Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Adolf Mekansm
Tardigrade
12
|
Posted - 2016.12.13 16:52:45 -
[31] - Quote
Hello,
After deleting our lovely Aura voice, without any option to keep the old one, you keep going on with sound changes...
=> What is the point of making a small annoying noise each time you mouse pass on a cliquable UI element ? And no way to disable it without also disabling the life/capa alarms
also => The voice telling you you're "not in range" to open a cargo is also annoying because it's a function you use instead of "approach" when you wanna your ship go in range an loot. And it makes spawn the voice twice.
Quote: Please CCP, i think the community would love more UI personification about icone, voices, messages. It's really easy to make, and will warm a little hearts like mine around chrismas.
|
Adolf Mekansm
Tardigrade
12
|
Posted - 2016.12.13 16:55:12 -
[32] - Quote
Adolf Mekansm wrote:Hello, After deleting our lovely Aura voice, without any option to keep the old one, you keep going on with sound changes... => What is the point of making a small annoying noise each time you mouse pass on a cliquable UI element ? And no way to disable it without also disabling the life/capa alarms also => The voice telling you you're "not in range" to open a cargo is also annoying because it's a function you use instead of "approach" when you wanna your ship go in range an loot. And it makes spawn the voice twice. Quote: Please CCP, i think the community would love more UI personification about icone, voices, messages. It's really easy to make, and will warm a little hearts like mine around chrismas.
=> New VS old aura soundset => What sound we wanna hear or not => why not old vs new overview icone set
|
SportBilly
GHOSTS OF THE FIRST AND ONLY
108
|
Posted - 2016.12.13 17:13:39 -
[33] - Quote
Malachir wrote:Ok, what did you do?
Now Aura chides me because I have the temerity to try and open a cargo from a wreck that is out of range. I already know this...it allows me to home in on it and open it when in range.
Also, I can't target anything out of range without Aura chipping in. I know it's out of range...I'm trying to target it quickly for when it is..
Is this now EVE for Dummies? I will have to turn Aura off now because that is properly annoying.
Is there anything else you have broken?
I couldn't agree more, senseless bells whistles and flutes!
Why, we now have a sound bite selecting a character , another sound bite when the char appears in station, along with awful aura voice at different pitches at the same time. before we even do anything...why?
Please add useful additions to the game, like drone buttons etc, not ruin the great game this is by adding sub standard changes. including pop ups that appear as you scroll, covering the things we are scrolling through...add a delay to these pop ups please, or an option to remove them.
And by far still the biggest annoyance, resulting in another update turned off...wup drive acktiv.
|
Juno Hataro
Center for Advanced Studies Gallente Federation
0
|
Posted - 2016.12.13 18:13:59 -
[34] - Quote
OMG im new player but no so stupid after i hear one more time You need to be in range to execute this function i will kill myself Can you set this func but need to have some control maybe right click on buton and disable sound for this for trageting too please fix it i dont want to desable all sound for this |
Altrue
Exploration Frontier inc Tactical-Retreat
2107
|
Posted - 2016.12.13 18:21:39 -
[35] - Quote
Hey CCP,
First, the new mouse sounds are horrible, and it's infuriating that the only way to turn them off is to disable ALL mouse sounds. Also, the sound setting is called "UI Click" but it should really be "Mouse Move", because last time I checked, the annoying sound for 99% of people is this aggressive and completely redundant noise when the mouse just... moves around.
It's not because it's mouse related that every response from the UI is equal. There is a world of difference between a click and a mouseover. Both in frequence, in utility, and in how it is uncomfortable to hear.
Please remember, when people are complaining about the mouse sounds, they aren't complaining about the entire mouse-related noises. That's why just turning off every mouse sound isn't an ideal solution for most people.
Second, the new aura notification is horrible too. Aside from the fact this voice line can stack and play in multiple instances simultaneously (I thought we were done with this kind of annoying behaviour), it is encountered way too frequently and this fact is actively contributing to how much it annoys people.
I personally think that this sound shouldn't be used in 99% of the cases it is used currently. So, for instance, for accessing containers and targeting stuff, we shouldn't have to hear this. I could see it being useful for things only accessible through a right click menu : Anchor, Unanchor, that kind of stuff. That kind of action is naturally more inclined to be exceptional in itself, which makes informing the player of a range constraint all the more useful, and the fact that it uses a right click option means it will never be spammed like it could with a button option.
Third, using the notification system for advertising Cash Shop related informations is highly annoying and a very bad signal to send to the community. Not only does it represent pure and simple advertisement -which nobody wants-, but it will diminish the impact nad usefulness of the notification system as a whole, as more and more people will simply turn it off.
I would also like to add that, since opening the fitting window for the ship you are flying, gives you a very easy access to the list of SKINs available for this ship, advertising it separately is pointless, since people who DO fly this ship will know anyway, and since people who DO NOT fly the ship, will not want to buy the skin anyway.
As a last point, still about the SKINs, I would like to point out that a reuse of the old SKIN technology is a move in the wrong direction, as people want more SKINs like the Star Captain, and less SKINs like the Fire Cell. To add insult to injury, this color scheme has already seen before for the gallente ships.
It would also be appreciated if you would release more bundles, and more SKINs of the same type. I'd totally love to buy a race-wide SKIN that covers the entire race, rather than buying some SKIN separately. Even with a big discount (like 75 to 50%), I'd still end up spending more money if I bought this racial bundle, rather than with the current situation. That'd be a win-win.
Signature Tanking Best Tanking
[Ex-F] CEO - Eve-guides.fr
Ultimate Citadel Guide - 2016 EVE Career Chart
|
Zoey Lawson
ZERO T0LERANCE RAZOR Alliance
2
|
Posted - 2016.12.13 18:23:02 -
[36] - Quote
"Increased the drop rates of the Elite Drone AI and Drone Coronary Unit rogue drone components."
I would love to know, what exactly CCP changed. I-¦ve looted several Sentient as well as Elite Drones. Still quiet the same amount of drone parts and, most importantly, just one single Elite Drone AI.
How are the odds off getting more than one Elite Drone AI? How excactly where the drop rates changed?
|
William Hazard
Literally The Worst Community
6
|
Posted - 2016.12.13 18:43:57 -
[37] - Quote
Bring the old aura voice, or at least let us chose which one we want !
these new mouse sound and new notification are horrible.
Make Eve sound great again ! |
Set Master
Pandemic Horde Inc. Pandemic Horde
1
|
Posted - 2016.12.13 18:51:43 -
[38] - Quote
I liked the old UI sounds, I can't disable the new one without disabling the old one, separate them please, the new click sound is terrible. |
Soltys
Brutor Tribe Minmatar Republic
167
|
Posted - 2016.12.13 19:18:38 -
[39] - Quote
Can we get an option to disable mouseover clickety click click without disabling the ui sounds altogether ?
"UI interaction" doesn't seem to be doing much
"UI click" seems to apply to everything ui related
Jita Flipping Inc.: Kovl & Kuvl
|
Miss Cata
Viratec - Satanic Sisters Inc.
0
|
Posted - 2016.12.13 19:47:27 -
[40] - Quote
Dear CCP,
Please make the "You need to be in range - text" an optional thingy in the sound settings. It is driving me mentally insane hearing it with every wreck I approach.
It also overlaps itself when you press the button a couple of times, which is even more annoying.
Still love you tho!
Cata |
|
March rabbit
Mosquito squadron The-Culture
1986
|
Posted - 2016.12.13 19:58:39 -
[41] - Quote
Sergey Hawk wrote:CCP very like annoying things. DONG, Flashing kill confirmation, ads in hangar, undocking and dock animation, now Aura. Did i forgot something? 'golden' borders and sign Omega on every thing
The Mittani: "the inappropriate drunked joke"
|
DooDoo Gum
Center for Advanced Studies Gallente Federation
67
|
Posted - 2016.12.13 20:11:52 -
[42] - Quote
Radial menu becomes REALLY laggy whenever there are a large number of rats on screen (20-30), but lag is not apparent when there are few.
This menu is also far too touchy in registering mouse movement.
Example: Using it for drone commands, the radial menu does not flyout with any minuscule (accidental) movement of the mouse, rendering it pretty useless a fair percentage of the time. (This latter issue is not a new thing though) pretty sure its just that the movement threshold needs some adjustment. |
Grookshank
Jump Drive Appreciation Society
127
|
Posted - 2016.12.13 20:37:56 -
[43] - Quote
CCP Turtlepower wrote: Thanks for the feedback, we will take this into consideration and discuss the matter. For now, please be aware that you can turn off aura voice in the ESC menu, Audio Tab, Advanced Audio Settings.
o7 CCP Turtlepower // Team Genesis
Please consider getting feedback for those kind of changes next time. I am baffled how this could make it into the game.
|
Sergey Hawk
The Sith Syndicate REFORD
150
|
Posted - 2016.12.13 20:42:18 -
[44] - Quote
March rabbit wrote:Sergey Hawk wrote:CCP very like annoying things. DONG, Flashing kill confirmation, ads in hangar, undocking and dock animation, now Aura. Did i forgot something? 'golden' borders and sign Omega on every thing A controversial issue like many of my list. Golden border and +¬ does not bother me but this is why i always ask CCP make an switch option for such things. Not all people like me. CCP please make
- a switch for flash kill confirmation
- a switch for undocking animation
- a switch for omega state icons
- a switch for annoying aura voices
- a switch for mouseover sound
- a switch for all annoying things
But we all know that CCP are afraid to add more options in settings tabs.
Lauda about CCP New camera:
It's a sh.tbox! It zooms like crazy and centering before rotation is a disaster. It's amazing - all these dev teams, and you make a piece of crap like this.
|
Soltys
Brutor Tribe Minmatar Republic
167
|
Posted - 2016.12.13 21:42:13 -
[45] - Quote
Sergey Hawk wrote:CCP please make
- a switch for flash kill confirmation
- a switch for undocking animation
- a switch for omega state icons
- a switch for annoying aura voices
- a switch for mouseover sound
- a switch for all annoying things
But we all know that CCP are afraid to add more options in settings tabs.
Also
- keybind for silently removed tab window minimizing (to title bars)
- a slider for removed window snapping distance (including permanent off setting)
- a switch or a keybind for normal vertical projections and spheres on tactical overlay
- a slider for mouse sensitivity (separate X and Y)
- a slider for mouse inertia
- a slider for FoV (and switch to disable damn alt+mouse)
- sliders for removed RGB sliders
- a switch to disable ******* bubble grabbing
- a switch to disable ******* nonsensical forced merge of solar and galaxy map on new map
- a switch to disable ******* dimming on new map
- a combo box to select different color for dscan cone/sphere
And many more, just a few from top of my head in context of obviously missing or removed switches.
Jita Flipping Inc.: Kovl & Kuvl
|
Lord Haur
Star Frontiers Brotherhood of Spacers
122
|
Posted - 2016.12.13 23:08:19 -
[46] - Quote
CCP Turtlepower wrote:
Thanks for the feedback, we will take this into consideration and discuss the matter. For now, please be aware that you can turn off aura voice in the ESC menu, Audio Tab, Advanced Audio Settings.
o7 CCP Turtlepower // Team Genesis
It's really this one element that's the issue. It feels as though we're being chided for using functionality that was introduced to make our lives easier.
And turning Aura off isn't a solution. It's severely disconcerting not hearing the various Aura messages that have been in game for ever (such as Warp Drive Active) when you expect to, even if the new voice isn't as good as the old one. |
Dominous Nolen
Powder and Ball Alchemist Industries
239
|
Posted - 2016.12.13 23:58:49 -
[47] - Quote
a++ püñ Gùò_Gùò a++püñ Give back Custom tracking camera position a++a++ püñ Gùò_Gùò a++püñ
UI click sounds immediately went to 0. Sorry the clicking on every interaction including mouse over on ships, dscan and overview was too much
Please consider putting in a docking camera toggle but allowing us to keep the dynamic camera movement or changing the position of the ship center.
@dominousnolen
|
Bitani Iron
Science and Trade Institute Caldari State
0
|
Posted - 2016.12.14 00:02:43 -
[48] - Quote
I would like a little more reasoning behind the 32% mining drone "balancing" directed at the Rorqual. As it stands now using three T1 capital mining drone rigs on your Rorqual you can get the mining drones to 774 m3 every 90 seconds. A mining barge (singular) with boosts reaches a 74 (ish) second cycle time on the strip miners pulling in 1500m3 each. Was the intention to make the Rorqual just as valuable then two pilots one boosting and one mining? Or were you trying to as you said at Fan Fest, make it worth having in the belts for the reward it brings. |
Shaana Mistique
Native Freshfood Minmatar Republic
10
|
Posted - 2016.12.14 00:08:16 -
[49] - Quote
Please remove the cricket sounds!!!....... the old sound was waay more soothing <3 .. scrolling through the market allmost make it sound like theres bugs crawling through my room... (splats bug) Stop tinkering with things that dont need fixed ffs... And fix the things that do need fixed... At least give it a checkbox so i can turn that off too... |
Blueopal
Pator Tech School Minmatar Republic
0
|
Posted - 2016.12.14 01:04:05 -
[50] - Quote
Loss of defender missiles. I have just run pve missions , mission of mercy and mordus headhunters, both these have missile npc's and being dropped into the middle of a few of them made it difficult without defenders, how this would be for new players running these mission I would hate to think. Could you perhaps have a defender rocket, just a thought.
|
|
Bemo
Narcosis.
55
|
Posted - 2016.12.14 02:40:50 -
[51] - Quote
How bout you guys stop trying to annoy the **** out of everyone lately. They way you guys keep on forcing more crap thinking it is better when it is not and then when we say we don't like it all we get is the "nope not gonna change it back" crap. Its sad we have to toggle off so much of the sounds lately cause your sound person has never played EVE.
All i'm saying is its getting really old. |
E-2C Hawkeye
State War Academy Caldari State
705
|
Posted - 2016.12.14 05:51:19 -
[52] - Quote
Ok few questions:
- What exactly are the CSM doing? Are they not here to stop these sort of annoying things like UI/menu chirping and Aura statements " that item is not in range" from making it to patch day? If no then what is the csm function other than using the position to benefit themselves from the knowledge obtained via the dev's? Have yet to meet a broke CSM member.
- Do we not have a test server where these things can be tested before dropping them in game? If so did I just miss it? or is it not being used?
- Where is the transparency? Why weren't these changes not being discussed prior to being implemented? We should not be the frigging test server.
- Where is the value in some of these changes? I understand visual changes fixes and changes that add value to the game, but just because something can be changed doesn't mean it should be nor does it mean a change for the better. A change needs to add value to game play.
- Whats next walking in station (WIS) ohhh wait NVM.
|
E-2C Hawkeye
State War Academy Caldari State
705
|
Posted - 2016.12.14 06:08:29 -
[53] - Quote
BTW
HOLLY : WHISKEY TANGO FOXTROT
The LAG when doing P.I. while in planet view.......OMG......needs fixed.
Thanks in advance. |
Eric de'Locke
Rapid Withdrawal Pen Is Out
28
|
Posted - 2016.12.14 08:49:42 -
[54] - Quote
I can live with most of the changes but the new sounds and Aura saying I'm not in range to do something. To quote a movie, "Stop telling me, put it on screen!" |
Rivr Luzade
Kenshin. DARKNESS.
2865
|
Posted - 2016.12.14 10:19:07 -
[55] - Quote
One thing regarding Citadel in-space sensor brackets: Inaccessible citadels should not lose their blue sensor overlay brackets. Scanned signatures and anomalies or landmarks do not either, therefore Citadels should also keep their blue bracket if they are not accessible. It is utterly annoying having to open the info window on every single citadel in Perimeter on the Jita gate or planet V, for instance, to see whether they are accessible or not. It is also completely illogical why you should have more information for a Citadel from several AU away than when you are directly on grid.
And another thing with inaccessible citadels (I count every new structure under this category): The radial menu does not allow to click on the Open Info window button when they are inaccessible and you are off grid (ie. see the blue overlay bracket). However, if you are on-grid with them, the radial menu does allow to click on the Open Info Window button.
These are 2 very irritating, unnecessary inconsistencies.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
|
|
CCP Lebowski
C C P C C P Alliance
790
|
Posted - 2016.12.14 10:42:10 -
[56] - Quote
Thanks as always for the feedback everyone, just going to reply to a couple of things that I can comment on.
Altrue wrote:Third, using the notification system for advertising Cash Shop related informations is highly annoying and a very bad signal to send to the community. Not only does it represent pure and simple advertisement -which nobody wants-, but it will diminish the impact and usefulness of the notification system as a whole, as more and more people will simply turn it off. This isn't a feature that Five 0 is working on so I don't want to comment on intention, but just for in case you didn't know you can customise which notifications you'd like to see. Useful if you don't care about Sovereignty notifications or what not
Zoey Lawson wrote:"Increased the drop rates of the Elite Drone AI and Drone Coronary Unit rogue drone components."
I would love to know, what exactly CCP changed. I-¦ve looted several Sentient as well as Elite Drones. Still quiet the same amount of drone parts and, most importantly, just one single Elite Drone AI.
How are the odds off getting more than one Elite Drone AI? How excactly where the drop rates changed?
As a rule we don't discuss the exact percentages of loot drops. Rest assured, they have increased and we'll be reviewing the supply of these items and adjusting as necessary.
Rivr Luzade wrote:One thing regarding Citadel in-space sensor brackets: Inaccessible citadels should not lose their blue sensor overlay brackets. Scanned signatures and anomalies or landmarks do not either, therefore Citadels should also keep their blue bracket if they are not accessible. It is utterly annoying having to open the info window on every single citadel in Perimeter on the Jita gate or planet V, for instance, to see whether they are accessible or not. It is also completely illogical why you should have more information for a Citadel from several AU away than when you are directly on grid.
And another thing with inaccessible citadels (I count every new structure under this category): The radial menu does not allow to click on the Open Info window button when they are inaccessible and you are off grid (ie. see the blue overlay bracket). However, if you are on-grid with them, the radial menu does allow to click on the Open Info Window button.
These are 2 very irritating, unnecessary inconsistencies. I agree that some of this isn't very consistent, I'll run it past the team and see if there's space for improvement.
Thanks again all!
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
|
|
Sati Ka'Yono
Republic Military School Minmatar Republic
0
|
Posted - 2016.12.14 11:04:55 -
[57] - Quote
How about fixing the bug that most meta Items are now Meta 1.. some dev must have realy had a bad Copy Paste day when doin this :D. I would say.. he is banned from the coffee Mashine for 1 week or until he fixed it *g* |
WarByrd MonsterCop
Mystic Legion
2
|
Posted - 2016.12.14 11:22:46 -
[58] - Quote
i want my mining skills back. these new skills for "bursts" is a joke... at 1366 m3 per 146 without boosts.. and now even fully boosted it's still 1366/96 seconds! this was to help what..? nothing. and now if you want to boost a big fleet you have to have a command ship in each belt! what a waste.. before this horrible "expansion" my yield was just shy of 5,000 m3/60 seconds..
than later followed by excavator drones -32% yield.. all of the mining skills and leaderships we industrialists have trained for.. are now a waste of points, and not even i bother to use my command ships any more.. the only benefit is a LITTLE less cycle time? super lame.
also.. the new eve voice.. blows.. bring back the original voice.. use your new voice for tutorials. |
Little Fawn
Garoun Investment Bank Gallente Federation
17
|
Posted - 2016.12.14 11:29:34 -
[59] - Quote
Dear CCP.
You are not in range to execute this function. You are not in range to execute this function. You are not in range to execute this function. You are not in range to execute this function. You are not in range to execute this function. You are not in range to execute this function.
Thanks. |
|
CCP Lebowski
C C P C C P Alliance
790
|
Posted - 2016.12.14 12:04:14 -
[60] - Quote
Sati Ka'Yono wrote:How about fixing the bug that most meta Items are now Meta 1.. some dev must have realy had a bad Copy Paste day when doin this :D. I would say.. he is banned from the coffee Mashine for 1 week or until he fixed it *g* This is actually intentional for all modules that have gone through the tiericide process. This is because named modules (Those between Tech I & II, not faction or storyline modules) no longer have a progression from worst to best, but instead all provide their own unique benefits. Some examples to explain what I mean by this:
- Compact - Used for named modules that specialize in reduced fitting cost
- Scoped - Used for named modules that specialize in longer range
- Ample - Used for named modules that specialize in extra capacity
Once this process is finally completed, we hope to be able to adjust the meta conventions to make this clearer (Tech II modules could be meta 2 for example)
I hope that clears up your concerns!
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
|
|
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |