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Thread Statistics | Show CCP posts - 2 post(s) |
Querns
GoonWaffe Goonswarm Federation
2705
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Posted - 2017.03.16 14:32:54 -
[1] - Quote
Huh, interesting.
Unifying PLEX and AUR is a very, very smart decision. Reducing bad complexity is always good.
I'll be a little sad to see the "PLEX-tanked" killmails go away, but I understand completely that making it easier for new players to handle PLEX is necessary. I don't have metrics on how many folks quit playing after suffering a PLEX transport loss, but I bet y'all do.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2706
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Posted - 2017.03.16 14:50:18 -
[2] - Quote
Sam Guivenne wrote: 6: Ship Skins: This is pushing us towards Full Monetary Transactions for these which is something I find uncomfortable.
There's no qualitative difference between how SKINs are purchased currently and how they'd be purchased after this change.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2707
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Posted - 2017.03.16 14:59:16 -
[3] - Quote
Rivr Luzade wrote:Querns wrote:but I understand completely that making it easier for new players to handle PLEX is necessary. I don't have metrics on how many folks quit playing after suffering a PLEX transport loss, but I bet y'all do. Care to explain how turning 1 item into 500 items and require people to calculate things with 500 items instead of one makes things easier?
Did you quote the wrong part of my post?
After the change, I'm assuming you won't be able to buy 1 "old" PLEX from the market. You'll just buy it in multiples of 125, or multiples of 500, or something like that.
The primary function of purchasing PLEX is to sell the PLEX for ISK. If you're purchasing PLEX with real money and immediately converting it into game time for your own accounts, you're paying 33% more, minimum, for your game time than you need to, compared to a monthly subscription. (Multi-month deals increase the disparity even more.)
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2707
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Posted - 2017.03.16 15:05:24 -
[4] - Quote
Tonto Auri wrote:What next, though? AUR as hard money? What's next for AUR is it being taken behind the woodshed.
you see it's funny because aurum means "gold" and the dog in this metaphor is ol' yeller
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2709
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Posted - 2017.03.16 15:10:50 -
[5] - Quote
Blath Wilt wrote:Querns wrote: I want to know "why" does a new player have to handle / move around plex?...... Make zero sense, they actually never have to be moved with all the remote features that apply to it now.
Also, the old rule of if you un-dock it, be able to lose it?......... Where the hell did that go? It requires guile and experience to know that you don't need to move PLEX. New players lack both.
Please mind the slope; it's slippery from here on.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2711
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Posted - 2017.03.16 15:15:47 -
[6] - Quote
Question: Will players be able to move PLEX into their Vault remotely, or do they have to be present at the inventory location of the PLEX to do so?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2711
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Posted - 2017.03.16 15:17:25 -
[7] - Quote
Messenger Of Truth wrote: Why not divide plex by 1000, then call the new currency a micro-plex? That would at least be SI unit compliant.
That'd be a milliplex. Microplex would require you to divide by 1,000,000. :reject:
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2715
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Posted - 2017.03.16 16:07:53 -
[8] - Quote
FYI: It would be extremely foolish of CCP to allow players to purchase game time in increments smaller than 30 days. It'd take about a week before the first out-of-game, API-backed application arises to monitor your subscription levels and only prompt you to use a PLEX for every hour and change of actual log-in time you need. I'd probably write the application myself.
Doing this would utterly devastate CCP's bottom line.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2716
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Posted - 2017.03.16 16:32:30 -
[9] - Quote
SIEGE RED wrote:Interesting, every bit of market data hints more than strongly at a CSM leak prior to this devblog. It was already weird, yet now it's clear.
If it was, it wasn't our guys. Rule #1 about this game is to NEVER shit where CCP lives, especially if you've already flown pretty darn close to the sun before.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2716
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Posted - 2017.03.16 17:09:34 -
[10] - Quote
Terminal Insanity wrote:pointing out that after these changes, any alpha account is now potentially a cyno alt.
- infinite cyno alts. - infinite research jobs. just plex for an hour to install the jobs - infinite ganking alts. plex each alpha for a couple hours each, and gank a few freighters!
obviously its not literally 'infinite', there is still a limit as to how many computers you have and how many clients each of those can run... but why have 1 account for 30 days when you can have 30 accounts for 1 day?
i dont really see this change as useful. it just obscures the true cost of 30d subscription, and bypasses most of the f2p problems that were previously restricted. and whats the benefit? so you can carry 15 days of gametime in your ibis instead of 30?
Nowhere in this dev blog was it stated that you'd be able to redeem one NuPLEX for a tiny slice of game time.
It's likely going to be 30 days, or nothing.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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