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TheRealWaldo
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Posted - 2007.03.24 16:13:00 -
[1]
I wanna see ships 'sploding every day ;)
So, I had an idea for all of us still in NPC corps who want to get PvP experience without PvP risks, and have a little fun doing it.
No risk duels...
The duels would work like this;
Two people sign up to compete against each other. Ships with identical fittings are provided to each (t1 gallente frigates w/ t1 buildable components initially) in a predetermined location (0.5+ with concord present) at a predetermined time. They pay a minimal fee (less than they would purchase the ship for) to help cover expenses.
Spectators are invited, and for a small fee (I figure about 10k, easy enough to make with one rat kill), ganged with a referee to minimize their risk (only NPC corp spectators will be allowed). All spectators arrive in place before the duellers.
The ref then scans the ships to ensure they have identical configurations, and the fight begins. Exploding ship loses. Since the player has the option to ensure their ship (and receives default insurance regardless), they basically lose nothing. The winning player keeps the ship. In the future if things work out, other prizes may be offered.
Several fights may go down in one session, spectators are welcome to remain or participate themselves. After the duels are complete, a mining party will commence with spectators and competitors, those who wish to donate minerals to the cause will be offered free admittance to future events.
Betting:
Perhaps we start a gambling ring around this... Everyone (even people not spectating) are allowed to place bets. All ISK is filtered through a trusted source. When fight ends, winners receive payouts based on their bet amount, house keeps a small percentage of all to help cover expense of putting on the fight. Suggestions are welcome here as to details.
Fight Rules:
Ship delivery û Both players must meet the ref at a specific location to receive their ships. The ships will be provided on a æloanÆ contract, to prevent theft.
Fight Start - Both players will be required to drop a jet can containing 1 piece of ammunition. 30 seconds before the fight is started they both much loot each others cans. This will give them concord permission to fight, so concord will leave them alone. The ref will count down to the fight start at that point, anyone 'jumping the gun' will be instantly disqualified.
No Podding - Any player committing a pod offense will be permanently banned from future duals, and may face podding himself. These fights are for 'edutainment'.
No ship modifications - Ships will be scanned prior to fight to ensure the playing field is level. Only prefit modules will be allowed, ammo will be provided also, no additional will be allowed.
No looting - Drops and loot will be collected by the referee for possible re-use in future fights.
Even skills - If two players arrange and agree to fight each other, they can do so regardless of their SP or age. However, if the fight is arranged by a third party, the age of the players must be within 15 days of each other. We would go by SP, but unfortunately age is the only thing that is verifiable. Minimum skills required will be determined by the ship type and modules.
Tie - In the unlikely event of a tie (both players out of ammo, unable to deal any more damage), the players will be restocked with ammo by the ref in the field. This will be done with a jet can released by the ref. The fight will then commence again, with the same procedure as before. This will repeat until one ship is destroyed.
Win û Loan contract will either be cancelled, or the ship returned and re-issued via. direct trade. This will need to be tested as I am not fully familiar with loan contracts workings yet.
Loser û Walks away with his tail between his legs, hopefully learning something.
Breach of rules û Fight ends, ship must be returned, ref makes a call and player faces being banned from all future events.
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TheRealWaldo
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Posted - 2007.03.24 16:14:00 -
[2]
What we need to start this off:
Publicity first and foremost. We need people to spread the word about this amongst the NPC corps. This is an excellent training ground for PvP, and excellent fun for spectators and competitors. ItÆs also a safe way for those who want to try PvP but wish to avoid the risk.
Cash. IÆll provide all initial investments.
Refs. IÆll start off as the first ref until every kink gets ironed out. Then it may morph into daily duels. Who knows, this could be a very kick ass project.
Builders. Volunteer builders would be excellent. I will provide the initial ships. Honestly, this might not go big, so we may only need one builder. I have many BPOÆs and perfect PE skills on my alt, so can easily fill this role initially also.
Suggestions, or comments, very, very welcome. Contact TheRealWaldo (me) in game!
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.24 16:16:00 -
[3]
Makes sense to me, but ppl will naysay because it's similar to a feature in WoW.
I know that shouldn't matter, but apparently it does. ---
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TheRealWaldo
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Posted - 2007.03.24 16:21:00 -
[4]
Well, this would be player run, not so much a feature, so maybe better because of that. But then, I've never played WoW, so can't comment on it.
W.
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Pax Althaleen
Amarr
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Posted - 2007.03.24 16:37:00 -
[5]
I could offer to be Your Builder if You need another?
I'm way up in Citadel/Lonetrek Region (A few Jumps from EC-P8R) though so I don't know how efficent that would be for You.
If You're interested - Please get ahold of Me in EVE and We'll chat about it if You'd like. That said - I have access to a TS Server that We can also use to make any discussions We might have that much easier to accomplish.
Respectfully,
Pax Althaleen Holder - House Althaleen |
Dread Phantom
Caldari Project-Chaos
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Posted - 2007.03.24 17:00:00 -
[6]
Identical fittings thats 90% of pvp gone at the start
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TheRealWaldo
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Posted - 2007.03.24 17:03:00 -
[7]
I realize that, and I've been discussing with others a way to keep the playing field level, since it's intended to be a skills based learning experience and not so much a fittings based learning experience.
If you have suggestions on how to keep things as evenly matched as possible, but still allowing some fitting flexibility, please offer! Perhaps a limited stock of various fittings to choose from, but both players having access to exactly the same stock?
W.
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Jollyreaper
Gallente Ace Adventure Corp
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Posted - 2007.03.24 17:13:00 -
[8]
Originally by: Marquis Dean Makes sense to me, but ppl will naysay because it's similar to a feature in WoW.
I know that shouldn't matter, but apparently it does.
And they would be morons. If you want to get noobs and carebears into pvp, you would want to ease us into it. :)
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Motorcycle Emptiness
Gallente Federal Navy Academy
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Posted - 2007.03.24 17:17:00 -
[9]
yeah, guildwars has stuff like this, would be good to see it in eve too :)
Flashing White Box (rank 1) |
Drako Krakin
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Posted - 2007.03.24 18:05:00 -
[10]
Originally by: Dread Phantom Identical fittings thats 90% of pvp gone at the start
I agree strongly with this. So, try to this incorporate this idea into the event.
Instead of giving the exact same fittings to each ship, "loan" a selection to the player to choose from. Each player would be loaned a can that contains identical varieties of modules. They select the modules to fit themselves. I was going to say to make them all the standard issue T1 items, but in todayÆs market the lower named T1 items are generally less expensive. This will teach them how to fit and also give them a general idea where they may need to skill up a little.
Maybe this will work, maybe not.
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Amphetaminer
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Posted - 2007.03.24 18:07:00 -
[11]
so basicly if both are identical you just click on each other "target" fly to optimal range circle around each other and the person who got in the first shot wins? or gets some lucky roles etc? I dont really see where the fun part is in this. Since there is no skill involved.
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Ducius
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Posted - 2007.03.24 18:38:00 -
[12]
Hey, i am new to this game, and i think your idea is just great :D but i see one problem, you mentioned that they would fly identical ships, well, if i fly minni ships, and the one i am soposed to dul, fly gallanta? what kind of ships will we then fly?
Then there is the issue of what mods are allowed, like web, nos, long range/shortrange all that stuff...
but the idea is good, and i will probally sign op when you are readdy to start the duels,
i cant give you much/anny cas, as i just started yesterday, and wil first start my minnie tomorrow.
and just one more time, great idea :D
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Malcanis
Galactech Industries Ltd. Freelancer Alliance
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Posted - 2007.03.24 18:59:00 -
[13]
If only there was some kind of test server where you could do stuff like this.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.03.24 19:21:00 -
[14]
Edited by: Lord WarATron on 24/03/2007 19:18:43 Bah nvm --
In Internet Explorer, You keep tabs on your browser. In Soviet Russia, browser keeps tabs on you |
Raneru
Darwin With Attitude
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Posted - 2007.03.24 19:36:00 -
[15]
Originally by: TheRealWaldo
Perhaps a limited stock of various fittings to choose from, but both players having access to exactly the same stock?
You could specify what modules are and arent allowed then scan ships before the fight starts or have the referee hand out modules that each person requires in station before the fight.
Are you famous? Check Here! |
Ducius
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Posted - 2007.03.24 19:50:00 -
[16]
Dont let this great idea fall down, he need ppl to read it and contribute with their own ideas and opinions,
shameless bump btw
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TheRealWaldo
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Posted - 2007.03.24 20:18:00 -
[17]
One suggestion was no smart bombs due to the podding risk in empire... Any other suggestions of 'no no' modules?
W.
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Alekzander Rayne
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Posted - 2007.03.24 20:23:00 -
[18]
Read through the post and really like what the suggestions are. I agree that something needs to be done in order train noobs (no offense) on how to PvP and just all around fly a ship. I am somewhat new to the game being only 6 months old, but have some experience with PvP. So I am in full support of this. I do have a few suggestions, although I may have already missed some of what I will be asking. So here are my suggestions.
1) Channels- Create a channel for everyone interested in joining. But a dedicated channel for the PvPers and ref(s). Invite only not posted on the forums. Doing this will really help to monitor and sift through who is participating and simple spectating. Doing this will also free up local so that no one freaks out. In the first channel you can have the play-by-plays and thats where the ref says 'go' and the second channel is strictly for the ref and the PvPers about to fight.
2) Ships and loadouts- This is where it gets tricky, but is not as difficult as everyone thinks. I like the idea about having a selection of available fittings offered to each player. Include only T1 weapons with no named variants. Ie 125mm Railgun but not 125mm 'Scout' Railgun. Include a little bit of everyhthing, and then they choose from what is offered by giving back to the ref what they do not want to fit. No chat is involved and the ref knows in advance what they choose. Anyone coming in with a different loadout (by the ref/s scanner) is immediately disqualified. If you keep the selection limited to say 15 high- items, 15 medium- items and 10 low-slot items. That way there isnt a whole lot invested. As far as ships are concerend everyone has different skills to fly different ships, so make it even by finding out what the highest Tier frigate they can fly is regardless of race. That way if one person can fly a Caldari Merlin, and someone else can fly the Minmatar (?) Rifter. (sorry I'm primarily Caldari but have started to branch out so I'm not exact on the names.) I'm sure you all probably get what I mean. Also, since guns are not race specific everyone has a level playing field since the weapons should be predetermined before everything actually gets going. Also- the players can have no clue as to each others loadouts. Keeps things interesting.
Insurance- Mandatory, player bought.
Ammunition- Some may disagree with me but I feel that ammo should be bought by the player and not by the organizers/refs. That way there is some sort of challenge to what will be going on. Since you cant fit T2 ammo in T1 weapons this shouldn't be that big of an issue. Faction ammo is another story but because of its relative price probably not that big of an issue.
Age- I feel that a 15 day separation is far too little. 15 days is not enough since some are jack-of-alls. I suggest a 30 day seperation max. Since some individuals are probably going to have a lot more skills in mining rather than fighting, especially since they are new. Also there should be a min and max age. Min age 16 days and max age I say about 6 months.
Everything else- I dont see a problem with anything else, but if I see something that could benefit from a change, I'll make a suggestion.
Final thoughts- As stated I really think this is a good idea and am in full support of it. I would like to offer my services as a ref or a sponser as I am already outside of my max age limitation. In the future if this is successful maybe we could integrate other ships such as destroyers and cruisers. This in turn can open it up to even more individuals. Long post I know, so thanks for reading.
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Ducius
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Posted - 2007.03.24 20:39:00 -
[19]
yay good read akelz :D
all we have to do is keep the post on the first page, so ppl will read it :D
i am turning in for the night, and i, as a newcommer, can say that this is somthing that i think manny new players will be interested in.
GREAT IDEA!
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Eric Black
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Posted - 2007.03.24 21:33:00 -
[20]
I like this idea, love to have a ***** at it.
A suggestion though: Throw it open to all players, use the ship an fitting rules you have but divide players into leagues, under 6 months, 6mths to 12 mths etc. Add some sort of ladder to rank players on.
Oh yeah, invite me when you start :)
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Zee Zen
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Posted - 2007.03.24 22:26:00 -
[21]
You could provide a jetcan and stripped ship to each player. The can contains all the modules they have to choose from. Give them 1 hour to fit their ship.
This would be a little like a game of Rock, Paper, Scissors. In space.
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TheRealWaldo
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Posted - 2007.03.25 04:19:00 -
[22]
1 hour might perhaps be too long, I may get bored with waiting for them to select, so may the spectators.
Any suggestions on what we should make available to them for a selection?
W.
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Jillien Rutgers
Gallente Center for Advanced Studies
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Posted - 2007.03.25 04:26:00 -
[23]
/signed
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Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.03.25 05:38:00 -
[24]
I've taken the liberty of arranging this already. =p Click the link in my signature.
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Kazuma Saruwatari
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Posted - 2007.03.25 05:51:00 -
[25]
Originally by: Curzon Dax I've taken the liberty of arranging this already. =p Click the link in my signature.
Yeah Curzon, but thats for people who can fly BS's. This one is for people who are just coming into the game.
I place my /signed to this instead because it will breed more people akin to actually fight instead of run, because from the very valuable experience of their first time in PvP.
I've yet to recapture that heart-pounding excitement in PvP. Its always been "aw crap" when outnumbered 10 to 1, or "oh cmon!" when the target runs away even though he's in a BS and I'm in a piddly cruiser. -
NPC Vendetta system, Local rehash, Probe decoys |
TheRealWaldo
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Posted - 2007.03.25 06:16:00 -
[26]
The intention of these duels is not to prove who's best, or to make mega bucks, it's to both help new players who want to try PvP start out, and to have fun! Plus give those of us who like to watch ample chance to catch good battles ;) If we can minimize risk, keep costs to an absolute minimum, then we've got something pretty unique.
No offense Curzon but yours doesn't even sound like a tournament, since the competition is restricted to you, and you alone. That, plus other fundamental differences make this very much unrelated (other than PvP is involved).
W.
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General Debauchery
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Posted - 2007.03.25 07:01:00 -
[27]
Eve University run tournaments regulary, plus Team events as well. With T1 gear, and sometimes the ships are donated. The catch would be you would have to be a member of EU to take part, but this is not a bad thing at all.
EU is the place to go to learn about many things Eve.
GD
General Debauchery
There is ISK in RISK. |
JamesTalon
Caldari Electric Fury Corp
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Posted - 2007.03.25 07:14:00 -
[28]
I'd be willing to help by providing some ammo and frigates if you need them, as well as some modules, I think I've got some prints for them somewhere
Originally by: kieron
EA was able to trademark the use of a barrel roll in a MMOG as an emote
Originally by: Anatolius
EVE should trademark 'pew pew pew' and then sue games that use lasers.
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Captain Marty
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Posted - 2007.03.25 10:18:00 -
[29]
Hey, dont let this great post/idea fall of the first page,
My minnie is now created :D
This is such a great idea, that i will not let it go unread by other ppl.
bump for a brilliant idea
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Jack Target
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Posted - 2007.03.25 13:30:00 -
[30]
/Signed
Good idea!
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