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Davlin Storm
Evermore Warriors
4
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Posted - 2017.01.19 02:59:20 -
[1] - Quote
I've never had to request a ship fitting before as the last time I played (~3yrs ago) an active site existed for fittings but it seems most of those sites are gone now so my best option is here, it seems.
I recently purchased a T1 Raven and would like to test my mettle in a BS, running L3 and L4 missions, mostly as a tandem with a friend using a Hyperion BS fitted for L3/L4s.
I would prefer the fit be on the cheaper side until I can generate the ISK to upgrade. Not sure what skills information you may require from me (new to fitting requests) but I can tell you I am 58 minutes from Mastery I with the Raven and ~5 days from Mastery II.
Thanks! |
Davlin Storm
Evermore Warriors
4
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Posted - 2017.01.19 09:31:57 -
[2] - Quote
Updated the original post to reflect my current fitting. |
Arthur Aihaken
CODE.d
5179
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Posted - 2017.01.19 09:39:40 -
[3] - Quote
When you buy or build a Raven, remember: Rigor, rigor, rigor... If you can't run T2 modules you're going to really find it an uphill battle unless you work on upgrading some skills or substitute some Faction modules. A few suggestions...
GÇó Pith C-Type X-Large Shield Booster GÇó Scoped Target Painter I and Large Micro Jump Drive instead of the MGCs GÇó 2x Rigor II and 1x Flare II rigs GÇó Missile Guidance Enhancer II instead of the co-processor
The idea with the shield booster is to pulse it when needed and not run it continuously.
I am currently away, traveling through time and will be returning last week.
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Davlin Storm
Evermore Warriors
4
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Posted - 2017.01.19 10:01:27 -
[4] - Quote
Arthur Aihaken wrote:When you buy or build a Raven, remember: Rigor, rigor, rigor... If you can't run T2 modules you're going to really find it an uphill battle unless you work on upgrading some skills or substitute some Faction modules. A few suggestions...
GÇó Pith C-Type X-Large Shield Booster GÇó Scoped Target Painter I and Large Micro Jump Drive instead of the MGCs GÇó 2x Rigor II and 1x Flare II rigs GÇó Missile Guidance Enhancer II instead of the co-processor
The idea with the shield booster is to pulse it when needed and not run it continuously. The MJD is for when you screw-up (don't feel bad - we've all been there; I'd just rather not see you lose a ship if you can avoid it).
Appreciate the response but I have a few dilemmas.
Pith C-Type X-Large Shield Booster would require more GJs to activate than my current, standard X-Large Shield Booster and given that my capacitor depletes in just under 90s, that's a problem -- which brings me to my next point: riggings. The current rigs I have installed are needed for the capacitor.
I'm currently training into the MJD but opted for the Afterburner as a temporary solution. I'm open to replacing one of the MGCs with the Phased Scoped Target Painter but again, it requires a slightly higher GJ-activation cost.
I've already replaced the co-processor (it wasn't needed after all) with your recommendation of MGE II.
I'm aware that this isn't the most optimal fitting but my intention is to stick to manageable L3 missions while grinding out skills and ISK. Having a buddy with a superior vessel lightens the burden on sub-par fitting. I have a fully-stable L3-fitted Drake to fall back on if necessary, on the upside. |
Arthur Aihaken
CODE.d
5180
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Posted - 2017.01.19 10:27:38 -
[5] - Quote
Davlin Storm wrote:Appreciate the response but I have a few dilemmas.
Pith C-Type X-Large Shield Booster would require more GJs to activate than my current, standard X-Large Shield Booster and given that my capacitor depletes in just under 90s, that's a problem -- which brings me to my next point: riggings. The current rigs I have installed are needed for the capacitor.
I'm currently training into the MJD but opted for the Afterburner as a temporary solution. I'm open to replacing one of the MGCs with the Phased Scoped Target Painter but again, it requires a slightly higher GJ-activation cost.
I've already replaced the co-processor (it wasn't needed after all) with your recommendation of MGE II.
I'm aware that this isn't the most optimal fitting but my intention is to stick to manageable L3 missions while grinding out skills and ISK. Having a buddy with a superior vessel lightens the burden on sub-par fitting. I have a fully-stable L3-fitted Drake to fall back on if necessary, on the upside. Look at the differences in the amount of shield the Pith C-Type provides and it will become readily apparent why it's superior. You should only have to pulse (burst) the shield booster - if you have to run it continuously you need to either work on your fit, improve your skills or both (and chances are that you're not ready for L4s). You should also be running a T2 shield booster and T2 adaptive invulnerability at a bare minimum.
If you can't run a MJD you should definitely put off running L4s until you can. It's there as a "GTFO" out option in the event you attract too much aggro or get warp disrupted (both definite possibilities if you're new to L4s). Enemy rats can't prevent you from escaping with a MJD, but they can and do both web and disrupt you on a number of missions.
As for capacitor, if you can't hit your targets and apply damage you will subsequently take longer to run the mission and incur significantly more damage as a result. You will also eventually want T2 cruise launchers so you can run the cheaper Fury ammunition that deals more damage. This is where the rigors will come in, because without them you will not even be able to do full damage to a battleship.
I am currently away, traveling through time and will be returning last week.
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Davlin Storm
Evermore Warriors
4
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Posted - 2017.01.19 10:48:44 -
[6] - Quote
Fair enough. Seems like sound advice.
Do you think this fit is serviceable for L3 missions at the very least? To be quite honest, I really just want to dip my toes in the water with this battleship and see if I'll even enjoy the darn thing. I'm sure my experience will be impacted by a sub-par fit but I believe myself to be a competent pilot, which is why I feel confident in attempting it.
Again, thank you for your input and the subsequent explanations! |
Arthur Aihaken
CODE.d
5182
|
Posted - 2017.01.19 11:05:41 -
[7] - Quote
Davlin Storm wrote:Fair enough. Seems like sound advice.
Do you think this fit is serviceable for L3 missions at the very least? To be quite honest, I really just want to dip my toes in the water with this battleship and see if I'll even enjoy the darn thing. I'm sure my experience will be impacted by a sub-par fit but I believe myself to be a competent pilot, which is why I feel confident in attempting it.
Again, thank you for your input and the subsequent explanations! Just trying to give you a few tips to help you preserve your ship. Yes, it will definitely run L3s - although my advice is to switch to rapid heavy missile launchers because the vast majority of ships you face will be hard to apply damage to with cruise missiles. When it comes to L3s the idea is to finish them as quickly as possible to either a) gain standings or b) 'blitz' them for ISK and LP, so you will want something that both travels and aligns fast.
If you haven't already my advice is to download a fitting tool like pyfa so you can tweak your fit before having to spend a dime. I took the liberty of designing you an L3 fit. Depending on your skills, implants and budget, you may want to substitute in a few areas - but it's a good starting point. If you find you don't need the Cap Battery at some point you can substitute it for a T2 Missile Guidance Computer.
[Raven, Raven]
Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile Rapid Heavy Missile Launcher II, Scourge Fury Heavy Missile Small Tractor Beam II
Gist X-Type 500MN Microwarpdrive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Gist X-Type Large Shield Booster Shield Boost Amplifier II Large Cap Battery II Large Micro Jump Drive
Ballistic Control System II Ballistic Control System II Ballistic Control System II Missile Guidance Enhancer II Damage Control II
Large Hydraulic Bay Thrusters II Large Hydraulic Bay Thrusters II Large Warhead Rigor Catalyst I
Hornet II x5 Vespa II x5
I am currently away, traveling through time and will be returning last week.
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Ion Kirst
KIRSTONE ALLIANCE
245
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Posted - 2017.01.19 14:43:28 -
[8] - Quote
Arthur, I agree with everything you've said. I couldn't have said it better.
Davlin, in L3s you could use just a Pith C-Type Med. Shield Booster. In L4s, if you're going to do them with two players, you both may be able to cheat on your tanks a bit, and concentrate of making dps and applying it.
For new players to L4's, if you're going solo, use a dead-space XL shield booster, pulse it when necessary as Arthur said, but also try to fit a cap booster with 800 charges, with about 15 in the cargo. You may find you might have to use the shield booster more often in some missions. You want to stay in the mission and not warp out if it's not necessary. It could become difficult, when you're taking damage from a few BSs and then a pesky frigate scrams you. If you're worried about your tank, you have to eliminate that scram quickly. (Hopefully your drones skills are good.)
It's all good.
-Kirst
Always remember Tovil-Toba, and what was done there.
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Ion Kirst
KIRSTONE ALLIANCE
246
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Posted - 2017.01.19 15:23:53 -
[9] - Quote
So, since I mentioned that there are many different fits, you could also look at something like this:
This is a Raven for L3s. A Raven for L3s may be a bit overkill, but hey, if you want to use it, use it. In L3s you really wouldn't need a MJD to GTFO. L3s should be fairly safe and comfortable in a Raven. You might want, also maybe not necessary to use an AB. It could be used to get to another gate quicker. In L3s, you'll be in range for just about everything. Any problem could come from many fast orbiting frigates. You also don't need to be cap stable, as you shouldn't be constantly running anything, (except the resists)
Rigs: 2x rigor, 1xflare (might as well fit these now, they will come in handy for L4s.)
Highs: 6x Rapid Heavy ML II - Fury missiles (they do take a long time to reload)
Mids: Pith C-type med shield booster Shield Booster Amp II 2x Invul Fld II MGC II (with range and precision script) (may not be needed, but it will help the range of the heavies) (or a TP) 100mn AB (or a mission specific resist, or a TP) Grappler
Lows: 4x BCU II Damage Control II
Drones: 10 x mission specific light T2
The other fits shown by Arthur are good, this is just another variation with other thoughts.
This might be fun, I'll think I do some L3s with this fit to see how it works for me.
-Kirst
Always remember Tovil-Toba, and what was done there.
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Donnachadh
United Allegiance of Undesirables
1136
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Posted - 2017.01.19 15:39:12 -
[10] - Quote
Great info so far I want to deal with the capacitor issue a little more. The players in my corp like to call it functional stability, what that means is that your ship is cap stable with your shield booster turned off. You turn on the booster and rep damage taken and then turn it off to allow your capacitor to recharge a bit. It will take some time to get used to this process and it does require you to monitor your shields and capacitor continually but combined with the MJD as an escape device it should all work out well.
Do you have another player you can fleet up with for those early level 4 missions? a friend or a corp mate perhaps? Having another person to go with you can ease the transition to level 4's and makes it easier to complete them and to get used to them.
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elitatwo
Eve Minions O.U.Z.O. Alliance
1575
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Posted - 2017.01.19 21:13:17 -
[11] - Quote
Arthur, why do you need a target painter on a Raven? Cruise missiles will hit anything just fine and if not, you have a 75m-¦ dronebay.
The Raven is a fine ship and I have flown her for quite some time. In my experience you may fit one rigor and one guidance computer with the precision script at most.
I even shoot interceptors with cruise missiles but I know the Raven very well.
When I started doing level 4 missions in last 2006 with barely any learning skills trained, I used to fly the "overtanked" version - oh wait that was before Empyrean Age I.
By the way the patch notes of Empyrean Age I have magically disappeared from the record of time..
Ha! I almost forgot that missiles in EVE are no missiles anymore and the "explosions" (if you can call it that) are doing some very weird things now.
The "overtanked" version had 4x resistance hardeners on, which would be 2x kinetic, 1x thermal, 1x adaptive and a large shield booster since your high resistance tanks most of the damage and that would be your "overtank" for Serpentis and Guristas.
Other hardener variations can be found in my bio.
Now go out there and fly the Raven.
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Arthur Aihaken
CODE.d
5188
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Posted - 2017.01.19 22:29:06 -
[12] - Quote
T2 rigors and a T2 target painter (with decent skills) will both trump a T2 MGC. Since target painters and rigors aren't stacking penalized they're a good combination. There's nothing wrong with just using a MGC either, though. As for applying damage, sure - Precision cruise missiles with the aforementioned rigs and modules apply damage really well. Fury cruise missiles - not so mich (unless your target is a battlecruiser or larger). If you're just using T1 cruise missiles The damage application is better but you also lose a lot of potential DPS.
Most players figure this out the hard way through trial and error. I'm just trying to offer a few pointers in the right direction...
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
FaDoyToy
2463
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Posted - 2017.01.20 04:58:41 -
[13] - Quote
elitatwo wrote:why do you need a target painter on a Raven?
The Raven is a fine ship and I have flown her for quite some time. In my experience you may fit one rigor and one guidance computer with the precision script at most.
I even shoot interceptors with cruise missiles but I know the Raven very well.
When I started doing level 4 missions in last 2006 with barely any learning skills trained, I used to fly the "overtanked" version - oh wait that was before Empyrean Age I.
By the way the patch notes of Empyrean Age I have magically disappeared from the record of time..
Ha! I almost forgot that missiles in EVE are no missiles anymore and the "explosions" (if you can call it that) are doing some very weird things now.
The "overtanked" version had 4x resistance hardeners on, which would be 2x kinetic, 1x thermal, 1x adaptive and a large shield booster since your high resistance tanks most of the damage and that would be your "overtank" for Serpentis and Guristas.
Other hardener variations can be found in my bio.
Now go out there and fly the Raven. because of that patch you mention someone did the maths and said to fit rigors and a target painter. Now that MGC/MGE exist and rigors/flares have stacking penalties I haven't seen a comprehensive enough update to make me want to change my recommendations. FWIW I used to fly a 4 hardener LSB raven with torps that could hit cruisers just fine at 100km+ Different times.
@ChainsawPlankto
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elitatwo
Eve Minions O.U.Z.O. Alliance
1575
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Posted - 2017.01.20 08:56:19 -
[14] - Quote
Chainsaw Plankton wrote:...because of that patch you mention someone did the maths and said to fit rigors and a target painter. Now that MGC/MGE exist and rigors/flares have stacking penalties I haven't seen a comprehensive enough update to make me want to change my recommendations. FWIW I used to fly a 4 hardener LSB raven with torps that could hit cruisers just fine at 100km+ Different times.
Chain, I know they stack and I don't use rigors anymore. My Rattlesnake has one guidance computer and does hit even smaller ships just fine. My point was the guidance computer works at all ranges but a painter only works in optimal and a tad falloff. And you don't need a painter for shooting bigger ships. You can use a grappler for smaller ships that are close enough and hammer them when they are too slow to do anything about it.
The golem is a very different ship and even looks weird now. I am glad those sleepers put her down so I didn't have to look at her anymore.
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Wolfgang Jannesen
The Evesploratory Society
6
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Posted - 2017.01.24 13:01:58 -
[15] - Quote
Don't fly a battleship until you have the skills to fit it T2. Seeing a T1 tank disgraceful, you can get plenty of mileage in a battlecruiser and I don't think you'll survive any attention in a level 4 mission. |
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