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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Evanova Android
Traquenard Labs
29
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Posted - 2017.01.25 16:38:32 -
[61] - Quote
I totally feel you on that one. Keep up the good work!
Evanova - The Android App for Eve Online
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sokkke
Dreddit Test Alliance Please Ignore
1
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Posted - 2017.01.25 17:28:35 -
[62] - Quote
do you want to turn EVEMon upside down because you like to use C#?
i mean with esi out and a ton of swagger stuff out for the web stack it might be a good idea to just use http://electron.atom.io to build a new client from the ground up. that doesn't rely on static updates so much and just pulls most of the stuff from the new web resources. that should allow you to update less often (next extension/databaseloadout/esi endpoint) and the same codebase could be used for a web service (alliances could run for their members) and a local client everyone can run for themselves on all the platforms (electron compiles for windows/macOS/linux).
if you hate javascript this idea is not for you clearly ;)
good look finding a new job and godspeed what ever route you pick. |
Ashilta
Quam Singulari Triumvirate.
82
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Posted - 2017.01.25 18:10:10 -
[63] - Quote
sokkke wrote:do you want to turn EVEMon upside down because you like to use C#? i mean with esi out and a ton of swagger stuff out for the web stack it might be a good idea to just use http://electron.atom.io to build a new client from the ground up. that doesn't rely on static updates so much and just pulls most of the stuff from the new web resources. that should allow you to update less often (next extension/databaseloadout/esi endpoint) and the same codebase could be used for a web service (alliances could run for their members) and a local client everyone can run for themselves on all the platforms (electron compiles for windows/macOS/linux). if you hate javascript this idea is not for you clearly ;) good look finding a new job and godspeed what ever route you pick.
Hi,
I do like to use C#, but more importantly, EVEMon is already built using C#. It seems like a monumental effort to have to get to gribs with Electron and basically re-write EVEMon from scratch, rather than make use of the existing functionality, the majority of which there is nothing wrong with, and re-factor it to use the new ESI API. The plan is to write the new functionality in such a way that if ever we need to change the API in the future, it'll be a much less impactful change than it currently is. |
sokkke
Dreddit Test Alliance Please Ignore
1
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Posted - 2017.01.25 18:28:16 -
[64] - Quote
Yea, it would be a bigger project i guess. But it's also technology that more people use and could contribute to. Everyone already has a github account so the barrier of entry to fix something small or add something would be very low. i certainly wont setup visual studio just so i can add 3 lines of code somewhere. git cloning a electron app and adding some CSS, HTML and Javascript on the other hand is really easy. And I think esi is setup in a way that you don't have to invest so much into the GUI compared to evemon. I mean https://esi.tech.ccp.is/latest/ already presents a lot information just by being a dumb esi client.
but i don't want to bore you with my dreams ;)
thank you for fixing EVEMon i use it every day. |
Ashilta
Quam Singulari Triumvirate.
82
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Posted - 2017.01.25 18:31:32 -
[65] - Quote
EVEMon is already in GitHub... |
Aygo Swagtomo
Ayyyyyygo Holdings
0
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Posted - 2017.01.25 18:38:03 -
[66] - Quote
Ashilta wrote:Anyone that flies incursions with The Valhalla Project and uses their waitlist will have a good understanding of what CREST is capable of. The fleet and the waitlist live in a parasitic relationship, in that the waitlist reads data from the fleet in game, and actions performed in the waitlist have an effect in game - when you get a fleet invite for a TVP incursion fleet, that invite was probably generated from their waitlist.
As the developer of the waitlist, I can say that almost every invite sent out comes from the waitlist these days. We do a great deal with CREST and it's served me very well. We also have had to fall back on the XML API for a number of things. I'm less than pleased with the rushed timeline I've heard regarding XML API removal, it means I have to rewrite a not-insignificant amount of code to use ESI despite the fact that i wanted to steer clear of ESI until CCP demonstrates it to have some long term stability in its design. I've been bitten before by CCP and their sudden refactorings. |
Ashilta
Quam Singulari Triumvirate.
82
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Posted - 2017.01.25 18:41:21 -
[67] - Quote
Aygo Swagtomo wrote:As the developer of the waitlist, I can say that almost every invite sent out comes from the waitlist these days.
I know. I'm Mathkrraa. |
Ydnari
Estrale Frontiers
432
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Posted - 2017.01.25 23:12:07 -
[68] - Quote
uninstalled
--
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Messenger Of Truth
Butlerian Crusade
80
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Posted - 2017.01.26 09:50:32 -
[69] - Quote
DaveTheGreat wrote: I sent you 30 days game time, to help you keep your account going.
Bad news son, you've been scammed.
This Ashita guy has written a lot of morale posts on the forum about EveMon, but if you look at the code he's contributed, its merely 193 lines, most of which is updating version numbers. https://github.com/evemondevteam/evemon/graphs/contributors
Contrast his contribution to JimiC's - 14 million lines. That is 3 orders of magnitude more than this Ashita guy, which also means JimiC is 3 orders of magnitude more deserving of game time!
Code contributions don't lie and Ashita's are very thin on the ground.
Ashita may have taken on the mantle of Lead Maintainer with good intentions, but in 3 months he's delivered almost nothing - in fact he's written more lines of text in his morale posts than he has written lines of code for EveMon, and managed to parlay that into game time donations.
Helping out people who are contributing to Open Source or Eve-related software is a noble activity, but make sure that you contribute it to people who are actually writing a lot of code, instead of merely talking a lot about writing code.
I can confidently predict that the 1 month game time you sent his way will have absolutely no impact on the continued development of EveMon - after all, even alpha accounts have access to all of the APIs.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
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Ashilta
Quam Singulari Triumvirate.
84
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Posted - 2017.01.26 20:14:11 -
[70] - Quote
Messenger Of Truth wrote:DaveTheGreat wrote: I sent you 30 days game time, to help you keep your account going.
Bad news son, you've been scammed. This Ashita guy has written a lot of morale posts on the forum about EveMon, but if you look at the code he's contributed, its merely 193 lines, most of which is updating version numbers. https://github.com/evemondevteam/evemon/graphs/contributors Contrast his contribution to JimiC's - 14 million lines. That is 3 orders of magnitude more than this Ashita guy, which also means JimiC is 3 orders of magnitude more deserving of game time! Code contributions don't lie and Ashilta's are very thin on the ground. Ashilta may have taken on the mantle of Lead Maintainer with good intentions, but in 3 months he's delivered almost nothing - in fact he's written more lines of text in his morale posts than he has written lines of code for EveMon, and managed to parlay that into game time donations. Helping out people who are contributing to Open Source or Eve-related software is a noble activity, but make sure that you contribute it to people who are actually writing a lot of code, instead of merely talking a lot about writing code. I can confidently predict that the 1 month game time you sent his way will have absolutely no impact on the continued development of EveMon - after all, even alpha accounts have access to all of the APIs.
OK, so it took a lot to provoke a reaction from me but you're coming pretty close.
You're right. For the reasons I've described, I haven't delivered much in three months. Because the current model and the current API consumption do not work. To come up with a working model takes time, it requires me to read documentation for CREST and ESI, write proof of concepts, plan things and then, once there is a plan that is understood, we can do some work around it. Jimi was the lead developer for a number of years, I've been here for three months and there are huge challenges.
Yes, I haven't delivered much, but don't you dare label me a scammer. I didn't ask the guy to wire me 30 days of game time, I invited people to contribute ISK. I shall make the same invitation here that I made to you on Reddit: contribute. |
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Messenger Of Truth
Butlerian Crusade
80
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Posted - 2017.01.26 20:53:45 -
[71] - Quote
Ashilta wrote:Yes, I haven't delivered much, but don't you dare label me a scammer. I didn't ask the guy to wire me 30 days of game time, I invited people to contribute ISK.
You've delivered very close to nothing - it takes a lot of gall or an enormous ego to feel that you deserve any ISK at all for that. Let alone giving out an email address for paypal donations on reddit!
Why would anybody submit a patch to EveMon at the moment when you're going to accept 4 pull requests from contributors, put out a release, then beg for ISK/game time/-ú on the back of the release which you contributed almost nothing to?
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
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Ashilta
Quam Singulari Triumvirate.
84
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Posted - 2017.01.26 21:01:03 -
[72] - Quote
Messenger Of Truth wrote:You've delivered very close to nothing - it takes a lot of gall or an enormous ego to feel that you deserve any ISK at all for that. Let alone giving out an email address for paypal donations on reddit!
Why would anybody submit a patch to EveMon at the moment when you're going to accept 4 pull requests from contributors, put out a release, then beg for ISK/game time/-ú on the back of the release which you contributed almost nothing to?
Your mind is made up and nothing I say or do will influence your thoughts - I'll spare us both the time and wish you a pleasant day. |
Messenger Of Truth
Butlerian Crusade
80
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Posted - 2017.01.26 21:15:32 -
[73] - Quote
Contribute 100,000 lines of code to Evemon without any more begging or sob stories and I'll take back every single word I said. After 100,000 lines of code you'll have every right to ask for donations.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
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Spacing Cowboy
Ordo Drakonis Circle-Of-Two
90
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Posted - 2017.02.02 04:39:04 -
[74] - Quote
Bug report :
( i am able to reproduce it, so not a "it happened one time it was a case of bad luck" )
As soon as i open eve monitor , my modem shuts down / i lose internet connection.
To fix :
Reset modem , router...
You gents changed something ?
* yes, scanned computer for virus stuff, and no other programs i use ever created this problem. I was actually very surprised that i discovered the source of internet dying on me a lot.
( ISP says , no we only see that your modem shuts down )
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Tobby Jug
Science and Trade Institute Caldari State
4
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Posted - 2017.02.05 13:36:43 -
[75] - Quote
OK, I'm trying to use evemon to update the market data on eve central without any success, how do I do this as I can find no option to manually update the data on eve central. If I'm correct Ive to look at a specific item on the market whilst evemon is running and that should update the info but so far its not working for me, can anyone help we with this?
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Cat Harkness
Twilight Labs Elemental Tide
46
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Posted - 2017.02.06 02:01:39 -
[76] - Quote
Tobby Jug wrote:OK, I'm trying to use evemon to update the market data on eve central without any success, how do I do this as I can find no option to manually update the data on eve central. If I'm correct Ive to look at a specific item on the market whilst evemon is running and that should update the info but so far its not working for me, can anyone help we with this?
EveMon no longer updates the price data on eve central. Eve Central and Eve-MaketData update their prices using CREST now.
Cat Harkness
CEO
Twilight Labs
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Asian Driver
Forgotten Artifacts Laboratories
0
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Posted - 2017.02.16 15:26:03 -
[77] - Quote
I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one contract needed attention, so I know it's working on the backend. I have v3.0.3 and I double checked my api to make sure it has everything. And it's only on this char where it doesn't show anything in the contract window.
Where else can I start looking to see if I'm not patched properly or something silly I missed? |
Kaoraku Shayiskhun
The 1st Regiment Brotherhood of Spacers
7
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Posted - 2017.02.16 17:47:31 -
[78] - Quote
An exception handle should be released to prevent collaps the program every time it want to list a citadell contract or order.... |
Violette Tremere
Star Frontiers Brotherhood of Spacers
0
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Posted - 2017.02.19 15:10:21 -
[79] - Quote
Asian Driver wrote:I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one contract needed attention, so I know it's working on the backend. I have v3.0.3 and I double checked my api to make sure it has everything. And it's only on this char where it doesn't show anything in the contract window.
Where else can I start looking to see if I'm not patched properly or something silly I missed?
That's probably because your contracts are in a citadel. EvEmon can't handle citadels (yet).
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Svetlana Moscovich
The Soul Society Army of New Eden
8
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Posted - 2017.02.26 02:50:35 -
[80] - Quote
I'm probably just reading this whole thing wrong, but I'm getting 3 different times when using the attributes optimizer (see this link).
I have the 'before' time listed at the bottom of the skill planner, then I have a different 'before' in the attributes optimizer. I'm not sure what to believe in that window. Once it's optimized, the changes show me that very same 'before' at the bottom of the skill planner.
Am I doing something wrong here? |
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Tonto Auri
Vhero' Multipurpose Corp
265
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Posted - 2017.02.26 11:01:57 -
[81] - Quote
In attribute optimizer, "current" always excludes any remapping points set. The explanation is thus simple: your current attributes are slightly better, than your defined remapping plan, but they can be improved.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
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NeoIsTaken
Pator Tech School Minmatar Republic
0
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Posted - 2017.02.27 21:34:48 -
[82] - Quote
Is there a manual anywhere? the help document is empty.
Why was I looking for the manual? what is the difference from an X and a O next to the skills. |
Ix Method
Tribal Liberation Force Minmatar Republic
515
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Posted - 2017.02.28 10:22:37 -
[83] - Quote
NeoIsTaken wrote:Why was I looking for the manual? what is the difference from an X and a O next to the skills. Settings > Options > Skill Planner > Icons
Those?
Travelling at the speed of love.
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Per Bastet
B.O.O.M Obsidian Mining Coalition
39
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Posted - 2017.02.28 18:29:25 -
[84] - Quote
I just had to wipe and reinstall my computer and the Download link for Evemon is not working :(
is there a Mirror I can make use of?
"Whether the paranoid conspiracy theory community has had a separate trial process and decided other crazy batshit insane garbage was true I can't attest to as I don't subscribe to that mailing list and instead deal in the realm of fact."-á - CCP Sreegs, 2013
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Makalu Zarya
The Maverick Navy
242
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Posted - 2017.02.28 20:28:02 -
[85] - Quote
Per Bastet wrote:I just had to wipe and reinstall my computer and the Download link for Evemon is not working :(
is there a Mirror I can make use of?
same here, dead link |
Tikhon Stallari
Bene Gesserit ChapterHouse Sanctuary Pact
0
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Posted - 2017.03.01 18:31:44 -
[86] - Quote
Much thanks for taking over EveMon!
I previously used the IGB Miniserver fairly heavily when it came time to adjust the queue. I've updated to Overwolf for game overlay browser functionality, but the IGB Miniserver (as the name suggests) only recognizes the IGB (presumably because it incorporated some proprietary functionality such as auto-detection of which character I was on). With the IGB gone, that server no longer provides anything other than a "please open this page in the IGB" message.
Would it be possible to remove the IGB-specific functionality and patch some of that old functionality back in? Something as simple and "bandaid"-like as a page that lists all characters first (so I can click on the right character instead of having it auto-detected) would be a big help. The other features were neat (opening in-game info windows, market windows, etc.), but I'd be extremely thankful if the core functionality (listing skills in a plan) came back. |
Tonto Auri
Vhero' Multipurpose Corp
265
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Posted - 2017.03.01 21:26:26 -
[87] - Quote
I don't see much "taking over", sorry.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
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Vixen Vix
Benevolence Omni Fleet B.E.N.E.V.O.L.E.N.C.E
0
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Posted - 2017.03.03 21:24:59 -
[88] - Quote
o/
Because last release was on 2016-12-03 and there was nice fix for Alphas on 6 Dec 2016 (merged 15 Dec), yesterday I compiled the 3.0.3ad from https://github.com/evemondevteam/evemon for my Corp. Credits for the fix go to Erutor https://github.com/evemondevteam/evemon/pull/44
Binary is available here https://drive.google.com/drive/folders/0B5ViCeJX3bbhY1NEbTJtTTFaZDQ
Does it contain virus or other malware? NO. That's why it's hosted on GDrive and not some shady site. GDrive scans for malware automatically.
Fixes:
- Alpha Clones training times
- Introduces Alpha/Omega account status (cosmetic change)
If you're Omega you can skip this release.
; Generated by QuickSFV v2.36 on 2017-03-03 at 02:13:43 ; http://www.QuickSFV.org ; ; 7074611 22:28.18 2017-03-02 EVEMon-install-3.0.3ad.exe 58056bbbec6bfd5e352d8657898bc73d *EVEMon-install-3.0.3ad.exe
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Asian Driver
Forgotten Artifacts Laboratories
0
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Posted - 2017.03.08 13:30:11 -
[89] - Quote
Violette Tremere wrote:Asian Driver wrote:I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one contract needed attention, so I know it's working on the backend. I have v3.0.3 and I double checked my api to make sure it has everything. And it's only on this char where it doesn't show anything in the contract window.
Where else can I start looking to see if I'm not patched properly or something silly I missed? That's probably because your contracts are in a citadel. EvEmon can't handle citadels (yet).
I can try that, but now when I mouse over on the contracts notification it crashes evemon. Oh and eve says I have so many skill points and evemon says I have about 200,000 more than I actually do. Since this is a skillpoint farming character that's kind of a big deal. I wonder if it's just that character that's all messed up. I cleared the settings and re-imported all of my APIs. Oh and speaking of other characters why is eve saying one alpha has 20h of training left but the game says I have 1d and 17h?
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Asian Driver
Forgotten Artifacts Laboratories
0
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Posted - 2017.03.08 16:55:57 -
[90] - Quote
This update fixed the training time discrepancy and the crashing when using the contracts, it narrows the gap between the difference in skill points that Eve and EveMon says I have, but it still doesn't show any of the contracts that are up in the citadel. But you know about that so I'd say that this is a fairly large victory. |
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