Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
115
|
Posted - 2016.11.04 04:17:11 -
[1] - Quote
150% is not enough :( everything is still too small. the game is gorgeous in 4k but hard to play. We need 200+% UI scaling plz.
Also, as far as I can tell the cursur is unaffected by UI scaling... HELP ME :( |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1074
|
Posted - 2016.11.04 08:45:50 -
[2] - Quote
I wish they allowed us to scale some parts of the UI differently or have bigger text in the overview at least. So kinda with you on this one.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
115
|
Posted - 2016.11.04 10:03:24 -
[3] - Quote
Eternus8lux8lucis wrote:I wish they allowed us to scale some parts of the UI differently or have bigger text in the overview at least. So kinda with you on this one. Good point. The overview and ship hud thing are the two biggies for me. My poor eyes. |
Memphis Baas
2172
|
Posted - 2016.11.04 10:44:46 -
[4] - Quote
I'm playing on 1080p and they changed the fonts a while ago, and now all the writing is fuzzy, as if I'm playing EVE on a resolution that's not native to my screen. Changing the UI scaling from 100% to something else, makes it worse. |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1074
|
Posted - 2016.11.04 11:16:38 -
[5] - Quote
The ability to change font and font sizes internally like we can with overview and colors and such would be epic imo. And yes the HUD would be nice too, dont really need much more than that imo.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|
March rabbit
Mosquito Squadron The-Culture
1935
|
Posted - 2016.11.04 11:53:40 -
[6] - Quote
You know: too many options, too many combinations.... CCP cannot handle it.
The Mittani: "the inappropriate drunked joke"
|
Trevize Demerzel
16
|
Posted - 2016.11.04 13:34:15 -
[7] - Quote
Brigadine Ferathine wrote:Eternus8lux8lucis wrote:I wish they allowed us to scale some parts of the UI differently or have bigger text in the overview at least. So kinda with you on this one. Good point. The overview and ship hud thing are the two biggies for me. My poor eyes.
Bigger text options would rock!
-
|
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
116
|
Posted - 2016.11.04 18:18:03 -
[8] - Quote
March rabbit wrote:You know: too many options, too many combinations.... CCP cannot handle it. Personally Id be ok with their existing settings going further haha. This wouldn't even be a 'new' feature. Just making an existing one more helpful. |
Bumblefck
Kerensky Initiatives
13082
|
Posted - 2016.11.04 18:28:05 -
[9] - Quote
Do what I do and be like your Uncle Bumble and play at 800x600!
Perfection is a dish best served like wasabi .
Bumble's Space Log
|
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
116
|
Posted - 2016.11.04 18:49:31 -
[10] - Quote
Bumblefck wrote:Do what I do and be like your Uncle Bumble and play at 800x600! Yikes! |
|
Farmer Johnson's Daughter
United Federation Of Space Dealers
12
|
Posted - 2016.11.04 18:58:38 -
[11] - Quote
Guess I'm the only one who likes the sharpness of my 4K. All of eve looks glorious including the ui. Still add my vote for ui scaling options for others though. |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
116
|
Posted - 2016.11.04 19:05:27 -
[12] - Quote
Farmer Johnson's Daughter wrote:Guess I'm the only one who likes the sharpness of my 4K. All of eve looks glorious including the ui. Still add my vote for ui scaling options for others though. What size is your 4K monitor? Yes eve looks sharp and so does the Ui, but that doesn't mean it's readable haha. |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
116
|
Posted - 2016.11.05 03:55:59 -
[13] - Quote
For real tho... a DEV comment on this would be nice. its such a small yet big thing... |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
116
|
Posted - 2016.11.17 18:09:28 -
[14] - Quote
Screw me for bumping this but this is a badly needed option. Could a dev at least acknowledge it? |
Antheria
Imperial Academy Amarr Empire
20
|
Posted - 2016.11.17 19:54:07 -
[15] - Quote
Agreed.
I have 1 x 4K plus 2 others at 1920x1053.
4K infinitely better but scaling at 200% for single player mode would be awesome.
|
d0cTeR9
Serenity Cartel Spaceship Samurai
376
|
Posted - 2016.11.17 20:52:48 -
[16] - Quote
Yes! I am on a curved ultrawide which blows 4k monitors out of the competition, and more UI size control would rock!
Been around since the beginning.
|
Brigadine Ferathine
Aliastra Gallente Federation
131
|
Posted - 2017.02.01 18:43:58 -
[17] - Quote
Why hasn't CCP responded to this? This should not be a huge deal for them to implement. They spend so much time making pretty explosions then make it hard to see them is high res and play the game properly. |
2Sonas1Cup
198
|
Posted - 2017.02.02 08:20:48 -
[18] - Quote
It's too hard to code past 150% dude CCP doesn't have that kind of resources
I'm guessing the problem is coding, because obviously they already thought about this issue before. |
Rain6637
NulzSec
34818
|
Posted - 2017.02.02 15:22:41 -
[19] - Quote
if you screenshot your client and zoom in, you can see how the icons and text need to be pixel-perfect. The icons in particular are a 8x8 pixel square (iirc?). those need to be scaled in nice square increments to prevent dithering. Preserving their sharpness, basically.
A couple years ago, maybe three, the neocom icons were vectorized which means they can be scaled without losing fidelity.
My thoughts about square icons in general is they are horrible and strip away too much visual information such as depth. Whether an object is 10AU from you or 100km, the icon has the same square dimensions.
4k is here and pretty soon 8k will be too. I think all things considered, icons need to be replaced with diagetic, vectorized and SCALING reticle elements based on distance.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
|
CCP Darwin
C C P C C P Alliance
2373
|
Posted - 2017.02.02 15:46:18 -
[20] - Quote
As a general rule, you're a lot more likely to get a developer response about your feature requests if you post in the appropriate forum.
That said, there was a recent thread here which has some information in it about where we are currently on this issue.
TLDR: The graphics team tests against high res monitors to make sure the game functions, but as far as adding additional support, adoption rates of 4k monitors are so far fairly low. We're keeping an eye on it, however.
CCP Darwin GÇó Senior Software Engineer, Art & Graphics, EVE Online GÇó @mark_wilkins
|
|
|
Rain6637
NulzSec
34818
|
Posted - 2017.02.02 15:56:59 -
[21] - Quote
I think people are describing the 2D sprite layer as the problem. You can think of the client as having three main layers when you're in space. The deepest layer is the one that contains the 3D models of your ships, stations, asteroids. The worldspace. The intermediate layer is also 3D, and it's mainly the range bubble of the tactical overlay. It reacts to the 3D environment according to rotation and distance.
The topmost, flat layer contains the neocom and the tables of the game. It doesn't react to the 3D environment. This is fine for displaying square tables and text, but using it for representing the worldspace is kinda backwards. HUD-type elements should be in the intermediate, reactive layer along with the range bubble.
high pixel density displays are still elective, so this scaling issue is still an outlier case. But maybe five years from now it will have to be addressed. I really hope when icons are reconsidered, they will be moved out of the 2D sprite layer.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
Rain6637
NulzSec
34818
|
Posted - 2017.02.02 15:59:57 -
[22] - Quote
hey Darwin I didn't know you posted heh. funny how we both mentioned the low afoption rate... for now.
are there plans to rework the icon system
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
|
CCP Darwin
C C P C C P Alliance
2374
|
Posted - 2017.02.02 16:08:24 -
[23] - Quote
Rain6637 wrote:are there plans to rework the icon system I don't have a well-informed answer for you on that, unfortunately.
CCP Darwin GÇó Senior Software Engineer, Art & Graphics, EVE Online GÇó @mark_wilkins
|
|
Rain6637
NulzSec
34818
|
Posted - 2017.02.02 16:58:02 -
[24] - Quote
Thanks Darwin. PS the heading indicators are cool.
I think scaling is sort of important beyond looks because EVE depends on tables so heavily. It would help playability to have more screen space.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
Brigadine Ferathine
Aliastra Gallente Federation
133
|
Posted - 2017.02.03 01:48:16 -
[25] - Quote
CCP Darwin wrote:As a general rule, you're a lot more likely to get a developer response about your feature requests if you post in the appropriate forum.That said, there was a recent thread here which has some information in it about where we are currently on this issue. TLDR: The graphics team tests against high res monitors to make sure the game functions, but as far as adding additional support, adoption rates of 4k monitors are so far fairly low. We're keeping an eye on it, however. Thank you for the response. I hate to be that guy but maybe adoption is low/slow because its not supported ;) I mean lets be honest, 4k, 8k and beyond isn't going stay on the DL forever. Would be nice to be prepared. Anywho thanks again. This is a big deal to some people and the future. |
mkint
1427
|
Posted - 2017.02.03 01:58:47 -
[26] - Quote
So, this had me baffled in the other thread as well: is the UI scaling feature pre rendered or something? You'd think there'd just be a variable to change. Like maybe if you got into the settings files you'd be able to change it to a specific "unsupported" scaling. If that's not an option, and it's pre rendered in some weird way... isn't that terrible design? WTF, amiright?
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
|
|
CCP Darwin
C C P C C P Alliance
2374
|
Posted - 2017.02.03 10:45:07 -
[27] - Quote
mkint wrote:is the UI scaling feature pre rendered or something? You'd think there'd just be a variable to change. That's pretty much how it works. The UI scale is capped, however, to keep it in a range that works well, and the cap varies based on device resolution. Most of the work with increasing the cap would be a matter of verifying that all the features in the game work at the new cap, and resolving any issues we find. There could be quite a lot of issues, though.
CCP Darwin GÇó Senior Software Engineer, Art & Graphics, EVE Online GÇó @mark_wilkins
|
|
Frostys Virpio
Caldari Provisions Caldari State
3073
|
Posted - 2017.02.03 16:19:00 -
[28] - Quote
Brigadine Ferathine wrote:CCP Darwin wrote:As a general rule, you're a lot more likely to get a developer response about your feature requests if you post in the appropriate forum.That said, there was a recent thread here which has some information in it about where we are currently on this issue. TLDR: The graphics team tests against high res monitors to make sure the game functions, but as far as adding additional support, adoption rates of 4k monitors are so far fairly low. We're keeping an eye on it, however. Thank you for the response. I hate to be that guy but maybe adoption is low/slow because its not supported ;) I mean lets be honest, 4k, 8k and beyond isn't going stay on the DL forever. Would be nice to be prepared. Anywho thanks again. This is a big deal to some people and the future.
From the Steam hardware survey, which is probably the best source you could get on adoption rate of new tech into gaming systems. This is the January 2017 results for main monitor.
1024 x 768 1.66%-0.02% 1280 x 720 1.50% -0.17% 1280 x 768 0.35% 0.00% 1280 x 800 0.70% 0.00% 1280 x 960 0.21% +0.01% 1280 x 1024 4.05% -0.17% 1360 x 768 2.92% -0.07% 1366 x 768 25.50% +0.05% 1440 x 900 3.75% +0.07% 1536 x 864 4.06% -0.62% 1600 x 900 6.26% +0.01% 1600 x 1200 0.21% -0.01% 1680 x 1050 3.56% 0.00% 1920 x 1080 39.90% +0.92% 1920 x 1200 1.08% -0.08% 2560 x 1080 0.49% +0.02% 2560 x 1440 1.58% 0.00% 3440 x 1440 0.21% +0.21% 3840 x 2160 0.21% +0.21% Other 1.81% -0.35%
Yes 4k is coming but not that fast. |
mkint
1429
|
Posted - 2017.02.03 17:02:42 -
[29] - Quote
Frostys Virpio wrote:Brigadine Ferathine wrote:CCP Darwin wrote:As a general rule, you're a lot more likely to get a developer response about your feature requests if you post in the appropriate forum.That said, there was a recent thread here which has some information in it about where we are currently on this issue. TLDR: The graphics team tests against high res monitors to make sure the game functions, but as far as adding additional support, adoption rates of 4k monitors are so far fairly low. We're keeping an eye on it, however. Thank you for the response. I hate to be that guy but maybe adoption is low/slow because its not supported ;) I mean lets be honest, 4k, 8k and beyond isn't going stay on the DL forever. Would be nice to be prepared. Anywho thanks again. This is a big deal to some people and the future. From the Steam hardware survey, which is probably the best source you could get on adoption rate of new tech into gaming systems. This is the January 2017 results for main monitor. 1024 x 768 1.66%-0.02% 1280 x 720 1.50% -0.17% 1280 x 768 0.35% 0.00% 1280 x 800 0.70% 0.00% 1280 x 960 0.21% +0.01% 1280 x 1024 4.05% -0.17% 1360 x 768 2.92% -0.07% 1366 x 768 25.50% +0.05% 1440 x 900 3.75% +0.07% 1536 x 864 4.06% -0.62% 1600 x 900 6.26% +0.01% 1600 x 1200 0.21% -0.01% 1680 x 1050 3.56% 0.00% 1920 x 1080 39.90% +0.92% 1920 x 1200 1.08% -0.08% 2560 x 1080 0.49% +0.02% 2560 x 1440 1.58% 0.00% 3440 x 1440 0.21% +0.21% 3840 x 2160 0.21% +0.21% Other 1.81% -0.35% Yes 4k is coming but not that fast. Is this a measure of what the OS is set for, the games are being set at, or what the hardware itself is?
I don't have a 4k monitor. I have a crappy laptop monitor, so I don't really have a dog in this race, but I am more interested in good software design. A player can set the resolution to whatever they want, so there's already a form of half-assed but flexible UI scaling, I don't understand why the same flexibility isn't just built into the UI scaling feature itself, even in a technically-unsupported-edit-some-settings-files manner. Allowing that kind of flexibility when possible doesn't hurt Bethesda after all.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
|
Chainsaw Plankton
FaDoyToy
2527
|
Posted - 2017.02.03 20:05:20 -
[30] - Quote
mkint wrote:I I am more interested in good software design. A player can set the resolution to whatever they want, so there's already a form of half-assed but flexible UI scaling, I don't understand why the same flexibility isn't just built into the UI scaling feature itself, even in a technically-unsupported-edit-some-settings-files manner. Allowing that kind of flexibility when possible doesn't hurt Bethesda after all. yea, when it comes to customization the EVE UI has been rather lacking. At least you can move most of the windows around now :<
@ChainsawPlankto
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |