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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Enochia Starr
Burning Napalm Northern Coalition.
122
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Posted - 2017.02.23 18:07:44 -
[31] - Quote
I think the nerf is too high, the current problem is mineral prices... There's just so much supply with little demand, another B-R needs to happen so we can lose 200 titans and drive the prices back up. With the above mentioned from the other guy, we're already shelling out 10b in drones... Now you want to knock the yield? Hmm |
Tribal Trogdor
Better Off Red Unspoken Alliance.
21
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Posted - 2017.02.23 18:08:29 -
[32] - Quote
Andrew Xadi wrote:CCP Fozzie wrote:- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
! so if i jam a rorqual, it can't panic, if i catch a rorqual after it killed a belt, it can't panic, why can't you just make it so that you can't panic like 20 min after jumping?
All they need to do is give it the system as the NSA. Cant use ewar while you have it running. Solves the problem, right?...Right? |
Enochia Starr
Burning Napalm Northern Coalition.
122
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Posted - 2017.02.23 18:09:31 -
[33] - Quote
Tribal Trogdor wrote:Andrew Xadi wrote:CCP Fozzie wrote:- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
! so if i jam a rorqual, it can't panic, if i catch a rorqual after it killed a belt, it can't panic, why can't you just make it so that you can't panic like 20 min after jumping? All they need to do is give it them system as the NSA. Cant use ewar while you have it running. Solves the problem, right?...Right?
This, exactly this. |
handige harrie
Vereenigde Handels Compagnie
373
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Posted - 2017.02.23 18:10:07 -
[34] - Quote
What about excavator drone costs?
This just reads as the biggest fuckup in introducing an overpowerd feature that can't be properly balanced since introducing Super capitals
Baddest poster ever
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SouthsideDevil
Herrscher der Zeit Test Alliance Please Ignore
2
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Posted - 2017.02.23 18:10:15 -
[35] - Quote
Ok now i must buy me 2 additional Rorqs for the same income **** happens |
Tribal Trogdor
Better Off Red Unspoken Alliance.
21
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Posted - 2017.02.23 18:10:36 -
[36] - Quote
Enochia Starr wrote:I think the nerf is too high, the current problem is mineral prices... There's just so much supply with little demand, another B-R needs to happen so we can lose 200 titans and drive the prices back up. With the above mentioned from the other guy, we're already shelling out 10b in drones... Now you want to knock the yield? Hmm
That's why they're lowering the supply |
The Slayer
Hole Violence Goonswarm Federation
337
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Posted - 2017.02.23 18:10:55 -
[37] - Quote
Tappits wrote:So you are removing the panic from rorquals then? Because you just wait till the anomaly is poped and then warp in tackle all the rorquals and kill them all super quick with no chance to panic.
Leave merc to last. Warp rorquals out. Mine merc with barges. Duh. |
Sophia Baccarin
GoonWaffe Goonswarm Federation
5
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Posted - 2017.02.23 18:11:39 -
[38] - Quote
CCP Fozzie wrote:- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
Max locked targets = 0 when in PANIC.
A much easier solution to all of the problems with this module.
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Jay Amazingness
GoonWaffe Goonswarm Federation
61
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Posted - 2017.02.23 18:12:24 -
[39] - Quote
The Slayer wrote:Tappits wrote:So you are removing the panic from rorquals then? Because you just wait till the anomaly is poped and then warp in tackle all the rorquals and kill them all super quick with no chance to panic.
Leave merc to last. Warp rorquals out. Mine merc with barges. Duh. strategic mining planning from goonswarm's finest, nice one slayer
CEO of serious space alliance I too am gay, a member of the Memeperium
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Atlas Aurilia
Stain Security Forces X13 Alliance
1
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Posted - 2017.02.23 18:12:53 -
[40] - Quote
CCP Fozzie wrote:PANIC Module:We have been keeping a close eye on potential issues related to the PANIC module for a while, and although we are overall quite happy with the module we are interested in reducing the power of a few uses, primarily use for fleet tackle and cyno lighting, as well as an escape method for entosis operations. To reduce the power of the PANIC module in these situations while also preserving all of its power for defending mining Rorquals and their fleets we are currently planning the following change: - Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
So your saying Jump in a falcon and your ******? won't be able to activate panic beacuse you can't hold a lock on a rock to enable panic? |
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Tyr Carter
Hold On To Your Dookie Its About To Get Spooky My Mom Says Blobbing Is Bad
12
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Posted - 2017.02.23 18:13:46 -
[41] - Quote
DENIED :D
I love it :) |
Sister Bliss
Vanishing Point. The Initiative.
99
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Posted - 2017.02.23 18:14:33 -
[42] - Quote
Honestly these are terrible changes and once again I shudder at the game design principles you adhere to. Why would you nerf the yield of a ship which is so expensive to field in the first place and introduce other risks which are going to make it so much more vulnerable.
Surely reduced ore respawn rates or dimished resources which would force territorial conflict is a better answer? Instead we're force fed a mind numbing solution to a problem of I don't know what. We want more tools for self reliance and generating conflict, not more agonizing tedium.
What actually is the design problem these changes are meant to resolve?
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Awkward Pi Duolus
Pator Tech School Minmatar Republic
189
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Posted - 2017.02.23 18:16:57 -
[43] - Quote
Ahahaha - ingenious fix to the PANIC problem! |
Querns
GoonWaffe Goonswarm Federation
2664
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Posted - 2017.02.23 18:17:04 -
[44] - Quote
Whole lotta folks not twigging to the fact that sieging the rorqual gives you ECM immunity ITT.
I won't comment directly on the nerf, but I do offer this: If the goal here is to help buttress mineral prices, consider taking a look at the mineral basket. (Ask Aryth if you don't understand what this means. Few do.) Decreasing the amount of pyerite and isogen in nullsec anomalies, while increasing mexallon (and to a lesser degree, nocx and mega) will do a lot to help correct the downward trend in minerals.
If you'd like an idea on how mineral prices react in a high-usage market, check the keepstar in 1DQ1-A.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Claevyan
The Suicide Express Rejection Of Sovereignty
8
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Posted - 2017.02.23 18:17:42 -
[45] - Quote
Tribal Trogdor wrote:Andrew Xadi wrote:CCP Fozzie wrote:- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
! so if i jam a rorqual, it can't panic, if i catch a rorqual after it killed a belt, it can't panic, why can't you just make it so that you can't panic like 20 min after jumping? All they need to do is give it the system as the NSA. Cant use ewar while you have it running. Solves the problem, right?...Right?
The Industrial Core that Rorquals use makes it 100% immobile but also immune to Ewar for like 300 seconds. so that is a "decent" way to avoid being ECM'd out of target lock. however, if you are a Rorqual pilot and you have not activated your Indy Core... and a tengu uncloaks next to you your first reaction will probably be to try and warp, or to cyno or to lock the tengu up... something other than activating Indy core.
CSM 12: No Sov. No Agenda. No Promises.
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yogizh
GoonWaffe Goonswarm Federation
28
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Posted - 2017.02.23 18:18:06 -
[46] - Quote
So mineral market sucks, let's nerf some ships. :V
What about making changes that would require use of hmmm lets say battleships. I blame the stupid small ship entosis game, overpovered destroyers and unability to force people to engage is mass pvp activites.
Rejoice, we will Burn Jita to the ground, your mineral prices will go up. |
Malkshurr
CBC Interstellar Goonswarm Federation
4
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Posted - 2017.02.23 18:18:40 -
[47] - Quote
At the beginning of Roqual dug as much as 4 hulks It was then nerf by 32% and now is the nerf by another 25%?
So one rorqual is 2 hulks now 2 hulks - 600 - 700 million 1 rorqual - 12 B
And you do not see the problem ? |
Querns
GoonWaffe Goonswarm Federation
2665
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Posted - 2017.02.23 18:19:54 -
[48] - Quote
Well, I lied, I guess I will comment on the nerf: was there a technical challenge involved with giving PANIC the same malus to electronic warfare capacitor usage that Networked Sensor Arrays have, or was it a deliberate decision to not go that route?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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javer
4S Corporation Goonswarm Federation
28
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Posted - 2017.02.23 18:19:59 -
[49] - Quote
sigh why do ccp have to show off there most clueless dev yet again?
fozzie, you do know how to do some math?
around 30% reduced income on rorq's with investments being nearly the same as a super carrier.
then you proceed to make them more vunerable at same time
may i suggest doing one change at a time and seeing the impact before showing the utter lack of IQ by forgeting that its a complete ship we look at not just 2 points that they can be used for
solution is disable offensive mods if panic in use or introduce a cooldown on panic of 5-15 mins from jumping |
Jay Amazingness
GoonWaffe Goonswarm Federation
63
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Posted - 2017.02.23 18:20:02 -
[50] - Quote
ay yo fozzie, you made a lotta dudes booty blasted
CEO of serious space alliance I too am gay, a member of the Memeperium
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Haidere
Evolution Northern Coalition.
17
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Posted - 2017.02.23 18:20:59 -
[51] - Quote
Regarding activation of PANIC...I don't recall the indy core giving ewar immunity so does that mean that if a Rorq is jammed they have no way to activate PANIC? That change limits its combat applications but doesn't remove it's usefulness as a jump HIC. IE, can still jump into an anom with veld rocks and tackle something.
So...why not simply change the requirement of PANIC to be disallowed with Entosis link and Heavy warp scramblers equipped. Allows PANIC to be used when moving operations, and removes it's effectiveness as a Jump HIC and heavy entosis. |
Peacenlove
S0utherN Comfort Test Alliance Please Ignore
3
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Posted - 2017.02.23 18:21:00 -
[52] - Quote
so if you get jammed you cant panic? that seems like a poor solution unless you make it so the industrial core makes ECM retardedly ineffective. |
JackEuchre
Order Collective Blades of Grass
42
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Posted - 2017.02.23 18:21:19 -
[53] - Quote
So as excavators continue to go up and up in price, we are also going to reduce their value. As it is, a set is what, 8b? And now it has less yield. Increasing the boost, it almost seems you want people to have 15 mining alts in sniffs and really hate the occasional miner who has a rorq and no alts.
And ditto on the jams making the panic module useless. Anyone who hunts rorqs, their job just got much easier. |
handige harrie
Vereenigde Handels Compagnie
373
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Posted - 2017.02.23 18:21:37 -
[54] - Quote
Sister Bliss wrote: Surely reduced ore respawn rates or dimished resources which would force territorial conflict is a better answer? Instead we're force fed a mind numbing solution to a problem of I don't know what. We want more tools for self reliance and generating conflict, not more agonizing tedium.
What actually is the design problem these changes are meant to resolve?
CCP isn't interested in solutions to a problem. At this point i just think they design their game drunk. If the problem with rorquals is the amount that is mined, just time ore anomalies the same as ice belts so you can't infinite mine them. If PANIC tackling things is the problem, change it to you can't use EWAR when you are in PANIC and you can't activate PANIC when ewar modules are active..
There are so many more elegant design solutions than what CCP wants with this, it's painful to see them blundering along.
Baddest poster ever
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The Slayer
Hole Violence Goonswarm Federation
338
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Posted - 2017.02.23 18:22:03 -
[55] - Quote
The problem with making panic a "Can't use ECM while active" is you can still jump in, get initial tackle on something THEN hit the PANIC when you go into hull. Then second rorq gets tackle. Rinse repeat. |
Side1Bu2Rnz9
Trojan Legion Goonswarm Federation
17
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Posted - 2017.02.23 18:23:22 -
[56] - Quote
What kind of ass backward method of eliminating battle Rorqual is this? Just remove the eWar capabilities while in PANIC... I swear CCP's logic never ceases to amaze. |
Capri Sun KraftFoods
Hard Knocks Inc. Hard Knocks Citizens
70
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Posted - 2017.02.23 18:23:45 -
[57] - Quote
Malkshurr wrote:At the beginning of Roqual dug as much as 4 hulks It was then nerf by 32% and now is the nerf by another 25%?
So one rorqual is 2 hulks now 2 hulks - 600 - 700 million 1 rorqual - 12 B
And you do not see the problem ?
same tbh
like
I can buy a thrasher and it to 250 dps for 10m
But I buy Proteus for 600m and it only do 550 dps????????
cpp plz fix |
Obi SToN3D
House Aratus Goonswarm Federation
10
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Posted - 2017.02.23 18:24:23 -
[58] - Quote
here we go again.. Fozzie is unhappy.. nerf all the things. kill eve some more.. you brought nothing good to the game and I personaly have nothing but hatred for you. I'f I was your superior I'd sack your useless ass and attempt to recoup all the bad mistakes you made and get a real developer to rebuild what was once the only game to play. #RIPEVE #sackfozzie |
Theon Borealis
Pandemic Horde Inc. Pandemic Horde
3
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Posted - 2017.02.23 18:25:15 -
[59] - Quote
CCP Fozzie wrote:- Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
This feels like a very ill conceived change, completely ignoring how cooperative rorqual mining takes place in nullsec. While I agree with the need to kill the invulnerable capital jump hictor, the change to the P.A.N.I.C. mechanics should be something different.
Right now rorquals often cooperate, both with blue rorquals and subcap mining ships, on clearing out an ore anomaly, allowing them to work together when defending themselves against BLOPs fleets etc. As an ore anomaly is nearly mined out, with this change it will become a race to not become 'that guy', who is the one to pop the last rock. Because - statistically speaking - the last rorqual on the field will be halfway through a siege cycle when the final asteroid is exhausted. This would leave plenty of time for attackers to show up, and now the PANIC module may as well not be fitted.
If no-one wants to be the last rorqual on the field, then they won't be mined out by anything but subcaps, who also no longer benefit from the mining boost and shield reps/drone damage from their rorqual allies.
So no-one, not even subcaps, would want to be left mining the - now even more spread out and harder to defend - last scraps of any given anomaly, making 'rolling' the ore anomalies much more time consuming.
How about not allowing PANIC when you have a weapons timer, and disallow any action causing a weapons timer when PANICed? |
HerrBert
V0LTA WE FORM V0LTA
546
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Posted - 2017.02.23 18:25:46 -
[60] - Quote
What about the Rorqual in Wormhole Space:
- Reports of Shattered Rorquals that abuse the Mass you ****** up and changed within 2 Days in Thera but didnt give a **** about other Shatterds where they now have a secret mining society?
- Highclass wormholes abusing the oldest trick in the book that escalations dont spawn Awakened whatevers aka DPS Sponges?
- And my personal favorite when are you gonna address the fact that ******* RELIC SITES HAVE A BETTER ORE DENSITY THEN ******* ORE ANOMALIES in lower class wormholes.... mother plucker there is 800m in a Relic site while some c1 sites clock in at 200m.... I mean you must feel silly at this point...#47
- Also still didnt get all Thera Rorquals ... The Dream still lives on...
- Did someone fix the MJD Beacon yet?
- Can you fix the ******* Wetu? or was that intentional?
- Why dafuck cant a Rorqual dock in a Raitaru? #TrailerParkBoys
for more deep findings on my two weeks testing and theory crafting on sisi pre-Ascension where all of this "could have been" avoided send me some isk first or dont bother calling....
Thanks... this update was stupid
Community-Challenge: Make Jack Miton sing a Duett with me.
http://www.youtube.com/user/HerrBertism
Jibbychiggawooooow - CSM 9 Corbexx
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