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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
MajkStone
30plus Fidelas Constans
17
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Posted - 2017.02.23 23:34:58 -
[1] - Quote
CCP Fozzie wrote: Excavator Drones: We're planning another reduction in Excavator drone yield to help keep the mineral economy healthy. I know it never feels good when things get nerfed but we're very confident that the Rorqual will continue to be an extremely powerful mining ship after these changes (not to mention the value provided by its other functions such as foreman links and defenses). We plan on continuing to make changes in this area as necessary over the coming months with the goal of keeping the mineral market healthy and ensuring that a wide variety of mining ships are viable. [list] Speed up the cycle time of 'Excavator' ore mining drones to 60 seconds, and reduce the yield per cycle to 110 m3 base. This will reduce the idealized yield per minute, increase the number of trips required to and from the asteroid, but also reduce the amount of wasted cycle at the end of an asteroid's life.
If you are going to nerf the yield you need to reduce the cycle time on the Industry core to compensate.
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MajkStone
30plus Fidelas Constans
18
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Posted - 2017.02.24 00:00:07 -
[2] - Quote
Archeos wrote:PANIC module can only be activated by having a lock on an asteroid ?
What if i just finished an asteroid and still have a cycle on my inustrial core and get dropped ? What if i get dropped while travelling from one asteroid to another ? And the gang dropping on me has a falcon that ECM's me ?
This is an absolutely idiotic solution. Can't you just make it so that the panic button breaks all target locks, and you can only activate panic when you have the industrial core running. And futhermore make fitting or running the industrial core disable the use of any ewar modules on the rorqual.
As for the nerf of excavator drones - ARE YOU KIDDING ME ? A set of excavators costs 7 Billion + 2.7 for the rorq + fittings, that makes the rorqual a 12 billion ship, that barely makes nearly the same income than a carrier (ratting ticks+ ESS lp + loot) at SIX TIMES THE COST OF A CARRIER !!! I just spent a LOT of money to fit my rorq, and now you want me to go back to carrier ratting ??
I understand that the mineral market is not healthy right now, but there must be better solutions. Such as finding a sinkhole for the excess minerals like tritanium and pyrite. Just increase the ammounts of those minerals needed to build ships and structures, and the market will get healthy pretty quickly again.
If you want to close the gap between the rorq and an a exhumer just buff the exhumers, but leave the rorq alone.
CCP FOZZIE don't mess this game again.
Exactly.
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MajkStone
30plus Fidelas Constans
18
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Posted - 2017.02.24 00:08:36 -
[3] - Quote
Why don't you consider reducing the amount of yield that the Ore asteroid itself drops (refining), instead of nerfing the extremely expensive and risky to fly capital ship.
If you nerf the roids across the board it will accomplish the goal of lowering the mineral supply while not pissing off every single rorqual pilot, while maintaining balance among the mining ships. |
MajkStone
30plus Fidelas Constans
18
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Posted - 2017.03.11 13:51:17 -
[4] - Quote
CCP should refund isk spent on a fitted rorqual/drones in proportion equal to the percentage amount of the nerf. IE. reduce yield by 25%, give us a 25% refund on the amount of isk spent to build one of these things. |
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