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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.07 05:38:16 -
[1] - Quote
Hi all, enjoying winter war =)
I was doing some diggin around to improve isk generation one way or the other :P
Since i was away for significant amount of time I would like to get a refresher on isk per hour or isk per day from PVE,research and indy, trading, and ratting in null.
Ratting in null- i do not remember what places are good but if you in null i would expect at arround 100 m/hour, but noticed that was not the case anymore, heard some poeple were doing up to 1 bill an hour, so seems to be a huge difference what i am missing here. What is the avrg null ratting income these days.
Lev 4 mission changes doyou get about 20-40 mill per hour doing those?.( salvagin mission with lots of BS wrecks only, aka extravaganzas) Mining seems got slightly better but still if its in high sec with boosts we talk max 12-14 mill per hour, but closer to 11m/h in null?
manufacturing- ok this one is proly most funny, lots of produce is a net loss if you buy mats from sell orders, what to do here if alt has 9-10 manufacturing slots? i tried to stick to buy mats myself route but i simply coul not camp the trade isk war so seems maybe some form of manufacturing is off limits unless i am on indy toon for a long time during a day.
Reasearch - well seems like it goes well with the production slots that you have especially with t2 invention, but there is big but you need to check those every few hours to restart invention and haul t2BPCs to manufacturing station, and after all that you get still 10-15% net profit after all the fees, for example you make across the day 150-200 drones and sell all of them you make arround 10-15 mill in profits, which seems according to some poeple pretty laughable income per 9 research and 9 production slots used.
Heard some absurd daily profits of some traders that were in billions a day, with current bots avialable running them 8 hours aday some poeple reported 500-700 mill profit a day( which is pretty nuts if it happens when you sleep), but also live traders making billions a day. How are realistic all these numbers? what capital size are we talking?and is it possible in current over saturated trader market, unless you bot.
With that being said what is the appropriate income level per research and manufacturing slot these days, seens some info that it should be around 1 mill per hour per slot, but that seems way far off at the moment.
Seen some info that to utilize research and manufacturing slots you need to switch to capital parts production only, but i was having hard time getting the consumption data on such items as it was in the range of arround 50 units a day per capital spare parts, and that info is from Jita, so i am not quite sure where is all the business happening if i cant even see flow of it in the biggest trade hub, the default guess is that capital production and procurement is probably done from within coalitions, hence the market data will simply not represent it.
Looking for some recommendations, I would prefer to run 1 account with 3 chars to make things work well 1 combat and probably 2 research/indy, but it seems indy in its current state is not that profitable unless you spend whole day in it and even then still not coming close to combat alternatives.
I have come across some very conflicting information and would like touch base with reality of EVE
thank you =) |
Star Killer14
Core World Imperium
68
|
Posted - 2017.01.07 06:01:34 -
[2] - Quote
Hi Strrog
Manufacuring
I am not sure why people are always complaining about low or non existent margins in manufacturing. There are lots of items that are profitable but to find them may take several hours the first time in building your spreadsheets if you don't use a program someone made. I like to use my own spreadsheets so I know EXACTLY what it is doing and I can adjust it. NOTE: I have not yet found a program that accounts for the MASSIVE savings done when building tech 2 components at a POS or Citadel, these savings are only seen in batch sizes of 1000+ components and most programs assume batch sizes of 1.
As to procuring the needed materials I have not found it too hard to do. I place buy orders at various trade hubs for the materials I need and update them a couple times a day and they usually get filled before i must ship them, not always but usually. Then most of the time my margins allow me to make profits even buying from sell orders but the buys give me more profits.
You can do manufacturing with almost any level of capital but the more you have the easier it will be in my experience.
Research
When it comes to research most people think of this as being more ME/PE research on BPOs. You can do this with small amounts of capital but it can be difficult as some BPOs take weeks to months to research to good levels. Thus you have your capital tied up for a long amount of time, I would do this if you have extra slots and extra capital you won't need for several months at ;least.
If you plan on doing invention and selling it I wouldn't bother. Most people who need the T2 BPCs make them themselves so there is very low demand for them and thus small margins on trying to sell them.
Other
I have had good luck making isk quickly doing low sec DEDs and C3 WHs. If you are cautious and use some common sense you will be unlikely to die and you can make 150/m hour doing it on average I roughly estimate.
I hope that helps. |
Tipa Riot
Federal Navy Academy Gallente Federation
3275
|
Posted - 2017.01.07 09:38:27 -
[3] - Quote
When I was still hunting for relic sites in Sansha space, I did that in 4h stints, netting me about ~750M, with a variety from 500-1000M. Since intact armor plates are still at good price, I would assume the same for today. As a highsec solo miner without boosts, but near max skills and selling compressed Rich Plagioglase at 8500ISK, you can make 12M/h, today probably less than 10M due to the lower ore prices.
For manufacturing, I second what was said above, find the items with the exceptional profit, and cycle through. I can't give you numbers for ISK/h, because I don't measure profit per line or something like that. My approach is like a trader, I see a price spike, and sell to it, with the difference that I'm not competing on the buyer side, but produce the stuff I want to sell over night. I'm usually triggered by a profit margin around 50% and a buy price above my production costs. This plus the 5 planet PI farm makes me (using only one char) ~5B per months, not including patch and event speculation which can make much more in short time.
You certainly can scale this with more chars, more hauling, and spending more time micromanage, or playing the 0.01ISK game the whole day on 100 orders, but this is not what I'm considering fun. My aim is for the easy profit or if it is associated with some fun gameplay, even if I miss out a lot of opportunities and will not become space rich.
I'm my own NPC alt.
|
Do Little
Virgin Plc Evictus.
720
|
Posted - 2017.01.07 10:37:33 -
[4] - Quote
I play as a vertically integrated manufacturer selling in the smaller trade hubs. Because I harvest my PI and make my components, the profit margins are excellent. I measure the value I receive from Eve in enjoyment, not ISK so I don't keep very close track of the hours I play or the income I earn but it will be in the 30-40 million/hour range. That's an average over every hour I spend logged in to the game. I've had days when I restocked my market before going to bed and was a billion ISK richer when I got up in the morning.
I am generating more of my income through blueprint copies - when you consider how much actual play time is required to submit a copy job and create a contract, the ISK/hour is pretty spectacular! An Orca BPC kit that sells for 100 million represents less than 10 minutes actual work - the rest takes place in the background, industry jobs and markets don't care if I am logged in or not. Of course, there was a substantial investment required to purchase and research the BPOs but that work is done and the BPOs have doubled in value as a consequence. |
Rykker Bow
The Scope
233
|
Posted - 2017.01.07 14:29:05 -
[5] - Quote
Station trading is my bread and butter for making isk and has been for the last 8 years or so. The majority of the first few years of gameplay was in the markets and during the last few years whenever I needed isk I did a few weeks of trading to replenish the wallet. When I'm in it full time trading, about 2-4 hours a day spread out over the entire day, my station trading income was 60-90 billion a month. If I'm sharing game time while pvp'ing I bring in about 30 billion a month. Amount of capital needed is about 30-40 billion for my trading plan and most times profits can easily be reinserted into more trading. The plan is pretty solid with a select few individuals in on it who've tested and still use it to this day.
Speculation is a good, very passive source of income. On game expansions 50-100 billion is what I go for. It does take a large amount of capital and you could need as much as 2 to 3 times your projected profit to earn that. Last expansion I used ~80b to make ~80b profits iirc.
Manufacturing. I've done it before on a large scale in conjunction with RAW23 and Varo Jan. With a three man team and 100 billion in infrastructure we reached over 100 billion a month in profits. It's hard to go into any kind of detail and not reveal sources and methods.
All the mmo's I've played I've been drawn to the money making side. Looking for the most effective methods of making is and then plain exploiting those methods to their fullest. Eve is the best game in that regard in both the dynamic of the player driven markets and the ability to spend those profits in character and item purchases.
The Mjolnir Bloc - Lowsec PvP for the sophisticated -
The Mjolnir Bloc Killboards
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Ruvin
Out of Sight.
207
|
Posted - 2017.01.07 17:51:19 -
[6] - Quote
ratting in null is 15 25m ticks with subcaps. 150 ticks with supers.
mining atm cool guys do it in rorquals = 300m
mission depends but i would say it's more then 40m
Opportunities multiply as they are seized.
|
Tipa Riot
Federal Navy Academy Gallente Federation
3280
|
Posted - 2017.01.07 18:44:37 -
[7] - Quote
Forgot one, solo PvP in lowsec mixed with PvE ... actually the last year with my Svipul made me ~100M per run average (couple of hours on weekends mostly), losses already discounted. The income was from loot, lost drones (those Geckos in incursion systems ), fighters, DED sites, clone soldiers, whatever you can find with probes and kill.
I'm my own NPC alt.
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.07 23:48:12 -
[8] - Quote
Tipa Riot wrote:When I was still hunting for relic sites in Sansha space, I did that in 4h stints, netting me about ~750M, with a variety from 500-1000M. Since intact armor plates are still at good price, I would assume the same for today. As a highsec solo miner without boosts, but near max skills and selling compressed Rich Plagioglase at 8500ISK, you can make 12M/h, today probably less than 10M due to the lower ore prices. For manufacturing, I second what was said above, find the items with the exceptional profit, and cycle through. I can't give you numbers for ISK/h, because I don't measure profit per line or something like that. My approach is like a trader, I see a price spike, and sell to it, with the difference that I'm not competing on the buyer side, but produce the stuff I want to sell over night. I'm usually triggered by a profit margin around 50% and a buy price above my production costs. This plus the 5 planet PI farm makes me (using only one char) ~5B per months, not including patch and event speculation which can make much more in short time. You certainly can scale this with more chars, more hauling, and spending more time micromanage, or playing the 0.01ISK game the whole day on 100 orders, but this is not what I'm considering fun. My aim is for the easy profit or if it is associated with some fun gameplay, even if I miss out a lot of opportunities and will not become space rich.
In regard to manufacturing at 50% or there abouts i am having exceptionally hard time finding anything even in the 30%, and i can check the combat market fairly quickly, maybe i am in not so great location for that, but manufacturing for profit be it t1 ships or modules or t2 mods seems like a minor passive income instead of a major isk pipeline. For the sake of argument the operation is in dodixie and the margins there absolutely blows, if my memory serves me right, i had a trading operation going few years back and all go to items or about 60 more or less used mods , with a capital of 10 bill which pretty much covered any daily consumption. What gets me the most is the fact that the consumption is so frigin low, and on top of that lots of modules that poeple use mainly in high slots are brought in from mission salvage aka like prototype rails, and other t1 mods from salvagin seems to be hurting the manufacturer, to produces most of t1 stuff with perfect ME is still a 10-15% loss lol, even if u buy mats i am not sure yo gona get even rofl.
I was watching Markeedragon and what he was doing, and it sounded like he had 8-10 chars and his daily profit lets say from manufacturing would be max 400 m ish or so per day, semi active days arround 200, which is about 20-30 mill per indy toon per day, idk if this good or bad but seems like the consumption is the issue here.
Like even for the sake of example you cant take one item per slot and manufactured it, you will overproduce the consumtion of that items within 24 hour manufacturing cycle, in which case u might need few day or week or even weeks to completely liquidate that. Imho it really shows that either manufacturing per slot is too frigin fast or the volume of goods conumed is simply stupidly low, when one manufactures with only 1 slot can out supply the market, thats what i find out of balance.
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.07 23:55:40 -
[9] - Quote
Ruvin wrote:ratting in null is 15 25m ticks with subcaps. 150 ticks with supers.
mining atm cool guys do it in rorquals = 300m
mission depends but i would say it's more then 40m
300 m an hour in rorq? if ye i am moving roq pilot to a very special secure location which i have not figured out :P |
Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.08 00:00:50 -
[10] - Quote
Do Little wrote:I play as a vertically integrated manufacturer selling in the smaller trade hubs. Because I harvest my PI and make my components, the profit margins are excellent. I measure the value I receive from Eve in enjoyment, not ISK so I don't keep very close track of the hours I play or the income I earn but it will be in the 30-40 million/hour range. That's an average over every hour I spend logged in to the game. I've had days when I restocked my market before going to bed and was a billion ISK richer when I got up in the morning.
I am generating more of my income through blueprint copies - when you consider how much actual play time is required to submit a copy job and create a contract, the ISK/hour is pretty spectacular! An Orca BPC kit that sells for 100 million represents less than 10 minutes actual work - the rest takes place in the background, industry jobs and markets don't care if I am logged in or not. Of course, there was a substantial investment required to purchase and research the BPOs but that work is done and the BPOs have doubled in value as a consequence.
Ye i was looking into passive set up as well, so that i can spend 90% time in combat or PVP etc, I was looking at some math and mroe or less stable prices for max research capital componenets market, but its taking 7.5 month for the massive investement to mature, i did some scenarios and it seems like if you get 10 research slots phased in it will generate 2 bill a month profit of doing basically nothing, but that profit can only be harvested once every 7.5 month which is a long time-frame lol. now if i wanted to liquidate my hard and char assest and get roughly 45 bill and set up 3x toons on that 45 bill richer after 7.5 month but the bloody wait time too many things might change idk.
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.08 00:02:42 -
[11] - Quote
Rykker Bow wrote:Station trading is my bread and butter for making isk and has been for the last 8 years or so. The majority of the first few years of gameplay was in the markets and during the last few years whenever I needed isk I did a few weeks of trading to replenish the wallet. When I'm in it full time trading, about 2-4 hours a day spread out over the entire day, my station trading income was 60-90 billion a month. If I'm sharing game time while pvp'ing I bring in about 30 billion a month. Amount of capital needed is about 30-40 billion for my trading plan and most times profits can easily be reinserted into more trading. The plan is pretty solid with a select few individuals in on it who've tested and still use it to this day.
Speculation is a good, very passive source of income. On game expansions 50-100 billion is what I go for. It does take a large amount of capital and you could need as much as 2 to 3 times your projected profit to earn that. Last expansion I used ~80b to make ~80b profits iirc.
Manufacturing. I've done it before on a large scale in conjunction with RAW23 and Varo Jan. With a three man team and 100 billion in infrastructure we reached over 100 billion a month in profits. It's hard to go into any kind of detail and not reveal sources and methods.
All the mmo's I've played I've been drawn to the money making side. Looking for the most effective methods of making is and then plain exploiting those methods to their fullest. Eve is the best game in that regard in both the dynamic of the player driven markets and the ability to spend those profits in character and item purchases.
The citadel specultion made me cry when i found out about it when i got back 10x profit margins, i could make up to 600 bill in that speculation, man i need lots of phyco therapy and tissues about that one lol.
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.08 00:15:59 -
[12] - Quote
Hey Rykker one more question for lets say you station trade in range between 10-30 bill, whats the speed of the goods turn over?
option 1 daily checks
option 2 full time station trading
I am leaning to wards option 2, as its roughly 1 round of world of tanks :P |
Ruvin
Out of Sight.
207
|
Posted - 2017.01.08 00:23:21 -
[13] - Quote
Strrog wrote:Ruvin wrote:ratting in null is 15 25m ticks with subcaps. 150 ticks with supers.
mining atm cool guys do it in rorquals = 300m
mission depends but i would say it's more then 40m 300 m an hour in rorq? if ye i am moving roq pilot to a very special secure location which i have not figured out :P
ye, it was 400+ before nerf :|
It's a isk printing machine atm ...
Opportunities multiply as they are seized.
|
Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
12
|
Posted - 2017.01.08 00:32:19 -
[14] - Quote
Ruvin wrote:Strrog wrote:Ruvin wrote:ratting in null is 15 25m ticks with subcaps. 150 ticks with supers.
mining atm cool guys do it in rorquals = 300m
mission depends but i would say it's more then 40m 300 m an hour in rorq? if ye i am moving roq pilot to a very special secure location which i have not figured out :P ye, it was 400+ before nerf :| It's a isk printing machine atm ...
ugh this got my interest now :P
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Rykker Bow
The Scope
234
|
Posted - 2017.01.08 04:21:46 -
[15] - Quote
Strrog wrote:Hey Rykker one more question for lets say you station trade in range between 10-30 bill, whats the speed of the goods turn over? P
The speed turnover is going to be dependent on the type of goods you trade. I lean toward low volume, high margin items with very low total regional turnover. With that said, I aim for a personal daily turnover of 5-8% of the total regional volume. For example, If an item has 100 regional turnover, I aim for buying 5-8 units per day. As the buying side is usually the harder part of buying and selling I consider the selling side a done deal and not part of my equation.
The Mjolnir Bloc - Lowsec PvP for the sophisticated -
The Mjolnir Bloc Killboards
|
Tipa Riot
Federal Navy Academy Gallente Federation
3283
|
Posted - 2017.01.08 07:10:47 -
[16] - Quote
Strrog wrote: ... Dodixie ...
... is too small and you won't find the high margin stuff even listed there.
I'm my own NPC alt.
|
Dethmourne Silvermane
Wormbro The Society For Unethical Treatment Of Sleepers
121
|
Posted - 2017.01.08 08:38:17 -
[17] - Quote
FWIW, when I log into do wormhole sites, not counting the time to scan/etc (which is highly variable) I clock my C4 rattlesnake at about 200m isk/hr. You could do a bit better in C4s and a lot better in C5/C6 sites with the right fits; the major downside is of course the relative insecurity combined with the expense required of fitting the ship properly.
Rorqual mining is probably the best "no thinking" income right now without major training.
Interested Party (TM)
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
13
|
Posted - 2017.01.08 09:15:34 -
[18] - Quote
Tipa Riot wrote:Strrog wrote: ... Dodixie ...
... is too small and you won't find the high margin stuff even listed there.
Hehe you made me feel as if i am a white guy trying to sell chicken fried rice in china town :P
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
13
|
Posted - 2017.01.08 09:18:52 -
[19] - Quote
Dethmourne Silvermane wrote:FWIW, when I log into do wormhole sites, not counting the time to scan/etc (which is highly variable) I clock my C4 rattlesnake at about 200m isk/hr. You could do a bit better in C4s and a lot better in C5/C6 sites with the right fits; the major downside is of course the relative insecurity combined with the expense required of fitting the ship properly.
Rorqual mining is probably the best "no thinking" income right now without major training.
How does risk of a good WH comares to ratting in null these days? I remember i wanted to put an alt in a WH corp, but the story of a roaming gang killing off pos and a thanatos kinda made it feel meh :P
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Dethmourne Silvermane
Wormbro The Society For Unethical Treatment Of Sleepers
122
|
Posted - 2017.01.09 03:06:31 -
[20] - Quote
Strrog wrote:Dethmourne Silvermane wrote:FWIW, when I log into do wormhole sites, not counting the time to scan/etc (which is highly variable) I clock my C4 rattlesnake at about 200m isk/hr. You could do a bit better in C4s and a lot better in C5/C6 sites with the right fits; the major downside is of course the relative insecurity combined with the expense required of fitting the ship properly.
Rorqual mining is probably the best "no thinking" income right now without major training. How does risk of a good WH comares to ratting in null these days? I remember i wanted to put an alt in a WH corp, but the story of a roaming gang killing off pos and a thanatos kinda made it feel meh :P
I'd say WH is much riskier.
Interested Party (TM)
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.09 04:36:54 -
[21] - Quote
Dethmourne Silvermane wrote:Strrog wrote:Dethmourne Silvermane wrote:FWIW, when I log into do wormhole sites, not counting the time to scan/etc (which is highly variable) I clock my C4 rattlesnake at about 200m isk/hr. You could do a bit better in C4s and a lot better in C5/C6 sites with the right fits; the major downside is of course the relative insecurity combined with the expense required of fitting the ship properly.
Rorqual mining is probably the best "no thinking" income right now without major training. How does risk of a good WH comares to ratting in null these days? I remember i wanted to put an alt in a WH corp, but the story of a roaming gang killing off pos and a thanatos kinda made it feel meh :P I'd say WH is much riskier.
How about a WH in deep blue teritory or its hard to do? |
Ruvin
Out of Sight.
207
|
Posted - 2017.01.09 12:05:26 -
[22] - Quote
It's not hard, it's impossible. Wh dont have static path's the acces is random, everyday, and its a lot harder to live inside logistics and secure it
Opportunities multiply as they are seized.
|
Hei Presto
science and trade institute Caldari State
5
|
Posted - 2017.01.09 13:30:22 -
[23] - Quote
Ruvin wrote:It's not hard, it's impossible. Wh dont have static path's the acces is random, everyday, and its a lot harder to live inside logistics and secure it
Maybe he means daytripping from sov-null?
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Ruvin
Out of Sight.
207
|
Posted - 2017.01.09 18:32:41 -
[24] - Quote
well i replied to "WH in deep blue teritory"
which is due to how WH are conected, afaik "c4" were the reclusive ones but i think they got buffed with a 2 static conection.
Opportunities multiply as they are seized.
|
James Zealot
ALEHEADS Apocalypse Now.
32
|
Posted - 2017.01.09 20:19:35 -
[25] - Quote
Rykker Bow wrote:Station trading is my bread and butter for making isk and has been for the last 8 years or so. The majority of the first few years of gameplay was in the markets and during the last few years whenever I needed isk I did a few weeks of trading to replenish the wallet. When I'm in it full time trading, about 2-4 hours a day spread out over the entire day, my station trading income was 60-90 billion a month. If I'm sharing game time while pvp'ing I bring in about 30 billion a month. Amount of capital needed is about 30-40 billion for my trading plan and most times profits can easily be reinserted into more trading. The plan is pretty solid with a select few individuals in on it who've tested and still use it to this day.
Speculation is a good, very passive source of income. On game expansions 50-100 billion is what I go for. It does take a large amount of capital and you could need as much as 2 to 3 times your projected profit to earn that. Last expansion I used ~80b to make ~80b profits iirc.
Manufacturing. I've done it before on a large scale in conjunction with RAW23 and Varo Jan. With a three man team and 100 billion in infrastructure we reached over 100 billion a month in profits. It's hard to go into any kind of detail and not reveal sources and methods.
All the mmo's I've played I've been drawn to the money making side. Looking for the most effective methods of making is and then plain exploiting those methods to their fullest. Eve is the best game in that regard in both the dynamic of the player driven markets and the ability to spend those profits in character and item purchases.
I feel like in Jita, you have to be on that **** like white on rice man. Anyone can honestly sit there and do it, but it takes a special kind of person to sit and update orders like that. I tried it, but **** man lol. Jita is a damn beast!
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Rykker Bow
The Scope
235
|
Posted - 2017.01.09 20:51:22 -
[26] - Quote
Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier.
That and I probably have a few screws loose as well
The Mjolnir Bloc - Lowsec PvP for the sophisticated -
The Mjolnir Bloc Killboards
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
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Posted - 2017.01.09 22:05:42 -
[27] - Quote
Rykker Bow wrote:Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier. That and I probably have a few screws loose as well
OK tried some number crunching cant really pin point the turnover, as example 10 bill trading with 5% rotation of orders daily, is about 500 mill, but that means half of them are buy orders, so only like 250 m of actual sell orders and with margin of about 7-10% after fees , seem like about 10-20mill per hour. The funny part is how many hours of order camping will be needed to get that number though its kinda low, and how many hours will be needed to achieve higher turnover. Cuase if we look at some bit ticket items like plex or BS ships that will probably be camped to death, but if you have to stick now to module market where i am at 10 bill will cover the trading and after that you wont be able to actually turn bigger volume due to limited consumption. cause even super duper good mods only consumed few hundred a day only.
but maybe i am calculating it wrong :P
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James Zealot
ALEHEADS Apocalypse Now.
32
|
Posted - 2017.01.09 22:07:17 -
[28] - Quote
Rykker Bow wrote:Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier. That and I probably have a few screws loose as well
Don't get me wrong, it was NOT a knock at you :P I'm just saying man, CRAZY! |
Almiel
The Mjolnir Bloc The Bloc
33
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Posted - 2017.01.09 22:32:21 -
[29] - Quote
Strrog wrote:Rykker Bow wrote:Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier. That and I probably have a few screws loose as well OK tried some number crunching cant really pin point the turnover, as example 10 bill trading with 5% rotation of orders daily, is about 500 mill, but that means half of them are buy orders, so only like 250 m of actual sell orders and with margin of about 7-10% after fees , seem like about 10-20mill per hour. The funny part is how many hours of order camping will be needed to get that number though its kinda low, and how many hours will be needed to achieve higher turnover. Cuase if we look at some bit ticket items like plex or BS ships that will probably be camped to death, but if you have to stick now to module market where i am at 10 bill will cover the trading and after that you wont be able to actually turn bigger volume due to limited consumption. cause even super duper good mods only consumed few hundred a day only. but maybe i am calculating it wrong :P
plex was always my number one item. Whenever I was going to be at the keyboard for any amount of time, I started and ended with plex. The trick is to make damn sure you don't have any left over at the end because you can get burned bad if you don't dump them fast. |
James Zealot
ALEHEADS Apocalypse Now.
33
|
Posted - 2017.01.09 22:49:24 -
[30] - Quote
Almiel wrote:Strrog wrote:Rykker Bow wrote:Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier. That and I probably have a few screws loose as well OK tried some number crunching cant really pin point the turnover, as example 10 bill trading with 5% rotation of orders daily, is about 500 mill, but that means half of them are buy orders, so only like 250 m of actual sell orders and with margin of about 7-10% after fees , seem like about 10-20mill per hour. The funny part is how many hours of order camping will be needed to get that number though its kinda low, and how many hours will be needed to achieve higher turnover. Cuase if we look at some bit ticket items like plex or BS ships that will probably be camped to death, but if you have to stick now to module market where i am at 10 bill will cover the trading and after that you wont be able to actually turn bigger volume due to limited consumption. cause even super duper good mods only consumed few hundred a day only. but maybe i am calculating it wrong :P plex was always my number one item. Whenever I was going to be at the keyboard for any amount of time, I started and ended with plex. The trick is to make damn sure you don't have any left over at the end because you can get burned bad if you don't dump them fast.
Were you making enough though? Most of the time returns are garbage after taxes are taken out. I'd imagine you probably have awesome standings though?
Okay, so you were obviously making enough if you kept doing it, but the return per PLEX has got to be pretty small right? So volume is key with it? |
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.10 01:08:38 -
[31] - Quote
James Zealot wrote:Almiel wrote:Strrog wrote:Rykker Bow wrote:Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier. That and I probably have a few screws loose as well OK tried some number crunching cant really pin point the turnover, as example 10 bill trading with 5% rotation of orders daily, is about 500 mill, but that means half of them are buy orders, so only like 250 m of actual sell orders and with margin of about 7-10% after fees , seem like about 10-20mill per hour. The funny part is how many hours of order camping will be needed to get that number though its kinda low, and how many hours will be needed to achieve higher turnover. Cuase if we look at some bit ticket items like plex or BS ships that will probably be camped to death, but if you have to stick now to module market where i am at 10 bill will cover the trading and after that you wont be able to actually turn bigger volume due to limited consumption. cause even super duper good mods only consumed few hundred a day only. but maybe i am calculating it wrong :P plex was always my number one item. Whenever I was going to be at the keyboard for any amount of time, I started and ended with plex. The trick is to make damn sure you don't have any left over at the end because you can get burned bad if you don't dump them fast. Were you making enough though? Most of the time returns are garbage after taxes are taken out. I'd imagine you probably have awesome standings though? Okay, so you were obviously making enough if you kept doing it, but the return per PLEX has got to be pretty small right? So volume is key with it?
Well elts look at plex pricing and is seems is sell for about 1.05 bill and buys are at arround .97 or 0.95 bill - 70-100 mill difference sale fees will be at arround 50 mill with that spread, so its about 50-20 mill profit per 1 plex. idk seems alright, but the netto % margin is like 2.5-5% which is a bit too tight for comfort , ugh idk
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Almiel
The Mjolnir Bloc The Bloc
33
|
Posted - 2017.01.10 01:09:06 -
[32] - Quote
James Zealot wrote:Almiel wrote:Strrog wrote:Rykker Bow wrote:Lol, that's true. It can drive you insane if you let it. A few tricks I've figured out along the way is knowing which times you can leave orders alone even if they're not on top, knowing who else is trading my items - having them on a watch list and knowing the best times of the day to babysit the orders all to maximize profits really makes it easier. That and I probably have a few screws loose as well OK tried some number crunching cant really pin point the turnover, as example 10 bill trading with 5% rotation of orders daily, is about 500 mill, but that means half of them are buy orders, so only like 250 m of actual sell orders and with margin of about 7-10% after fees , seem like about 10-20mill per hour. The funny part is how many hours of order camping will be needed to get that number though its kinda low, and how many hours will be needed to achieve higher turnover. Cuase if we look at some bit ticket items like plex or BS ships that will probably be camped to death, but if you have to stick now to module market where i am at 10 bill will cover the trading and after that you wont be able to actually turn bigger volume due to limited consumption. cause even super duper good mods only consumed few hundred a day only. but maybe i am calculating it wrong :P plex was always my number one item. Whenever I was going to be at the keyboard for any amount of time, I started and ended with plex. The trick is to make damn sure you don't have any left over at the end because you can get burned bad if you don't dump them fast. Were you making enough though? Most of the time returns are garbage after taxes are taken out. I'd imagine you probably have awesome standings though? Okay, so you were obviously making enough if you kept doing it, but the return per PLEX has got to be pretty small right? So volume is key with it?
yeah, volume and extremely fast turnover was key. Sometimes I'd be making under half percent profit, but half percent on 900m is 4.5m each which isn't too shabby...lol. The fast turnover was key also. Orders could literally be filled within seconds...and sold seconds later. It's not unheard of to buy and sell 20-30 plex in 15 minutes. That's 90-135m profit right there on just one item. There'd be a lot of anxiety at the end of the night sometimes when i still had a dozen plex still unsold. Sometimes I'd log on the next day and see plex dropped anywhere from 10-50m. It can be brutal. Once you buy them I did everything I could to offload them.
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TheSmokingHertog
Julia's Interstellar Trade Emperium
446
|
Posted - 2017.01.10 01:25:05 -
[33] - Quote
As an interregional reseller, I have nice turnovers to compensate losses and have fun while helping others in their various ventures. It's low risk and somewhat time intensive. But it gives a great feeling when you log in and suddenly see several chars with billions on the accounts after a Christmas break.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.10 01:26:48 -
[34] - Quote
Almiel are you talking from Jita perspective on turnovers?
Just checked PLEX history seems very stable trade, but lol its hard to tell where most of those things are traded i have like 3-4 or more citadels with 1% tax in the area. Ugh i have a gut feeling all this trade spread gona **** someone off eventually and there will be massive citadel removals soon (tm). It was headache to figure out this stuff before the major hub split hehe, now its headache x few times :P.
What the sake of experiment i would try Jita but knowing there are few good bot programs available for trading i think i will pass :P.
its just ticking me off that there is less and less point in being producer even if you haul. Cause why go thru this head ache when lev 4s is way better and faster income :P. |
Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.10 01:29:08 -
[35] - Quote
TheSmokingHertog wrote:As an interregional reseller, I have nice turnovers to compensate losses and have fun while helping others in their various ventures. It's low risk and somewhat time intensive. But it gives a great feeling when you log in and suddenly see several chars with billions on the accounts after a Christmas break.
Whats spread we talking here? I notice few times that markets kinda balance out on inter regional fairly fast, idk maybe just me but I consider myself a skeptic when it comes to regional trade :P. |
TheSmokingHertog
Julia's Interstellar Trade Emperium
446
|
Posted - 2017.01.10 01:48:46 -
[36] - Quote
Strrog wrote:TheSmokingHertog wrote:As an interregional reseller, I have nice turnovers to compensate losses and have fun while helping others in their various ventures. It's low risk and somewhat time intensive. But it gives a great feeling when you log in and suddenly see several chars with billions on the accounts after a Christmas break. Whats spread we talking here? I notice few times that markets kinda balance out on inter-regional fairly fast, idk maybe just me but I consider myself a skeptic when it comes to regional trade :P.
Spreads are 20% to 60%; depends on the region, wars, active competition, local production, etc. Also, as I told before in the Blueprint thread by CCP Greyscale; If you have enough leverage in a market and you know the 'time to market' for product volume in your portfolio, you can hedge your risks nicely in buy orders. When working the markets this way, you can minimize the risk over time and now and then amplify upward waves* that occur in products within your portfolio. When markets bounce back to normal, just let all listings in outer regions time out to create a new shortage. Stock up the leftovers for a future cycle.
*Upward waves can be promoted 2 ways; - burn down buy order prices with stocks before you set up your hedge buys. The burning of buy orders can be done with stocks from previous hedges that were made back long ago. - buyout complete regions of sell orders and/or hubs to relist all items on the future break point of the wave. In the graphs that VV showed in several forum threads, it is very obvious for products where they will occur.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
|
Seer Profitus
Hedion University Amarr Empire
8
|
Posted - 2017.01.10 05:40:25 -
[37] - Quote
I'm currently doing manufacturing making ~20M+ per manufacturing slot-day. I've been making over 1 billion per day in profit using Jita as my trade hub. I put about 3 billion capital into it every day. I created a spreadsheet that spits out a list of what to manufacture each day along with a bill of materials. My spreadsheet is far from finished. I have big plans for it.
May the market bless you and keep you;
May the market make its opportunities shine upon you and be profitable to you;
May the market lift up its margins upon you and grant you ISK.
|
Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.10 05:51:50 -
[38] - Quote
Seer Profitus wrote:I'm currently doing manufacturing making ~20M+ per manufacturing slot-day. I've been making over 1 billion per day in profit using Jita as my trade hub. I put about 3 billion capital into it every day. I created a spreadsheet that spits out a list of what to manufacture each day along with a bill of materials. My spreadsheet is far from finished. I have big plans for it.
are you selling the items yourself or dumping at buy orders? 20 mill per slot does not look too shabby
PS i assume no t2 stuff? cause cant que t2 bpcs |
Mephiztopheleze
Laphroaig Inc.
1183
|
Posted - 2017.01.10 06:14:01 -
[39] - Quote
Dethmourne Silvermane wrote:Rorqual mining is probably the best "no thinking" income right now without major training.
Have you seen the skill requirements for a Rorqual?
Dethmourne Silvermane wrote:Strrog wrote:Dethmourne Silvermane wrote:FWIW, when I log into do wormhole sites, not counting the time to scan/etc (which is highly variable) I clock my C4 rattlesnake at about 200m isk/hr. You could do a bit better in C4s and a lot better in C5/C6 sites with the right fits; the major downside is of course the relative insecurity combined with the expense required of fitting the ship properly.
Rorqual mining is probably the best "no thinking" income right now without major training. How does risk of a good WH comares to ratting in null these days? I remember i wanted to put an alt in a WH corp, but the story of a roaming gang killing off pos and a thanatos kinda made it feel meh :P I'd say WH is much riskier.
Solo PvE in wormhole space is very risky and you pay a very high price in 'Exploration Tax'. That said, wormhole space with friends, know-how and infrastructure can be the amongst safest places possible to undock in New Eden.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
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Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.10 06:22:21 -
[40] - Quote
Mephiztopheleze wrote:Dethmourne Silvermane wrote:Rorqual mining is probably the best "no thinking" income right now without major training. Have you seen the skill requirements for a Rorqual? Dethmourne Silvermane wrote:Strrog wrote:Dethmourne Silvermane wrote:FWIW, when I log into do wormhole sites, not counting the time to scan/etc (which is highly variable) I clock my C4 rattlesnake at about 200m isk/hr. You could do a bit better in C4s and a lot better in C5/C6 sites with the right fits; the major downside is of course the relative insecurity combined with the expense required of fitting the ship properly.
Rorqual mining is probably the best "no thinking" income right now without major training. How does risk of a good WH comares to ratting in null these days? I remember i wanted to put an alt in a WH corp, but the story of a roaming gang killing off pos and a thanatos kinda made it feel meh :P I'd say WH is much riskier. Solo PvE in wormhole space is very risky and you pay a very high price in 'Exploration Tax'. That said, wormhole space with friends, know-how and infrastructure can be the amongst safest places possible to undock in New Eden. edit: running C5 sites in rattlesnakes can earn me around ISK250m/hour/character solo triple-boxing. In a fleet with friends, we can earn more due to completing sites faster and tackling Drifters to minimise our Exploration Taxes.
Ye seen some WH corps, its jsut i am not quite sure if its isk focus direction or PVP, cause it takes scanning time to find the bloody thing, so maybe as an alt direction might be a good idea, still pondering |
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James Zealot
ALEHEADS Apocalypse Now.
33
|
Posted - 2017.01.10 11:18:24 -
[41] - Quote
Almiel wrote: yeah, volume and extremely fast turnover was key. Sometimes I'd be making under half percent profit, but half percent on 900m is 4.5m each which isn't too shabby...lol. The fast turnover was key also. Orders could literally be filled within seconds...and sold seconds later. It's not unheard of to buy and sell 20-30 plex in 15 minutes. That's 90-135m profit right there on just one item. There'd be a lot of anxiety at the end of the night sometimes when i still had a dozen plex still unsold. Sometimes I'd log on the next day and see plex dropped anywhere from 10-50m. It can be brutal. Once you buy them I did everything I could to offload them.
Let's see if that quotes correctly, but I figured it would be very high turnover. That would be the key indeed. Do you happen to have standings as well? |
James Zealot
ALEHEADS Apocalypse Now.
33
|
Posted - 2017.01.10 11:21:41 -
[42] - Quote
Seer Profitus wrote:I'm currently doing manufacturing making ~20M+ per manufacturing slot-day. I've been making over 1 billion per day in profit using Jita as my trade hub. I put about 3 billion capital into it every day. I created a spreadsheet that spits out a list of what to manufacture each day along with a bill of materials. My spreadsheet is far from finished. I have big plans for it.
How did you determine what items to make? Besides looking at all of them to see what was profitable, did you use the game charts to narrow in on key items and go from there? My problem is always nailing down a key strategy to find items in the first place.
It sounds like you hop on, do a market scan probably via the quick bar I think it's called that has your items in it, see if prices have increased or not, and because you possibly already have materials on hand at a better price from previous days, you're able to spit those better priced end products out faster? I'm going to say you might even have buy orders in for most of your materials that you can update when you need more building mats? Just spit balling here lol |
Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.10 20:51:47 -
[43] - Quote
James Zealot wrote:Seer Profitus wrote:I'm currently doing manufacturing making ~20M+ per manufacturing slot-day. I've been making over 1 billion per day in profit using Jita as my trade hub. I put about 3 billion capital into it every day. I created a spreadsheet that spits out a list of what to manufacture each day along with a bill of materials. My spreadsheet is far from finished. I have big plans for it. How did you determine what items to make? Besides looking at all of them to see what was profitable, did you use the game charts to narrow in on key items and go from there? My problem is always nailing down a key strategy to find items in the first place. It sounds like you hop on, do a market scan probably via the quick bar I think it's called that has your items in it, see if prices have increased or not, and because you possibly already have materials on hand at a better price from previous days, you're able to spit those better priced end products out faster? I'm going to say you might even have buy orders in for most of your materials that you can update when you need more building mats? Just spit balling here lol
1 mill per slot per hour i heard was the desired realistic target on manufacturing and research, so far i just cant find lol anything worth the time or even has actual profits, this is hilarious, i might need to check jita for manufacturing maybe its like only place to make that happen, idk.,
checked ships destroyed within 24 hours, and its like few ships here few ships there, maybe a steady 200 ish ships a day, that explains at least module and hardeners consumption, but that;s still jack **** to affect consumption lol. It seems the FW has like no effect proly mostly new customers getting PVE stuff.
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Seer Profitus
Hedion University Amarr Empire
9
|
Posted - 2017.01.11 04:25:52 -
[44] - Quote
James Zealot wrote:Seer Profitus wrote:I'm currently doing manufacturing making ~20M+ per manufacturing slot-day. I've been making over 1 billion per day in profit using Jita as my trade hub. I put about 3 billion capital into it every day. I created a spreadsheet that spits out a list of what to manufacture each day along with a bill of materials. My spreadsheet is far from finished. I have big plans for it. How did you determine what items to make? Besides looking at all of them to see what was profitable, did you use the game charts to narrow in on key items and go from there? My problem is always nailing down a key strategy to find items in the first place. It sounds like you hop on, do a market scan probably via the quick bar I think it's called that has your items in it, see if prices have increased or not, and because you possibly already have materials on hand at a better price from previous days, you're able to spit those better priced end products out faster? I'm going to say you might even have buy orders in for most of your materials that you can update when you need more building mats? Just spit balling here lol
I had my spreadsheet take in price and volume information for sectors of a market. I then filtered it based on volume and profit per slot-day data. I then put those items in my "production basket". The spreadsheet then updates only the production basket data unless I want to look at a whole sector (just a time thing). It puts together a list for me based on how much ISK I want to make available to it, the number of slots I have, and a percentage of average daily volume (so I don't saturate the market for any one item). It prioritizes profit margin first until it fills up available slots, then replaces the lowest profit margin with the highest profit per day until it runs out of available funds. With 42 items I have in my production basket currently, I haven't needed to expand it.
Once I get off my lazy butt and get my database going, I'll be looking at every item out there. I doubt what I'm currently doing is anything near the most profitable thing out there.
May the market bless you and keep you;
May the market make its opportunities shine upon you and be profitable to you;
May the market lift up its margins upon you and grant you ISK.
|
Strrog
SYNDAX CORPORATION Axiom Vocation Alliance
14
|
Posted - 2017.01.11 04:32:27 -
[45] - Quote
When i was working as scheduler, one lady in the department for pay was using some crazy excel macro that would find and correct hourly errors or wrong pay rate, it that whole thing was automated and was applicable to any department now thats serious excel skeelz.
Are you using macros in excel of that kind or something else? |
Seer Profitus
Hedion University Amarr Empire
9
|
Posted - 2017.01.11 06:19:08 -
[46] - Quote
Strrog wrote:When i was working as scheduler, one lady in the department for pay was using some crazy excel macro that would find and correct hourly errors or wrong pay rate, it that whole thing was automated and was applicable to any department now thats serious excel skeelz.
Are you using macros in excel of that kind or something else?
Yes, I use a few macros. I still need to create one that keeps track of inventory for me (need to use the XML API). I've just been kinda lazy in getting that going.
May the market bless you and keep you;
May the market make its opportunities shine upon you and be profitable to you;
May the market lift up its margins upon you and grant you ISK.
|
Toobo
Project Fruit House Solyaris Chtonium
412
|
Posted - 2017.01.11 09:13:30 -
[47] - Quote
My take on PLEX trading is that yes, it can be done, but the returns are not that great per PLEX, and you really need big-ish capital to flip them in any significant quantity. Sure, you can trade PLEX on a few billion ISK budget, if you flip them fast enough, but personally I don't feel that PLEX is a good item for day trading. There are other items, such as modules, faction ammos, drones, etc, that can swing in much bigger percentage, or that you can use just a few bil ISK to artificially manipulate for short period of time. Unless you have massive ISK reserve you will not be having much influence on the PLEX market in Jita, you are just riding ups and downs and making a single digit percentage profit here and there (and it's even more brutal now after the broker fee changes - of course there are Perimeter citadels but you know what's been happening to those lately :p)
If I had a few billion ISK to trade, I'd rather trade high volumes of cheaper items, ranging from a few mil. ISK to few tens of million ISK per item. I will use a specific example here as it is no longer a secret to anyone, but look at Elite Drone AI for example. Today IIRC the buy price was around 6.6m and the sell price around 7.3m. And you could buy & sell hundreds of those per day. Also there are many PI items that have generally consistent margins of 5~15% ish, and they trade pretty fast as well, trading in thousands/tens of thousands per day.
I'm not saying PLEX trading is bad, not at all, because I know some people make huge ISK from PLEX trading. But personally I think the risk is too big and the margin is too thin considering how much ISK you need to commit to make it a viable trade option.
Just my 2 cents. :p
(Hi James XD)
Cheers Love! The cavalry's here!
|
Sh0plifter
Underworld Property Accounting Partnership
58
|
Posted - 2017.01.11 09:24:34 -
[48] - Quote
If you have 20 billion isk, just run level 5 missions and ignore the level 4 missions. This whole "OMG you have to be blue to someone near" bullshit, you don't. There are 3 places that are so quiet/unbothered that I know of to run level 5 missions. Just get the carriers required (3 is a good number, but sometimes 4 or 5) two faction pullers. Which you can make really easy with the exception of Ammatar Mandate. That one is a bit harder.
So: 3-5 carriers.7-11b 2x Faction Standing Mission Pullers (takes 2-3B + 9-10 hours of time to make, or 8b to buy) 2x Shuttles for Faction Pullers 10k 1x Carrier Pilot - Roughly 15b worth if you dont have one. Though probably less. I havent bought or made a new carrier pilot in about 5 years- with light fighters 4, fighters 4, support fighters (if you so wish to have them on standby)
and a 1b Carrier fit. T2 Fighters and Faction DDAs are going to be the most expensive thing.
A lot of people find that level 5s are complicated. The most complicated thing is getting setup in an area to run them. Moving carriers, getting them fit u p and ready to go. Figuring out the missions. After 2 days, you can run level 5s blindfolded.
Now, on top of that. What I do is I sell my items for sell orders across three different locations. My isk per LP is 900 to 1300 isk per LP versus the 400-500 that the low-sec alliances that farm them for their titans are getting. You would be surprised how many sell the items to buy orders cause they can't be arsed. |
RAW23
934
|
Posted - 2017.01.11 09:26:53 -
[49] - Quote
James Zealot wrote:Almiel wrote: yeah, volume and extremely fast turnover was key. Sometimes I'd be making under half percent profit, but half percent on 900m is 4.5m each which isn't too shabby...lol. The fast turnover was key also. Orders could literally be filled within seconds...and sold seconds later. It's not unheard of to buy and sell 20-30 plex in 15 minutes. That's 90-135m profit right there on just one item. There'd be a lot of anxiety at the end of the night sometimes when i still had a dozen plex still unsold. Sometimes I'd log on the next day and see plex dropped anywhere from 10-50m. It can be brutal. Once you buy them I did everything I could to offload them.
Let's see if that quotes correctly, but I figured it would be very high turnover. That would be the key indeed. Do you happen to have standings as well?
You absolutely need standings for PLEX trading as the margins are typically lower than the extra taxes you will pay. Without standings you will almost always make a loss or just break even on a PLEX trade. Skill injectors too, which are another great high volume low margin item and are sort of a spin-off of the PLEX market.
There are two types of EVE player:
those who believe there are two types of EVE player and those who do not.
|
James Zealot
ALEHEADS Apocalypse Now.
33
|
Posted - 2017.01.11 12:29:19 -
[50] - Quote
Toobo wrote:
(Hi James XD)
Hey Toobo lol |
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Rykker Bow
The Scope
235
|
Posted - 2017.01.11 13:18:30 -
[51] - Quote
RAW23 wrote:James Zealot wrote:Almiel wrote: yeah, volume and extremely fast turnover was key. Sometimes I'd be making under half percent profit, but half percent on 900m is 4.5m each which isn't too shabby...lol. The fast turnover was key also. Orders could literally be filled within seconds...and sold seconds later. It's not unheard of to buy and sell 20-30 plex in 15 minutes. That's 90-135m profit right there on just one item. There'd be a lot of anxiety at the end of the night sometimes when i still had a dozen plex still unsold. Sometimes I'd log on the next day and see plex dropped anywhere from 10-50m. It can be brutal. Once you buy them I did everything I could to offload them.
Let's see if that quotes correctly, but I figured it would be very high turnover. That would be the key indeed. Do you happen to have standings as well? You absolutely need standings for PLEX trading as the margins are typically lower than the extra taxes you will pay. Without standings you will almost always make a loss or just break even on a PLEX trade. Skill injectors too, which are another great high volume low margin item and are sort of a spin-off of the PLEX market.
I can confirm what RAW says here. The plex margins are razor (and I mean r a z o r) thin, which coupled with it's volatility can make them one of the most dangerous items to trade. My corp/faction standings for jita is 9.99/9.35 and even with those standings there were often times plex could not be traded as the margins were smaller than taxes/fees.
The Mjolnir Bloc - Lowsec PvP for the sophisticated -
The Mjolnir Bloc Killboards
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James Zealot
ALEHEADS Apocalypse Now.
33
|
Posted - 2017.01.11 13:39:59 -
[52] - Quote
Makes perfect sense. I'll stay away from PLEX for a bit anyways, but always good info you guys throw out there. |
Toobo
Project Fruit House Solyaris Chtonium
413
|
Posted - 2017.01.12 00:22:40 -
[53] - Quote
One possibility to consider is, when the margin is so thin for PLEX (the gap beween buy/sell orders), sometimes it makes sense to sell 'immediate' to the highest buy order, which avoids all broker fees and only leaves you with tax to pay.
With my bad standing with Caldari, I often find that this is the case, at least for me. Whatever 'mark up' I can do from the highest buy price in Jita is just not worth it to setup a standing sell order. I trade PLEX in more long term cycles so selling to high buy order works ok for me.
Cheers Love! The cavalry's here!
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Syna Anima
SYNDAX CORPORATION Axiom Vocation Alliance
56
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Posted - 2017.01.17 15:23:16 -
[54] - Quote
Hi Strrog,
I can also reply to your query from my own experience.
Ratting in null - this can net you around 60 mil / h on a good BS fit or around 100+ mil/h in a carrier and over that in a super.
Trading - the sky is the limit, making 1 billion / day is easy for any experienced trader, I've reach that myself, but it's hard to maintain such a profit level day in day out unless you log in daily. Best I've ever had was to make a few hundred mil / day by doing almost nothing. I simply put some ridiculously low region wide buy orders for things like battleships for under 100 mil and sell it at it's proper value of 150-200 mil. Sell 1-3 of those / day while you do other things, it's just too good. People seem very happy to sell their stuff at half the price, don't ask why.
FCing - woot? Yes. Have a doctrine, do regular fleets and when you welp 100 bil worth of ships with your fleet, make sure you are also the one selling those ships back in the staging system... you make a few billion in profit overnight. Plus people offer you free titans if you're good. Plenty of FCs do that.
Reactions - You can easily make 1 bil / reaction tower, if you have access to a good moon then you're gonna be rich. But you need to love POS babysitting...
Exploration - It's good I've heard, you can hit some really nice loot, few hundred mil on a good day
PI - Yes, it's good ISK 500mil -1 bil/month/char, but such a boring activity, I stopped doing it, too repetitive, see mission running
Mission running - waste of time if you ask me for any old player
Incursions - 32.5 mil / tick = 100 mil / h, this is some good stuff, one of my corp members made 1 bil in a day doing that on a Saturday
Manufacturing/mining - this is good if you have 10 alts... but not my cup of tea
Research - never bothered
To be honest, there are a few things that stand out, but it all depends on what you like to do as well, reactions, trading, manufacturing, even incursions bring a ridiculous amount of ISK if you spend time on them... bottom line, it's easy to make ISK, for me, after I hit 10-15 bil in my wallet I stop bothering to make ISK and play the game instead, if I need ISK again I just open the market window. Some people play the game to make ISK, so all have their own addiction.
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