Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gadget Helmsdottir
Gadget's Workshop
435
|
Posted - 2016.11.10 15:33:28 -
[31] - Quote
Jenn aSide wrote:I don't know why people like to 'envision' new ships and modules when most people don't use the majority of ships and modules that already exist.
Newer is ALWAYS better... until it actually exists.
Seriously, this is the space for creativity. Most of it's trash or silliness, but sometimes, interesting and useful ideas can be found in the chaos.
--Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|
Memphis Baas
2228
|
Posted - 2016.11.10 20:32:37 -
[32] - Quote
By "uncontrollable overheating" I just meant that you can't turn it off until the enemy ewar module cycles through (and it should have a short cycle, definitely shorter than the time it takes to fully burn out a module). The heat damage and dissipation should otherwise be normal, including skill bonuses etc. I don't mean instant destruction of modules or extra heat / extra damage. |
Nana Skalski
Taisaanat Kotei
19349
|
Posted - 2016.11.10 22:32:32 -
[33] - Quote
CONCORD ship with bonus to damage against targets with criminal and suspect timers. 800%!
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
|
Rasputin Demonde
Pagan Products
11
|
Posted - 2016.11.10 22:49:28 -
[34] - Quote
How about a male ship and a female ship type . The male will have a long protrusion call it ... oh , I don't know maybe a Dong . The female ship has a hole under its' underbelly , let's call it .... oh, I don't know maybe a Taco . When they come together to do battle , the object is for the male ship to slide its' Dong into the female ships Taco . Then small ships like frigates will appear in the females hold and start doing damage ., and if the female ship is equipped with a STD bomb the male will start weakening and xplod . |
Nana Skalski
Taisaanat Kotei
19349
|
Posted - 2016.11.10 22:52:12 -
[35] - Quote
Gallente had this idea long ago, what do you think, how were Rogue drones conceived?
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
|
Hal Morsh
Hmmzor. Muffins of Mayhem
550
|
Posted - 2016.11.10 23:09:38 -
[36] - Quote
Gadget Helmsdottir wrote:Nomistrav wrote:I really just want more of a progression with Salvager roles that isn't limited to just the Noctis, lol. So far, T1 probe-ship, Dessie, Noctis, Marauder.
T1 probe ships are so damn nifty to fit and use in general.
Being sapient can drive us mad.
|
Aatch Bland
Echelon Research Goonswarm Federation
4
|
Posted - 2016.11.11 00:04:28 -
[37] - Quote
Memphis Baas wrote:IMO that should be T3 cruisers:
Require a pilot for each subsystem. Require the subsystems to assemble together in space to form the T3 cruiser.
Distribute the UI to the 5 pilot screens, so that they each have control ONLY over their respective aspect of the ship. Engines, targeting, capacitor/energy, weapons, etc.
That would be awesome, and terrible, and incredible, and awful. I love it. |
Straight White Male
State War Academy Caldari State
0
|
Posted - 2016.11.11 00:39:20 -
[38] - Quote
A supercap made out of millions of corpses, it could shoot frozen arseholes in all directions (ammo variety: weellll... I don't want a forum ban)... VERY effective against the amarr if you curse them first using the built-in 12 500 frozen priests. Just slaughter the innocent when running out of fuel / shield / armor or snacks :3
I'd name it "Fozendeekzandboobz" - it's an ancient caveman saying, it means "no orgies during the winter period"
DOWANT!
Tumblr said that there would be privileges? So if you're a person of color I'll have to ask you to turn your props and hardeners off. Also, if you are a woman you'll have to send me 200m for every billion you make.
Thankyoooou <3
xXx
|
Memphis Baas
2229
|
Posted - 2016.11.11 01:13:46 -
[39] - Quote
Omega.PLUS clone:
Pay a fee at a medical station to upgrade your current clone with a camera link comm array.
You get blown up, you get podded, you become a corpse floating in space, BUT, the camera receiver in your chest gives you a continued view of the grid location where you died, for 10 minutes (until its power runs out). So you can see the aftermath (or continuation) of the battle, as a spectator, for a little bit longer after you get podded.
When the 10 minutes are up, or if you cancel the feed, you wake up at the medical center as normal. If your corpse gets scooped by anyone before the 10 minutes, this terminates the feed and wakes you up in the med center. |
Gadget Helmsdottir
Gadget's Workshop
437
|
Posted - 2016.11.11 02:26:39 -
[40] - Quote
Memphis Baas wrote:Omega.PLUS clone:
Pay a fee at a medical station to upgrade your current clone with a camera link comm array.
You get blown up, you get podded, you become a corpse floating in space, BUT, the camera receiver in your chest gives you a continued view of the grid location where you died, for 10 minutes (until its power runs out). So you can see the aftermath (or continuation) of the battle, as a spectator, for a little bit longer after you get podded.
When the 10 minutes are up, or if you cancel the feed, you wake up at the medical center as normal. If your corpse gets scooped by anyone before the 10 minutes, this terminates the feed and wakes you up in the med center.
Actually wish that launching a camera drone (with limited life expectancy... that 10m sounds good) could do the same. Allow it to be used until destroyed, or the timer runs out (after which it is destroyed). This way you could launch it just before death or leave it somewhere as a sentry (not the drone-type). However, if someone saw it, they could just blow it up.
--Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
|
|
Iria Ahrens
Space Perverts and Forum Pirates
1153
|
Posted - 2016.11.11 06:14:10 -
[41] - Quote
Hrm.
Ok, I'll bite.
A ship with an AOE attack that swaps all pilots randomly into different ships. Or a single attack that swaps pilots with the ship targeted.
A ship that has a special attack that deactivates local for one minute. The ship is destroyed at the end of the cycle.
Resurrection ships, click on a wreck and reassemble ship from the wreckage.
Debuff ships, but AOE like Command Ships. So ships with Armor, speed, shield ,etc, debuffs. Basically the opposite of Command Ships.
Gravity well ships that force all ships in range to clump together into a big ball.
Torch Ships that emit so much light it makes it impossible to see what's on the screen, like being blinded.
Jamming ships that temporarily disable the clone reclamation interface making it impossible for players to strap on a new ship after getting killed and rejoin the fight. Clone bays in system are automatically disabled.
Mirror ships that reflect lazer fire back at the attacker.
Another form of Gravity ships that have an aoe that attracts all hostile fire or EM attacks towards themselves, protecting vessels behind.
Super Capitals that can temporarily create Wormhole like buffs and debuffs to the local grid.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
|
Mephiztopheleze
Laphroaig Inc.
1058
|
Posted - 2016.11.11 06:23:33 -
[42] - Quote
Ramming Spikes.
ok, so it's a module. :P
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
|
Memphis Baas
2233
|
Posted - 2016.11.11 15:47:16 -
[43] - Quote
Doomsday weapon that can be fired at the Jita 4-4 station, does no damage but turns all the scam contracts into non-scam contracts (deliver what the advertising spam promises to deliver). |
Xayder
Infinitum Cartel Stella Nova
365
|
Posted - 2016.11.11 16:06:48 -
[44] - Quote
A giant citadel / moon structure with the most badass inbuild doomsday weapon that kan insta-kill everything on the field.....
...oh wait I know what that is
I don't always post, But when i post I do it with my main
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |