Instead of posting your API, register your API with
eveboard.com (hosted by Chribba), and then we'll be able to see your character sheet and skills, and be able to offer advice.
Example.
Once you're done with the advice or no longer need eveboard.com, you can expire the API and/or put a password on your eveboard profile to hide it from view. It's a pretty nice site. Everybody uses it.
EDIT: C1 C2 ... C6 is the difficulty of the wormhole space.
W-space is pretty simple, actually:
1. CCP added 2500 solar systems to the game. If you open the galaxy map and configure it to NOT show any lines, you'll just see a bunch of dots, each representing a star (and its planets and moons). So imagine that there's a second galaxy of dots, right above the regular galaxy, that contains an extra 2500 stars.
2. These stars connect to each other randomly, via wormhole tunnels, that only last a few hours before disappearing and connecting to different stars. These wormhole tunnels aren't 100% random, but they are random enough to not be easily predictable.
3. These 2500 stars that exist above the regular galaxy, also connect down to the regular solar systems (high-sec, low-sec, null) via temporary wormhole tunnels. So you can take a wormhole tunnel from regular (known) k-space to wormhole w-space, and then you can go from w-star to w-star and then come back down to a regular location on the map.
4. You need scanner probes to find these wormhole tunnels. Without scanner probes you're blind and lost because these w-stars don't connect through regular gates.
So, the w-space stars are fixed, they don't move and they don't change. As I said, 2500 star dots floating above the regular galaxy. What changes is just the wormhole tunnels between them.
There are ways to identify each w-star; once you arrive at the location you can see the system name. In Jita the system name is Jita, in w-space the system name is J201030 or a similar J-number.
This website (Ellatha.com) tracks information about these J-numbers and can tell you what you can find in that w-star system.
There are ways to identify each wormhole tunnel, too. Each tunnel has a code that appears when you use your probes to find it. Ellatha, again, has
a list of the tunnels, but because the wormhole tunnels change so frequently, you can only get a vague idea of where each tunnel prefers to connect. Some wormhole (tunnels) connect to C1-difficulty w-stars, others to C5-difficulty w-stars, and so on. Some wormhole tunnels go to high-sec, others to null-sec. You get a vague idea, not the exact system where these tunnels go. Today the high-sec wormhole tunnel will connect to Jita, tomorrow it will disconnect and connect to Dodixie. And so on, every time it picks a different high-sec system and connects to it.
So that's basically the system.
To live in w-space, you need:
1. Ships that can use probes to find the wormhole tunnels, and explore while cloaked (covert-ops cloak) to see where they connect.
2. PVE ships that can survive the high-difficulty NPC's (they're called Sleepers), so you can mine or hunt in the various exploration beacons that open up inside the w-space. For the easiest C1-difficulty w-space, you need seriously-tanked cruisers, and as the difficulty increases, you need larger and larger fleets of ships, with logistics remote repair, and eventually for C5 and C6 difficulty you need capital ships / fleets of capital ships.
3. PVP ships that can fight intruders, pirates, and the various fleets that pass through looking for a fight. The specs of the wormhole (tunnel) limit the size of ships that can roam around, but still, you could be faced with a large Goonswarm or Pandemic Legion fleet laying siege to your citadel or POS, so you have to have a defense fleet of PVP ships ready to go.
4. Transport ships on the standby, so when you find a wormhole tunnel to Jita (or high-sec), you can go sell your loot and get some much-needed ammo and supplies, quickly before the wormhole tunnel disconnects and closes.
5. A base of some sort; POS so you can rest inside the safety of its shields, or Citadel so you can dock and be safe. W-stars are just like regular stars on the map; they have moons, planets, asteroid belts, various exploration beacons, etc., and it's possible to set up POSes and citadels, and function normally as if you were in null-sec.