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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Habakuk
C C P C C P Alliance
1617
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Posted - 2016.09.28 16:42:27 -
[1] - Quote
Hi! We are planning a mass test on Singularity on Thursday, September 29th, at 17:00 UTC (= EVE time)!
What exactly is being tested?
- First test of Command Bursts
- Client performance improvements
- General client and server performance
- Look at new market graphs
How to connect to Singularity for this test: Change the server from Tranquility to Singularity in the upper left corner of the new launcher and log in as normal. More detailed instructions are available here.
Test steps: 1. Meet in FD-MLJ, at the gate to X-BV98 2. Check out the new market graphs 3. Jump to X-BV98 4. Test the new Command Bursts (details to be announced later) 5. Warp to Citadel 6. Shoot the citadel 7. Fleet W: Jump to Poitot + setup gate camp. 8. Fleet X: Jump to Poitot + fight at the gate
What else should I know?
- Use the command /moveme to be moved to the start system FD-MLJ
- 2M Skill points will be awarded on Singularity for this mass test
- Bring anything you like to the test (preferably something with weapons!)
CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)
Bug reporting | Mass Testing
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Bertral
Les chevaliers de l'ordre Goonswarm Federation
17
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Posted - 2016.09.28 17:46:01 -
[2] - Quote
The link in the devblog here : https://community.eveonline.com/news/news-channels/eve-online-news/mass-test-on-september-29/ Directs to : https://forums.eveonline.com/default.aspx?g=posts&t=487447&find=unread Instead of this post. |
Sgt Ocker
Caldari Provisions Caldari State
1141
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Posted - 2016.09.29 02:29:56 -
[3] - Quote
When is it planned for the new modules to be added to the test server?
Right now, Command burst charges are on the market BUT Warfare links are still the same as they always have been- You can't use scripts with them, which might make mass testing them in a few hours somewhat difficult.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Shae Tadaruwa
Science and Trade Institute Caldari State
1086
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Posted - 2016.09.29 08:21:38 -
[4] - Quote
Sgt Ocker wrote:When is it planned for the new modules to be added to the test server?
Right now, Command burst charges are on the market BUT Warfare links are still the same as they always have been- You can't use scripts with them, which might make mass testing them in a few hours somewhat difficult. Check your redeeming. There should be 10 of each command burst and 5 x skill injectors.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Dzaster99
Spatial Distortions Legio De Mortem
8
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Posted - 2016.09.29 10:22:33 -
[5] - Quote
would be nice if we had scripts on market for these new mods :) |
Sgt Ocker
Caldari Provisions Caldari State
1141
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Posted - 2016.09.29 11:31:41 -
[6] - Quote
Dzaster99 wrote:would be nice if we had scripts on market for these new mods :) The scripts are on the market, they just look like small antimatter.
Quote:Shae Tadaruwa Check your redeeming. There should be 10 of each command burst and 5 x skill injectors. One redeeming section wasn't available (nothing to redeem). Another character only had the same old tristan skin I haven't been able to Give away on TQ.
Maybe when the current patch is done, which means waiting another day to see what it all looks like. Not getting up at 3am for a mass test, on a maybe it will all work.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Fynite Hita
Ascendance Goonswarm Federation
0
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Posted - 2016.09.29 11:47:24 -
[7] - Quote
If you pay cash for your subs you must be playing eve wrong!! |
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CCP Habakuk
C C P C C P Alliance
1619
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Posted - 2016.09.29 12:25:22 -
[8] - Quote
Sgt Ocker wrote:One redeeming section wasn't available (nothing to redeem). Another character only had the same old tristan skin I haven't been able to Give away on TQ.
Maybe when the current patch is done, which means waiting another day to see what it all looks like. Not getting up at 3am for a mass test, on a maybe it will all work.
As far as I can see your characters on Singularity should have the Command Bursts in the redeem queue.
CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)
Bug reporting | Mass Testing
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John Ordenard
Aust Minerals Pty Ltd
0
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Posted - 2016.09.29 13:08:49 -
[9] - Quote
I didn't know if you were aware of this yet or not, but I thought I would post it anyway. I was playing around with the new Command Burst Modules on Singularity today, and I found that I could only fit one of those modules to the Eos.
Anyway, I'm excited about the new changes, and I think you guys are on the right track. |
Mariko Musashi Hareka
Kaishin.
0
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Posted - 2016.09.29 13:10:04 -
[10] - Quote
ok so I got all the items from the redeem page but honestly doesn't do me any good, its all mostly for pvp and from the test details its all for pvp I could care less for that what I want to know is where are the fighter sized mining drones for the Rorqual? That's what I'm wanting to test, pretty much from what I'm seeing so far pretty much proves my point that all these changes are geared towards giving pvpers more targets and screwing over the miners, cause so far seems the risks are being increased dramatically for miners but rewards haven been lowered. Just like my hulks I'm losing 3600 m3 per hour per hulk compared to pre-change. |
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Nakota Joe Nakota
Ore Core Runners
3
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Posted - 2016.09.29 13:49:59 -
[11] - Quote
ccp is trying to make goonies relevant again and giving all miners the big finger at the same time. i have perfect engineering skills yet i can't seem to fit a mack at all..so i sold all mine. this is a big screw you to all miners and we know it. o heard last month was the lowest player count on record. this kinda reminds me of when ccp gave dust the finger a couple years back....started the same way...nerfing this and that, restricting this and that...then the announcement at dust fanfest about closing dust and opening legion...or whatever. if this is the end of eve, screw you ccp..never again. |
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CCP Habakuk
C C P C C P Alliance
1620
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Posted - 2016.09.29 14:21:29 -
[12] - Quote
John Ordenard wrote:I didn't know if you were aware of this yet or not, but I thought I would post it anyway. I was playing around with the new Command Burst Modules on Singularity today, and I found that I could only fit one of those modules to the Eos.
As posted in the other thread: Known bug, should be fixed soon :)
Mariko Musashi Hareka + Nakota Joe Nakota: Please wait for the dev blog on this topic - no further comment on this, but the function of the mining bursts should be testable (but it does not make as much sense in a PVP-focused mass test).
CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)
Bug reporting | Mass Testing
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Lothar Mandrake
Min Wei Corporation
8
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Posted - 2016.09.29 14:32:00 -
[13] - Quote
Nakota Joe Nakota wrote:ccp is trying to make goonies relevant again and giving all miners the big finger at the same time. i have perfect engineering skills yet i can't seem to fit a mack at all..so i sold all mine. this is a big screw you to all miners and we know it. o heard last month was the lowest player count on record. this kinda reminds me of when ccp gave dust the finger a couple years back....started the same way...nerfing this and that, restricting this and that...then the announcement at dust fanfest about closing dust and opening legion...or whatever. if this is the end of eve, screw you ccp..never again.
Glad to hear someone actually say this out loud. Thousands of us are thinking the same thing.
Such a beautiful game wasted on PvP and destruction. There is such much potential for creating and exploring and it's ruined by bullies that are too mentally challenged to do anything but fight, kill and destroy. The real shame is that CCP thinks PvP is EVE's future for income. It will eventually be it's destruction and the end of all their jobs.
I went to multiple Specialty Gaming stores in my area yesterday and mentioned EVE to their customers and employees. Almost all had tried EVE at one time. NONE of them play anymore because it's too much war, not enough character development away from threat of PvP. Not ONE of them had a problem paying $15/month. They just spend it somewhere else now.
Wake up CCP, your time is running out ever so slowly. You barely still have time to save this incredible game. Your Alpha Clone idea will increase expenses and in less than a year, revenues will diminish even more than pre-Alpha clone release. Yes, I am watching your company income levels. Some of us made something of ourselves in real life and know how to run successful multi million dollar businesses.
Novemeber, 2019 News - "Build Your Dreams, Wreck Their Dreams" - CCP never saw it coming that it was their dream that would eventually be wrecked. |
Lothar Mandrake
Min Wei Corporation
8
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Posted - 2016.09.29 14:42:21 -
[14] - Quote
Fynite Hita wrote:If you pay cash for your subs you must be playing eve wrong!!
Without cash paying subscribers, how will CCP pay for the servers, bandwidth, employees and the thousands of other expenses? Nice thought if you are only thinking selfishly about yourself. Not so nice if you are thinking about saving the company running the game. |
MrBarbarrino
PILGRIMS The Serenity Initiative
2
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Posted - 2016.09.29 16:07:06 -
[15] - Quote
anyone know what system testing being done in?
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Demolishar
United Aggression
1166
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Posted - 2016.09.29 16:29:41 -
[16] - Quote
What exactly are the client performance improvements? If anything I noticed EVE performing even worse than usual today. |
dragoon Ahashion
The Reavers.
0
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Posted - 2016.09.29 17:54:58 -
[17] - Quote
i noticed during the time dilation i couldn't abandon the drones i left in another system is it just my comp or is this a problem with the server |
Rivr Luzade
Viziam Amarr Empire
2758
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Posted - 2016.09.29 18:11:38 -
[18] - Quote
The time selector below in the graph display is pretty awesome. Inspired by EVE-Marketdata? However, even if a tooltip explaining the purpose is still missing, it wasn't clear right away to me what this area is supposed to show. This was partly ... mostly, in fact, because I did not see the indicator that you drag around to adjust the time frame. Making that dragable indicator more visible would already go a long way to make the purpose of this section clearer from the start.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Kagi Anzomi
Best Kept Frozen. LowSechnaya Sholupen
0
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Posted - 2016.09.29 18:24:23 -
[19] - Quote
The new market graph looks great. No complaints here except that zooming the graph doesn't yet respect the Invert Zoom Direction toggle (EBR-94283).
As for command bursts, the graphics look nice, but the performance was terrible. Granted, it was two fleets of 100+ people with a lot more pilots than normal using command bursts. Normally I get a 50+ FPS in even huge fleet fights like that, but when command bursts were activated I often dropped to 4-10 FPS for a couple seconds. The change to reduce the number of visible effects helped a bit, but the performance was still not that great. Interestingly the framerate didn't seem to be limited by GPU or CPU power. Most of the time my computer was at about 30% GPU use and 20% CPU use on each core while getting 4-40 FPS. The GPU use was actually lower than the normal 40% in empty space or 90% in station at 60 FPS. |
Movilion
Perkone Caldari State
0
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Posted - 2016.09.29 18:46:39 -
[20] - Quote
Kagi Anzomi wrote:The new market graph looks great. No complaints here except that zooming the graph doesn't yet respect the Invert Zoom Direction toggle (EBR-94283).
As for command bursts, the graphics look nice, but the performance was terrible. Granted, it was two fleets of 100+ people with a lot more pilots than normal using command bursts. Normally I get 50+ FPS in even huge fleet fights like that, but when command bursts were activated it often dropped to 4-10 FPS for a couple seconds. The change to reduce the number of visible effects helped a bit, but the performance was still not that great. Interestingly the framerate didn't seem to be limited by GPU or CPU power. Most of the time my computer was at about 30% GPU use and 20% CPU use on each core while getting 4-40 FPS. The GPU use was actually lower than the normal 40% in empty space or 90% in station at 60 FPS.
Agree with that. Seams that the FPS drop is cause of Game Procesing information than of the Graphic Card processing the information. Is the same type of FPS drop as when you open a when window like Fitting or Market. |
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Hetty Lang
Science and Trade Institute Caldari State
7
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Posted - 2016.09.29 19:02:00 -
[21] - Quote
Hi
I know this is all test stuff and that some of the items aren't linked together correctly and some functions dont work as intended so my comments will bear that in mind :)
For me I tried out the command bursts on my orca and discovered that atm you can not fit more than one module onto a ship, this clearly isn't the intended outcome, thou i do hope that you can fit more than one mining burst (or any of the other types of burst module)
One thing I did notice was that if a fleet member is tethered to a citadel you can't receive a boost, is this the intended action?
I did like the burst graphic and the ship effect graphics, seems to have a good balance though i do wonder what effect this will have on the server and clients with multiple ships firing bursts off
So yes everything looked good and performed ok though clearly the skills from a pilot have not been taken into effect yet, coz damm the boosts as they are atm are way down on what you can produce now, i trust that once the implant changes are taken into account then things will look a lot better
Anyhoo that's my two pence worth :) |
NextDarkKnight
Mental Disorders Inc. Guardians of the Asylum
51
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Posted - 2016.09.29 19:19:14 -
[22] - Quote
Graphs never work.. shot the citadel... got podded before I could try more stuff. |
Sasha Nemtsov
Federal Navy Academy Gallente Federation
169
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Posted - 2016.09.29 21:24:30 -
[23] - Quote
Hetty Lang wrote: One thing I did notice was that if a fleet member is tethered to a citadel you can't receive a boost, is this the intended action?
I'm sure someone will correct me if I'm wrong, but my understanding is that tethered ships are immune to any number of types of interference
Were you thinking of the Shield Harmonizing boost? I'm sure the mining ones won't be of any use to a tethered ship.
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Sylvia Kildare
Center for Advanced Studies Gallente Federation
15
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Posted - 2016.09.30 01:13:59 -
[24] - Quote
Lothar Mandrake wrote:I went to multiple Specialty Gaming stores in my area yesterday and mentioned EVE to their customers and employees. Almost all had tried EVE at one time. NONE of them play anymore because it's too much war, not enough character development away from threat of PvP. Not ONE of them had a problem paying $15/month. They just spend it somewhere else now.
I'm pretty impressed that your local area IRL has multiple gaming stores. Most of them seem to be dying out/moving online.
But if you're talking tabletop/RPG/D&D type gaming stores, of course they don't like EVE. Very different type of gaming. Might as well complain that IRL pen and paper D&D types don't enjoy Call of Duty, apples and oranges.
Demolishar wrote:What exactly are the client performance improvements? If anything I noticed EVE performing even worse than usual today (using a lot more RAM than normal).
Last night (Wednesday night/early Thursday morning EVE time, about 24 hours ago), my entire incursion fleet reported the same issues: when activating modules, they'd start at 50-75% through a cycle. when finishing a cycle, they'd stay on for longer than usual. Like, if a tachyon beam laser finished firing on a target that died, the cycle would visually go another 50% without actually firing before the module was free again... instead of the usual 10% or whatever.
Seems like some major module-related lag was afoot on TQ. |
Lothar Mandrake
Min Wei Corporation
9
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Posted - 2016.09.30 03:37:44 -
[25] - Quote
Silvia,
Yes, in the United States we still have gaming stores in almost every city (we have at least 8 in ours). They are dedicated to Xbox, Sony PS4/PS3 and PC gaming. Gamers hang out there for hours discussing whatever is on their minds. Our regions stores are called Game Stop but their are many variations of store names depending on where you are. |
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CCP Habakuk
C C P C C P Alliance
1620
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Posted - 2016.09.30 13:43:50 -
[26] - Quote
2M skill points have been applied to 483 characters on Singularity for helping with this mass test. Thanks!
CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)
Bug reporting | Mass Testing
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Vincent Athena
V.I.C.E.
3948
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Posted - 2016.09.30 13:55:41 -
[27] - Quote
A few notes from my mass test experience (CCP, I was on an alt at the time) Graphs: The price scale was all messed up. The values were at odd intervals, like steps of 1425 ISK, rather than 1000 ISK. Also, they would go to negative values.
Speed: It was slow in terms of FPS. Most of the time in the PvP battle I was mired at 1 to 2 fps. Also, the stargate jump test was very slow, like pre-brain-in-a-box speed.
Bug: Every now and then the camera will get stuck. Moving the mouse only results in small little jerky changes in camera viewpoint. Usually switching camera mode will resolve the issue. Not this time. It got stuck and stayed that way.
Know a Frozen fan? Check this out
Frozen fanfiction
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Noga Taranogas
Science and Trade Institute Caldari State
2
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Posted - 2016.10.01 05:13:04 -
[28] - Quote
Lothar Mandrake wrote:Fynite Hita wrote:If you pay cash for your subs you must be playing eve wrong!! Without cash paying subscribers, how will CCP pay for the servers, bandwidth, employees and the thousands of other expenses? Nice thought if you are only thinking selfishly about yourself. Not so nice if you are thinking about saving the company running the game. When CCP gets their PvP obsessed heads out of their asses by supporting Industry and Mning, I encourage EVERYONE to pay for a subscription even if you don't need to. The clock is ticking and EVE's time is running out. This is one of the few games worth saving.
CCP opened pandora's box with plex as a solution to RTM, but we players are dicks and have worked out our spreadsheets to figure out how our alt miners can be free to play, scoop the profits to our pvp toon, and ***** and moan about carebears and people buying their subs with cash. ***** all you want about #Free2PlayRuinsEVE, but if you're buying subs with isk, you're the cancer eating away at eve.
CCP -how many accounts are subbed using plex bought in-game vs monthly subscriptions? |
Amak Boma
Dragon Factory Peoples United Republic Empire
207
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Posted - 2016.10.01 17:33:34 -
[29] - Quote
just keep the alpha barges undocked and use subbed orca for boosting scooping ore - issue solved |
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