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Noragen Neirfallas
Rabble Inc. Rabble Alliance
3129
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Posted - 2016.10.05 10:11:20 -
[31] - Quote
Saeger1737 wrote:Noragen Neirfallas wrote:Dom Arkaral wrote:Noragen Neirfallas wrote:Rawmeat Mary wrote:Stop going in straight line through Uedama. Use Lowsec Kubinen instead.
With a scout/weber, its actually SAFER. But what if i want to auto pilot???? set shortest route, enjoy your safe flight :D I've actually set auto pilot on my freighter many times. It's been ganked once and it was more to do with it being mine than anything else Edit: I was at keyboard when it got ganked. messed up the web I think I was there and watched it happen, and did nothing. To be fair I'd not have saved it either . But it and it's contents were needed for a C&P op so I went and bought another one and replaced its cargo and didn't mess up on webs the second time. Even with 2 machs waiting to bump it webbing got it out quite safely when done right.
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Rabble Alliance
3129
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Posted - 2016.10.05 10:12:12 -
[32] - Quote
Lan Wang wrote:if only ccp allowed people to have alts where they can have a look on the other side of a gate for bumping ships and pirates, that would literally be a game changer Or even better if you were allowed to have friends in eve to help you out and vice versa
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Lan Wang
C.Q.B Snuffed Out
3524
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Posted - 2016.10.05 10:13:58 -
[33] - Quote
Noragen Neirfallas wrote:Lan Wang wrote:if only ccp allowed people to have alts where they can have a look on the other side of a gate for bumping ships and pirates, that would literally be a game changer Or even better if you were allowed to have friends in eve to help you out and vice versa
these 2 ideas are literally amazing, we should work for ccp and pitch these ideas to them
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Serendipity Lost
Repo Industries
2251
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Posted - 2016.10.05 14:27:51 -
[34] - Quote
Noragen Neirfallas wrote:Shae Tadaruwa wrote:Kip Winger wrote:So due to a 3-6 hour bump in Sivala @ Uedama gate today, 3-6 hours? Really. Was it closer to 3, or 6? I know either is pretty long and beyond what many would consider reasonable, however such an imprecise figure suggests bullshit (exaggeration) at play here. It was between 30 seconds and 3 days ok
No no no, you're not getting it. He was AFK for 3 hours before he noticed he was being bumped, so that is the bottom boundary and then he 'wasted' 3 hours of his day engaged in honorable combat before the incident ended. THAT is where the 3-6 hours comes from. You're probably one of those nubs that actually plays the game at the keyboard, so you're not that up on how the game is SUPPOSED to be played.
I hope this helps |
Ima Wreckyou
The Conference Elite CODE.
2864
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Posted - 2016.10.05 17:09:19 -
[35] - Quote
Citizen!
It is customary to wait for the nerf to arrive on TQ before crying for the next one.
Or just gedgood already. You watched 6h of bumping and you and your 300 friends from ag where not able to do something about it?
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Rawmeat Mary
Celtic Anarchy Complaints Department
168
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Posted - 2016.10.05 19:01:38 -
[36] - Quote
Ima Wreckyou wrote:Citizen!
It is customary to wait for the nerf to arrive on TQ before crying for the next one.
Or just gedgood already. You watched 6h of bumping and you and your 300 friends from ag where not able to do something about it? Maybe their TS shorted under the flood of tears in the middle of it and they couldn't organize anymore.
Tears of mirth.
'If they take the ship, they'll rape us to death, eat our flesh, and sew our skins onto their clothing.
And if we're very, very lucky, they'll do it in that order.'
Yeah, we're like that.
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Noragen Neirfallas
Rabble Inc. Rabble Alliance
3131
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Posted - 2016.10.05 19:38:48 -
[37] - Quote
Serendipity Lost wrote:Noragen Neirfallas wrote:Shae Tadaruwa wrote:Kip Winger wrote:So due to a 3-6 hour bump in Sivala @ Uedama gate today, 3-6 hours? Really. Was it closer to 3, or 6? I know either is pretty long and beyond what many would consider reasonable, however such an imprecise figure suggests bullshit (exaggeration) at play here. It was between 30 seconds and 3 days ok No no no, you're not getting it. He was AFK for 3 hours before he noticed he was being bumped, so that is the bottom boundary and then he 'wasted' 3 hours of his day engaged in honorable combat before the incident ended. THAT is where the 3-6 hours comes from. You're probably one of those nubs that actually plays the game at the keyboard, so you're not that up on how the game is SUPPOSED to be played. I hope this helps ah thanks. that does help
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Kip Winger
Garoun Investment Bank Gallente Federation
16
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Posted - 2016.10.06 03:32:46 -
[38] - Quote
Black Pedro wrote:Kip Winger wrote:As for your last snarky comment, its never just one more nerf, as the game evolves, tweaks need to be made for all. Just like when the online notifications got removed unless it was a 2 way trust... or when the crazy amount of HP was added to the wrecks, so wreck popping became rare. It goes both ways my friend. Of course it does. But those changes you cite were designed to improve overall game play and touched multiple aspects of the game. You however, are asking for direct nerfs to the ability to tackle capital ships in highsec at no additional cost or effort for yourself. This will increase the cost and difficulty of engaging in highsec piracy for no reason you state other than you seem to feel entitled to move unhindered through highsec in whatever ship you want. How does reducing the risk to highsec haulers and giving them more safety for no effort or cost make the game better? It just encourages players to get more complacent, load more stuff in their haulers, and haul them AFK more often, and increases their anger when they do finally lose something to another player because they couldn't be bothered to protect it. If there is a real problem (which is dubious - this more likely the result of carebear whining from players like yourself that has filtered up throught the CSM), it is that a single player can bump a undefended capital ship for hours on end in highsec to extort a ransom. So CCP is planning to limit the ability to bump-tackle ships indefinitely. They are not, as your OP seems predicated on, trying to prevent players from tackling ships in highsec at all so they have unfettered access to move their stuff around while watching Netflix. This not a single player game. You are not entitled to free movement or have some intrinsic right to never be delayed more than 3 minutes. We'll see how CCP implements this (and can argue over this then, and in the correct forum), but it is likely to just be a simple reset which forces attackers to maintain a point as this is the simplest way to nerf bumping without negatively impacting the rest of the game.
"Improve gameplay as a whole", I guess you can believe what you like.
You can tackle the ship... But then you go criminal. Then concord blows you up. But you don't get another 3 minutes to gank. you have 3 minutes to gank from the minute he pushes the button to warp. This is not including AFK piloting people. So as you say "Watching Netfix".. If your not there to warp. Then the counter never starts and it is on the pilot to push the button. So you can bump the ship for 3 minutes.
"This not a single player game". Amazing you say such things. This is the reason why we have to live with the changes (for better or worse) to certain game mechanics just as much as you do. We all have a voice to be heard which is why a year or so ago someone on CSM person put the bug in CCP's ear about the wreck. In turn, maybe CSM did this... maybe it was just an evaluation of issues that have come up and needs to be BALANCED. Ya can still gank.... no one is saying you can't. Just move on with it. Maybe the timer is 5 minutes. Maybe 10. As you said we can talk about that more in the next post, when it is announced. I hope just to keep the thought alive with CCP.
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Kip Winger
Garoun Investment Bank Gallente Federation
16
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Posted - 2016.10.06 03:37:20 -
[39] - Quote
Ima Wreckyou wrote:Citizen!
It is customary to wait for the nerf to arrive on TQ before crying for the next one.
Or just gedgood already. You watched 6h of bumping and you and your 300 friends from ag where not able to do something about it?
Full disclaimer - No Tears were shed in making this post. |
Ansza Kalltiern
Push Industries Push Interstellar Network
0
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Posted - 2016.10.06 05:47:30 -
[40] - Quote
Mephiztopheleze wrote:Kip Winger wrote:So due to a 3-6 hour bump in Sivala @ Uedama gate today....... soooo, just safe log off? if you have no capsuleer or NPC log out timers, you'll be gone in 30s.
Capsuleers are able to safe log provided they do not have any sort of timer, as you correctly identified. However, if your ship is being targeted by another player, NPC entity, or structure, you are also unable to initiate safe log.
All bumpers target lock the freighter immediately to eliminate the ability for the freighter pilot to utilize safe log mechanics.
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Dom Arkaral
Axios
602
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Posted - 2016.10.06 09:38:19 -
[41] - Quote
Kip Winger wrote:Black Pedro wrote:Kip Winger wrote:As for your last snarky comment, its never just one more nerf, as the game evolves, tweaks need to be made for all. Just like when the online notifications got removed unless it was a 2 way trust... or when the crazy amount of HP was added to the wrecks, so wreck popping became rare. It goes both ways my friend. Of course it does. But those changes you cite were designed to improve overall game play and touched multiple aspects of the game. You however, are asking for direct nerfs to the ability to tackle capital ships in highsec at no additional cost or effort for yourself. This will increase the cost and difficulty of engaging in highsec piracy for no reason you state other than you seem to feel entitled to move unhindered through highsec in whatever ship you want. How does reducing the risk to highsec haulers and giving them more safety for no effort or cost make the game better? It just encourages players to get more complacent, load more stuff in their haulers, and haul them AFK more often, and increases their anger when they do finally lose something to another player because they couldn't be bothered to protect it. If there is a real problem (which is dubious - this more likely the result of carebear whining from players like yourself that has filtered up throught the CSM), it is that a single player can bump a undefended capital ship for hours on end in highsec to extort a ransom. So CCP is planning to limit the ability to bump-tackle ships indefinitely. They are not, as your OP seems predicated on, trying to prevent players from tackling ships in highsec at all so they have unfettered access to move their stuff around while watching Netflix. This not a single player game. You are not entitled to free movement or have some intrinsic right to never be delayed more than 3 minutes. We'll see how CCP implements this (and can argue over this then, and in the correct forum), but it is likely to just be a simple reset which forces attackers to maintain a point as this is the simplest way to nerf bumping without negatively impacting the rest of the game. "Improve gameplay as a whole", I guess you can believe what you like. You can tackle the ship... But then you go criminal. Then concord blows you up. But you don't get another 3 minutes to gank. you have 3 minutes to gank from the minute he pushes the button to warp. This is not including AFK piloting people. So as you say "Watching Netfix".. If your not there to warp. Then the counter never starts and it is on the pilot to push the button. So you can bump the ship for 3 minutes. "This not a single player game". Amazing you say such things. This is the reason why we have to live with the changes (for better or worse) to certain game mechanics just as much as you do. We all have a voice to be heard which is why a year or so ago someone on CSM person put the bug in CCP's ear about the wreck. In turn, maybe CSM did this... maybe it was just an evaluation of issues that have come up and needs to be BALANCED. Ya can still gank.... no one is saying you can't. Just move on with it. Maybe the timer is 5 minutes. Maybe 10. As you said we can talk about that more in the next post, when it is announced. I hope just to keep the thought alive with CCP. I'll be concise in my answer: -The "3 minute timer" resets when tackled (that's from the original CCP thingaling) -the wreck changes were asked by super hunters in low/null and made a lot of sense (i.e. 5m ehp ship needs more than 500 hp wreck XD)
And no EVE isn't a single player game, I suggest you look at the definition of MMORPG
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
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Black Pedro
Yammerschooner
2802
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Posted - 2016.10.06 11:22:35 -
[42] - Quote
Kip Winger wrote:You can tackle the ship... But then you go criminal. Then concord blows you up. But you don't get another 3 minutes to gank. you have 3 minutes to gank from the minute he pushes the button to warp. This is not including AFK piloting people. So as you say "Watching Netfix".. If your not there to warp. Then the counter never starts and it is on the pilot to push the button. So you can bump the ship for 3 minutes. Why should it be that way? You are asserting this idea like it "should" be this way or is how the game was designed. Why do you feel entitled not be to stopped for more 3 minutes? Are you not aware that you are suppose to be vulnerable to other players, even in highsec and take steps to protect yourself? Capital ships (all larger ships actually) were explicitly designed to be vulnerable to smaller ships interfering with them in order to require a support fleet. I don't why you think you are entitled to immunity from tackle in highsec. There is no rulebook that says pirates only have X amount of time to mess with you like you seem to imply.
Kip Winger wrote:"This not a single player game". Amazing you say such things. This is the reason why we have to live with the changes (for better or worse) to certain game mechanics just as much as you do. We all have a voice to be heard which is why a year or so ago someone on CSM person put the bug in CCP's ear about the wreck. In turn, maybe CSM did this... maybe it was just an evaluation of issues that have come up and needs to be BALANCED. Ya can still gank.... no one is saying you can't. Just move on with it. Maybe the timer is 5 minutes. Maybe 10. As you said we can talk about that more in the next post, when it is announced. I hope just to keep the thought alive with CCP. Exactly, things need to be balanced. Three minutes is not enough time to get a fleet in from even some neighbouring systems - that should be your first clue that CCP does not intend it to be some sort of hard cap. Proper piracy requires the selection of targets as otherwise, you just get the random destruction of ships that seems to generate so many tears on these forums. If you make it difficult or impossible to select targets because you cannot tackle them at all, piracy will either stop completely, or degenerate into just shooting the next guy that comes along turning who gets selected into more of a lottery rather one that punishes the most reckless of overloaded haulers.
But game design questions aside, your bigger problem in getting your idea implemented has more to do with the practicalities of software development. Freighter ganking makes up a tiny fraction of the content in this game so CCP is not going to devote the effort to massively rewrite the arcane physics mechanics of the game just to make a few whiny carebears a little safer. CCP prefers to make lazy changes, and changes that are consistent across as much of the game as possible. They are not going to write a special warp mechanic just for highsec bumpers, and they are going to do as little as possible, both to maximize the use of developer time, and to minimize the risk of breaking something else.
Given that warp mechanics currently work this way - that applying a point cancels the warp attempt immediately - it seems most likely things will remain this way and there will be no special exception or rewrite of such fundamental core code of this game so that no longer works in the case of highsec criminals. Most likely, CCP just wants to force tacklers in highsec to commit more to the exercise and prevent a single competent bumper from leisurely locking down another ship for hours on end at no cost.
Personally, I think highsec mechanics are do for complete revamp as the situation is already beyond absurd. It is pretty much a complete failure of game design when it takes almost all the piratical minded players left in the game to band together into a single group (or two) to attack an undefended hauler in highsec. Such a design makes being attacked so rare that the risk is best discounted, so when it does happen players are not only upset, but completely outclassed by the few dozen players on the attacking side that are required to meet the minimum DPS, so no meaningful conflict can take place.
I am not sure what the remedy is, but I am sure it is not to make freighters even more immune to attack in highsec with a hard 3 minute limit with no other changes. Certainly that is not "balance" like you claim, just another straight-out nerf to piracy.
The 8 Golden Rules of Eve
Why Do They Gank?
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Serendipity Lost
Repo Industries
2256
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Posted - 2016.10.06 11:52:56 -
[43] - Quote
I think it would be reasonable to create a freighter cloak. It would be different than normal cloaking in that there would be no proximity uncloaking ability. Once cloaked a freighter would stay that way until its pilot turned the cloak off. The drawback would be that the freighter can't move at all while cloaked.
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Drammie Askold
Saints Of Havoc Moose Federation
49
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Posted - 2016.10.06 17:48:36 -
[44] - Quote
I'm going to ask a really noobish question now; can other ships, the OP's friends perhaps, bump the bumpers to give the freighter time to warp?
What New Eden needed was Wise Immortal Philosopher Kings. What New Eden got was Sociopathic Immortal poo-flinging monkeys . . . vOv
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Dom Arkaral
Axios
602
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Posted - 2016.10.06 19:05:53 -
[45] - Quote
Drammie Askold wrote:I'm going to ask a really noobish question now; can other ships, the OP's friends perhaps, bump the bumpers to give the freighter time to warp? Absolutely :)
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
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Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
281
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Posted - 2016.10.07 02:36:29 -
[46] - Quote
What was anti-ganking doing during this 3 hour bump, besides sitting and watching impotently while crying in anti-ganking channel? I saw a small fleet of y'all sitting around the freighter waiting to whore in on Concord KMs. Maybe you could have either counter-bumped the Mach or ganked it.
Why in the world would they make your changes? Why should high sec bump targets get special treatment? |
Chapo Muerte
The Conference Elite CODE.
31
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Posted - 2016.10.10 01:55:08 -
[47] - Quote
Anne Dieu-le-veut wrote:What was anti-ganking doing during this 3 hour bump
they were failing non-stop daily and readying forum posts/reddit posts demanding changes from CCP.
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pajedas
197
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Posted - 2016.10.10 15:58:18 -
[48] - Quote
1) I hate to agree with Tora Bushido but I do. Gank it or GTFO.
2) Dom Arkaral, you have no clue so STFU.
3) Chapo Muerte AKA: loyalanon, were you not permanently banned from playing Eve Online? (reported)
And for the rest of you out there...you cannot anti-bump a bumping Machariel, no matter what these turds say.
OP is correct, bumping is a broken mechanic and needs to be fixed. A freighter pilot needs an option, besides losing his ship. Don't say ransom either, I've seen countless pilots pay a ransom only to be ganked after all. Does anyone expect someone who participates in this style of game play to have honor?
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Ima Wreckyou
The Conference Elite CODE.
2887
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Posted - 2016.10.10 16:08:57 -
[49] - Quote
pajedas wrote:And for the rest of you out there...you cannot anti-bump a bumping Machariel, no matter what these turds say. Wow, calling other players turds? Seams like you are really mad about that video game. Maybe calm down a little. If you have trouble playing the game just ask, someone may even help.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Noragen Neirfallas
Rabble Inc.
3146
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Posted - 2016.10.10 16:12:49 -
[50] - Quote
pajedas wrote:1) I hate to agree with Tora Bushido but I do. Gank it or GTFO. 2) Dom Arkaral, you have no clue so STFU. 3) Chapo Muerte AKA: loyalanon, were you not permanently banned from playing Eve Online? (reported)
And for the rest of you out there...you cannot anti-bump a bumping Machariel, no matter what these turds say. OP is correct, bumping is a broken mechanic and needs to be fixed. A freighter pilot needs an option, besides losing his ship. Don't say ransom either, I've seen countless pilots pay a ransom only to be ganked after all. Does anyone expect someone who participates in this style of game play to have honor? Actually I have had a certain well known bumper do me a solid and anti bump my freighter back to a gate for reasons before which let me web it on the other side. it can be done it just requires skill
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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pajedas
199
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Posted - 2016.10.10 16:23:16 -
[51] - Quote
Noragen Neirfallas wrote:Actually I have had a certain well known bumper do me a solid and anti bump my freighter back to a gate for reasons before which let me web it on the other side. it can be done it just requires skill You mistook what I said. In rare isolated instances you might be able to align/bump the freighter into warp. Of course with speed being a factor it's not as simple as, "point and shoot".
If anyone is arguing that a player (be they AFK or at their keyboard) should subjected to 23 hours of bumping...you're out of your mind!
*Being targeted should not negate a safe log off.
A Builder Or a Wrecker
As I watched them tear a building down A gang of men in a busy town With a ho-heave-ho, and a lusty yell They swung a beam and the side wall fell
I asked the foreman, GÇ£Are these men skilled, And the men youGÇÖd hire if you wanted to build?GÇ¥ He gave a laugh and said, GÇ£No, indeed, Just common labor is all I need.GÇ¥
GÇ£I can easily wreck in a day or two, What builders have taken years to do.GÇ¥ And I thought to myself, as I went my way Which of these roles have I tried to play'
Am I a builder who works with care, Measuring life by rule and square? Am I shaping my work to a well-made plan Patiently doing the best I can'
Or am I a wrecker who walks to town Content with the labor of tearing down? GÇ£O Lord let my life and my labors be That which will build for eternity!GÇ¥
Author Charles Franklin Benvegar
Senior Member and Judge of the Court of Crime and Punishment
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Dom Arkaral
Axios
609
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Posted - 2016.10.10 18:54:44 -
[52] - Quote
pajedas wrote: 2) Dom Arkaral, you have no clue so STFU.
How do I have no clue on an activity that I follow (and have participated in countless time)?
Needless to say, your helplessness on the matter of "counter-bumping" being impossible is based on the sole fact you never tried XD
Ask Jen how she dealt with it, her methods worked most of the time.
And please, do put your money where your mouth is and make me
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
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Galaxy Duck
Galaxy Farm Carebear Repurposing
44
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Posted - 2016.10.10 19:02:33 -
[53] - Quote
3 mins just isn't enough, seems like some of these Amarr systems take 3 mins to traverse...
10 minute timer, totally reasonable, can't argue with it.
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pajedas
Special Activities Division
238
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Posted - 2016.10.10 19:11:58 -
[54] - Quote
Dom Arkaral wrote:And please, do put your money where your mouth is and make me Fair enough:
Sol epoch wrote:2016.08.20
[19:32:33] Murdoch Luther > Dom Arkaral Hola [19:32:40] Dom Arkaral > herro! [19:32:41] Murdoch Luther > Sol epoch o7 [19:32:53] Sol epoch > o/ [19:33:40] Murdoch Luther > Salah ad-Din al-Jawahiri -ü-¦-+-¦-+-¦-+-¦-¦-¦-â-+ [19:33:47] Serena Stardust > Salah ad-Din al-Jawahiri o/ [19:33:57] Sol epoch > Dom Arkaral so when you rejoining Archetype? [19:34:11] Dom Arkaral > when game mecanics say I can [19:34:26] Sol epoch > Oh wait lol Saeger has to log in lol [19:34:44] Dom Arkaral > yo're ignorant, just stfu [19:34:56] Murdoch Luther > ohmydog [19:35:08] Sol epoch > Dear me the tears are real lol [19:35:27] Dom Arkaral > k [19:35:47] Joe Turnbull > *gets umbrella [19:36:13] Salah ad-Din al-Jawahiri > Serena Stardust Has holdmybeer finally left his S&M closet? [19:37:10] Serena Stardust > Yep.. He's been online recently.. :) [19:39:13] Sol epoch > Dom Arkaral I see another corp left Archetype yesterday! [19:39:43] Sol epoch > Well I read the mail in Alliance mail to be honest! [19:40:17] Murdoch Luther > No dirty laundry in local, keep it clean please. [19:40:25] Sol epoch > hehe [19:40:59] Sol epoch > My laundry is allways clean but I can't vouch for others! Not everyone has a happy place where they can go and be loved for who they are
Senior Member and Judge of the Court of Crime and Punishment
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Dom Arkaral
Axios
609
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Posted - 2016.10.10 19:22:10 -
[55] - Quote
35. Posting of chat logs outside the Crime & Punishment forum channel is prohibited.
The posting of chat logs between player parties is prohibited on all forum channels of the EVE Online forums, with the exception of the Crime & Punishment Channel where they can be posted as part of stories in the Pirate Story Thread.
bye!! :D
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gù+Nitshe's favorite
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pajedas
Special Activities Division
250
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Posted - 2016.10.10 19:44:57 -
[56] - Quote
Dom Arkaral wrote:35. Posting of chat logs outside the Crime & Punishment forum channel is prohibited.
The posting of chat logs between player parties is prohibited on all forum channels of the EVE Online forums, with the exception of the Crime & Punishment Channel where they can be posted as part of stories in the Pirate Story Thread.
bye!! :D Isn't this the the Crime & Punishment forum channel?
Are we not telling a story about how you do (or don't) know wtf you're talking about?
You can't have it both ways.
Now, go and give Jimmy 3:12 another 100m and stfu.
Senior Member and Judge of the Court of Crime and Punishment
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Sol epoch
HELVEGEN
345
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Posted - 2016.10.10 19:48:52 -
[57] - Quote
pajedas wrote:Dom Arkaral wrote:35. Posting of chat logs outside the Crime & Punishment forum channel is prohibited.
The posting of chat logs between player parties is prohibited on all forum channels of the EVE Online forums, with the exception of the Crime & Punishment Channel where they can be posted as part of stories in the Pirate Story Thread.
bye!! :D Isn't this the the Crime & Punishment forum channel? Are we not telling a story about how you do (or don't) know wtf you're talking about? You can't have it both ways.Now, go and give Jimmy 3:12 another 100m and stfu.
ROFL Not Dom failing again!!
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Dom Arkaral
Axios
609
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Posted - 2016.10.10 19:49:11 -
[58] - Quote
pajedas wrote:Dom Arkaral wrote:35. Posting of chat logs outside the Crime & Punishment forum channel is prohibited.
The posting of chat logs between player parties is prohibited on all forum channels of the EVE Online forums, with the exception of the Crime & Punishment Channel where they can be posted as part of stories in the Pirate Story Thread.
bye!! :D Isn't this the the Crime & Punishment forum channel? Are we not telling a story about how you do (or don't) know wtf you're talking about? You can't have it both ways.Now, go and give Jimmy 3:12 another 100m and stfu. oh man so salty and quick to give likes with his alts :D This isn't the pirate story thread.. This is only another thread about AG trying to get "one more nerf(TM)"
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gù+Nitshe's favorite
Gù+Bane of Holeysaltmountain
01010000 01101111 01110100 01100001 01110100 011011116
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Chapo Muerte
The Conference Elite CODE.
35
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Posted - 2016.10.10 20:08:10 -
[59] - Quote
pajedas wrote:Dom Arkaral wrote:35. Posting of chat logs outside the Crime & Punishment forum channel is prohibited.
The posting of chat logs between player parties is prohibited on all forum channels of the EVE Online forums, with the exception of the Crime & Punishment Channel where they can be posted as part of stories in the Pirate Story Thread.
bye!! :D Isn't this the the Crime & Punishment forum channel? Are we not telling a story about how you do (or don't) know wtf you're talking about? You can't have it both ways.Now, go and give Jimmy 3:12 another 100m and stfu.
The salt is real XD. Only been playing for 2 months and we see you whining in uedama local non-stop because of your inability to stop ganks. Please try harder and stop crying for attention because you are ineffective at doing anything to stop code. |
Galaxy Duck
Galaxy Farm Carebear Repurposing
45
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Posted - 2016.10.10 20:09:43 -
[60] - Quote
Lol, he's got a cool bounty though!
315 4 CSM! |
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