Querns
GoonWaffe Goonswarm Federation
2588
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Posted - 2016.11.09 14:07:09 -
[1] - Quote
CCP Bartender wrote:Structures in general are first class entities in ESI and we're expending a lot of brain power to make sure that authorized characters can access them without leaking information to unauthorized characters. When the market endpoints are released, there will be a solution in place for structures as well. The same is true for industry endpoints, although they are not currently at the top of our priority list. If you'd like to make a case for them being higher priority you should totally join the #esi channel on the tweetfleet slack, we are coordinating with the community to prioritize these things, and most of that happens in tweetfleet
While I'd like to see quite a bit of structure functionality, the most important thing in my mind is FUEL. Right now, the only tools we have to monitor fuel levels is a notification when the structure runs out of fuel. This is less than ideal, considering the requirement to burn three days worth of fuel use immediately when bringing a service module back online. You can't even reliably monitor fuel levels with the Assets endpoint, as you can't determine the flags of an item in a structure. Minimum Viable Product here is a list of the contents of the fuel hangar; as a bonus, having the currently online service modules included in the information would help too, but we could live without it in the short term.
On a less pressing note, a blind lookup for structure names would be nice. Unsolicited implementation suggestion follows. Perhaps generate a hexadecimal string or UUID corresponding to the structure from various identifying information of the citadel (and seeded, of course,) then pass that along as the ID in anything relevant (wallet journal entries, contracts, etc.) Then, have an endpoint similar to https://esi.tech.ccp.is/latest/#!/Universe/post_universe_names for resolving those uniquely identifying strings. This is (roughly) the tactic that's currently used for killmails in CREST, and it appears to be serving just fine.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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