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Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.18 16:06:37 -
[1] - Quote
Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss. |
Iain Cariaba
3275
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Posted - 2016.11.18 16:33:56 -
[2] - Quote
Why?
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Danika Princip
GoonWaffe Goonswarm Federation
4958
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Posted - 2016.11.18 16:36:41 -
[3] - Quote
Why seven? Nothing in this game comes in sevens. |
SurrenderMonkey
Space Llama Industries
2653
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Posted - 2016.11.18 16:39:42 -
[4] - Quote
Conogan Blitzkreig wrote:Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss.
Discuss what? It's not like there was anything resembling a rationale or justification in your OP.
I guess we could all applaud your ability to multiply things by 7 and/or increment by 1?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Omnathious Deninard
Novis Initiis
3504
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Posted - 2016.11.18 16:40:53 -
[5] - Quote
Nothing wrong with current fleet mechanics, also you are expecting 10% of the average active player base to be in the same fleet?
If you don't follow the rules, neither will I.
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elitatwo
Eve Minions O.U.Z.O. Alliance
1474
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Posted - 2016.11.18 17:29:23 -
[6] - Quote
What did you expect? He even spelled his name wrong LOL
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them.
This is the law of ship progression!
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Frostys Virpio
Yet another corpdot.
2976
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Posted - 2016.11.18 17:54:40 -
[7] - Quote
Conogan Blitzkreig wrote:Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss.
Why isn't the squadron 7+1? It need a leader like other size no? |
Cade Windstalker
608
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Posted - 2016.11.18 18:04:43 -
[8] - Quote
Frostys Virpio wrote:Conogan Blitzkreig wrote:Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss. Why isn't the squadron 7+1? It need a leader like other size no?
If you take a look at the current fleet interface the Squad is the only unit within a fleet that has its leader as a part of a squad, so a squad would technically be 9+1 but in UI terms it's just 10 slots to a squad and one slot for Wing and Fleet commanders.
But yeah, OP's idea is kinda silly and pointless. I suspect the max size for a fleet is dictated more by programming concerns than anything else. Anything that itterates over all members of a fleet or checks each fleet member against every other fleet member will by definition run faster the smaller fleets are, even if you have the same number of people on grid but split between fleets rather than all in one fleet. |
Gadget Helmsdottir
Gadget's Workshop
463
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Posted - 2016.11.18 22:19:05 -
[9] - Quote
Oops...
Remove if possible, please
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
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Gadget Helmsdottir
Gadget's Workshop
463
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Posted - 2016.11.18 22:20:48 -
[10] - Quote
elitatwo wrote: What did you expect? He even spelled his name wrong LOL
Conogan Blitzkreig wrote:Discuss
Soooo... About that name changing policy...
--Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
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Iain Cariaba
3277
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Posted - 2016.11.18 23:37:58 -
[11] - Quote
Cade Windstalker wrote:Frostys Virpio wrote:Conogan Blitzkreig wrote:Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss. Why isn't the squadron 7+1? It need a leader like other size no? If you take a look at the current fleet interface the Squad is the only unit within a fleet that has its leader as a part of a squad, so a squad would technically be 9+1 but in UI terms it's just 10 slots to a squad and one slot for Wing and Fleet commanders. But yeah, OP's idea is kinda silly and pointless. I suspect the max size for a fleet is dictated more by programming concerns than anything else. Anything that itterates over all members of a fleet or checks each fleet member against every other fleet member will by definition run faster the smaller fleets are, even if you have the same number of people on grid but split between fleets rather than all in one fleet. 5 wings of 5 squads of 10 makes for a nice round number, computer wise. 250 squad members, 5 wing commanders, 1 fleet commander is 256 pilots max in a fleet. Computers like multiples of 8.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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ISD Max Trix
ISD Community Communications Liaisons
531
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Posted - 2016.11.19 01:30:41 -
[12] - Quote
Removed a post at the posters request.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
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Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.19 04:38:37 -
[13] - Quote
Why! Uh... Simple gameplay/population/PvP mechanics... Because 10 is slightly too big requirement for a small gang to form, but 49/50 for a medium is perfect, and 256 too small for a full fleet.... >.> |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.19 05:14:11 -
[14] - Quote
And ccp should add bonuses from ships that require full links of 7/50/351 whatever to function. It'll make squads/wings form much more commonly/regularly and add incentive for realizing full fleets and just overall(especially in low sec) vastly improve the PvP experience for everyone. 7 is also a good number to use for organization purposes. Fleets should have 7 wings. Wings should have 7 squadrons. Squadrons should have 7 people including the leader. |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.19 05:20:31 -
[15] - Quote
It'll make space more competitive and dangerous and help things like piracy =D |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.19 05:26:24 -
[16] - Quote
7 is also a more geometrical number(north south east west up down center) and this is a space game |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.19 05:43:27 -
[17] - Quote
This concept can especially be applied to mining frigate. Say for 7 mining frigates using the full squadron bonus. That way if they get ambushed by pirates they actually GET AWY and with MUCH more ore. |
Scipio Artelius
The Vendunari End of Life
45799
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Posted - 2016.11.19 07:20:47 -
[18] - Quote
Conogan Blitzkreig wrote:7 is also a more geometrical number(north south east west up down center) and this is a space game You forgot left right.
That seems more like a sarcastic response than a true rationale, which if so I'd wonder why?
Come Win At Eve - Join The Vendunari
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Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.19 07:33:01 -
[19] - Quote
Scipio Artelius wrote:Conogan Blitzkreig wrote:7 is also a more geometrical number(north south east west up down center) and this is a space game You forgot left right. That seems more like a sarcastic response than a true rationale, which if so I'd wonder why?
East/west is left/right :/
And I was being serious.. just think about how 3D space works. It makes sense when you think about how ccp will have to expand/organize space as the subscription count increases(I hope o.O) |
Iain Cariaba
3278
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Posted - 2016.11.19 10:01:35 -
[20] - Quote
Conogan Blitzkreig wrote:Why! Uh... Simple gameplay/population/PvP mechanics... Because 10 is slightly too big requirement for a small gang to form, but 49/50 for a medium is perfect, and 256 too small for a full fleet.... >.> Where does it say you have to fill a squad to maximum?
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Lienzo
Amanuensis
93
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Posted - 2016.11.19 16:32:20 -
[21] - Quote
Do we really even need squad limits anymore? |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.23 07:26:24 -
[22] - Quote
Bump, CCP! BUMP THIS GAME:S POPULATION UP!!! |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.24 08:57:01 -
[23] - Quote
Lol. |
Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
14
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Posted - 2016.11.24 16:51:56 -
[24] - Quote
Iain Cariaba wrote:Cade Windstalker wrote:Frostys Virpio wrote:Conogan Blitzkreig wrote:Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss. Why isn't the squadron 7+1? It need a leader like other size no? If you take a look at the current fleet interface the Squad is the only unit within a fleet that has its leader as a part of a squad, so a squad would technically be 9+1 but in UI terms it's just 10 slots to a squad and one slot for Wing and Fleet commanders. But yeah, OP's idea is kinda silly and pointless. I suspect the max size for a fleet is dictated more by programming concerns than anything else. Anything that itterates over all members of a fleet or checks each fleet member against every other fleet member will by definition run faster the smaller fleets are, even if you have the same number of people on grid but split between fleets rather than all in one fleet. 5 wings of 5 squads of 10 makes for a nice round number, computer wise. 250 squad members, 5 wing commanders, 1 fleet commander is 256 pilots max in a fleet. Computers like multiples of 8.
Actually they like multiples of 2, 8 just happens to be a multiple of 2.
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Frostys Virpio
Yet another corpdot.
2981
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Posted - 2016.11.24 20:27:15 -
[25] - Quote
Eye-Luv-Girls wDaddyIssues wrote:Iain Cariaba wrote:Cade Windstalker wrote:Frostys Virpio wrote:Conogan Blitzkreig wrote:Squadron=7 Wing=7x7+1=50 Fleet=7x50+1=351 Armada=7x351+1=2458
Discuss. Why isn't the squadron 7+1? It need a leader like other size no? If you take a look at the current fleet interface the Squad is the only unit within a fleet that has its leader as a part of a squad, so a squad would technically be 9+1 but in UI terms it's just 10 slots to a squad and one slot for Wing and Fleet commanders. But yeah, OP's idea is kinda silly and pointless. I suspect the max size for a fleet is dictated more by programming concerns than anything else. Anything that itterates over all members of a fleet or checks each fleet member against every other fleet member will by definition run faster the smaller fleets are, even if you have the same number of people on grid but split between fleets rather than all in one fleet. 5 wings of 5 squads of 10 makes for a nice round number, computer wise. 250 squad members, 5 wing commanders, 1 fleet commander is 256 pilots max in a fleet. Computers like multiples of 8. Actually they like multiples of 2, 8 just happens to be a multiple of 2.
For a computer, it's all multiple of 10.
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Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
15
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Posted - 2016.11.24 20:28:51 -
[26] - Quote
Quote:For a computer, it's all multiple of 10.
Wut? You are trolling or just really stupid? |
Frostys Virpio
Yet another corpdot.
2981
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Posted - 2016.11.24 20:30:31 -
[27] - Quote
Eye-Luv-Girls wDaddyIssues wrote:Quote:For a computer, it's all multiple of 10. Wut? You are trolling or just really stupid?
For computers, there are 10 types of people. Those who understand this joke and those who don't. |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.26 11:03:23 -
[28] - Quote
A horse just bit my ass. |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.27 07:06:45 -
[29] - Quote
Cupcakes are in my pants. |
ISD Max Trix
ISD Community Communications Liaisons
572
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Posted - 2016.11.27 15:22:34 -
[30] - Quote
Off Topic post where removed.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
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