Mephiztopheleze
Laphroaig Inc.
1195
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Posted - 2017.01.12 06:45:44 -
[1] - Quote
Let Uncle Meph tell you a little story.....
Back when I were a freshfaced keen newbro, all of two and a half years ago, EVE resembled a Game Of Drones and the mighty Ishtar reigned supreme across the galaxy. The Ishtar was the line ship of several PvP fleet doctrines and had added flexibility being able to clear out 0.0 combat sites while the pilot was completely AFK (known rather unimaginatively as the AFK'tar or ISK'tar fit).
Great hoards of players told me to rush train into an Ishtar. Low armour/shield/navigation/drones/etc skills would all be covered by this amazingly overpowered hull. So, I did up a skillqueue and figured out how long it would take.
Dissenting voices came from my friends, who advised me to work on my core skills first. High Speed Man V, Cap Systems Op V, Afterburner V, Thermodynamics V. Skills that help out every hull I fly.
I'm glad I listened to my friends. Around the time my rush-train to said Ishtar would have finished, CCP swung the nerfbat hard for the final time. (As an aside, I finished Minmatar Tac Destroyer V the day before the nerf was announced).
Now that's out of the way, do yourself a favour and forget about remapping for a little while. It's a confusing road to go down while newbros have the joyful climb up Mount Core Skills to make. As a general rule, you remap when you have a 12 month skillplan laid out in a tool like EVEMon.
The 'core' skills are mostly found under the Navigation and Engineering tabs.
Under Engineering, there's the fitting skills to give your ship more Powergrid, CPU and the super important Capacitor skills to increase cap pool and regeneration.
Navigation makes you go faster, turn quicker and use less cap while doing it.
These are skills that will affect every ship you fly and time spent in them is never time wasted.
Drones V is highly recommended and Light Drones V is a quickish train for a decent return (T2 drones are far more widely available and usually much cheaper than Faction). For mediums, heavies and Sentry drones, skilled to IV and navy drones is fine for most circumstances.
Armour, Shield, Missiles, Gunnery and Ship skills are a far more personal choice, depending on what you enjoy flying and what you wish to do.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
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