -
[7] - Quote
Omen Caracal Vexor Stabber
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Serene Repose
3056
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Posted - 2016.09.24 19:51:17 -
[8] - Quote
Do Little wrote:You do not need any battlecruiser skills to fly Gnosis - Spaceship Command level 1 is the only skill requirement and new characters start with that. http://wiki.eveuniversity.org/Gnosis. The ship is currently selling for 49.8 million ISK in Jita - in line with other T1 battlecruisers. With every account that remains subscribed between September and November getting one as a present the price won't be going back up for a while. Oh. People are selling their free Gnosises in anticipation of the great giveaway coming up. This won't last long.
Fleets of Alphas in battlecruisers...you had me goin' there for a second.
"...I do post about things I don't know about more often than I probably should (...I post...as I fly...recklessly).
-Dirty Forum Alt-
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Elenahina
Agony Unleashed Agony Empire
1249
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Posted - 2016.09.25 14:50:47 -
[9] - Quote
Serene Repose wrote:Do Little wrote:You do not need any battlecruiser skills to fly Gnosis - Spaceship Command level 1 is the only skill requirement and new characters start with that. http://wiki.eveuniversity.org/Gnosis. The ship is currently selling for 49.8 million ISK in Jita - in line with other T1 battlecruisers. With every account that remains subscribed between September and November getting one as a present the price won't be going back up for a while. Oh. People are selling their free Gnosises in anticipation of the great giveaway coming up. This won't last long. Fleets of Alphas in battlecruisers...you had me goin' there for a second.
I prefer to use my Gnosis myself. I have six or eight hulls stashed away from all the times CCP has given them to us.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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Piugattuk
Lima beans Corp
481
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Posted - 2016.09.25 15:01:16 -
[10] - Quote
Also if your looking to get an edge on the market consider what alpha clones can actually use the hope the f2p brings in the masses, but always remember what is given away in tutorials and don't build that, I suspect alpha toons will be mostly combat and some Indy work, I myself am looking at a low sec alpha runner |
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Hesod Adee
Kiwis In Space No Points Necessary
338
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Posted - 2016.09.25 15:33:47 -
[11] - Quote
Why do you want to make ships ?
If it's for profit, some things to consider:
Anything that gets suggested in a public forum like this is a suggestion that many people, not just yourself, will follow.
For production, this means lots of people producing the same things. Too much supply means low margins. Low enough that people thinking the minerals I mine are free can leave the price of the finished ship below the price of the minerals used to make it.
There is a thread titled Why are ships usually unprofitable in industry? I suggest reading it. Ships might not be the best choice to produce for profit. But you will need to do the profit calculations yourself. |
Piugattuk
Lima beans Corp
481
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Posted - 2016.09.25 15:48:45 -
[12] - Quote
Hesod Adee wrote:Why do you want to make ships ? If it's for profit, some things to consider: Anything that gets suggested in a public forum like this is a suggestion that many people, not just yourself, will follow. For production, this means lots of people producing the same things. Too much supply means low margins. Low enough that people thinking the minerals I mine are free can leave the price of the finished ship below the price of the minerals used to make it. There is a thread titled Why are ships usually unprofitable in industry?I suggest reading it. Ships might not be the best choice to produce for profit. But you will need to do the profit calculations yourself.
Very true, at this point nothing is perfectly clear, by guessing this makes us a bunch of talking heads, your best profit isn't in a finshed product but the raw goods to make them.
There are many a high sec corps building capital ships parts, etc, they often need to buy resources off the market because of the lack of personal to carry out the quick aspersions of the CEO's and Corp goals, by understanding this need you will profit well if you take the time it takes to get said resources.
I found selling to citadel's with low tax rates better then selling at NPC stations, I saved 2 mil by doing this on a sale, every ISK counts when profit is the goal. |
Brokk Witgenstein
Extreme Agony
797
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Posted - 2016.09.25 16:35:38 -
[13] - Quote
I predict:
Arbitrators because want to fly in vexor fleet and picked Amarr. Augorors
Caracals because some vet told 'em so. (MAYBE moas, but only because Caldari Alphas can't have Thoraxes)
Thoraxes because dat deeps yo Vexors for lazyfags.
Ruptures because of the big holes they make. Stabbers because mmmm stabberrrr Scythes to a lesser extend.
...my way of saying, Amarr combat cruisers are sub-par, Augs are generally prefered over Exeqs and EWAR cruisers may lack the 'oompf' newbros would be looking for. Skirmish fleets may still use a scythe on the side, to complement frigs and caracal fleets. |
Gregorius Goldstein
Ze One Man Show
422
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Posted - 2016.09.26 13:07:28 -
[14] - Quote
Related question: Will Alphas be able to build their own Cruisers? No idea what you need to do that, I just buy them and blow them up. I only mad a shutle once, because that mean carrer agent made me to |
SurrenderMonkey
Space Llama Industries
2339
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Posted - 2016.09.26 14:43:11 -
[15] - Quote
Gregorius Goldstein wrote:Related question: Will Alphas be able to build their own Cruisers? No idea what you need to do that, I just buy them and blow them up. I only mad a shutle once, because that mean carrer agent made me to
T1 production is about the least skill intensive thing in the game, so... probably. If Industry I is in the alpha clone training list, then yes, they can.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Brokk Witgenstein
Extreme Agony
813
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Posted - 2016.09.26 15:30:32 -
[16] - Quote
If it's not on the list, the opportunities need an overhaul-- Aura used to give us a Burst BPC and make us build one ... |
Gregorius Goldstein
Ze One Man Show
446
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Posted - 2016.09.27 08:23:13 -
[17] - Quote
Brokk Witgenstein wrote:If it's not on the list, the opportunities need an overhaul-- Aura used to give us a Burst BPC and make us build one ...
I guess CCP don't want us to roll T1 production alphas we only log in now and then to start a new job. |
PopeUrban
El Expedicion Flames of Exile
99
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Posted - 2016.09.27 11:37:54 -
[18] - Quote
If you are attempting to build subcaps for profit you're doing it wrong.
The influx of customers is going to bring with it a corresponding influx of raw material from both legit alphas and all the mining alts ever. Anyone who doesn't currently have a mining alt because they don't want to plex one... now has a disposable frig miner.
Not everyone will choose to do so, but people that already mine are going to be mining that much harder, and many people that don't mine because they can't spare the slot will likely start topping off their mineral needs with alphas.
T1s require minerals that can be mostly mined in sufficient amounts just by setting a venture to orbit rocks while you do whatever else it is you normally do in EVe or watch TV or whatever. Heck I've been hisec belt mining in cheap ventures at work with my gas toon for years and I haven't bought a t1 cruiser or lower in as much time because I can pretty easily churn out all the ratting boats I'll ever need by simply alt-tabbing once an hour and refining at the end of the day. |
Gregorius Goldstein
Ze One Man Show
450
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Posted - 2016.09.27 14:54:37 -
[19] - Quote
PopeUrban wrote:If you are attempting to build subcaps for profit you're doing it wrong .
Made one quick calculation and didn't even bother to build anything. But in the wide open of null or in WHs things might be different and building stuff for your own use may be faster and saver than flying to the next station selling "Alapha"stuff. Buggers won'T be able to use many ships and modules anyway. But it will make a difference for the alphas if they can build cruisers and T1 modules or just fly them. At least I think it will.
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Atomic Virulent
Dark Matter Industrial
161
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Posted - 2016.09.30 04:20:43 -
[20] - Quote
Choo Mi wrote:Hi all
I've had an indie toon making cruisers lately in preparation for the f2p launch and was wondering what do people think will be the most popular?
If you want the truth, you really can't/shouldn't commit to any of them.
See, CCP likes to play shellgames... where they get players to skill in one direction then 6 months down the road they do a 'rebalance' and quickly nerf said direction and OP another direction, leading players to need another 6 months to skill up to par for the 'current meta'.
So, moral is don't plan on much in Eve aymore. The entire game will be changed 3-6 months down the road from any given point in time. The days of expecting a stable game with a solid knowledge base where long-term plans could be made are LONG gone. |
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