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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Wondertoon
Pavillon Rouge Opera Mundi
1
|
Posted - 2016.11.17 19:38:34 -
[571] - Quote
Hi,
Thanks for the great job you are doing at CCP. I love many of the features you added in this last expansion, especially the fitting tool which is awesome =)
Yet, some UI design are in my opinion overly cumbersome :
- Skill queue does not show training time multiplier anymore. It is important info i would like to have back on the main window please.
- Omega status visual distinctions are everywhere (highlight on items, logo in ship tree, on info panels, etc.) Please add some way to disable these "adverts" when omega state is activated.
- Aura new voice is awful, or at least not my taste at all (and its volume is wrongly balanced by default). Can we please have the option to use the old one again ?
- Finally, it is very minor, but I think the skill queue would be read better if names were organized vertically : 1 4 2 5 3 6 instead of : 1 2 3 4 5 6
I hope someone from CCP will read this and give it a thought. They are not big changes and I genuinely believe it would improve the game playability comfort a lot.
Thanks, bb Wonder |
GetOUT The Way817CH
blackstar expeditionary force Black Armada
8
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Posted - 2016.11.17 19:58:31 -
[572] - Quote
OK I understand that for some reason CCP can not keep the old voice of AURA. But it is necessary that we have in the ship this new ?, it is horrible.
Make another one better please !!! |
Lifelongnoob's Brother
Caldari Provisions Caldari State
0
|
Posted - 2016.11.17 21:16:33 -
[573] - Quote
GetOUT The Way817CH wrote: OK I understand that for some reason CCP can not keep the old voice of AURA. But it is necessary that we have in the ship this new ?, it is horrible.
Make another one better please !!!
ccp need to do like tomtom did with sat nav. hire celebrities to do aura voiceovers
https://www.youtube.com/watch?v=AStf6oHCS9o |
Fer'isam K'ahn
SAS Veterinarians
486
|
Posted - 2016.11.17 21:25:14 -
[574] - Quote
I just realized a big faux pas of the dev team.
Omage items one can use appear yellow, while restrictions appear blue.
This is like changing the colors of a traffic light from red to green and vice versa - WHY ?
Information is blue, even internationally, why can't omega items be bluish framed ... since it is INFORMATION!
WARNINGS, like 'don't have the requirement' should be (and were yellow/red - signal colors anyone?!) - I just took a bunch of drones with me and when trying to deploy in combat as a logi .... can't use them. But I checked before I undocked, no yellow or red markers for requirements. DUH!
I previously focused only on the stupidity of giving omega items a warning color like for becoming suspect. I wasn't even aware of the change in the info window. I can't find words to describe how %(%$/$/=)+û_) this is. Seriously, someone needs to get reprimanded for this. This is a big nono.
TL,DR: Warnings in bland color and bland information in warning colors. Someone lost his/her mind. |
General Lynch
Fire Ridge Holdings
29
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Posted - 2016.11.17 21:49:20 -
[575] - Quote
Calaeus Fira wrote:Klaw Athonille wrote:Gorf Ash wrote:Awesome patch! I had to set UI seech level to 0 now since I was about to force quit the game everytime I have hear that stupid voice.
At least put the previous voice as an option for those 99% of player base which does not like what you have did there....
For the 99% of PAYING player base..... That.
This |
GetOUT The Way817CH
blackstar expeditionary force Black Armada
9
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Posted - 2016.11.17 22:01:19 -
[576] - Quote
Lifelongnoob's Brother wrote:GetOUT The Way817CH wrote: OK I understand that for some reason CCP can not keep the old voice of AURA. But it is necessary that we have in the ship this new ?, it is horrible.
Make another one better please !!!
ccp need to do like tomtom did with sat nav. hire celebrities to do aura voiceovers https://www.youtube.com/watch?v=AStf6oHCS9o
LOL That are R E A L L Y G O O D man.
+1 |
John Lawyer Jr
Silicon Dreams Smile 'n' Wave
6
|
Posted - 2016.11.17 22:06:49 -
[577] - Quote
Well, I am about to renew my sub (wasn't playing since summer) but I can't. Some changes of current expansion (which were clearly stated numerous times) are too "raw" - will observe couple of days the situation.
P.S.: forgot to say thanks for removing OGB - really hope, CCP, you will handle this x-pansion mess in a most civilized way (umm.. rollback Aura? :) |
Voxinian
127
|
Posted - 2016.11.17 22:24:38 -
[578] - Quote
Thanks for reviving the bio CCP.... for some positive feedback |
Benevolant Khan
Aliastra Gallente Federation
43
|
Posted - 2016.11.17 22:38:23 -
[579] - Quote
Wondertoon wrote:Hi,
Thanks for the great job you are doing at CCP. I love many of the features you added in this last expansion, especially the fitting tool which is awesome =)
Yet, some UI design are in my opinion overly cumbersome :
- Skill queue does not show training time multiplier anymore. It is important info i would like to have back on the main window please.
- Omega status visual distinctions are everywhere (highlight on items, logo in ship tree, on info panels, etc.) Please add some way to disable these "adverts" when omega state is activated.
- Aura new voice is awful, or at least not my taste at all (and its volume is wrongly balanced by default). Can we please have the option to use the old one again ?
- Finally, it is very minor, but I think the skill queue would be read better if names were organized vertically : 1 4 2 5 3 6 instead of : 1 2 3 4 5 6
I hope someone from CCP will read this and give it a thought. They are not big changes and I genuinely believe it would improve the game playability comfort a lot.
Thanks, bb Wonder
could not agree more with you - sadly no-one from the dev team seems interested in replying to this thread. |
Jaxon Grylls
Institute of Archaeology
138
|
Posted - 2016.11.17 22:55:35 -
[580] - Quote
Lucy Lollipops wrote:The new voice for warping is awful, it was sci-fi in previous, now it's a normal recorded voice, it turns me off everytime I warp.
For everyone upset about the new Aura voice, which, by the way, we have been bitching about on the Sisi feedback section for weeks, just play this to get your fix of the real Aura.
Here
Hat tip to whoever spotted this and a double hat tip to Eve Outtakes.
Superb Sir, I salute you! |
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forsak3n
Viziam Amarr Empire
1
|
Posted - 2016.11.17 22:59:37 -
[581] - Quote
Ion Blacknight wrote:Aura's voice was the soul of Eve. The character sheet was fine as it was.
Did anyone ever express dissatisfaction with these elements? Change for change's sake.
Suggest using focus groups made up of players to run changes by before making them.
People who are stating '' it's a change and we must accept that'' are the kinda players that play eve online without sound or they simply need the presence of a real woman ( or at least her voice ) next to them. Eve first of all should be ( and is ) an immersive game. The voice of old Aura combined with the ambient of space and it's specific music, represents the perfect recipe for a awesome virtual sci fi experience. What new Aura does, is simply to wake up from all that, like an annoying girl friend with a stupid voice. Please bring back old Aura or at least give us an option to mute the new one. |
Yoshi Ikuzo
Center for Advanced Studies Gallente Federation
0
|
Posted - 2016.11.17 23:17:00 -
[582] - Quote
Lucian Thetis wrote:Like, concerning the voice...
the old voice had a filter on it. a filter that made it seem like an AI. so if they can do that, and they ABSOLUTELY need to keep the newly scripted lines for the NPE, then just add that filter to the NEW LINES and bring back the OLD ONES.
everyones happy.
Not even remotely. I happen to like the new voice and the speaking style. I totally love it. Please do not bring back that old tired-backgroundish-sounding voice. I have no use for it, and add more samples please! |
Dajat Lemmont
Aliastra Gallente Federation
0
|
Posted - 2016.11.17 23:22:57 -
[583] - Quote
I did not realize how much Aura's voice was part of my Eve experience...until you changed it.
Please Bring Back The Old UI Speech!
...or at least, let us choose between UI Voices. That way you can keep your "improvement" in game, for those who like it. |
Halo Styx
Federal Navy Academy Gallente Federation
0
|
Posted - 2016.11.17 23:38:43 -
[584] - Quote
Saved me a subscription to check out if EVE is still not worth the time/money. |
Ion Blacknight
The Graduates The Initiative.
46
|
Posted - 2016.11.17 23:44:36 -
[585] - Quote
forsak3n wrote:Ion Blacknight wrote:Aura's voice was the soul of Eve. The character sheet was fine as it was.
Did anyone ever express dissatisfaction with these elements? Change for change's sake.
Suggest using focus groups made up of players to run changes by before making them. People who are stating '' it's a change and we must accept that'' are the kinda players that play eve online without sound or they simply need the presence of a real woman ( or at least her voice ) next to them. Eve first of all should be ( and is ) an immersive game. The voice of old Aura combined with the ambient of space and it's specific music, represents the perfect recipe for a awesome virtual sci fi experience. What new Aura does, is simply to wake up from all that, like an annoying girl friend with a stupid voice. Please bring back old Aura or at least give us an option to chose between old and new.
Well said.
War reports: Blacknight active
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xRazoRx
Disassembly workshop Out of Sight.
10
|
Posted - 2016.11.18 00:06:51 -
[586] - Quote
Ion Blacknight wrote:Aura's voice was the soul of Eve. The character sheet was fine as it was.
Did anyone ever express dissatisfaction with these elements? Change for change's sake.
Suggest using focus groups made up of players to run changes by before making them. I heard they had one and it's called CSM? Might be wild rumors. |
Yoshi Ikuzo
Center for Advanced Studies Gallente Federation
0
|
Posted - 2016.11.18 01:23:35 -
[587] - Quote
Edwin Zavut wrote:Please return old Aura voice. I would be very unhappy with that.
Edwin Zavut wrote: Or make possible to choose it. Choice is never a bad thing.
|
Hindustani Troublemaker
Imperial Academy Amarr Empire
0
|
Posted - 2016.11.18 01:52:17 -
[588] - Quote
Ridjobradi wrote:Really instead of calm semi cold robotic voice you brought us, (pardon my french), UK nervous whore sound as Aura voice... no no no dear CCP that wont work.. after 10y ill rather remember how good game was instead to listen watch and play this! Thank you very much it was fun, but you like too much to ruin what was perfect. Rollback voice!!!
We all wish for that. But I guess all this feedback is futile. For the last couple of years, I have had to listen to "Below the Asteroids" on YouTube instead of on my jukebox.
|
FT Diomedes
The Graduates
2765
|
Posted - 2016.11.18 02:04:37 -
[589] - Quote
One thing that would make the Character Sheet better is if the "Have prerequisites for" tab only showed skills you could train, but which were not injected. This would better differentiate it from the "Can train now" tab.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
|
Calaeus Fira
New Eden's Best.
31
|
Posted - 2016.11.18 03:03:59 -
[590] - Quote
Dajat Lemmont wrote:...or at least, let us choose between UI Voices. That way you can keep your "improvement" in game, for those who like it.
A choice is something that I would definitely look forward to. While the majority of the players wants the old Aura voice back, having an actual choice to switch between both would be a perfect solution to satisfy us and also the very few people who enjoy this garbage replacement, ugh. So yeah, CCP, at least give people a choice instead of forcing everyone to mute that new, annoying voice. |
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John WarpingSlow
115
|
Posted - 2016.11.18 04:27:38 -
[591] - Quote
I created this in the "Player Features and Ideas Discussion" forum: Feature Request: User definable voice actor files
Old Aura, New Aura, or something else entirely, whatever the player wants; it's just client-side audio files.
|
AnzacPaul
Tactically Challenged Tactical Supremacy
127
|
Posted - 2016.11.18 04:45:54 -
[592] - Quote
Funny going back to the Citadel release general discussion, how many dev posts there were in the first 20 pages, compared to this release. |
Morticae Eoner
Pator Tech School Minmatar Republic
0
|
Posted - 2016.11.18 05:03:13 -
[593] - Quote
My first issue with the new tutorial is the civilian analyzer BPO. What's the point in a BPO for a civilian module? I don't see a point in it being a permanent blue print. My second issue may be a thing that has been passed on from the old system; that being the issue of the rookie ships. You can undock in your pod, go to a station you have no ships at and get a free rookie ship. Doing this over and over gives you unlimited rookie ships. You can then repackage and reassemble them over and over for unlimited civilian guns, mining lasers, and afterburners. The guns you can't do much with, but the afterburner and mining laser is a sellable item. I submitted a ticket on the issue and asked if I should report this as a bug for exploitation, but I haven't had a response yet. Seems to me that both of these issues should be addressed early on. |
Yoshi Ikuzo
Center for Advanced Studies Gallente Federation
0
|
Posted - 2016.11.18 05:22:35 -
[594] - Quote
The character sheet says: Train skills at 2X speed. I don't think this is true. I see no speed difference.
Infinite skill queue I don't think this works properly. Mine still stops at 50 entries, just as it has done for a long time.
Unless I am not seeing it, which is eminently possible, I still don't see how long my subscription is valid, even though I an extend it. Surely, it is not beyond the boundaries of current programming possibilities to actually display this?
I love the new voice. I understand that some people don't like it, but I would submit that tastes differ and that it is hard to please everybody. Still, be grateful that it is not one of those Donald-Duck-potato-grating voices *** vocal frying that are so popular in North America. I like the slightly German-sounding accent, it makes the voice a little exotic.
There is still no voice for certain aspects of the game. I would love to see that added, such as "Scanning", "Crystal depleted or worn out", "Ore hold full", "Jumping from XXX to YYY", "Arriving at XXX" and more.
|
Sgt Ocker
Caldari Provisions Caldari State
1243
|
Posted - 2016.11.18 05:58:00 -
[595] - Quote
SurrenderMonkey wrote:Sgt Ocker wrote:
Eve is becoming the game I play when there is just nothing else to do.
But you do manage to put in some long, long hours of endless complaining on the forums, regardless. Only about an hour a day, mainly because when I am paying for a product I like to be able to use that product in a reasonable way without having to turn off options that used to be enjoyable.
Your right in part, I do complain about poor design decisions. If CCP didn't take so much pride (and some Devs weren't so arrogant) in such poor design decisions, I'd have more time to play the game...
And in all honesty - My sig applies to you here. I don't force others to read my posts and if you don't like them - Your free to skip over them.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Maxim Gorkij
True North
34
|
Posted - 2016.11.18 06:12:54 -
[596] - Quote
Well... looking at someCCP feedback and responses like "nope" to a ton of requests to get the old voice back certainly made me see there's some serious "issues" here somewhere.
Like most others I love the game, - but I dont like people changing what I like to something I absolutely dislike and then telling me (and all others who suddenly have to go from having something we love - to getting something we hate) between the lines: "we just dont care that you don't like it, you shall have it like this whether you like it or not".
I had to turn the voice off on all 4 of my characters so as not to be constantly annoyed, as I think a few thousand others have done as well. So you just removed an important part of the "ambience" of the game for me and so many others. You tell us this is how it's going to be from now on. OK. So we have permanently lost a part of the game that was a signature of the game.
We know that sound is important - everyone knows that, try watching a YT video with bad sound - everyone turns off such videos sound after less than 30 seconds. 30 seconds is an eternity when you are faced with something as annoying as a sound that creates negative feelings/annoyance.
For all human beings sounds are extremely important - imagine any movie you ever enjoyed or got exited about, and then try to picture yourself achieving the same great emotions if some inappropriate annoying music was set to the same movie, it doesnt even have to be noticeably inappropriate - but when you have set the bar already any change becomes extremely noticeable.
Imagine the owners of the LoTR franchise or Blade Runner or any other great movie suddenly deciding to remove or substitute one of their main female characters voices when they are setting the mood for that scene - like changing Galadriel's (Cate Blanchet's) serious voice by the fountain to Mila Kunis screeching/ indifferent / happy go lucky moments from that 70's show. (not deriding her, the use of that shows characters voice was exaggerated &intended.
Now try to imagine the owners changing it on all future dvd's or whatever medium it will be sold on, and then telling us the product is better or even acceptable - simply because all "focus groups" and commercial PR companies studies tell the rest of the industry that "boys and young men "respond favorably" to such and such female voices.
So whats the end result here: Well. you have destroyed the feeling, ambience and mood of a Rembrandt, a Blade Runner, a product that was made for a specific mood and environment and - intentionally or not - you have had it clash horribly with some market research PR "ploy" and technique that almost every user now is able to see through, and it seems you make it a priority to gain income from this - and NOT a priority to keep the mood and special relationship between the environment of the game and not correspond consistently with the rest of the game, nor keep a good relationship with your most loyal users,in order to gain some doubtful long term benefits.
Well, in my case you have achieved a couple of things: as I say, I've lost what I considered an important enough part of the game so that even though I very early on turned off all the other sounds, I kept only the ships health warnings + a few things - the Aura voice was among those very few sounds apart from the ships warnings - so, in essence, these were the *few* things that actually "told me" -audio wise - that I was playing EVE. These sounds were and are the main last most important pillars of the game that gives the EVE feeling other than when one sometimes goes back to the EVE music for the nostalgia of course.
Most of the time we all have something else running in the background - radio, music, lectures, spanish courses or whatever it is we need or feel like - while we all love the original EVE music, it's not possible for anyone to listen to the same thing months on end. But Aura was that last non intrusive part of the game - and thus what "let you know" you were playing EVE, and given "the EVE feeling".
This is not how it is anymore. You have made the voice not only intrusive, and removed its connect with the rest of the game's ambience - but you have made it almost insulting by showing us that you too are stooping to the male-female advertising sex-connotation trick that all to many advertisers stoop to: making their female voices sound like a "sexually "available" / positive partner and all the rest of the gory, less than sublime platitudes from the PR industry.
The problem is, that is not how you create a good movie, good art, good emotions, good ambience, mood and feelings in an escapist combination of all those which a video-game surely is.
What you have created is a blatant in your face howling discrepancy between what WAS "a Blade Runner" and now is resembling more and more a Blade Runner which the owners have no qualms at setting Benny Hill music too, painting pink, or removing the main features from if only a PR company can tell them - "hey, this playing on sex thing *always* works - dont bother listening to the complaints".
It's not only discomforting to have to imagine this - it's downright *feeding* negative emotions, negative almost to the point of preventing me from wanting to visit Fanfest on Iceland - no longer feeling CCP are people who care about both their own product AND the player base using it or their enjoyment.
I dont ever*want* to become or even stay that negative - but as you might have gathered from all the latest response - you may start to appreciate how important sound really IS, and how it sets the tone, mood etc. - and sets it on such a fundamental level, that if you mess with it, you are actually achieving exactly the opposite of what you set out to do.
I have thought a lot about this, since for me, the game has become important - therefore the sound is important. I hope you will reassess and reconsider. |
Countess Markievicz
Eyememyne
2
|
Posted - 2016.11.18 08:16:27 -
[597] - Quote
The new Aura needs to stop taking drugs - 'speed' is bad for you, it rots your brain and is highly addictive.
Addicted to Eve
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Donna Stride
Brave Newbies Inc. Brave Collective
22
|
Posted - 2016.11.18 09:26:02 -
[598] - Quote
So the response from CCP re the requests to look into ways to offer a solution to the Aura voicegate discussion is "Nope"
Back to PR school with you Falcon |
Jaxon Grylls
Institute of Archaeology
139
|
Posted - 2016.11.18 09:28:44 -
[599] - Quote
Yoshi Ikuzo wrote:Not even remotely. I happen to like the new voice and the speaking style. I totally love it. Please do not bring back that old tired-backgroundish-sounding voice. I have no use for it, and add more samples please! Well then, your hearing must be a lot better than mine (actually not that hard). I don't mind the new voice but it would be a lot clearer and less grating if it were slowed down, by say 10%, so that I could actually hear what Aura was telling me. The old voice's diction was a lot clearer and although most of us could join in with "Warping to stargate" or "The module has run out of charges" there are times when new messages may be critical and if you can't understand them then "Boom!"
I have heard that the same voice actor was used on both occasions so why the new voice is so hurried and high pitched has me puzzled.
Everyone knows CCP are stubborn but I think that they might have a change of heart. They did after all change the "Docking request excepted" original offering to the correct pronunciation "Docking request accepted"
If more people had logged on to Sisi whilst Ascension was being tested CCP may have had more adverse comments about the new Aura. We did try and partly succeeded. Now Ascension is in the wild we'll see if the cries of anguish have any more effect.
Here's hoping they will.
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Terrorfrodo
Interbus Universal
762
|
Posted - 2016.11.18 09:44:19 -
[600] - Quote
After hearing more of the voice samples, I think new Aura is mostly okay. Except for the 'warp drive active' sample. Which unfortunately is the most important one because I hear it all the time.
The 'a module has run out of charges' sample is actually better now, the old one was very annoying.
Still wish the Aura voice was more 'computerized'. I'd prefer it to a simply real-sounding voice.
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