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Mykal Omara
State War Academy Caldari State
1
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Posted - 2016.11.27 19:46:58 -
[31] - Quote
All of those can be circumvented. Real life friends need not have characters in good standing with each other. And a person could make a deal with an in-game "enemy". Honestly, I've thought about all sorts of ways to try and prevent this but I've come to the conclusion that it's just not possible. There will always be a way for people to collect their own bounties.
The only way to make bounty hunting meaningful is to make the consequence of being caught by a bounty hunter something the hunted person actually wants to avoid. Something that they cannot possibly benefit from themselves. But the catch is that it cannot be so severe that the player decides to just quit the game. It's a delicate balance and one I don't have an answer to right now. |
Daichi Yamato
Xero Security and Technologies
3615
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Posted - 2016.11.27 20:02:18 -
[32] - Quote
you cannot get around alts. as far as the game is concerned, an alt is just another player. You cannot make bounties pay out well, because alts will just claim bounties on themselves.
The current system may be as good as it gets. you can provide some incentive for attacking people, but as long as perma death isnt a thing, bounties and hunting them can NEVER be the glamorous career you're thinking of.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Azerick Koslova
The Azerick Corporation
0
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Posted - 2016.11.27 22:01:55 -
[33] - Quote
Personally...I think you just need to get rid of sec status hits for PVP in lowsec.
Let's face it....nobody who knows ANYTHING...expects to go into low sec and be safe. And penalizing people for doing what you want them to do (pvp) seems stupid.
Let the gates and stations continue to attack the aggressors...but why penalize them? It makes entering that style of play less attractive if you know it will ultimately hinder your ability to move in highsec for things you did in low sec. I'm not grinding back up from -10 one more time (twice was enough) and I don't care about tags that's still a grind in my opinion though perhaps less of one.
How many people could you get into lowsec to try it out if not for the sec status hits? |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.11.28 05:22:25 -
[34] - Quote
Azerick Koslova wrote:Personally...I think you just need to get rid of sec status hits for PVP in lowsec.
Let's face it....nobody who knows ANYTHING...expects to go into low sec and be safe. And penalizing people for doing what you want them to do (pvp) seems stupid.
Let the gates and stations continue to attack the aggressors...but why penalize them? It makes entering that style of play less attractive if you know it will ultimately hinder your ability to move in highsec for things you did in low sec. I'm not grinding back up from -10 one more time (twice was enough) and I don't care about tags that's still a grind in my opinion though perhaps less of one.
How many people could you get into lowsec to try it out if not for the sec status hits?
This is a very good point - something CCP definitely needs to fix cuz it's definitely broke as ****. |
Revis Owen
The Conference Elite CODE.
428
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Posted - 2016.11.28 17:47:49 -
[35] - Quote
Miranda Kaysen wrote:Criminals should be punished thats the whole point of it
Right premise, wrong mechanics. Eve is a PvP-centric MMO. Punishing criminals should be left to players either directly taking revenge or hiring others to do so.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Frostys Virpio
Yet another corpdot.
3000
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Posted - 2016.11.28 18:00:10 -
[36] - Quote
The fact that we are immortal make bounties a dead on arrival system. Bounties worked IRL because they were issued by an entity with power to impose penalty once the target was brought to them. In EVE, you can't have that and CCP sure as hell won't add it.
The closest thing to a realistic bounty system in EVE would be CONCORD issuing bounty on criminal for past crime and you would ahve a way to trap them and take them to a CONCORD. You would then hand over the target to a CONCORD officer in exchange for the previously agreed-upon price. At this point, CONCORD would apply punishment on the target like a jail time where he is locked of activities or downright killed.
There are OBVIOUS reasons why this will never happen.
As long as kills aren't "final", bounties will always be irrelevant and gamed so there is no point on working on them. |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.12.03 04:04:47 -
[37] - Quote
This post is the saiemese twin to my other post, "Bounty System", and they support each other. |
Conogan Blitzkreig
Pod Relocators
0
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Posted - 2016.12.04 04:39:54 -
[38] - Quote
I love cake... And BH mechanics that don't suck monkeyballs, and Piracy. |
ISD Max Trix
ISD Community Communications Liaisons
591
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Posted - 2016.12.05 02:02:46 -
[39] - Quote
Thread Necromancy is not permitted.
Closed.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
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