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Arthur Aihaken
CODE.d
5986
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Posted - 2017.03.10 16:39:44 -
[1] - Quote
Despite the initial surge in new Alpha players, active player numbers on Tranquility are now almost back to where they were prior to Ascension. There is nothing earth shattering on the horizon and CCP has fired all barrels (SKINs, skill extractors/injectors and F2P). To-date Alphas have't really contributed more than reducing mineral prices, serving as cannon fodder in null fleets and continued thread requests for "moar".
Numbers don't lie so it will be interesting to see how CCP spins this (if they even try to spin it). I'm not sure if the free 30-day trial that was originally in-place was any worse than the current F2P model. One advantage of the free trial is that it gave you unlimited access to the game for a month - which was more than enough time to make a determination.
Rather than continuing to gimp the "Alpha experience" CCP should be looking for ways to incentivize players to subscribe and become Omegas. So here are a few suggestions in no particular order (donning my asbestos suit):
* Remove all the current skill and module restrictions from Alphas save one: reduced skill training time. * Limit Alphas to high-sec only. No venturing into low-sec, null-sec or wormhole space. * Move L4 agents, Incursions and ice belts to low-sec. I was vehemently opposed to these ideas originally, but have gradually warmed to the concept (even though it means my own style of play will have to adapt and evolve). In combination with banning the transit and operatipn of supers, this might actually largely fix low-sec. * Extend a Premium Insurance option to Omegas to cover T2, T3 and Faction ship hulls and ease the transition to low-sec. * Introduce a new Implant Extractor for Aurum that can only be utilized by Omega characters (use extracts all implants in a clone or corpse).
Comments welcome - discussion appreciated - even flames tolerated.
I am currently away, traveling through time and will be returning last week.
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Soel Reit
Dambusters 617 Sq
485
|
Posted - 2017.03.10 16:43:20 -
[2] - Quote
EvE is Dying SoonGäó |
Jenn aSide
Shinigami Miners Test Alliance Please Ignore
15323
|
Posted - 2017.03.10 16:45:07 -
[3] - Quote
Arthur Aihaken wrote:Despite the initial surge in new Alpha players, active player numbers on Tranquility are now almost back to where they were prior to Ascension.
The usual suspects will be along shortly to proclaim that EVE is dying and that the only way to save it is to cater to their very specific and very selfish demands (which they will unsuccessfully try to cloak in standard "think of the Children" language).
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Thomas Lot
Astrocomical Warped Intentions
119
|
Posted - 2017.03.10 17:01:13 -
[4] - Quote
Arthur Aihaken wrote: * Limit Alphas to high-sec only. No venturing into low-sec, null-sec or wormhole space. * Move L4 agents, Incursions and ice belts to low-sec. I was vehemently opposed to these ideas originally, but have gradually warmed to the concept (even though it means my own style of play will have to adapt and evolve). In combination with banning the transit and operation of supers, this might actually largely fix low-sec.
I would support these two ideas. |
Arthur Aihaken
CODE.d
5986
|
Posted - 2017.03.10 17:05:40 -
[5] - Quote
Jenn aSide wrote:The usual suspects will be along shortly to proclaim that EVE is dying and that the only way to save it is to cater to their very specific and very selfish demands (which they will unsuccessfully try to cloak in standard "think of the Children" language). EVE has as a point of fact been dying for years - it's just now accelerating past the point of no return. There are far too many players in high-sec, so a kick (rather than nudge) is desperately needed. This only works if low-sec folks have a chance to stand on their own, though - so supers need to go.
I am currently away, traveling through time and will be returning last week.
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Soel Reit
Dambusters 617 Sq
486
|
Posted - 2017.03.10 17:18:27 -
[6] - Quote
Arthur Aihaken wrote:Jenn aSide wrote:The usual suspects will be along shortly to proclaim that EVE is dying and that the only way to save it is to cater to their very specific and very selfish demands (which they will unsuccessfully try to cloak in standard "think of the Children" language). EVE has as a point of fact been dying for years - it's just now accelerating past the point of no return. There are far too many players in high-sec, so a kick (rather than nudge) is desperately needed. This only works if low-sec folks have a chance to stand on their own, though - so supers need to go.
idk about that. Many solutions are available to someone that really want stand up to power blocks.
For example starting in some NPC null space, or rent some space to let your corp grow up. Low Sec is not the place people that get out from HS should go. Specially miners and farmers. Null sec is way more vast and safer from that point of view.
just becouse people have titans and supers doesn't mean you have no chance. just play around them and wait for you chance. (i.e. test and co2 moved way down on the map just becouse atm they are outnumbered with supers and titans. Can't wait to see what will happen when they will have enough capital numbers to stand up against goons, NC and PL. Gotta be Gud)
they have the advantage but it's an advantage that is closing imo. |
Torin Corax
Game of Roams
254
|
Posted - 2017.03.10 17:28:16 -
[7] - Quote
Arthur Aihaken wrote: * Remove all the current skill and module restrictions from Alphas save one: reduced skill training time.
I honestly cannot believe you are serious about this one....say hello to alt-fleet mining skiffs in every system in high sec. Not to mention the ridiculous crash in PI prices. This is just way too exploitable in the worst possible ways.
Quote:* Limit Alphas to high-sec only. No venturing into low-sec, null-sec or wormhole space.
No, defeats the entire object of a free trial. CCP should be actively encouraging new players into Low/ null sec. Many corps are already doing so. Blocking this and basically tying Alphas to HS only would be utterly against the whole idea of a trial...particularly an EVE trial.
Quote:* Move L4 agents, Incursions and ice belts to low-sec. I was vehemently opposed to these ideas originally, but have gradually warmed to the concept (even though it means my own style of play will have to adapt and evolve). In combination with banning the transit and operatipn of supers, this might actually largely fix low-sec.
Moving Lvl 4 agents wont work imo (although I'm not against it)...moving all burner missions might be an idea though. Incursions (and lvl 4 missions) just need a lower payout in HS...no need to deprive HS players of "interesting" content, it just shouldn't be ridiculously profitable. +1 for removing ice belts from HS, but I am heavily biased in this respect (Endurance fanboi reporting for duty o7 )
Quote:* Extend a Premium Insurance option to Omegas to cover T2, T3 and Faction ship hulls and ease the transition to low-sec. Personally I'd say no to this. T2 T3 are a risk to fly, and they should remain so. It's part of the fun imo. T1 is an easily ignored loss mail when it pops. T2 and T3 should, where possible, hurt.
Quote:* Introduce a new Implant Extractor for Aurum that can only be utilized by Omega characters (use extracts all implants in a clone or corpse). Not sure if this is needed tbh. Might do interesting things to the implant market, or might have no real effect. With jump clones as they are maintaining different implant sets is easy enough...it really depends if CCP want quick-switching of implant sets to be a thing.
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Arthur Aihaken
CODE.d
5986
|
Posted - 2017.03.10 17:35:21 -
[8] - Quote
Torin Corax wrote:No, defeats the entire object of a free trial. CCP should be actively encouraging new players into Low/ null sec. Many corps are already doing so. Blocking this and basically tying Alphas to HS only would be utterly against the whole idea of a trial...particularly an EVE trial. Except it's not a free trial anymore - it's an extended state of gameplay. If PvP and exploration is supposed to be the "cool stuff" in EVE then you should have to subscribe for it. I don't see how a mindless legion of Alpha alts is beneficial to the game.
I am currently away, traveling through time and will be returning last week.
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mkint
1554
|
Posted - 2017.03.10 18:00:09 -
[9] - Quote
I'm opposed to all of this. People don't quit EVE because it's too safe or whatever. They quit because they've run out of adventures/new experiences that are worthwhile, or achievable goals worth striving for. It's true for rookies and vets alike. Buffing low/breaking high won't make people move to low. It'll make them get a netflix subscription. It will make the experiences appear less worthwhile and goals less achievable. It would cause rapid deflation and greater power imbalances, making the long running and ever increasing nullsec stagnation even worse, driving more vets into other games.
Alphas and F2P have failed because people get started in EVE and have no sense of place or direction. Very few breadcrumbs leading to meaningful adventure. The early impressions are that the PVE is trite, the PVP is inaccessible. The more subtle playstyles are too subtle to even be recognizable to a neophyte. Progressing past rookie is mostly a matter of getting lucky and finding a corp that doesn't suck, which is a terrible business model, but it does reinforce that the game itself is mostly fine but the tools to explore the game are not.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
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Soel Reit
Dambusters 617 Sq
486
|
Posted - 2017.03.10 18:05:18 -
[10] - Quote
?????
f2p simply failed becouse they are trying to change a niche game into a main stream game. Not ever gonna happen.
not with Eve.
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lilol' me
Retribution Holdings Corp Retribution.
76
|
Posted - 2017.03.10 18:12:01 -
[11] - Quote
Arthur Aihaken wrote:Despite the initial surge in new Alpha players, active player numbers on Tranquility are now almost back to where they were prior to Ascension. There is nothing earth shattering on the horizon and CCP has fired all barrels (SKINs, skill extractors/injectors and F2P). To-date Alphas have't really contributed more than reducing mineral prices, serving as cannon fodder in null fleets and continued thread requests for "moar".
Numbers don't lie so it will be interesting to see how CCP spins this (if they even try to spin it). I'm not sure if the free 30-day trial that was originally in-place was any worse than the current F2P model. One advantage of the free trial is that it gave you unlimited access to the game for a month - which was more than enough time to make a determination.
Rather than continuing to gimp the "Alpha experience" CCP should be looking for ways to incentivize players to subscribe and become Omegas. So here are a few suggestions in no particular order (donning my asbestos suit):
* Remove all the current skill and module restrictions from Alphas save one: reduced skill training time. * Limit Alphas to high-sec only. No venturing into low-sec, null-sec or wormhole space. * Move L4 agents, Incursions and ice belts to low-sec. I was vehemently opposed to these ideas originally, but have gradually warmed to the concept (even though it means my own style of play will have to adapt and evolve). In combination with banning the transit and operatipn of supers, this might actually largely fix low-sec. * Extend a Premium Insurance option to Omegas to cover T2, T3 and Faction ship hulls and ease the transition to low-sec. * Introduce a new Implant Extractor for Aurum that can only be utilized by Omega characters (use extracts all implants in a clone or corpse).
Comments welcome - discussion appreciated - even flames tolerated.
because the problem isnt free to play its the gameplay itself but ccp just cant and wont and refuse to see it. I wonder how much actual User Research CCP does? and I dont mean listening to the CSM who dont even talk to the players. and I dont mean getting feedback on forums which is mostly vets trying to secure their game, I mean actually get out and speak to players.
for me ill always say these things are problems
Scamming - big problem Ganking - big problem Risk vs Reward - CCP have nerfed reward its pathetic. I mean you do a lvl 3 mission and you get literally not much for your efforts Immersion - the game can be terribly boring, missions are boring, pvp well isnt exactly exciting, there is no life in eve, you only ever see someone at a station or at a gate really, there is nothing in between. Citadels help a little on that but i want to see more life happening.
I would love to see more actual aliens, instead of humanoids. NPCs are just things, there is no reality to them. The NPE was getting somewhere needs to be implemented into missions.
The fact that old alliances have control of everything and always will. Until CCP gives the same opportunities to every new player then nothing will change. There is no way for example that a new person or group will ever get that r64 moon ever. There is no way they will get 0.0 space unless they rent it and pay billions. Eve is controlled by the big entities now.
I honestly believe eve needs another or a few new instances because of this. Some will disagree but I strongly believe it needs it, to give others a chance of the same things.
Recruitment is impossible now, there are literally hundreds of corps recruiting for a small amount of people. which usually go to the big alliances again. Theres a pattern here..... Everything for the new person is consumed by the old of which they can never have. So whats the point playing...
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Torin Corax
Game of Roams
254
|
Posted - 2017.03.10 18:16:13 -
[12] - Quote
Arthur Aihaken wrote:Torin Corax wrote:No, defeats the entire object of a free trial. CCP should be actively encouraging new players into Low/ null sec. Many corps are already doing so. Blocking this and basically tying Alphas to HS only would be utterly against the whole idea of a trial...particularly an EVE trial. Except it's not a free trial anymore - it's an extended state of gameplay. If PvP and exploration is supposed to be the "cool stuff" in EVE then you should have to subscribe for it. I don't see how a mindless legion of Alpha alts is beneficial to the game. At the rate active subscribers keep dropping this is all we're going to end up with...
What you're talking about though is basically a full switch to FTP + premium content.
I've had 10 years to train my main+ alts, I have no (or very little ) important training left. I could play in High sec absolutely free with no need to ever pay CCP a penny ever again. Of course I'd have to pay to go low/ null......**** that ! But there are certainly a lot of high-sec players who would never need to pay CCP again, as they could go about business as usual with no cost, seriously...you think this is a good idea?
High sec would be Alpha mains as far as the eye could see. Low/ null would be dead as I doubt I'm the only person who would immediately quit the game (outside of HS ganking shenanigans perhaps) simply on principal. You may think I'm over-reacting, and perhaps I am, but I'd definitely be pissed about this if CCP were daft enough to do it.
Free trial > Paid sub and/ or plex works. It's not as broken as people like to make out imo.
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Soel Reit
Dambusters 617 Sq
486
|
Posted - 2017.03.10 18:22:29 -
[13] - Quote
lilol' me wrote:
The fact that old alliances have control of everything and always will. Until CCP gives the same opportunities to every new player then nothing will change. There is no way for example that a new person or group will ever get that r64 moon ever. There is no way they will get 0.0 space unless they rent it and pay billions. Eve is controlled by the big entities now.
I honestly believe eve needs another or a few new instances because of this. Some will disagree but I strongly believe it needs it, to give others a chance of the same things.
Recruitment is impossible now, there are literally hundreds of corps recruiting for a small amount of people. which usually go to the big alliances again. Theres a pattern here..... Everything for the new person is consumed by the old of which they can never have. So whats the point playing...
emh.... - big entities control the game: nothing stop you from doing the same... stop sulking lel PLS really! xD start fighting maybe? or keep crying on the forum...
- for the recruitment: numbers call for numbers (i.e. twitch streamers)
point in playing is conquer and take away what the old players have lol but hey... don't let me tell you what to do just reading you writing those things i can understand what sort of leader/recruiter you are.....
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Majuan Shuo
GoonWaffe Goonswarm Federation
71
|
Posted - 2017.03.10 18:28:05 -
[14] - Quote
You want more isk from doing garbage tier L3s?
No.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar
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Jebidus Skari
Comply Or Die Fidelas Constans
6
|
Posted - 2017.03.10 18:30:54 -
[15] - Quote
Soel Reit wrote:lilol' me wrote:
The fact that old alliances have control of everything and always will. Until CCP gives the same opportunities to every new player then nothing will change. There is no way for example that a new person or group will ever get that r64 moon ever. There is no way they will get 0.0 space unless they rent it and pay billions. Eve is controlled by the big entities now.
I honestly believe eve needs another or a few new instances because of this. Some will disagree but I strongly believe it needs it, to give others a chance of the same things.
Recruitment is impossible now, there are literally hundreds of corps recruiting for a small amount of people. which usually go to the big alliances again. Theres a pattern here..... Everything for the new person is consumed by the old of which they can never have. So whats the point playing...
emh.... - big entities control the game: nothing stop you from doing the same... stop sulking lel PLS really! xD start fighting maybe? or keep crying on the forum... - for the recruitment: numbers call for numbers (i.e. twitch streamers) point in playing is conquer and take away what the old players have lol but hey... don't let me tell you what to do just reading you writing those things i can understand what sort of leader/recruiter you are.....
I have to jump in here because even for me a vet get tired of hearing 'go fight for it, nothing to stop you' New players cannot fight against 500 super caps, or 20000 man coalitions so please stop saying that is rather annoying.
I mean lets talks about Goonswarm couldnt win in the last war and you expect new players to do the same? Really? What should that new player do? wait 10 years and perhaps have a chance? I guess they can ask nicely right?
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Nana Skalski
Taisaanat Kotei
28998
|
Posted - 2017.03.10 18:33:01 -
[16] - Quote
They can still make WIS and landing on planets like they planned before.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Forum Toon
State War Academy Caldari State
120
|
Posted - 2017.03.10 18:34:17 -
[17] - Quote
imho alphas and f2p should be extremely limited as form of "trying out" the game. |
Soel Reit
Dambusters 617 Sq
486
|
Posted - 2017.03.10 18:35:31 -
[18] - Quote
Jebidus Skari wrote:Soel Reit wrote:lilol' me wrote:
The fact that old alliances have control of everything and always will. Until CCP gives the same opportunities to every new player then nothing will change. There is no way for example that a new person or group will ever get that r64 moon ever. There is no way they will get 0.0 space unless they rent it and pay billions. Eve is controlled by the big entities now.
I honestly believe eve needs another or a few new instances because of this. Some will disagree but I strongly believe it needs it, to give others a chance of the same things.
Recruitment is impossible now, there are literally hundreds of corps recruiting for a small amount of people. which usually go to the big alliances again. Theres a pattern here..... Everything for the new person is consumed by the old of which they can never have. So whats the point playing...
emh.... - big entities control the game: nothing stop you from doing the same... stop sulking lel PLS really! xD start fighting maybe? or keep crying on the forum... - for the recruitment: numbers call for numbers (i.e. twitch streamers) point in playing is conquer and take away what the old players have lol but hey... don't let me tell you what to do just reading you writing those things i can understand what sort of leader/recruiter you are..... I have to jump in here because even for me a vet get tired of hearing 'go fight for it, nothing to stop you' New players cannot fight against 500 super caps, or 20000 man coalitions so please stop saying that is rather annoying. I mean lets talks about Goonswarm couldnt win in the last war and you expect new players to do the same? Really? What should that new player do? wait 10 years and perhaps have a chance? I guess they can ask nicely right?
that's for sure. if you lack patience is not my problem! players today want all ASAP.
get in the right mindset and you can enjoy EvE so much! the other option is to give up and leave the game... i mean... i'm not here to stop you! can you send me your SP pls?
p.s. they all started at 0 SP like us. and without supers in the hangar! i mean... someone found t2 BPO in the hangar... but that's another story right CCP? |
Torin Corax
Game of Roams
256
|
Posted - 2017.03.10 18:45:00 -
[19] - Quote
Jebidus Skari wrote:
I have to jump in here because even for me a vet get tired of hearing 'go fight for it, nothing to stop you' New players cannot fight against 500 super caps, or 20000 man coalitions so please stop saying that is rather annoying.
I mean lets talks about Goonswarm couldnt win in the last war and you expect new players to do the same? Really? What should that new player do? wait 10 years and perhaps have a chance? I guess they can ask nicely right?
Or, perhaps those new players could actually join an existing null sec alliance and take part in stuff.
What is this argument I see that new players haven't got a chance to topple existing Null sec alliances? Of course not, if Null sec alliances were that easy to topple there would be no point being a null sec alliance.
Everyone was a new player once. You learn, you grow, you make friends. One day you will be the person at the top driving your enemies before you. It takes time, but nothing good ever comes easy. Of course it all depends on whether the player has the skill, knowledge, dedication, charisma and drive it takes to run a large entity....I don't, but then I have little interest in running a 10k+ alliance. |
Milla Goodpussy
Federal Navy Academy
515
|
Posted - 2017.03.10 18:46:16 -
[20] - Quote
Soel Reit wrote:Jebidus Skari wrote:Soel Reit wrote:lilol' me wrote:
The fact that old alliances have control of everything and always will. Until CCP gives the same opportunities to every new player then nothing will change. There is no way for example that a new person or group will ever get that r64 moon ever. There is no way they will get 0.0 space unless they rent it and pay billions. Eve is controlled by the big entities now.
I honestly believe eve needs another or a few new instances because of this. Some will disagree but I strongly believe it needs it, to give others a chance of the same things.
Recruitment is impossible now, there are literally hundreds of corps recruiting for a small amount of people. which usually go to the big alliances again. Theres a pattern here..... Everything for the new person is consumed by the old of which they can never have. So whats the point playing...
emh.... - big entities control the game: nothing stop you from doing the same... stop sulking lel PLS really! xD start fighting maybe? or keep crying on the forum... - for the recruitment: numbers call for numbers (i.e. twitch streamers) point in playing is conquer and take away what the old players have lol but hey... don't let me tell you what to do just reading you writing those things i can understand what sort of leader/recruiter you are..... I have to jump in here because even for me a vet get tired of hearing 'go fight for it, nothing to stop you' New players cannot fight against 500 super caps, or 20000 man coalitions so please stop saying that is rather annoying. I mean lets talks about Goonswarm couldnt win in the last war and you expect new players to do the same? Really? What should that new player do? wait 10 years and perhaps have a chance? I guess they can ask nicely right? that's for sure. if you lack patience is not my problem! players today want all ASAP. get in the right mindset and you can enjoy EvE so much! the other option is to give up and leave the game... i mean... i'm not here to stop you! can you send me your SP pls? p.s. they all started at 0 SP like us. and without supers in the hangar! i mean... someone found t2 BPO in the hangar... but that's another story right CCP?
today you cant even get a sub-cap decent fight without someone, there's always someone escalating and pushing the iwin at caps button. they do this each and every time, matter of fact most of those guys refuse to fight on normal levels unless they outnumber the opposing foe by 75 or more!. |
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Soel Reit
Dambusters 617 Sq
488
|
Posted - 2017.03.10 18:46:22 -
[21] - Quote
Torin Corax wrote:Jebidus Skari wrote:
I have to jump in here because even for me a vet get tired of hearing 'go fight for it, nothing to stop you' New players cannot fight against 500 super caps, or 20000 man coalitions so please stop saying that is rather annoying.
I mean lets talks about Goonswarm couldnt win in the last war and you expect new players to do the same? Really? What should that new player do? wait 10 years and perhaps have a chance? I guess they can ask nicely right?
Or, perhaps those new players could actually join an existing null sec alliance and take part in stuff. What is this argument I see that new players haven't got a chance to topple existing Null sec alliances? Of course not, if Null sec alliances were that easy to topple there would be no point being a null sec alliance. Everyone was a new player once. You learn, you grow, you make friends. One day you will be the person at the top driving your enemies before you. It takes time, but nothing good ever comes easy. Of course it all depends on whether the player has the skill, knowledge, dedication, charisma and drive it takes to run a large entity....I don't, but then I have little interest in running a 10k+ alliance.
i think i've fallen in love with you :thinking: marry me pls |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1977
|
Posted - 2017.03.10 18:49:17 -
[22] - Quote
But EVE is still a sub based game
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Soel Reit
Dambusters 617 Sq
488
|
Posted - 2017.03.10 18:49:46 -
[23] - Quote
Milla Goodpussy wrote:
today you cant even get a sub-cap decent fight without someone, there's always someone escalating and pushing the iwin at caps button. they do this each and every time, matter of fact most of those guys refuse to fight on normal levels unless they outnumber the opposing foe by 75 or more!.
i think that i will stop here... or i'll try to convince you guys for all the rest of the thread xD dropping caps... so????
- batphone is a weapon too - allies is another weapon (even only subcaps) - training for caps is another way - adopting a doctrine that gives the middle finger to caps is another way
-etc etc etc
i'll stop here i promise
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Milla Goodpussy
Federal Navy Academy
515
|
Posted - 2017.03.10 18:56:33 -
[24] - Quote
Soel Reit wrote:Milla Goodpussy wrote:
today you cant even get a sub-cap decent fight without someone, there's always someone escalating and pushing the iwin at caps button. they do this each and every time, matter of fact most of those guys refuse to fight on normal levels unless they outnumber the opposing foe by 75 or more!.
i think that i will stop here... or i'll try to convince you guys for all the rest of the thread xD dropping caps... so???? - batphone is a weapon too - allies is another weapon (even only subcaps) - training for caps is another way - adopting a doctrine that gives the middle finger to caps is another way -etc etc etc i'll stop here i promise
lol
batphone who? a large mega-coalition that can rival the attacker's capital fleet? oh thats right ccp told me i can easily get sov.. the small guy has a chance..
- allies?? from who?? the same mega-coalition thats attacking me? - train for caps.. sure its faster to get into a dreadnaught but these guys are attacking us with supers, fax's, and titans.. they also just deployed a fortizar for rapid deployment and eventually a keepstar for total power grid control.. small guy still has a chance right? alpha's can come and save the day right? needless to say train for caps takes up to 75+ days in a short time yes! this can be done lol - what doctrine defeats caps on that level?? none that i can think of except more capitals..lol
the alpha program served its purpose.. it brought a few new guys in, but once those new guys figure out eve and how its played they leave. i too have noticed how we're slowly going back to normal range of active players.. what went wrong? |
Torin Corax
Game of Roams
256
|
Posted - 2017.03.10 18:57:01 -
[25] - Quote
Milla Goodpussy wrote:
today you cant even get a sub-cap decent fight without someone, there's always someone escalating and pushing the iwin at caps button. they do this each and every time, matter of fact most of those guys refuse to fight on normal levels unless they outnumber the opposing foe by 75 or more!.
Nothing new about this. It's been around longer than I have that's for sure.
Ask me about batphoning a drunken Titan pilot to come gank a nano fleet (back in the nano*** vagabond days), when Doomsdays wiped a grid. Fair? Perhaps not....but it was funny as ****. I love drunken titan pilots with a sense of humor
Hot dropping has been around for as long as cynos...granted caps are relatively cheap nowadays, and considered pretty much disposable. this is an economy issue perhaps and has nothing to do with Alphas. |
Milla Goodpussy
Federal Navy Academy
518
|
Posted - 2017.03.10 19:16:58 -
[26] - Quote
Torin Corax wrote:Milla Goodpussy wrote:
today you cant even get a sub-cap decent fight without someone, there's always someone escalating and pushing the iwin at caps button. they do this each and every time, matter of fact most of those guys refuse to fight on normal levels unless they outnumber the opposing foe by 75 or more!.
Nothing new about this. It's been around longer than I have that's for sure. Ask me about batphoning a drunken Titan pilot to come gank a nano fleet (back in the nano*** vagabond days), when Doomsdays wiped a grid. Fair? Perhaps not....but it was funny as ****. I love drunken titan pilots with a sense of humor Hot dropping has been around for as long as cynos...granted caps are relatively cheap nowadays, and considered pretty much disposable. this is an economy issue perhaps and has nothing to do with Alphas.
ahh yes the art of hot-dropping made easier by ccp.. which alpha's true alpha's have zero chance against.. thanks to the likes of ccp fozzie.. i can pull right up beside them in a cloaky prospect and hot drop hell on earth onto the new bros... reassuring they will never ever come back to null sec again... no mass limits, the only struggle i have is making sure i have enough cyno juice
working as intended..
the funniest hot drop ive witnessed was dropping a nyx on 1 single ratting battleship.. all cause it was a fair..
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Arthur Aihaken
CODE.d
5990
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Posted - 2017.03.10 19:17:26 -
[27] - Quote
The problem is that null-sec f*cks with every area of space. They antagonize wormholes and low-sec whenever it suits them, unbalance Faction Warfare, exploit high-sec income with alts then gank and burn everything for kicks. POCOs were supposed to generate content but all that happened is null-sec (once again) monopolized it. And what about Citadels in high-sec? That's a null-sec cartel controlling the free market in Perimeter.
As for the funniest hot drop, that had to be the one where I had several carriers (including a Revenant), dreads, a slew of battleships, T3s and other assorted ships dropped on my sole Thanatos. Nothing like overkill or whoring for a killmail...
I am currently away, traveling through time and will be returning last week.
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Scovia Aumer
SA travel inc.
0
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Posted - 2017.03.10 19:17:52 -
[28] - Quote
I imagine that a large number of Alphas was turned away when there was 8 year old players who was shooting wardeced alphas in rookiezones. Sure it is like shooting fish in a barrel but still is a ****** move and will turn people away. |
Soel Reit
Dambusters 617 Sq
488
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Posted - 2017.03.10 19:23:18 -
[29] - Quote
piemmed you milla!
am i the only one that laugh so much when i read in the patch notes:
Relaxed the throttling on giving orders to Fighter Squadrons. This should result in less occurrences of busy squadrons during high APM usage.
and start imagining HIGH APM USAGE in a battle of 3k people in 10% TiDi? |
Cade Windstalker
1057
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Posted - 2017.03.10 19:25:16 -
[30] - Quote
It's not all that surprising that numbers are falling around now though. They've fallen in late winter/early spring every year since the massive influx in winter 2009.
Plus we're still a good 5-10k above the monthly average for the six months right before Ascension released.
IMO it's still way too early to declare that Alpha Clones and this F2P experiment have 'failed' |
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