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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Cable Uta
V0LTA WE FORM V0LTA
4
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Posted - 2017.02.22 12:37:46 -
[121] - Quote
Agilis Andedare wrote:It's as if thousands of renters are going to suddenly cry out in terror....
This is a great change!
You, I like you :D |
Cable Uta
V0LTA WE FORM V0LTA
4
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Posted - 2017.02.22 12:42:03 -
[122] - Quote
Ncc 1709 wrote:I assume with this change, interdiction nullification will be removed too?
How about just not afk ratting in your "safe" bubbled systems? :) |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 12:58:13 -
[123] - Quote
Cable Uta wrote:Ncc 1709 wrote:I assume with this change, interdiction nullification will be removed too? How about just not afk ratting in your "safe" bubbled systems? :)
How about you stfu about a playstyle you're completely clueless about? Having to break ratting for every curious Thrasher is the same as not ratting at all. |
Mr Floydy
Side Kicks The-Culture
335
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Posted - 2017.02.22 12:59:42 -
[124] - Quote
Personally I'd be more than happy if bubbles just died quicker and generated killmails, but not going to complain about the expiry times on them. Seen some stupid amounts of bubbles on gates whilst roaming around and am looking forward to hopefully there being less of it (or atleast making it expensive for the bubble owners...) |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:02:12 -
[125] - Quote
Mr Floydy wrote:Personally I'd be more than happy if bubbles just died quicker and generated killmails, but not going to complain about the expiry times on them. Seen some stupid amounts of bubbles on gates whilst roaming around and am looking forward to hopefully there being less of it (or atleast making it expensive for the bubble owners...)
Yet another one fails to realize that not only bubbles, but also targets behind them are going to be extinct.
ED: The only ratting will be left is supercarrier ratting with one hand on batphone. I sincerely wish your roams good luck in hunting any of these. |
Sgt Ocker
What Corp is it
1305
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Posted - 2017.02.22 13:03:03 -
[126] - Quote
Cable Uta wrote:Ncc 1709 wrote:I assume with this change, interdiction nullification will be removed too? How about just not afk ratting in your "safe" bubbled systems? :) Because - Effort Because - There is something good on netflix Because - Can't complain about hotdroppers if you're there watching for them, so have to afk rat Because - AFK nulbears are entitled - to what I'm not sure but they will (and are here) telling us they are
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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James Zealot
ALEHEADS Apocalypse Now.
35
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Posted - 2017.02.22 13:04:25 -
[127] - Quote
Orca Platypus wrote:Cable Uta wrote:Ncc 1709 wrote:I assume with this change, interdiction nullification will be removed too? How about just not afk ratting in your "safe" bubbled systems? :) How about you stfu about a playstyle you're completely clueless about? Having to break ratting for every curious Thrasher is the same as not ratting at all.
I will have to agree with that first part, I'm sure the guy is just being eve about it, but yeah, people play in different ways, crazy right?
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Mr Floydy
Side Kicks The-Culture
336
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Posted - 2017.02.22 13:07:09 -
[128] - Quote
Orca Platypus wrote:Mr Floydy wrote:Personally I'd be more than happy if bubbles just died quicker and generated killmails, but not going to complain about the expiry times on them. Seen some stupid amounts of bubbles on gates whilst roaming around and am looking forward to hopefully there being less of it (or atleast making it expensive for the bubble owners...) Yet another one fails to realize that not only bubbles, but also targets behind them are going to be extinct. ED: The only ratting will be left is supercarrier ratting with one hand on batphone. I sincerely wish your roams good luck in hunting any of these.
We roam into plenty of groups who aren't hiding behind 10s of bubbles. Not all entities in nullsec are wimps expecting highsec like safety. |
James Zealot
ALEHEADS Apocalypse Now.
36
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Posted - 2017.02.22 13:08:46 -
[129] - Quote
Mr Floydy wrote:Orca Platypus wrote:Mr Floydy wrote:Personally I'd be more than happy if bubbles just died quicker and generated killmails, but not going to complain about the expiry times on them. Seen some stupid amounts of bubbles on gates whilst roaming around and am looking forward to hopefully there being less of it (or atleast making it expensive for the bubble owners...) Yet another one fails to realize that not only bubbles, but also targets behind them are going to be extinct. ED: The only ratting will be left is supercarrier ratting with one hand on batphone. I sincerely wish your roams good luck in hunting any of these. We roam into plenty of groups who aren't hiding behind 10s of bubbles. Not all entities in nullsec are wimps expecting highsec like safety.
This, yes, so much this. Roam around in Provi for a bit. Maybe Catch? I haven't experienced to many 10s of bubbles situations. |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:11:45 -
[130] - Quote
Mr Floydy wrote:We roam into plenty of groups who aren't hiding behind 10s of bubbles. Not all entities in nullsec are wimps expecting highsec like safety.
1) nullsec is way safer than hisec would ever be after all the nerfs. 2) keep roaming them and stfu with your complaining. 3) bubbles does not mean wimps, they buy time to react, nothing else. 4) wimps are the people crying about bubbles, too bad to send a fast tackle while you go through. |
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Sgt Ocker
What Corp is it
1305
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Posted - 2017.02.22 13:12:20 -
[131] - Quote
Orca Platypus wrote:Cable Uta wrote:Ncc 1709 wrote:I assume with this change, interdiction nullification will be removed too? How about just not afk ratting in your "safe" bubbled systems? :) How about you stfu about a playstyle you're completely clueless about? Having to break ratting for every curious Thrasher is the same as not ratting at all. Your ratting ship/s have to dock up because they can't kill a curious thrasher? Even if it had a cyno fit you should be able to pop it before he gets to light it.
Risk vs Reward - The fundamental backbone of Eve, get one (a backbone that is)
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
3057
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Posted - 2017.02.22 13:12:52 -
[132] - Quote
I like the timed decay from the standpoint of CCP's general shift towards active play instead of passive play (i.e. requiring manned defenses for citadels, etc.). I would have handled the timers differently though.
Bubbles are still effectively permanent (scoop, redeploy) so long as a player is willing to put in the effort to make them so.
Generating killmails puts them on par with other deployables, which is good from the standpoint of consistency. However, I'm still not convinced that deployables should generate killmails at all, so I would rather the change gone the other way. Having deployables not generate killmails would lead to them being used (and destroyed) more often, both by the killboard-sensitive and those not wanting to give free intel.
Overall, kinda meh.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
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Mr Floydy
Side Kicks The-Culture
336
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Posted - 2017.02.22 13:16:52 -
[133] - Quote
Orca Platypus wrote:Mr Floydy wrote:We roam into plenty of groups who aren't hiding behind 10s of bubbles. Not all entities in nullsec are wimps expecting highsec like safety. 1) nullsec is way safer than hisec would ever be after all the nerfs. 2) keep roaming them and stfu with your complaining. 3) bubbles does not mean wimps, they buy time to react, nothing else. 4) wimps are the people crying about bubbles, too bad to send a fast tackle while you go through.
Where was I complaining? I'm perfectly happy with the change :) You appear to be the one with the major issue with it. But yeh, I'll carry on roaming as I do now ;)
As for wimps, you're the guy saying you can't rat if there is a solo thrasher in your system? lol |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:20:35 -
[134] - Quote
Sgt Ocker wrote:Your ratting ship/s have to dock up because they can't kill a curious thrasher? In current game balance, no, pvp fits have tremendously overwhelming advantage. Check capqu's ganking videos how he kills multiple pve tengus with his Thrasher, and they aren't even shitfit, it's just balance is that bad.
Sgt Ocker wrote:Even if it had a cyno fit you should be able to pop it before he gets to light it. That's impossible and you know it. Why do you lie so poorly?
Sgt Ocker wrote:Risk vs Reward - The fundamental backbone of Eve, get one (a backbone that is) ok let's check this one. Risk: insured Thrasher (read none). Reward: Infinite.
Where is that backbone again? |
Mr Floydy
Side Kicks The-Culture
336
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Posted - 2017.02.22 13:22:25 -
[135] - Quote
ITT. Nerf Thrashers! |
Cable Uta
V0LTA WE FORM V0LTA
4
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Posted - 2017.02.22 13:25:44 -
[136] - Quote
Sgt Ocker wrote:Orca Platypus wrote:Cable Uta wrote:Ncc 1709 wrote:I assume with this change, interdiction nullification will be removed too? How about just not afk ratting in your "safe" bubbled systems? :) How about you stfu about a playstyle you're completely clueless about? Having to break ratting for every curious Thrasher is the same as not ratting at all. Your ratting ship/s have to dock up because they can't kill a curious thrasher? Even if it had a cyno fit you should be able to pop it before he gets to light it. Risk vs Reward - The fundamental backbone of Eve, get one (a backbone that is)
diz post <3 |
Cable Uta
V0LTA WE FORM V0LTA
5
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Posted - 2017.02.22 13:26:42 -
[137] - Quote
Mr Floydy wrote:ITT. Nerf Thrashers!
Yes the mighty Thrasher menace needs a serious nerf! |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:27:04 -
[138] - Quote
Bronson Hughes wrote:Bubbles are still effectively permanent (scoop, redeploy) so long as a player is willing to put in the effort to make them so. This is looking to be the biggest chore of all eve should you decide to do it. 2/3 of hisec quit for less.
Bronson Hughes wrote:Generating killmails puts them on par with other deployables, which is good from the standpoint of consistency. However, I'm still not convinced that deployables should generate killmails at all, so I would rather the change gone the other way. Having deployables not generate killmails would lead to them being used (and destroyed) more often, both by the killboard-sensitive and those not wanting to give free intel.
Overall, kinda meh.
this. |
Cable Uta
V0LTA WE FORM V0LTA
5
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Posted - 2017.02.22 13:28:51 -
[139] - Quote
Orca Platypus wrote:Bronson Hughes wrote:Bubbles are still effectively permanent (scoop, redeploy) so long as a player is willing to put in the effort to make them so. This is looking to be the biggest chore of all eve should you decide to do it. 2/3 of hisec quit for less. Bronson Hughes wrote:Generating killmails puts them on par with other deployables, which is good from the standpoint of consistency. However, I'm still not convinced that deployables should generate killmails at all, so I would rather the change gone the other way. Having deployables not generate killmails would lead to them being used (and destroyed) more often, both by the killboard-sensitive and those not wanting to give free intel.
Overall, kinda meh. this.
So you're telling me there needs to be a retardproof area where anyone with a reaction time >5m can live? If this is your thought you should stay in highsec and leave nullsec to the big bois. kkthxbai <3 |
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CCP Fozzie
C C P C C P Alliance
14690
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Posted - 2017.02.22 13:28:57 -
[140] - Quote
Hey folks thanks for the feedback so far!
On the subject of the bubble durations we understand that there are a lot of strong feelings about proper durations (both people who think they should be shorter and those who think they should be longer). Balancing between the needs of different types of players is always a tightrope and all I can say is that we'll continue to work hard trying to thread that needle.
Some Q&A:
Querns wrote:Couple of questions. 1) If a bubble's lifetime expires, does it generate a killmail? I'm pretty sure it won't, due to the method of destruction used by the decay system.
Querns wrote:B) Does the killmail generate for the person who drops it (at the personal level) and for the corporation (at the corporate level?) It's generated for whoever owns the bubble in space. So if it was "launched for self" the mail will generate for the person who dropped it, if it was "launched for corp" then it'll generate for the corporation.
lanyaie wrote:Will Mobile warp disruptors have their material requirements changed due to this proposed change to balance for the increased consumption? Not at this time. If we do something more drastic in the future like dramatically shorten lifespans or making the bubbles disposable then we'd re-evaluate material inputs at that time and consider changes.
Obil Que wrote:So, will killing a bubble generate a killmark? No, under their current implementation killmarks only come from killing piloted ships.
Ashterothi wrote:My only real concern about this is a faction item being a t2 and not t1.
But that is pretty minor. You'll see this more and more over time.
Game Designer | Team Five-0
Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie
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Cable Uta
V0LTA WE FORM V0LTA
5
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Posted - 2017.02.22 13:32:48 -
[141] - Quote
CCP Fozzie wrote:lanyaie wrote:Will Mobile warp disruptors have their material requirements changed due to this proposed change to balance for the increased consumption? Not at this time. If we do something more drastic in the future like dramatically shorten lifespans or making the bubbles disposable then we'd re-evaluate material inputs at that time and consider changes.
Don't see why cost mineral cost would be edited, I mean a T1 large bubble is what 30m? T2 like 50?
I you manage them and don't just throw them out as trash you won't be loosing any money. |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:33:43 -
[142] - Quote
Cable Uta wrote:So you're telling me there needs to be a retardproof area where anyone with a reaction time >5m can live? You mean like wormholes with every connection being critical? Bubbles give extra 4 seconds.
Cable Uta wrote:If this is your thought you should stay in highsec and leave nullsec to the big bots. kkthxbai <3 ftfy.
And yes, I'd rather be in hisec and play eve without dealing with losers who live in their mother's basements roaming only to get free kills on pve ships and running from everything resembling pvp. But hisec is dead, that's why I am in null. |
Ncc 1709
Fusion Enterprises Ltd Badfellas Inc.
338
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Posted - 2017.02.22 13:39:34 -
[143] - Quote
Some people dont hide behind bubbles, they use them to stop people running away all the time. |
Lanny Gillert
Black Hand Industries
0
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Posted - 2017.02.22 13:39:49 -
[144] - Quote
Cable Uta wrote:Orca Platypus wrote:Bronson Hughes wrote:Bubbles are still effectively permanent (scoop, redeploy) so long as a player is willing to put in the effort to make them so. This is looking to be the biggest chore of all eve should you decide to do it. 2/3 of hisec quit for less. Bronson Hughes wrote:Generating killmails puts them on par with other deployables, which is good from the standpoint of consistency. However, I'm still not convinced that deployables should generate killmails at all, so I would rather the change gone the other way. Having deployables not generate killmails would lead to them being used (and destroyed) more often, both by the killboard-sensitive and those not wanting to give free intel.
Overall, kinda meh. this. So you're telling me there needs to be a retardproof area where anyone with a reaction time >5m can live? If this is your thought you should stay in highsec and leave nullsec to the big bois. kkthxbai <3
Or, you know, become the proper little renter b***h you truly are and pay ISK to slave masters to rent in ****** systems where if you get tackled super blob can save you. BALANCE I THINK NOT CCP I PAY $$$ to mine in peace why do you do this.
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Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:44:23 -
[145] - Quote
CCP Fozzie wrote:Hey folks thanks for the feedback so far!
On the subject of the bubble durations we understand that there are a lot of strong feelings about proper durations (both people who think they should be shorter and those who think they should be longer). Balancing between the needs of different types of players is always a tightrope and all I can say is that we'll continue to work hard trying to thread that needle.
Dear CCPL Fozzie, this isn't good enough.
CCP Fozzie wrote:Querns wrote:B) Does the killmail generate for the person who drops it (at the personal level) and for the corporation (at the corporate level?) It's generated for whoever owns the bubble in space. So if it was "launched for self" the mail will generate for the person who dropped it, if it was "launched for corp" then it'll generate for the corporation.
Basically this means that not only I get tremendously time-consuming and alarm-clock-requiring chore )or a giant stick if I don't want to do it), but I also have to do it in a neutral alt to avoid free intel?! I don't know how to respond to being screwed over that badly. You seriously want us to unsub and spit in your general direction that badly?
CCP Fozzie wrote:lanyaie wrote:Will Mobile warp disruptors have their material requirements changed due to this proposed change to balance for the increased consumption? Not at this time. If we do something more drastic in the future like dramatically shorten lifespans or making the bubbles disposable then we'd re-evaluate material inputs at that time and consider changes. Infinite until found by a basement dwelling loser with a gun -> 2 days (aka nothing because nobody could manage bubbles that often) and reduced tank. You say this isn't drastic enough? Just remove them from the game completely already ffs, would be pretty much the same.
STOP.
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Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:47:50 -
[146] - Quote
Lanny Gillert wrote:Or, you know, become the proper little renter b***h you truly are and pay ISK to slave masters to rent in ****** systems where if you get tackled super blob can save you. BALANCE I THINK NOT CCP I PAY $$$ to mine in peace why do you do this.
I am not a renter, I am a proud owner of little piece of northern space I won from goons in my bomber. I do not pay anyone for it.
The problem is, entities without batphones want to rat and mine too, and that is getting incredibly difficult with those changes, to the point where a sign should be put up on eve NO RATTING AND MINING WITHOUT 5 FAX ALTS AND 50 TITANS BATPHONE ALLOWED. |
DS9
Perkone Caldari State
0
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Posted - 2017.02.22 13:50:26 -
[147] - Quote
Orca Platypus wrote:Cable Uta wrote:So you're telling me there needs to be a retardproof area where anyone with a reaction time >5m can live? You mean like wormholes with every connection being critical? Bubbles give extra 4 seconds. Cable Uta wrote:If this is your thought you should stay in highsec and leave nullsec to the big bots. kkthxbai <3 ftfy. And yes, I'd rather be in hisec and play eve without dealing with losers who live in their mother's basements roaming only to get free kills on pve ships and running from everything resembling pvp. But hisec is dead, that's why I am in null.
Me and lots of other people are ratting without a bubble swarm on a gate. Yes, from time to time we lose our ships and from time to time we have to escape and from time to time we kill the attacker. Please calm down and stop insulting others and adopt to the new changes.
I see this change being a problem only for bot users that place 500 bubbles on 10 nearby gates and run a ratting bot on 5 accounts. Those people have no right to play or complain.
CCP Fozzie wrote:Scooping and re-deploying a bubble would reset the decay timer.
Could you please explain how this will work?
I think it would be cool if anyone could scoop the bubble if it's left there for let's say 12 hours and decide what to do with it. Otherwise with those long, 2 week timers and making it that only the bubble owner has an ability to redeploy the bubble, things won't change and most gates will still have 100 bubbles causing lag and problems.
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Oranen
WIng and Prayer
7
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Posted - 2017.02.22 13:53:33 -
[148] - Quote
Lower the materials/cost drastically and make the bubble only last as long as the person who deployed it is in the area/online/or downtime. |
Orca Platypus
Pator Tech School Minmatar Republic
100
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Posted - 2017.02.22 13:58:06 -
[149] - Quote
DS9 wrote:Me and lots of other people are ratting without a bubble swarm on a gate. Yes, from time to time we lose our ships and from time to time we have to escape and from time to time we kill the attacker. Please calm down and stop insulting others and adopt to the new changes. 1) Escaping, losing ships and killing the attacker is not ratting. 2) I am calm and only insult people who are asking for it. 3) Those are not the changes yet, it's a discussion if they should be put in place. I would agree to a REASONABLE change, but 2 days are an order of magnitude below minimally rational.
DS9 wrote:I see this change being a problem only for bot users that place 500 bubbles on 10 nearby gates and run a ratting bot on 5 accounts. Those people have no right to play or complain. 100% agree bot users have no right to complain. 100% disagree it is a problem for them as all it takes is a new script that automatically approaches bubbles on overview and redeploys them. This is trivial task for a bot, and humans will have hell to pay for this change. |
James Zealot
ALEHEADS Apocalypse Now.
36
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Posted - 2017.02.22 14:18:44 -
[150] - Quote
Cable Uta wrote:CCP Fozzie wrote:lanyaie wrote:Will Mobile warp disruptors have their material requirements changed due to this proposed change to balance for the increased consumption? Not at this time. If we do something more drastic in the future like dramatically shorten lifespans or making the bubbles disposable then we'd re-evaluate material inputs at that time and consider changes. Don't see why cost mineral cost would be edited, I mean a T1 large bubble is what 30m? T2 like 50? I you manage them and don't just throw them out as trash you won't be loosing any money.
I agree with this. Materials shouldn't really be changed. The only stat changing is time. Just be mindful of what you're doing and you won't lose out on that isk. Makes you appreciate what you have a little more lol
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