Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gizzie Haslack
Native Freshfood Minmatar Republic
0
|
Posted - 2016.10.15 12:35:47 -
[1] - Quote
Ever since the server reboot yesterday ( 14/10/16) I am being dumped from the server every hour. Often mid transaction or fight ( so it's not an 'Idle' thing ).
This is clearly not useful.
It was fine for 3 weeks, then just started with this 'socket closed' issue after yesterdays reboot.
Anyone else? I'm pretty sure that it's not my kit. |
ORLICZ
Royal Amarr Institute Amarr Empire
6
|
Posted - 2016.10.15 13:19:55 -
[2] - Quote
same issue here, a n after looging off one char i cant log bak on this account- i need to treboot computer and then i can log on the same account ;/ |
Bumblefck
Kerensky Initiatives
13061
|
Posted - 2016.10.15 13:26:59 -
[3] - Quote
Try connecting via a VPN, that usually fixes socket closed errors for me as the connection is routed differently
Perfection is a dish best served like wasabi .
Bumble's Space Log
|
Gizzie Haslack
Native Freshfood Minmatar Republic
0
|
Posted - 2016.10.15 16:30:22 -
[4] - Quote
Bumblefck wrote:Try connecting via a VPN, that usually fixes socket closed errors for me as the connection is routed differently
VPN's cost money. Seeing as I am already on Fibre I'd rather CCP actually fix it.
|
Pendra Tahyan
Republic Military School Minmatar Republic
1
|
Posted - 2016.10.15 16:47:28 -
[5] - Quote
Have you tried any of the possible solutions in this thread:
https://forums.eveonline.com/default.aspx?g=posts&t=495843&p=2
It's not official 'fixes' since CCP don-¦t seem to know what the issues are but perhaps there's some info there. |
Solonius Rex
F0RCED ENTRY Domestic Disturbance
338
|
Posted - 2016.10.15 17:19:29 -
[6] - Quote
Gizzie Haslack wrote:Bumblefck wrote:Try connecting via a VPN, that usually fixes socket closed errors for me as the connection is routed differently VPN's cost money. Seeing as I am already on Fibre I'd rather CCP actually fix it.
There are free VPNs availeable. |
Captain Dingles
Vapid Vacuums Inc. Rebel Alliance of New Eden
80
|
Posted - 2016.10.15 17:54:44 -
[7] - Quote
#spaceshipsoutforiwantisk |
ISD Max Trix
ISD Community Communications Liaisons
386
|
Posted - 2016.10.15 21:26:29 -
[8] - Quote
CCP is aware and they are currently working on possible issues.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
|
Bid2 jakurd
Second Rising Yulai Federation
0
|
Posted - 2016.10.16 03:39:53 -
[9] - Quote
welcome to the club sorry to say . i have been off since Friday , i always judge companies best when things go wrong for EVE i give them 3-10 very slow in responding and inability to sort it .. you might be waiting along while |
Nat Silverguard
Aideron Robotics
502
|
Posted - 2016.10.16 04:05:21 -
[10] - Quote
Bid2 jakurd wrote:welcome to the club sorry to say . i have been off since Friday , i always judge companies best when things go wrong for EVE i give them 3-10 very slow in responding and inability to sort it .. you might be waiting along while
lol, EvE is running for more than 10 yrs now, you just newly joined and for a small issue that RARELY happens you act like this?
get out now, with your $hitty attitude, i guarantee, you won't enjoy this game.
Just Add Water
|
|
Bid2 jakurd
Second Rising Yulai Federation
0
|
Posted - 2016.10.16 05:07:06 -
[11] - Quote
rofl |
Gizzie Haslack
Native Freshfood Minmatar Republic
1
|
Posted - 2016.10.16 12:25:58 -
[12] - Quote
Solonius Rex wrote:Gizzie Haslack wrote:Bumblefck wrote:Try connecting via a VPN, that usually fixes socket closed errors for me as the connection is routed differently VPN's cost money. Seeing as I am already on Fibre I'd rather CCP actually fix it. There are free VPNs availeable.
Unlimited data? 2 machines?
URL pliz!
It's not ideal, but I don't mind helping CCP a bit.
|
permion
Itsukame-Zainou Hyperspatial Inquiries Ltd. Arataka Research Consortium
33
|
Posted - 2016.10.16 20:15:25 -
[13] - Quote
You need to find someone in your physical region that's getting socket closed problems. Get traceroutes that prove which provider is dropping packets. Then mail it to CCP. Since it's usually some third party that is ruining it rather than CCP, or they add people in some regions to exemption lists. Eve is really really really intolerant to delayed/lost packets and similar, so if someone along the chain decides to do UTTERLY NORMAL OPTIMIZATIONS like combining packets or similar you're SOL.
It's what I've needed to do to get socket closed problems to go away. __________________________
That being said if you're not obsessive your only other option is to vote with your wallet. |
Algarion Getz
Aideron Corp
217
|
Posted - 2016.10.16 20:58:13 -
[14] - Quote
Socket closed errors? Whats this? For me, they have ceased to exist after Tranquilty tech III. They connection is so stable now, its unreal. Im connected almost every day for 12h, sometimes even 23.5h and i have gotten only 2 socked closed errors since January. |
Gizzie Haslack
Native Freshfood Minmatar Republic
1
|
Posted - 2016.10.16 21:55:20 -
[15] - Quote
permion wrote:You need to find someone in your physical region that's getting socket closed problems. Get traceroutes that prove which provider is dropping packets. Then mail it to CCP. Since it's usually some third party that is ruining it rather than CCP, or they add people in some regions to exemption lists. Eve is really really really intolerant to delayed/lost packets and similar, so if someone along the chain decides to do UTTERLY NORMAL OPTIMIZATIONS like combining packets or similar you're SOL.
It's what I've needed to do to get socket closed problems to go away. __________________________
That being said if you're not obsessive your only other option is to vote with your wallet.
It's actually a connection speed issue. Works fine on a slow VPN, and gets flakey on the full-speed fibre. That's usually the data-centre.
Building speed control into the client, like Dungeons & Dragons online does, would help. If EVE really is that fragile TCP-wise then they need to look at buffering.
|
Gizzie Haslack
Native Freshfood Minmatar Republic
1
|
Posted - 2016.10.16 23:49:18 -
[16] - Quote
Gizzie Haslack wrote:permion wrote:You need to find someone in your physical region that's getting socket closed problems. Get traceroutes that prove which provider is dropping packets. Then mail it to CCP. Since it's usually some third party that is ruining it rather than CCP, or they add people in some regions to exemption lists. Eve is really really really intolerant to delayed/lost packets and similar, so if someone along the chain decides to do UTTERLY NORMAL OPTIMIZATIONS like combining packets or similar you're SOL.
It's what I've needed to do to get socket closed problems to go away. __________________________
That being said if you're not obsessive your only other option is to vote with your wallet. It's actually a connection speed issue. Works fine on a slow VPN, and gets flakey on the full-speed fibre. That's usually the data-centre. Building speed control into the client, like Dungeons & Dragons online does, would help. If EVE really is that fragile TCP-wise then they need to look at buffering.
I'm running some tests now with a 3rd party software that can restrict the speed Exe.file connects at. 4mb/s is too fast ( errors ). Now trying 1mb/s and game appears stable. |
Vincent Pelletier
Pelletier Imports and Exports
80
|
Posted - 2016.10.17 05:00:35 -
[17] - Quote
Gizzie Haslack wrote:Bumblefck wrote:Try connecting via a VPN, that usually fixes socket closed errors for me as the connection is routed differently VPN's cost money. Seeing as I am already on Fibre I'd rather CCP actually fix it.
It's not CCP's fault nor is it in their hands, the issue is that some ISP along the route is fcking up. All CCP can do is try and pinpointing the one it is and ask really nicely if they'd please fix it.
Also, there's free VPN. |
Gizzie Haslack
Native Freshfood Minmatar Republic
1
|
Posted - 2016.10.17 06:07:21 -
[18] - Quote
Vincent Pelletier wrote:Gizzie Haslack wrote:Bumblefck wrote:Try connecting via a VPN, that usually fixes socket closed errors for me as the connection is routed differently VPN's cost money. Seeing as I am already on Fibre I'd rather CCP actually fix it. It's not CCP's fault nor is it in their hands, the issue is that some ISP along the route is fcking up. All CCP can do is try and pinpointing the one it is and ask really nicely if they'd please fix it. Also, there's free VPN.
Fast VPN's cost money. Slow ones make for a bad gaming experience.
And seeing as CCP can ask them nicely to fix it that is, well, CCP.
I am working on a player-side fix too. See my post above about controlling the speed the client connects at to stabilise the connection between gamer & server.
I'm still testing speeds at present. It's like how you tune your home broadband connection ( on a copper cable ). If there are a lot of errors then slow it down a bit. And, obviously, notify the local Phone Exchange crowd that errors are showing up.
|
ISD Max Trix
ISD Community Communications Liaisons
388
|
Posted - 2016.10.17 12:27:18 -
[19] - Quote
Level 3 has been having some major issues and that seems to be causing alot of the problems people are experiencing. Check out this reddit post. https://www.reddit.com/r/Eve/comments/57v9jq/socket_closed_i_think_i_figured_it_out/
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
|
Airwolf
Corellian Business Tycoons Mystic Dawn Alliance
6
|
Posted - 2016.10.17 13:26:30 -
[20] - Quote
happy now I can log into EVE after 3 days of not being able to :D |
|
Gizzie Haslack
Native Freshfood Minmatar Republic
2
|
Posted - 2016.10.17 13:33:40 -
[21] - Quote
Gizzie Haslack wrote:Gizzie Haslack wrote:permion wrote:You need to find someone in your physical region that's getting socket closed problems. Get traceroutes that prove which provider is dropping packets. Then mail it to CCP. Since it's usually some third party that is ruining it rather than CCP, or they add people in some regions to exemption lists. Eve is really really really intolerant to delayed/lost packets and similar, so if someone along the chain decides to do UTTERLY NORMAL OPTIMIZATIONS like combining packets or similar you're SOL.
It's what I've needed to do to get socket closed problems to go away. __________________________
That being said if you're not obsessive your only other option is to vote with your wallet. It's actually a connection speed issue. Works fine on a slow VPN, and gets flakey on the full-speed fibre. That's usually the data-centre. Building speed control into the client, like Dungeons & Dragons online does, would help. If EVE really is that fragile TCP-wise then they need to look at buffering. I'm running some tests now with a 3rd party software that can restrict the speed Exe.file connects at. 4mb/s is too fast ( errors ). Now trying 1mb/s and game appears stable. Correction. 350 kb/s max up & down seems to be my sweet spot ( where game is stable enough & server does not shat itself ). I'm using this to throttle the exefile: https://netbalancer.comNot ideal, as it's a bit cranky; but it's smoother than a crappy freebie VPN. Now if someone could build some connection speed control into the Launcher & game client that would be peachy.
Quick update. I have been able to push my sweet spot to about 450 kb/s maximum speed up & down.
That is throttling the EVE client file.exe, NOT the launcher.
Stable so far, after 2 hours of Sansha smiting. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18660
|
Posted - 2016.10.17 13:35:07 -
[22] - Quote
this thread is now about this dudes awesome name https://www.youtube.com/watch?v=aqcQUmKJEK8
Praposal:Un-F**k Locator Agents
Praposal:Un-F**k NPC Corps
=]|[=
|
Rogan Okaski
EVE University Ivy League
0
|
Posted - 2016.10.17 23:08:18 -
[23] - Quote
I was getting the same issue, but it looks as though it's been fixed. |
Nana Skalski
Poseidaon
18139
|
Posted - 2016.10.18 13:25:47 -
[24] - Quote
I stumbled upon this site recently.
You can see if its maybe something with the connection that is wrong on the way to CCP or back from them. CCP last time used Level3 as a transit provider.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
|
Gizzie Haslack
Native Freshfood Minmatar Republic
2
|
Posted - 2016.10.19 12:02:02 -
[25] - Quote
Interesting. I can now stay connected, and I do not need to throttle my speed either.
|
Nana Skalski
Poseidaon
18225
|
Posted - 2016.10.20 20:12:13 -
[26] - Quote
Some more info about why packets are dropped.
TLDR: ISP infrastructure with too small capacity for traffic.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |