Pages: 1 2 3 [4] 5 6 7 8 9 10 11 .. 11 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:12:00 -
[91]
Originally by: Blue Pixie
Originally by: Thread Winner No you don't get you've got your hands over your ears and your screaming LALALALALALA trying to drown out all logic like every one else who hates the privateers.
Apply Ammo to NPC = Loot can in your name + Aggresion Towards the NPC's corp
Apply Ammo to PC = Loot can in their name + Agression towards that character + Leeches to steal the loot that get no aggresion.
Do you see the problem here?
Yeah, I see the problem.
You conveniently overlooked that the PC who was formerly flying that wreck DOES get aggression rights towards anyone who loots it.
Originally by: Thread Winner ALL THEY WANT IS A WAY TO FIGHT OFF THE LEECHES
First of all, why should I give a fark what they want? Does anyone give a flying flip what I want?
Secondly, and as I said before, they already can have what they want. It's called low sec and 0.0 space, where not only can you fight off the leeches, but a whole host of potential adversaries.
Go kill some one and tell me how many times they come back before the 15min timer is gone.
You should care what some one wants because what they want is not 100% out of the question. You should care about something because it is whats right. That is why you should care.
|
Ki An
Gallente The Really Awesome Players
|
Posted - 2007.04.05 13:14:00 -
[92]
Originally by: Kira Natako
Wrong, anyone can kill the looter, if you're ready to lose a ship. This whining remind me of players whose haulers get ganked by suicide caracals. What do we say to them when one come cry here? Ah, yes, "High-sec isn't supposed to be totally safe".
Explain again how a loot-stealer doesn't run any risk...
PS: writing in caps and bold doesn't gice more weight to your opinion.
In that case I propose we remove can flagging again. After all, if the miners want to protect their ore, they could always suicide gank the thief.
Lol...
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:15:00 -
[93]
Originally by: Kira Natako
Originally by: Thread Winner
THEY TOLD YOU IN THE FRICKIN TUTORIAL THAT YOU WERE NEVER SAFE AS LONG AS YOU WERE UNDOCKED
Loot leeching is RISK FREE.
Wrong, anyone can kill the looter, if you're ready to lose a ship. This whining remind me of players whose haulers get ganked by suicide caracals. What do we say to them when one come cry here? Ah, yes, "High-sec isn't supposed to be totally safe".
Explain again how a loot-stealer doesn't run any risk...
PS: writing in caps and bold doesn't gice more weight to your opinion.
Caps lock is cruise control for cool.
Yes anyone can kill the looter but that person would need infinite isk as the looter would typically only show up in a garbage ship or a noob ship for that matter so then isk is just being tossed out of the window to kill hordes of leeches and that is simply not fesable as the man power and the money to do so is just not there let alone having a massive hangar filled with suicide kestrels to fight off leeching frigs and noob ships.
|
Blue Pixie
|
Posted - 2007.04.05 13:19:00 -
[94]
Originally by: Ki An Now, you said that in the other thread as well, and I'd like to hear your reasoning. Do you have a lot of experience in Empire wars? Has that experience made you believe that there is no risk involved? May I ask if you have belonged to a corp that goes around deccing 1 man industrial corps, griefing them for a week and then moving on? Because if that's true, than I can see that you would think that Empire wars are risk free.
/Ki
Are you trying to argue that the risks for conducting war in Empire space are equal or greater than fighting in low sec or 0.0? Because if that's true, than I can see why you would think that "loot leeching" merits this much attention.
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:22:00 -
[95]
Originally by: Blue Pixie
Originally by: Ki An Now, you said that in the other thread as well, and I'd like to hear your reasoning. Do you have a lot of experience in Empire wars? Has that experience made you believe that there is no risk involved? May I ask if you have belonged to a corp that goes around deccing 1 man industrial corps, griefing them for a week and then moving on? Because if that's true, than I can see that you would think that Empire wars are risk free.
/Ki
Are you trying to argue that the risks for conducting war in Empire space are equal or greater than fighting in low sec or 0.0? Because if that's true, than I can see why you would think that "loot leeching" merits this much attention.
The risks are no different aside from the lack of Cynosural fields. Evey corp wardecced can fight back they don't have to sit there and take it.
|
Ki An
Gallente The Really Awesome Players
|
Posted - 2007.04.05 13:23:00 -
[96]
Originally by: Blue Pixie
Are you trying to argue that the risks for conducting war in Empire space are equal or greater than fighting in low sec or 0.0? Because if that's true, than I can see why you would think that "loot leeching" merits this much attention.
I'm not trying to argue anything. YOU on the other hand implied that Empire wars are conducted in complete safety, and that there's no risk involved. I'd like to hear your reasoning behind that statement. Clearly, we all know the risk of 0.0 fleet combat. You're picked as primary, you're dead. Low sec combat is harder to deduce wherein the additional risk when compared to high sec wars lie. But, as you said, wars in high sec are risk free. That must mean I lost all those ships because I was stupid or something. I mean, if it's risk free, I should never lose anything.
I'd like to make this argument, and then you can present yours:
Risk of wars in 0.0 - losing your ship. Risk of wars in low-sec - losing your ship Risk of wars in high-sec - uhm... tricky one, but I'd have to go with... losing your ship
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |
acompton
Gallente Dark-Rising Fallen Souls
|
Posted - 2007.04.05 13:25:00 -
[97]
While I actually get tired of people moaning about the privateers 'explioting' game mechanics (just deal with it, you are allowed to shoot back...) This thread makes me start to think that they have peaked as an alliance and are on the downturn.
Reminds me of this story about a car thief who called the police... http://www.dumbcrooks.com/car-thief-calls-police/
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:28:00 -
[98]
Originally by: acompton While I actually get tired of people moaning about the privateers 'explioting' game mechanics (just deal with it, you are allowed to shoot back...) This thread makes me start to think that they have peaked as an alliance and are on the downturn.
Reminds me of this story about a car thief who called the police... http://www.dumbcrooks.com/car-thief-calls-police/
They have peaked because they demand change on something that they can not feasibly fight against?
|
Blue Pixie
|
Posted - 2007.04.05 13:34:00 -
[99]
Originally by: Thread Winner Go kill some one and tell me how many times they come back before the 15min timer is gone.
And that's my problem... why exactly?
Whether or not it happens as often as you would like is irrelevant. You've acknowledged that it can happen, that the risk is there. Therefore, you've invalidated your previous allegation and I accept your apology.
Originally by: Thread Winner You should care what some one wants because what they want is not 100% out of the question. You should care about something because it is whats right. That is why you should care.
You're the arbiter now of what's right and not 100% out of the question? How's that working for you? Does the job come with a hat?
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:37:00 -
[100]
Originally by: Blue Pixie
Originally by: Thread Winner Go kill some one and tell me how many times they come back before the 15min timer is gone.
And that's my problem... why exactly?
Whether or not it happens as often as you would like is irrelevant. You've acknowledged that it can happen, that the risk is there. Therefore, you've invalidated your previous allegation and I accept your apology.
Originally by: Thread Winner You should care what some one wants because what they want is not 100% out of the question. You should care about something because it is whats right. That is why you should care.
You're the arbiter now of what's right and not 100% out of the question? How's that working for you? Does the job come with a hat?
The point is that the risk from stealing from a pvp wreck is infinitesimally small. So yes it can happen but you have similar odds of getting a cannonball to bounce off of tissue paper.
Yes I am the arbiter. I know when things are broken. I know in a game of risk being risk free is wrong. And yes the job comes with a hat
|
|
William Hamilton
|
Posted - 2007.04.05 13:38:00 -
[101]
Just let tractor beams work on all wrecks/cans, if you realy want the loot, you'l fit a tractor beam and get it fast....
|
Kira Natako
|
Posted - 2007.04.05 13:39:00 -
[102]
Originally by: Thread Winner Caps lock is cruise control for cool.
Yes anyone can kill the looter but that person would need infinite isk as the looter would typically only show up in a garbage ship or a noob ship for that matter so then isk is just being tossed out of the window to kill hordes of leeches and that is simply not fesable as the man power and the money to do so is just not there let alone having a massive hangar filled with suicide kestrels to fight off leeching frigs and noob ships.
Then how about you go fight in low-sec? Some low-sec systems still have a lot of traffic, and you wouldn't be bothered much by loot thieves...
Oh, and btw, Some of your members use alts to steal the loot of others privateers. That's why a thread like this is filling me with glee.
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:39:00 -
[103]
Originally by: William Hamilton Just let tractor beams work on all wrecks/cans, if you realy want the loot, you'l fit a tractor beam and get it fast....
1.High speed manuevering I 2.MWD 3.Get to wreck faster than the tractor beam can pull 4.??? 5.Profit
|
Tom Shandy
|
Posted - 2007.04.05 13:40:00 -
[104]
If its so much of a problem why havnt i seen sorted, skunk or syrup moaning on here about it ?
answer: because its part of privateer life,always has been, always will be. (hopefully)
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:41:00 -
[105]
Originally by: Kira Natako
Originally by: Thread Winner Caps lock is cruise control for cool.
Yes anyone can kill the looter but that person would need infinite isk as the looter would typically only show up in a garbage ship or a noob ship for that matter so then isk is just being tossed out of the window to kill hordes of leeches and that is simply not fesable as the man power and the money to do so is just not there let alone having a massive hangar filled with suicide kestrels to fight off leeching frigs and noob ships.
Then how about you go fight in low-sec? Some low-sec systems still have a lot of traffic, and you wouldn't be bothered much by loot thieves...
Oh, and btw, Some of your members use alts to steal the loot of others privateers. That's why a thread like this is filling me with glee.
I am a low sec pirate I can't even touch empire due to my outlaw status (which is damn annoying). And it fills you with glee because you know that it is broken but your head is so far up your rectum that your little vendetta against an alliance has left no room in your brain for logical thought?
|
Ki An
Gallente The Really Awesome Players
|
Posted - 2007.04.05 13:43:00 -
[106]
Originally by: Tom Shandy If its so much of a problem why havnt i seen sorted, skunk or syrup moaning on here about it ?
answer: because its part of privateer life,always has been, always will be. (hopefully)
Sadly this affects others than the Privateers too. And as LeSkunk isn't my King and Liege, I'll ***** and whine about this as long as I want.
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |
Leandro Salazar
Bravehearts Xelas Alliance
|
Posted - 2007.04.05 13:43:00 -
[107]
Originally by: Thread Winner You should care what some one wants because what they want is not 100% out of the question. You should care about something because it is whats right. That is why you should care.
I think it would be right if wardec costs would start at 100 mil and tentuple with every additional wardec. Or if there was a hard cap of like 3 on contemporary wardecs. But that does not seem to matter much in the big picture, and I kinda doubt you would care very much for that either.
I also think it is right that the victim gets the rights to his wreck and not his killer.
So your point is again? If you wanna kill stuff and have a better chance to loot your victim, go to lowsec 0.0. Otherwise, stfu. You guys are just as much leeches as those leeching off you. Probably more so tbh. --------- There is no 'n' in turret There is no 'r' in faction There is no 'a' in Kestrel There is no 'e' in Caldari
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:43:00 -
[108]
Originally by: Tom Shandy If its so much of a problem why havnt i seen sorted, skunk or syrup moaning on here about it ?
answer: because its part of privateer life,always has been, always will be. (hopefully)
It is still a problem because when it comes to fixing things you could've built 3 Taj Mahals by the time CCP fixes them.
|
Blue Pixie
|
Posted - 2007.04.05 13:43:00 -
[109]
Oh goodie, I think I can kill two birdies with one stone on this post...
Risk of wars in 0.0 - losing your ship to the corp you're actively at war with... AND any other jackass who wants to shoot at you. Risk of wars in low-sec - losing your ship to the corp you're actively at war with... AND any other jackass who wants to shoot at you. Risk of wars in high-sec - losing your ship to the corp you're actively at war with... AND having "your" loot stolen.
See what I did there?
|
heheheh
Singularity. The Cartel.
|
Posted - 2007.04.05 13:44:00 -
[110]
Originally by: Kira Natako
Originally by: Thread Winner Caps lock is cruise control for cool.
Yes anyone can kill the looter but that person would need infinite isk as the looter would typically only show up in a garbage ship or a noob ship for that matter so then isk is just being tossed out of the window to kill hordes of leeches and that is simply not fesable as the man power and the money to do so is just not there let alone having a massive hangar filled with suicide kestrels to fight off leeching frigs and noob ships.
Then how about you go fight in low-sec? Some low-sec systems still have a lot of traffic, and you wouldn't be bothered much by loot thieves...
Oh, and btw, Some of your members use alts to steal the loot of others privateers. That's why a thread like this is filling me with glee.
yep, alot of privateers actually follow gangs around with alts just to take each others loot. Also what you dont realise is those in your gangs are stealing it from each other and then saying "its Empty" just so you dont get any and they do. When you fly with the privateers, its a risk you take.
|
|
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 13:45:00 -
[111]
Originally by: Leandro Salazar
Originally by: Thread Winner You should care what some one wants because what they want is not 100% out of the question. You should care about something because it is whats right. That is why you should care.
I think it would be right if wardec costs would start at 100 mil and tentuple with every additional wardec. Or if there was a hard cap of like 3 on contemporary wardecs. But that does not seem to matter much in the big picture, and I kinda doubt you would care very much for that either.
I also think it is right that the victim gets the rights to his wreck and not his killer.
So your point is again? If you wanna kill stuff and have a better chance to loot your victim, go to lowsec 0.0. Otherwise, stfu. You guys are just as much leeches as those leeching off you. Probably more so tbh.
S-NJBB thats 0.0 right because thats where I am right now. For the last time I'm no damn privateer. I'm just aware that something isn't right when you can do something risk free
|
Ki An
Gallente The Really Awesome Players
|
Posted - 2007.04.05 13:53:00 -
[112]
Originally by: Blue Pixie Oh goodie, I think I can kill two birdies with one stone on this post...
Risk of wars in 0.0 - losing your ship to the corp you're actively at war with... AND any other jackass who wants to shoot at you. Risk of wars in low-sec - losing your ship to the corp you're actively at war with... AND any other jackass who wants to shoot at you. Risk of wars in high-sec - losing your ship to the corp you're actively at war with... AND having "your" loot stolen.
See what I did there?
Yes, very amusing indeed. However, I am having a hard time figuring out if you are the cowardly alt of a 0.0 alliance member, or just a cowardly high-sec carebear, as you seem to know a lot about 0.0 and low-sec, but not anything about wars or combat in general.
Take this gem for instance: "losing your ship to the corp you're actively at war with... AND any other jackass who wants to shoot at you." Well, that can be shortened to "losing your ship" as anyone who is neutral or red to you in 0.0 is your enemy. I.e, it's no different than high sec wars.
For low sec, it is more difficult. "losing your ship to the corp you're actively at war with... AND any other jackass who wants to shoot at you." is pretty accurate, however you usually have a pretty good idea who your friends and enemies are even in this case, so a simple "losing your ship" should suffice, which would immediately bring the percieved risk down.
For high sec we've already established that the risk is dual. You can lose your ship, as well as any loot you have gathered, and you can't do anything about it without losing both your ship AND the loot simultaneously.
So, I'd say that, even though you tried, you failed at establishing that 0.0 and low sec warring is any riskier than high sec wars. In fact, looking at it it would seem to be more of a risk in high sec as you always lose something, winning the battle, or losing it.
In short, post with your main
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |
Blue Pixie
|
Posted - 2007.04.05 14:11:00 -
[113]
Originally by: Ki An Yes, very amusing indeed. However, I am having a hard time figuring out if you are the cowardly alt of a 0.0 alliance member, or just a cowardly high-sec carebear, as you seem to know a lot about 0.0 and low-sec, but not anything about wars or combat in general.
You know the really amusing part? Despite my apparent ignorance, I'm not the one here crying about having my loot stolen. Imagine that!?
Originally by: Ki An blah blah blah
So, I'd say that, even though you tried, you failed at establishing that 0.0 and low sec warring is any riskier than high sec wars. In fact, looking at it it would seem to be more of a risk in high sec as you always lose something, winning the battle, or losing it.
Correction. This is the really amusing part.
|
Ki An
Gallente The Really Awesome Players
|
Posted - 2007.04.05 14:18:00 -
[114]
Originally by: Blue Pixie
You know the really amusing part? Despite my apparent ignorance, I'm not the one here crying about having my loot stolen. Imagine that!?
I'd venture a guess that it is because either you engage in stealing other people's loot, or you simply never undock. Ignorance is bliss for some people.
Originally by: Blue Pixie
Originally by: Ki An So, I'd say that, even though you tried, you failed at establishing that 0.0 and low sec warring is any riskier than high sec wars. In fact, looking at it it would seem to be more of a risk in high sec as you always lose something, winning the battle, or losing it.
Correction. This is the really amusing part.
Well, tell me what's funny about it already. Don't hold me in suspence. I've asked you about your reasoning for two pages now. Please, just... share your infinite wisdom!
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |
Thread Winner
Federal Navy Academy
|
Posted - 2007.04.05 14:19:00 -
[115]
Maybe we could get a dev response in this thread. Since they love to pop in on threads saying Hi devs why not pop up in a thread that matters?
|
Ki An
Gallente The Really Awesome Players
|
Posted - 2007.04.05 14:24:00 -
[116]
Originally by: GimmeeThat a. The wreck belongs to the person that got shot.
b. If you don't like it move to 0.0.
c. Learn2adapt.
Would you care to comment on the issue of risk vs reward in regards to loot thieves, or are you just planning on looking stupid today?
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |
Kira Natako
|
Posted - 2007.04.05 14:37:00 -
[117]
Originally by: Thread Winner Maybe we could get a dev response in this thread. Since they love to pop in on threads saying Hi devs why not pop up in a thread that matters?
CCP has been very carefull to say nothing about some subjects (like wether or not titans would stay as they are now, or the use by privateers of the wardec system).
I think they're afraid of how players might react...
|
GimmeeThat
|
Posted - 2007.04.05 14:45:00 -
[118]
Originally by: Ki An
Originally by: GimmeeThat a. The wreck belongs to the person that got shot.
b. If you don't like it move to 0.0.
c. Learn2adapt.
Would you care to comment on the issue of risk vs reward in regards to loot thieves, or are you just planning on looking stupid today?
/Ki
They are flagged to the loot owner. what's the problem? |
Blue Pixie
|
Posted - 2007.04.05 14:47:00 -
[119]
Originally by: Ki An I'd venture a guess that it is because either you engage in stealing other people's loot, or you simply never undock. Ignorance is bliss for some people.
Yeah, it couldn't be anything like relying on teamwork and a network of friends to help avoid what you're crying about. In a massively multiplayer game? That would just be crazy!
Originally by: Ki An Well, tell me what's funny about it already. Don't hold me in suspence. I've asked you about your reasoning for two pages now. Please, just... share your infinite wisdom!
/Ki
No bubbles, no sec status drop, readily available stations, high traffic, and as you alluded to earlier, the option to cherry pick one-man industrial corps (or outright n00bs) to grief for a week.
Yeah, what's so funny about suggesting that's riskier than the free-for-all gank-o-rama better known as low-sec and no-sec?
I'm mean c'mon... you're absolutely, 100% guaranteed to have your loot stolen in high-sec. There's no possible way to circumvent that! Oh the humanity!
|
acompton
Gallente Dark-Rising Fallen Souls
|
Posted - 2007.04.05 14:47:00 -
[120]
Edited by: acompton on 05/04/2007 14:49:17 Edited by: acompton on 05/04/2007 14:44:23
Originally by: Thread Winner
Originally by: acompton While I actually get tired of people moaning about the privateers 'explioting' game mechanics (just deal with it, you are allowed to shoot back...) This thread makes me start to think that they have peaked as an alliance and are on the downturn.
Reminds me of this story about a car thief who called the police... http://www.dumbcrooks.com/car-thief-calls-police/
They have peaked because they demand change on something that they can not feasibly fight against?
Three things
1) they have prided them selves on building an Alliance that uses existing game mechanics to the benefit of thier members.
2) they are easily big enough to operate in teams and have some people in fast ships that move in to grab loot quickly
3)You are making the underlying assumption that killing their target gives them a 'legal' right to all remaining loot that was on the ship and that right should be enforced by agression flagging anyone (other than the shooter) that takes from it. It would appear that you are wrong.
|
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 11 .. 11 :: one page |
First page | Previous page | Next page | Last page |