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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ashilta
Quam Singulari Triumvirate.
28
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Posted - 2016.11.26 19:25:07 -
[1] - Quote
(Mods, please close old thread, located here: https://forums.eveonline.com/default.aspx?g=posts&t=6765 ) Note: This is the new thread for EVEMon due to change in lead dev.
Good evening!
As EVEMon has sadly not been updated for some time, I have taken on the mantle of Lead Developer in order to continue maintaining and improving EVEMon. I have been in touch with Desmont, who produced EVEMon for 7 years, and hope to follow in his and Blitz' footsteps to ensure that EVEMon is a valuable tool for members of the EVE Community to use.
I come from a background as an EVE Player, on and off, since 2004, as a hobbyist software developer for many years and a professional, Microsoft certified developer in my day-job. As a result, I'm reasonably sure that I can continue the good work that has been started before me, and of course, being an open-source project, I'm happy to take other people along for the ride
What can you expect from me?
- I hope to provide releases of EVEMon at least every other month.
- I will aim to resolve all bugs raised against a release in the next release.
- I promise that, to the best of my ability, bugs raised will definitely be fixed within two releases
- I plan to engage in frequent discussion with the EVE Community to ensure that EVEMon remains a tool for the community
- I will maintain a healthy repsect for anyone that wants to contribute to the project, and will aim to help and support them where I can
What I'm currently working on
- Getting familiar with the EVEMon codebase, and that of the associated tools
- Updating the data files used by EVEMon to the latest version of the EVE Static Data export
- Resolving a small number of known issues that cause EVEMon to unexpectedly crash
How you can help me
- Be patient! I do this for free, in my spare time.
- If you're submitting a bug report, please provide as much relevant detail as is possible. 'EVEMon crashes' is not as helpful as 'EVEMon crashes when I add Amarr Frigate 5 to a skill plan'
- Keep feature requests reasonable. 'I want EVEMon to tell me what to train' is unreasonable. 'Could EVEMon have different themes to support high contrast'
- Consider making donations of ISK. Unfortunately, I enjoy PVP and PVP costs money. The less time I spend having to run Incursions, the more time I can develop sweet EVEMon goodness!
The latest version is: 3.0.2 (Download | Changes) The official website for EVEMon is: https://evemondevteam.github.io/evemon/ .
Latest Version - v3.0.2 ==== Bug Fixes - More fixes around Market Transactions and Contracts with Citadels - Fix a bug in Auto-Updater |
Ashilta
Quam Singulari Triumvirate.
30
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Posted - 2016.11.26 21:30:39 -
[2] - Quote
-Reserved- |
Ix Method
Tribal Liberation Force Minmatar Republic
512
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Posted - 2016.11.26 21:32:03 -
[3] - Quote
Gosh, i think I might love you.
Travelling at the speed of love.
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Ashilta
Quam Singulari Triumvirate.
30
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Posted - 2016.11.26 21:35:07 -
[4] - Quote
Ix Method wrote:Gosh, i think I might love you. Steady... |
Stragak
33
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Posted - 2016.11.26 21:47:47 -
[5] - Quote
Knowing this is a volunteer project it would be nice however if Evemon didn't spam updates onto my computer about PI etc 5+ times for each account. Major reason I had to uninstall it 6-9 months ago.
TL;DR Spam to a minimal And it would be cool for different UI layouts for Ultra Wide Monitors like 2560x1080
"Oh look, the cat is sitting in the litter box and pooping over the side again" every time we go through these "rough patches".
In good humor, and slight annoyance,
Boiglio -á-áhttps://forums.eveonline.com/default.aspx?g=posts&t=238130&p=82
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Kalestrom Crendraven
Alcoholocaust. Test Alliance Please Ignore
6
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Posted - 2016.11.26 22:09:28 -
[6] - Quote
Stragak wrote:Knowing this is a volunteer project it would be nice however if Evemon didn't spam updates onto my computer about PI etc 5+ times for each account. Major reason I had to uninstall it 6-9 months ago.
TL;DR
Spam to a minimal
This, even if you change the setting to "notify once" it doesn't completely eliminate the spam (it goes from like 1 in 5 mins to 1 per hour or so) |
Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
4
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Posted - 2016.11.26 23:02:45 -
[7] - Quote
Can you confirm that one of the unexpected crash issues is contracts in citadels? |
Astrid Farnsworth
Broke and Famous
8
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Posted - 2016.11.26 23:15:39 -
[8] - Quote
Good evening.
"Amateurs talk about tactics, but professionals study logistics."
- Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**
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Null MDK
5
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Posted - 2016.11.26 23:49:10 -
[9] - Quote
Hey, Thanks for picking this up. I was actually looking at the source code the other day. I noticed the project has both bitbucket and github pages. Why is that?
I don't mind lending a hand here and there if you'll be taking pull requests. |
Amak Boma
Dragon Factory Peoples United Republic Empire
216
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Posted - 2016.11.27 01:04:06 -
[10] - Quote
what ship type donation you would like? contact in game |
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Julia Reave
The Scope Gallente Federation
53
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Posted - 2016.11.27 03:27:20 -
[11] - Quote
Great news. Thank you! |
Dea CRO
Ministry of War Amarr Empire
11
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Posted - 2016.11.27 04:55:18 -
[12] - Quote
love the work, so much appreciation. |
Evanova Android
Traquenard Labs
26
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Posted - 2016.11.27 12:11:18 -
[13] - Quote
Me write mobile app. Me like you very much.
Thanks for doing this.
Evanova - The Android App for Eve Online
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Letizzia Omanid
Ex Luce Domini
12
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Posted - 2016.11.27 14:45:55 -
[14] - Quote
*applause* |
Ashilta
Quam Singulari Triumvirate.
43
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Posted - 2016.11.27 15:52:41 -
[15] - Quote
Stragak wrote:Knowing this is a volunteer project it would be nice however if Evemon didn't spam updates onto my computer about PI etc 5+ times for each account. Major reason I had to uninstall it 6-9 months ago.
TL;DR
Spam to a minimal And it would be cool for different UI layouts for Ultra Wide Monitors like 2560x1080
In time - neither of these are what I consider to be bugs and so I'll get round to them at some point in the future. I agree that any kind of application spam is inconvenient and that some of the toast notifications from EVEMon (yes, genuine technical term) can be a bit tiresome. I'll look into it in time.
Medria Lennelluc wrote:Can you confirm that one of the unexpected crash issues is contracts in citadels? Hello! I can't, actually, It's not mentioned in the issues tracker in GitHub and it's not something I've come across myself, typically because I don't do much with contracts in EVE. If you can regularly reproduce the fault, feel free to raise an issue in GH.
Null MDK wrote:I noticed the project has both bitbucket and github pages. Why is that?
I don't mind lending a hand here and there if you'll be taking pull requests. Hello! I'n not actually 100% sure - I think the intention is that the community contributes to one and the other controls releases. I'll speak with Desmont and figure out why both exist. You're more than welcome to contribute with PRs, but please stick to using GH rather than Bitbucket.
Amak Boma wrote:what ship type donation you would like? contact in game Hello! A titan, please, obviously. Several in fact.
I think that's all of the questions covered for now. I'm doing some overtime for my day job this evening, but I'll be working on EVEMon tomorrow evening. I'm hoping for a mid-week release of a version including a small number of bug fixes and an up-to-date publish of the SDE, but as I said in my first post, please be patient and don't hold me to this.
Thanks, Ashilta |
Hesod Adee
Kiwis In Space No Points Necessary
368
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Posted - 2016.11.28 07:52:09 -
[16] - Quote
Will your updates be automatically applied to the version of Evemon that I'm running, or will I need to download it again ? |
Ashilta
Quam Singulari Triumvirate.
45
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Posted - 2016.11.28 11:15:40 -
[17] - Quote
Hesod Adee wrote:Will your updates be automatically applied to the version of Evemon that I'm running, or will I need to download it again ?
Hello,
One of the areas I still need to get my head around is the automatic updates. I'm about 90% sure you'll be able to just auto-update but I'll confirm within the week.
Ash |
Minmatar Citizen 90483936
Minmatar Citizen 90483936 Corporation
0
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Posted - 2016.11.28 11:44:05 -
[18] - Quote
great news!
There is a little annoying bug in my EVEMon right now - on some characters it doesnt show the Wallet Journal. It says "an error querying the Wallet Journal", and then there is nothing in the Wallet Journal tab. |
Ashilta
Quam Singulari Triumvirate.
45
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Posted - 2016.11.28 11:51:10 -
[19] - Quote
Minmatar Citizen 90483936 wrote:On some characters it doesnt show the Wallet Journal. It says "an error querying the Wallet Journal", and then there is nothing in the Wallet Journal tab.
Obvious questions first, but does the API key you're using allow access to the wallet...? |
Pohbis
Neo T.E.C.H.
476
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Posted - 2016.11.28 13:04:52 -
[20] - Quote
Thanks for doing this! :) |
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Thomasina
Zebra Corp Goonswarm Federation
13
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Posted - 2016.11.28 16:30:17 -
[21] - Quote
Ashilta wrote:Minmatar Citizen 90483936 wrote:On some characters it doesnt show the Wallet Journal. It says "an error querying the Wallet Journal", and then there is nothing in the Wallet Journal tab. Obvious questions first, but does the API key you're using allow access to the wallet...?
It's a known (and annoying) bug. #1 in my personal list of things I'd like to get fixed.
https://github.com/evemondevteam/evemon/issues/12
Really pleased that you've picked this up, by the way.
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Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
4
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Posted - 2016.11.28 20:34:08 -
[22] - Quote
Ashilta wrote:Medria Lennelluc wrote:Can you confirm that one of the unexpected crash issues is contracts in citadels? Hello! I can't, actually, It's not mentioned in the issues tracker in GitHub and it's not something I've come across myself, typically because I don't do much with contracts in EVE. If you can regularly reproduce the fault, feel free to raise an issue in GH.
Oh, nothing big, just evemon crashing whenever you create, change, delete or accept a contract in citadel (sorry for the sarcasm, I've been dealing with the bug since citadels came out, and I was ignored in the previous thread). I'll post a report with the link to my bug report in the other thread 3 months ago https://forums.eveonline.com/default.aspx?g=posts&m=6600926#post6600926 |
Ashilta
Quam Singulari Triumvirate.
45
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Posted - 2016.11.28 21:14:09 -
[23] - Quote
Medria Lennelluc wrote:Oh, nothing big, just evemon crashing whenever you create, change, delete or accept a contract in citadel (sorry for the sarcasm, I've been dealing with the bug since citadels came out, and I was ignored in the previous thread). I'll post a report with the link to my bug report in the other thread 3 months ago https://forums.eveonline.com/default.aspx?g=posts&m=6600926#post6600926
Sounds tiny...
Support for citadels is, in a word, missing in EVEmon. It's going to take some time to resolve, because there are a number of steps involved in making the change. In addition, plans are underfoot to terminate suppoort for the XML API over the next 8 months and so I need to be sure that whatever is developed is future proofed.
The current plan is to update the data files for EVEMon and merge a few proposed fixes into the code and release. It serves two purposes: firstly, I get to know the code a bit better by going through the release process, and secondly everyone gets up-to-date data. The next release will probably focus on support for citadels, which will hopefully fix some of the more prominent issues quite naturally.
More soon...
Ash |
Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
4
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Posted - 2016.11.28 21:25:07 -
[24] - Quote
Ashilta wrote:
Sounds tiny...
Support for citadels is, in a word, missing in EVEmon. It's going to take some time to resolve, because there are a number of steps involved in making the change. In addition, plans are underfoot to terminate suppoort for the XML API over the next 8 months and so I need to be sure that whatever is developed is future proofed.
The current plan is to update the data files for EVEMon and merge a few proposed fixes into the code and release. It serves two purposes: firstly, I get to know the code a bit better by going through the release process, and secondly everyone gets up-to-date data. The next release will probably focus on support for citadels, which will hopefully fix some of the more prominent issues quite naturally.
More soon...
Ash
That's good... The most important thing for me would be that it just doesn't crash. Actual citadel functionality would be secondary. Right now, every time someone contracts something to me in a citadel, I just hover over the contract notification to get the crash out of the way, and then I can use evemon again.
*edit*: most important for me is probably important for a lot of others too. |
Ashilta
Quam Singulari Triumvirate.
45
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Posted - 2016.11.28 21:35:45 -
[25] - Quote
Medria Lennelluc wrote:That's good... The most important thing for me would be that it just doesn't crash. Actual citadel functionality would be secondary. Right now, every time someone contracts something to me in a citadel, I just hover over the contract notification to get the crash out of the way, and then I can use evemon again.
*edit*: most important for me is probably important for a lot of others too.
I understand this, genuinely I do... The thing is that I can release what I plan to release probably this week. To prevent crashes where citadels are concerned could take a few days, maybe longer. To add proper support for citadels might take weeks, I'm not sure yet.
Bullet point one from "how you can help me" in my original post - patience... |
Rune Mangeiri
Nova Express
2
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Posted - 2016.11.30 00:11:57 -
[26] - Quote
Hello,
I am a professional web developer. I would like to offer my help if you want it.
Send me a message to my eve character if you want help. |
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CCP Bartender
C C P C C P Alliance
79
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Posted - 2016.11.30 14:08:01 -
[27] - Quote
I'm super-happy to see renewed enthusiasm for evemon. I've been chatting with Ashilta a bit, sounds like he's got his work cut out for him bringing this one up to scratch, so throw in if you can people! |
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Youd Kirm
Exotic Connections United Corporation Alliance
0
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Posted - 2016.11.30 20:40:43 -
[28] - Quote
Thank you so much !!!
i cannot do without EVEMon |
Ashilta
Quam Singulari Triumvirate.
46
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Posted - 2016.11.30 21:24:15 -
[29] - Quote
Hey all,
A quick update from me... Well I say quick...
For obvious reasons, EVEMon is a little bit behind the curve. Consider that the last release of the application was 6 months ago, and just how much has changed in that time - Citadels are a thing now, we've seen new ships and items introduced and a lot of things have been overhauled. There have been some smaller changes too - where ship traits used to exist in the description window, there's now a whole new tab, the system around certifications has changed and we've a whole new API to explore. To facilitate all of this, CCP made some changes to their data structure, and this is reflected in the Static Data Export which EVEMon uses to function.
Long story short, whilst I had hoped to release a new version of EVEMon today, it's simply not going to happen. The list of things that needs to happen in order to facilitate a release is growin as I find more and more bits that I don't know about. To some degree, that's bad news as it obviously means that a release is getting further and further away. But there's some light at the end of the tunnel - with the situation the way it is, I have an opportunity to refactor some of the code and get things moving in the right direction. Hopefully, done right, I can take the opportunity to set some things up for the future to make sure that with or without me, EVEMon is never in this state again.
What's the plan moving forward? My goal, still, is to get a release of EVEMon together that contains all of the updated static data for EVE, as quickly as possible and provide it to you guys (and me - I want it too!). To achieve that, I'm planning the following:
- Any functionality relating to certifications/masteries will be temporarily disabled.
- The tool that produces the data files which EVEMon relies on will be refactored to rectify the missing traits data in what's produced
- The tool that produces the installation package for EVEMon is currently dysfunctional and requires fixing
Completing these three items should get me in a state where I can provide a new version of EVEMon. As for how long this will take, I really don't know at the moment. I'm still dealing with a few unknowns - I've never used this tool for creating installation packages before, for example - but I'm planning to explore those quickly. Think Christmas...
Is there a longer term roadmap? Good news - yes there is! Having promised you all that I plan to release every other month at a minimum, here's what I'm planning for the next four releases:
- Release 1: Fix the static data import and the associated production of data files for EVEMon. Temporarily disable the functionality for certifications and masteries. Fix the installer builder.
- Release 2: Refactor the data file creation tool to cater for the revised format of certifications and masteries. Re-enable the disabled functionality. Provide EVEMon with some basic awareness of Citadels.
- Release 3: Refactor the code that deals with API calls to CCP-Land. This will be a largely technical release with not much functionality added to the application, but it will make life easier for anyone contributing to find and implement the right logic to make API calls. This will deliver a much greater awareness of Citadels (I think!)
- Release 4: Add and change some things in and around the character sheet, namely around Alpha and Omega clone states and some kind of depiction as to the limitations of Alpha accounts.
Four releases at a release every other month minimum means that this is a fair amount of work already planned out. Remember that I'm coming at this from the back foot - we've missed six months of development and I'm unfamiliar with the code base - this is going to take time and I need to prepare people for that.
How you can help me I would very, very much like people to get involved in the project - you've seen the amount of work that I have planned, and that's just thebeginning, before I even consider a feature request list from the community. The components of the four releases I've listed are quite obvious, but that's just scratching the surface! There's so much more that EVEMon can deliver and I'm confident that you guys can help out with that. I would, however, ask that if you want to get involved, you drop me a line first and we work on things in a carefully structured order - open source projects are fine if you're making many, small changes, but these are fairly big chunks of work that need doing.
Take a look at the project on Github. Raise issues, fork the code and get in touch if you can think of. Whilst all of that's going on:
- Keep using EVEMon. I don't want people to think that hope is lost - it's not. We're in a difficult place, but we'll get out of it, together - that's what the EVE community does best, it just keeps going.
- Encourage me to keep having fun. It's easy to look at problems like this and get disheartened. I'll happily run around and blap things in NPC null with people, chill out on Slack (join Tweetfleet!) or kick back on Teamspeak. I'm also upping my Reddit game, because /r/Eve is a fun place to be.
- Show your appreciation. The support in the thread is great, some of the other developers in the community have been helping me get my head around the differences between the SDE now and the SDE six months ago and it's fantastic to know that people care about the product.
- Keep the donations coming! Some of you have very kindly donated some ISK so that I can spend more time writing code and less time running incursions, and it's gratefully appreciated.
Anyway, enough from me. I'll let you digest this wall of text, but if you have questions, please ask.
Speak soon, Ash |
Cap'n Schmitty
14
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Posted - 2016.12.01 02:08:52 -
[30] - Quote
Are there any plans to have any support for Linux users, either through Wine or a cross-platform port? (I don't know if that's possible with a .NET app, but I've heard that Microsoft may be moving to facilitate that more...) GTKEveMon is dead also, and this used to work in wine up until 3.0, when the required .NET version got bumped to 4.6 - winetricks only enables easy installation of up to 4.0 or 4.5 currently. I'd sure love to be able to use it again on my Linux machine.
@CaptainCrutches
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