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Thread Statistics | Show CCP posts - 8 post(s) |
Aleverette
Peoples Liberation Army Goonswarm Federation
0
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Posted - 2017.02.24 06:10:26 -
[1] - Quote
"It is also gaining massive bonuses to drones that turn it into a combat powerhouse and a mining operation all ON ITS OWN when used alongside Excavator Drones." quote from your old mining foreman revolution dev blog.
You see the problem? It is not players who only own one or two Rorquals, but the multi boxing Rorqual mining fleet (seriously, there is a 30+ multi boxing Rorqual guy live with me in the same system). You did not turn Rorqual into a mining carrier, instead, you turned it into a super large Exhumer.
I feel the way to make Rorqual right is making it function differently in different players' hands. ADD THE MINING FIGHTER SYSTEM ASAP, let it be a powerful single mining ship to normal players and a fleet boost/PANIC protector to ultra multi-boxing "industrial imperialists" .
The old mining fighter idea is really awsome, why you abandoned it? If you think what you did to carriers in Citadel release is correct, then do the same thing to Rorqual.
BTW Just ask players for dollars is better than these kinds of GIVE YOU A CAKE AND TAKE IT AWAY BULLSHIT |
Aleverette
Peoples Liberation Army Goonswarm Federation
0
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Posted - 2017.02.24 10:04:08 -
[2] - Quote
Amphal Deka wrote:I'm still not happy with the costs of the Excavator Drones. They cost more then the rorqual it's self! I be better off with t3 battle ship doing sites with no risk really. Excavator Drones need to be place in the LP store and nerf the t2 drone parts off it. Let's get the cost down to around of a hulk fitted up. Not letting the darn Excavator Drones be worth 1.7 which is very unhealthy for the market. Anyone at this point can drive cost up or control them.
You should know half of the manufacture price comes from Drone Coronary Units, which come from Rogue Drone loot. |
Aleverette
Peoples Liberation Army Goonswarm Federation
5
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Posted - 2017.02.27 05:00:32 -
[3] - Quote
Now I have a question after all these buff/nerf charades EVE have been through. What was the purpose of you buffing Rorqual? Were you trying to make it a powerful solo mining ship so players with only one or two accounts could be involved in industrial activities? Or just simply wanted to give current Rorqual pilots a new toy to play with?
If the answer is the second one, go ahead and nerf it however you like.
But if the answer is the first one, then I sincerely suggest you should reconsider how to fit Rorqual into the universe instead of giving it a big ass invincibility and a set of gamebreaking drones. EVE is a complicated system (at least more complicated than most of other MMO) , thus, providing a new set of game mechanics in depth is necessary in order to increase gameplay variety. You rush too much.
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Aleverette
Peoples Liberation Army Goonswarm Federation
6
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Posted - 2017.03.01 13:16:23 -
[4] - Quote
I am still extremely looking forward to a solo "mining supercarrier" as you brought to us that idea about one and half years ago
Hopefully you can give us that dream. |
Aleverette
Peoples Liberation Army Goonswarm Federation
7
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Posted - 2017.03.03 00:34:16 -
[5] - Quote
Cade Windstalker wrote:Even the data we the players have access to paints a pretty obvious picture though. Supply of minerals is up, prices are down, and the Rorqual is replacing every other mining ship in Null and Wormholes. Anecdotally we also know that quite a few people who have not previously considered mining to be worth their time are taking up the profession, which has compounded the supply issue.
Present Rorqual spanning comes from bad design concept and we players are simply using what can benefit ourselves the most. If Fozzie and his team really have tones loads of economy data to analyse, combining with everything they know in the past decade, then they shouldn't give us that ridiculous drones at the first place back in Ascension release. |
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