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Zhilia Mann
Tide Way Out Productions
2880
|
Posted - 2017.01.05 23:11:44 -
[1] - Quote
For some reason I've gotten it into my head that I want to run the Caldari epic arc (and Cosmos, but that's another issue). Given that jamming is a problem I figure a Marauder would be a decent bet. But here's the deal: I haven't run missions in almost five years and have never touched a Marauder. So I'm looking for a sanity check on this fit:
[Kronos, caldari epic arc]
Core X-Type Large Armor Repairer Corpum C-Type Energized Kinetic Membrane Capacitor Power Relay II Corpum C-Type Energized Thermal Membrane Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Large Micro Jump Drive Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Tracking Speed Script
Bastion Module I 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L [Empty High slot] [Empty High slot] [Empty High slot]
Large Semiconductor Memory Cell I Large Semiconductor Memory Cell I
The X type appears to be less than 100mil so all's well there. Passive resists are a preference from spending too much time doing exploration but I'm not wedded to them. Obviously I'd carry blasters and a depot.
Is there anything I should change here? Should I be looking at a Vargur or Golem instead? Skills are seriously not an issue. I'd rather not spend much more than this though.
Or do I just get a damn Rattlesnake and do it that way, dealing with jams as they come? |
DeMichael Crimson
Republic University Minmatar Republic
58205
|
Posted - 2017.01.06 06:42:17 -
[2] - Quote
Well, I don't know about Marauders but I do know about the Level 4 Epic Arcs.
I run them all solo in a Tech3 Loki Cruiser.
As for the missions, the only one I can't complete solo is the very last mission of the Caldari Epic Arc due to the EWAR Jamming. To quickly complete it, I just have a friend or Alt character fleet up and we both first concentrate on taking out the 4 Elite Cruisers doing the Jamming. After that the missions is quickly completed.
Hopefully this will help.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Zhilia Mann
Tide Way Out Productions
2880
|
Posted - 2017.01.06 08:00:58 -
[3] - Quote
I briefly considered taking your fit wholesale -- I have most of the pieces laying around -- but then I remembered what you'd said before about the jamming.
And then I additionally remembered that I basically hate medium ACs on anything short of a Sleipnir.
It does give me a good idea of how much tank I might need though. |
DeMichael Crimson
Republic University Minmatar Republic
58208
|
Posted - 2017.01.06 11:03:31 -
[4] - Quote
I actually first started doing the Level 4 Epic Arcs in a Sleipnir before switching to the T3 Loki Cruiser fit I linked earlier. Course that was way before CCP's ship re-balance nerf.
Command Ship Sleipnir (2011) High slots: 6x 425mm Autocannon II 2x Heavy Assault Missile Launcher II Mid slots: 1x Gist X-Type Large Shield Booster 2x Pith B-Type Shield Boost Amplifier 1x Dread Guristas Invulnerability Field 1x Gistum C-Type 10mn Afterburner Low slots: 1x Damage Control II 1x Capacitor Flux Coil II 2x Republic Fleet Gyrostabilizer 1x Republic Fleet Tracking Enhancer Rig slots: 2x Medium Capacitor Control Circuit II
With the Sleipnir I first completed the Amarr Arc on 11-29-2011. Next I completed the Minmatar Arc on 12-13-2011. I then started the Gallente Arc and switched into the T3 Loki Cruiser during the 3rd chapter and completed the Gallente Arc on 12-31-2011. After that I stayed with the T3 Loki Cruiser and completed the Caldari Epic Arc 01-26-2012.
The T3 Loki Cruiser actually has more defense, a smaller sig, more speed and faster agility than the Sleipnir. Even though the T3 Loki Cruiser has lower DPS output than the Sleipnir, it still killed the NPC's quickly enough. I gotta say doing missions in that is definitely not boring.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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hmskrecik
The Scope Gallente Federation
223
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Posted - 2017.01.06 19:14:47 -
[5] - Quote
Hi Zhilia,
The Kornos you have posted should work. Though it can be slightly improved. I did not put it through fitting tool but it looks like you have at least one cap module too many. Try dropping one and adding another one for damage, either mag stab or rig. Also I feel you should be better off with cap regen modules, instead of those increasing max. In any case the mission running traditional 5 minutes of all on is all you need, guns have to be stable though.
I have run all L4 empire epic arcs couple of times in Kronos and it works wonders.
In general, as hisec missioning go, Kronos is so good it's actually dull. The bare bone setup is: - 4 guns (faction ammo, also Javelins); if memory serves, Caldari Arc does not call for but for instance in Amarr Arc there are missions where blasters are better suited, in that case again faction but also both T2 variants of ammo are required - 4 damage boosters - bastion - repper - 1 or 2 resist, passive or active - 2 tracking computers, both with scripts both ways - 1 or 2 cap regen - 5 light drones
Remaining empty slots can be filled with anything you like, like:
- Auto Targetting II, always off, to increase number of tracked targets - remote repair for drones - tractor - salvager - nosferatu if you still worry about cap life - AB/MWD/MJD depending on exact mission - web - sensor booster - drone tracking - drone navigation - drone damage - empty if you want to show off ;) (don't do that for either Arc)
Vargur will work too, did that as well, though due to AC range considerations you may have to rely more on mobility, which can be challenging when bastioning up. Before you ask, I would not recommend Artillery, though I admit it may be matter of personal preference and relatively less experience.
Hope this helps |
Zhilia Mann
Tide Way Out Productions
2885
|
Posted - 2017.01.07 16:18:57 -
[6] - Quote
So... slightly overcapped. Which is no real surprise. I'll get a fourth magstab on there and give it a go.
I figured utility highs were utility. Autotargeter, DLA, whatever. Not exactly critical.
Thanks much; just about ready to roll one out and see how it goes. |
hmskrecik
The Scope Gallente Federation
225
|
Posted - 2017.01.08 00:25:39 -
[7] - Quote
An update. I had longer break playing EVE and either my memory waned or something was changed during that time. In either case the Auto Targetting does not work they way I described. Now it appears the module needs to be running to increase number of targets. Apologies for misleading info.
On the other hand Marauders are supposed to be flown by big boys/girs and so I believe you will figure out how to utilize all the free slots. :) |
Zhilia Mann
Tide Way Out Productions
2887
|
Posted - 2017.01.08 00:51:10 -
[8] - Quote
hmskrecik wrote:An update. I had longer break playing EVE and either my memory waned or something was changed during that time. In either case the Auto Targetting does not work they way I described. Now it appears the module needs to be running to increase number of targets. Apologies for misleading info.
On the other hand Marauders are supposed to be flown by big boys/girs and so I believe you will figure out how to utilize all the free slots. :)
Yeah, I'm not in the least concerned with the utility highs. I just haven't flown a Marauder, well, ever. |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
387
|
Posted - 2017.01.08 10:03:35 -
[9] - Quote
Zhilia Mann wrote:I briefly considered taking your fit wholesale -- I have most of the pieces laying around -- but then I remembered what you'd said before about the jamming.
And then I additionally remembered that I basically hate medium ACs on anything short of a Sleipnir.
It does give me a good idea of how much tank I might need though.
Use bastion since your going to be using rails, and heavy ammo. MY paladin I get 90kms with Multifreq and like 70km Gleam so your antimatter/void should go pretty far with 425s. 1 armor rep with mission hardners kin/therm maybe an enam with caldari.
I do all 4 epic arcs in a golem with nothing but bastion, mjd, large shield booster, 2 invul and 3 target painters which should give you an idea oh how little tank I have when pulling range.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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hmskrecik
The Scope Gallente Federation
227
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Posted - 2017.01.08 14:25:20 -
[10] - Quote
Zhilia Mann wrote:I just haven't flown a Marauder, well, ever. The most important difference from other ships is the bastion, which while improving defenses and damage application, makes you commited for at least whole minute, so you have to plan accordingly. When in doubt err to caution side and the nice thing with Kronos is the flexibility of fitting I have mentioned. |
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hmskrecik
The Scope Gallente Federation
227
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Posted - 2017.01.08 14:42:49 -
[11] - Quote
Agondray wrote:Use bastion since your going to be using rails, and heavy ammo. MY paladin I get 90kms with Multifreq and like 70km Gleam so your antimatter/void should go pretty far with 425s. 1 armor rep with mission hardners kin/therm maybe an enam with caldari.
Well, both choices of guns and whether if use bastion are situational. Arcs experience is diverse enough that there is no one-size-fits-all answer. Eve-survival should always be checked before running each mission.
Range of rails is indeed not a problem: with bastion, 2xTC and 1xTE they have almost 70km optimal and because of huge falloff (hull bonus) they easily hit to 100, maybe to 150km (to the point that I almost never use Spikes). Not that I would want. Flying Gallente ships for like 80% of my EVE time I'm used to balls-on-the-wall approach and if I find myself needing to shoot behind 100km, it is an indicator I am in the wrong place. :)
Quote: I do all 4 epic arcs in a golem with nothing but bastion, mjd, large shield booster, 2 invul and 3 target painters which should give you an idea oh how little tank I have when pulling range.
Well of course if sniping at 200km is your thing. At closer distance I would recommend still having somewhat solid tank - one hardener more than that what you would take for regular L4 mission. The boss-type missions can be nasty. |
Arthur Aihaken
CODE.d
5167
|
Posted - 2017.01.15 04:45:26 -
[12] - Quote
If you like railguns, it's not a bad setup. I personally feel that if you're not rocking blasters on the Kronos you're doing it all wrong. Here's what I like to run:
4x Neutron Blaster Cannons (Null L, Void L and Federation AM) 1x Bastion Module 2x Small Tractor Beam II
1x Gist X-Type 100MN MWD 1x Large Micro Jump Drive 2x Tracking Computer II (optimal range script)
4x Magnetic Field Stabilizer IIs (at least two Faction variants) 1x Damage Control II 1x Reactive Armor Hardener 1x Core X-Type Large Armor Repairer
Rigs, drones and implants are personal preference - but Genolutions and EM-805 really eliminate any capacitor concerns one might have. If you want nore tank and less gank you can easily swap a mag stab for an EANM, although I find that the damage control enables you to utilize the passive shield resistances as a huge buffer.
You will obtain in excess of 1200 applied DPS with a blaster fit, and Void absolutely annihilates structures.
I am currently away, traveling through time and will be returning last week.
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Zhilia Mann
Tide Way Out Productions
2895
|
Posted - 2017.01.15 07:52:03 -
[13] - Quote
Arthur Aihaken wrote:If you like railguns, it's not a bad setup. I personally feel that if you're not rocking blasters on the Kronos you're doing it all wrong. Here's what I like to run:
4x Neutron Blaster Cannons (Null L, Void L and Federation AM) 1x Bastion Module 2x Small Tractor Beam II
1x Gist X-Type 100MN MWD 1x Large Micro Jump Drive 2x Tracking Computer II (optimal range script)
4x Magnetic Field Stabilizer IIs (at least two Faction variants) 1x Damage Control II 1x Reactive Armor Hardener 1x Core X-Type Large Armor Repairer
Rigs, drones and implants are personal preference - but Genolutions and EM-805 really eliminate any capacitor concerns one might have. If you want nore tank and less gank you can easily swap a mag stab for an EANM, although I find that the damage control enables you to utilize the passive shield resistances as a huge buffer.
You will obtain in excess of 1200 applied DPS with a blaster fit, and Void absolutely annihilates structures.
I was too cheap to spring for faction magstabs but given my experience this is all about right. I also used an existing clone (snakes and medium energy turrets). This is what I actually ran:
[Kronos, caldari epic arc]
Core X-Type Large Armor Repairer Corpum C-Type Energized Kinetic Membrane Capacitor Power Relay II Corpum C-Type Energized Thermal Membrane Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Large Micro Jump Drive Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Tracking Speed Script
Bastion Module I 425mm Railgun II, Federation Navy Antimatter Charge L 425mm Railgun II, Federation Navy Antimatter Charge L 425mm Railgun II, Federation Navy Antimatter Charge L 425mm Railgun II, Federation Navy Antimatter Charge L Small Tractor Beam II Salvager II Salvager II
Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hornet II x5
[Kronos, caldari epic arc blasters]
Core X-Type Large Armor Repairer Corpum C-Type Energized Kinetic Membrane Capacitor Power Relay II Corpum C-Type Energized Thermal Membrane Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Gist B-Type 500MN Microwarpdrive Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Tracking Speed Script
Bastion Module I Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Small Tractor Beam II Salvager II Salvager II
Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hornet II x5
Blasters in general were more effective. If I were to do it again I'd rip out the CPR and go with another magstab. And yes, faction magstabs would be an improvement overall. |
Arthur Aihaken
CODE.d
5168
|
Posted - 2017.01.15 11:28:49 -
[14] - Quote
In all seriousness, all you need is a T2 Damage Control and Reactive Armor Hardener for tank on the Kronos. This covers your explosive hole, extends your shield buffer and gives you an extra 30% to two targeted resistances. You can add an EANM but I've found it's really overkill. Blasters have excellent tracking which is why I opted for the MJD instead to place the blasters in optimal firing positions.
I am currently away, traveling through time and will be returning last week.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
20122
|
Posted - 2017.01.15 13:20:14 -
[15] - Quote
yeah thers no need to battery fit the kronos. hell iv done this arc in a paladin and rarely had issues.
Edit: though there is one leg of it twords the end of the empire arm of it that can get rather neuty, to my memory though the mjd-snipe tactic works fine for this though
Murderers of Negotiable Motivations
Lords.Of.Midnight currently recruiting
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Rain Saisima
School of Applied Knowledge Caldari State
0
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Posted - 2017.04.07 21:48:36 -
[16] - Quote
Speaking of Kronos, does anyone have any experience in using it to run 10/10's in nullspace?
I'm thinking of getting one. I see others using Golems for just that, but my missile skills are far below my hybrid turret/drone skills.
I figure if I plug the armor explosive hole (I live in Angel space), I figure I could do all right.
I'm thinking something along these lines, very similar to what has been previously posted.
[Kronos, Escalator]
Damage Control II Core X-Type Large Armor Repairer Magnetic Field Stabilizer II Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Armor Explosive Hardener II Reactive Armor Hardener
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script 500MN Cold-Gas Enduring Microwarpdrive Large Micro Jump Drive
Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Neutron Blaster Cannon II Large 'Notos' Explosive Charge I Large 'Notos' Explosive Charge I Bastion Module I [Empty High slot]
Large Trimark Armor Pump II Large Hybrid Collision Accelerator II
Valkyrie II x5 Vespa EC-600 x5 Warrior II x5
Void L x320
Smartbombs/light for frigs, everything else for everything else. |
Buoytender Bob
Ronin Exploration Mission and Mining
230
|
Posted - 2017.04.07 23:04:25 -
[17] - Quote
When the time came to run the transport missions through lo/null sec, did you transship down to a ceptor/covfrig or did you stick with the T3/Marauder and said "come stop me if you can" to any reds?
To buck the popular trend, I began to Rage Start instead of Rage Quit.
...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.
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Zhilia Mann
Tide Way Out Productions
2993
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Posted - 2017.04.08 00:16:05 -
[18] - Quote
Buoytender Bob wrote:When the time came to run the transport missions through lo/null sec, did you transship down to a ceptor/covfrig or did you stick with the T3/Marauder and said "come stop me if you can" to any reds?
For shallow low in the area I used an HVO'd covops. I went ahead and tanked it for A General's Best Friend so I could blitz.
On Two Steps Into Hell I went the Genesis-Aridia-Solitude-Syndicate route even though it's slightly longer. My home base of operations is one jump off of the route, I know Aridia well, and the Bherd-Gondista gate isn't nearly the deathtrap it was in years past. I'm pretty sure I picked up a yacht I have laying around but I might have just run the Heron the whole way. Either way, if you take that route you might as well make the two jumps into Syndicate; those systems are basically dead anyhow. Now, burning through half of Syndicate taking the direct route is another story entirely. |
Alasdan Helminthauge
HC - Razorback Roadhouse
103
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Posted - 2017.04.10 17:15:36 -
[19] - Quote
I used a sniping dominix for the last mission (which gives me some boosters as the reward), and hadn't noticed that some rats can jam :P They were just all killed before closing to 80km. Last time I did the 2 steps into hell I chose the shortest way, and hadn't encounter any single player out of hi-sec on my way. |
Jeremiah Saken
The Fall of Leviathan
755
|
Posted - 2017.04.11 05:17:38 -
[20] - Quote
hmskrecik wrote:An update. I had longer break playing EVE and either my memory waned or something was changed during that time. In either case the Auto Targetting does not work they way I described. Now it appears the module needs to be running to increase number of targets. Apologies for misleading info. You don't need to switch on auto targeting module. It will add +3 but I don't know about max targets cap. Both rails and blasters will be fine for caldari epic. Remeber to take hacking module, there is one mission with hacking can if I recall correctly.
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
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