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Jack Miton
Un.Reasonable
4935
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Posted - 2016.11.08 02:54:45 -
[31] - Quote
HA! HAHAHAHA!!! BAHAHAHAHAHA!!!!!!!
no.
There is no Bob.
Stuck In Here With Me: http://sihwm.blogspot.com.au/
Down the Pipe: http://feeds.feedburner.com/CloakyScout
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Orlacc
948
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Posted - 2016.11.08 05:23:17 -
[32] - Quote
Simply ridiculous. WHs are getting to be the only place where things are free form. If you CHOOSE to play solo that is your problem.
"Measure Twice, Cut Once."
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Keno Skir
886
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Posted - 2016.11.08 14:57:44 -
[33] - Quote
loneworf wrote:thanks for the reponses - more than i expected. All i take from this are comments from PVP players. Are any of you solo players to be able to comment in kind ? if you are then you have a a fair voice if not you dont ---- i also think you are missing the point , show me were you can use a carrier as a solo player ?? do you agree the game is based on training - yes . then the goal of owning the best possible ships are not realised by all genre of player - that is my point - do you actually get the point?
I am a solo player (95% solo kills career so far) and i think you're being incredibly entitled. You can;t walk into a clearly labeled multiplayer game and expect there to be a special little place carved out where you "introverts" (wrong word) can play with your carriers in peace. Actually there is, the SiSi server. Every ship on SiSi is 1isk and there wont be many people trying to hunt you, fly carriers to your hearts content.
On Tranquility however EvE is a multiplayer game and allowing carebears like you the ability to wall yourself off from the rest of the game is incredibly damaging both to your learning and the the greater game as a whole.
There are ships that are more geared toward solo and ones that are more personnel intensive, this adds depth to the game. Honestly you're kind of lucky you didn't post this in GD or you'd never hear the end of it.
As i mentioned i fly almost exclusively solo and much of the time in wormhole space. You have no idea what you're saying. Go play on SiSi if you want single player.
(bet you won't tho, because you want loads of ISK on the main server just with no risk at all to yourself..)
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Trinkets friend
Empty Vessels
3039
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Posted - 2016.11.15 08:12:52 -
[34] - Quote
loneworf wrote:Please see below a post i sent to ccp. Im curious if anyone else gets the same total frustration as me.
The proposed idea is that anyone who is in a fleet in a wh gets some kind of penalty when attacking solo players involved in pve at a site.
Yeh, there's already a penalty for people in fleets. its called having to put up with other people. Introverts have a massive advantae. I mean, have you had to hand out on comms with Jester?
~~ Localectomy Blog ~~
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Elk Oldfaith
Sky Fighters
0
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Posted - 2016.11.21 14:39:46 -
[35] - Quote
I want to say loneworf has been a super cool guy in his comments in this thread. Even though his ideas may seem silly, he has been way more civil than the people disagreeing with him!
As a member of a WH PvP corp, I have some advice to give loneworf regarding solo PvE in WH space. Contrary to what many have said in this thread, solo PvE in WH space _is_ a potentially viable option. That is part of the beauty of Eve. You can play the game how you want.
That said, it is not necessarily _easy_ to play the game any given way. To do solo PvE in WH space, you need to be very very careful. This may involve: bringing all holes in your system to critical mass, warping to safety when a new sig spawns, ratting aligned and ready to warp away at the slightest whiff of trouble, and obsessive d-scanning, among other things.
It seems to me unlikely that petitioning to the devs on this particular matter will bring about much change. Instead, I recommend working within the existing rules of the game to achieve what you want, loneworf. PvP WHers have methods, but you also have counter methods to deploy! |
loneworf
Bank Notes in Isk
2
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Posted - 2016.11.30 19:25:45 -
[36] - Quote
Thank you for your reply Elk Oldfaith i appreciate it. It would appear many dont share the same view that i do on the original post and i have to respect that. I do hope that at some level my view can also be respected as well. I was wondering if i could change the discussion fractionally. As explained before i have not made a carrier pay for itself yet in a wh environment. Some have given suggestions on how to achieve this and i do indeed employ most of the strategies suggested - a quick recap
1) I do align to my pos whilst in a site 2) I did close the wh's to critical and then bubble them 3) i do D scan alot - but on this point it makes no difference because of capital escalations. One is stuck there until one kills the advanced ships due to disruptors and this takes maybe 45minutes to an hour. 4) There is a module you can buy that prevents D scan from picking you up within 30km of its launch point but it only lasts 1 hour and costs 30m to buy. The use is limited. 5 ) i do the sites mid week off peak to help with less traffic being around in my wh.
These are the strategies i employ. Does anyone have any other ideas so that i could at least make a capital ship pay for itself? remember ---- i mean solo play. The fit i have is fantastic and cap stable with max training and very expensive fitting to achieve this. The character it was lost on was 'loneworfs brother' . Have a look and see what you can come up with please. |
Duo Roman
Warp Nomads
26
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Posted - 2016.11.30 23:58:38 -
[37] - Quote
loneworf wrote:Does anyone have any other ideas so that i could at least make a capital ship pay for itself?
You should collapse all the WHs. After you collapse them a new static will appear. Do not warp to the new static, your hole will be safe until a wandering WH pops up. (Edit: unless there is someone already in your system). This way you will reduce the risk. When new signature pops up, assume that someone entered your system and is already looking for you. |
Egsise
Special Boat Service. Zombie Ninja Space Bears
10
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Posted - 2016.12.09 05:53:16 -
[38] - Quote
loneworf wrote:
Its a great game but it could be better for the solo player - please remember not all people are extroverts who are craving companionship, 50% of the population are introverts or simply dont feel like interacting after a hard days work. im still wanting the same opportunities to use those ship skills that are the back bone of the game but i dont want to be simply fueling the PVP experience for its own sake. Surely a pvp experience is enhanced in a fair fight not picking on solo players were they have no risk at all.
The proposed idea is that anyone who is in a fleet in a wh gets some kind of penalty when attacking solo players involved in pve at a site. The idea is to make the fight fair and not a forgone conclusion. There needs to a a real deterrent or risk to attacking a carrier or similar vessel. This effect only to happen in wh space as null is the place for team pvp and this experience should not be changed for those players. This will give a genuine outlet to the training options you give and a reason to keep playing the game to the solo player.
As an 89% introvert(mbti tests <3 ) I don't understand your point. Eve is a multiplayer game.
Sure we can have a fleet penalty when we fight against a single ship. Then we would just be unfleeted and still killing your Chimera |
Kosomot
Poseidon Energy and Industrial DRONE WALKERS
36
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Posted - 2016.12.15 00:27:43 -
[39] - Quote
I'm not going to carry on with what has already been said, but here is what i will say.
Find a new WH, I would never consider staying in a wormhole with Russians, they are way more bad ass than you.
it's way more secure in SOV Null and you fly around in your orca and do whatever you do.
You don't even have to talk to people just contribute on some level and people leave you alone,
and risk is as minimal as it gets in null, as long as you are not brain damaged and know how to use your tools.
That being said, even in high sec you can still get ganked in whatever you are flying.
Undock some fancy ship and just because they can some suicide squad just waiting for whatever undocks decides it's you.
That's EVE, it's what makes it great, that if you undock it you should be prepared to lose it
I will say, if you want, "I don't want anyone to hurt my feelings, and i shouldn't lose my stuff when my feelings get hurt"...well World of Warcraft is that way ---->
Fly Safe
I am a miner, mission runner, and explorer...
or as EVE Online would have it...
A Carebear!!
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Aitu
Foo Holdings AL3XAND3R.
7
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Posted - 2016.12.27 16:30:01 -
[40] - Quote
loneworf wrote:thanks for the reponses - more than i expected. All i take from this are comments from PVP players. Are any of you solo players to be able to comment in kind ? if you are then you have a a fair voice if not you dont ---- i also think you are missing the point , show me were you can use a carrier as a solo player ?? do you agree the game is based on training - yes . then the goal of owning the best possible ships are not realised by all genre of player - that is my point - do you actually get the point?
I have solo PvE'd in wh space a lot. I dualed and triple boxed. I was able to solo capital escalations (carrier / dread / loki ) back when wolf rayets had an armor resist buff. I brought my caps in from nul and lowsec. At no point ever would I have considered "giving" a fight with them. With just a solo carrier I would clear c5/6 gas sites and gas mine.
During the time I spent with a small group I also flew caps. I would never have used them to fight.
I have not lost a capital ship but have help kill two.
At no point in my entire time playing Eve has there ever been a point where fighting in a cap would have been a good idea. I did once blow up a POS when no one was there to fight back if you want to count that.
You will always be out numbered and always out gunned. I have quit because of this in the past and I suggest you do the same. |
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