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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
TheVault
Hogyoku Goonswarm Federation
19
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Posted - 2017.03.16 15:54:10 -
[61] - Quote
Tisiphone Dira wrote:Granularity good, vault bad.
I confirm i am bad
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Oracle of Machina
Pandemic Horde Inc. Pandemic Horde
41
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Posted - 2017.03.16 15:54:21 -
[62] - Quote
I have no problems with this except the giant BUY MORE **** window. |
Ichi Uno
Jackwagon Express
1
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Posted - 2017.03.16 15:54:47 -
[63] - Quote
The PLEX Vault would make more sense to me in a wallet tab (next to shares maybe) than in inventory. Transporting it safely still runs against the grain though. |
Corraidhin Farsaidh
Singularity Expedition Services Singularity Syndicate
2119
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Posted - 2017.03.16 15:55:00 -
[64] - Quote
I prefer the idea of splitting to 30 days and making it a daily PLEX as a compromise.
Slightly upset that we didn't even get a referendum on PLEXit... |
Sullen Decimus
Polaris Rising The Bastion
59
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Posted - 2017.03.16 15:57:23 -
[65] - Quote
Manic Velocity wrote:I like the idea of unifying PLEX and Aurum, and the concept of making PLEX more granular in how it is bought and sold. These two things really simplify the mental gymnastics of how PLEX can be used. Good stuff there.
But I absolutely DO NOT like the concept of the PLEX Vault. This completely eliminates the risk/reward aspect of moving PLEX throughout the cluster, which will cause all PLEX prices to be completely stable across New Eden.
The PLEX Vault treats PLEX as a unique item which is always safe unless the player is exceptionally stupid. And that's not how EVE works. Destruction is vital to the sandbox, and the PLEX Vault reduces the chance of PLEX being destroyed to nearly zero.
The PLEX Vault feels like a hand-holding feature created specifically for newbros and Alphas who couldn't be bothered to do the bare minimum of research before purchasing PLEX. I get that CCP wants to invite and retain new players, but don't do it by babying them. It's insulting to their intelligence, and it will only serve to give them the wrong impression. EVE is not a place where you or your assets should feel 100% safe, EVE is not 100% fair, and that's exactly what makes the game worth playing.
I would imagine it's more to do with having a cross character bay which all characters on an account can access (something btw players have been asking for years to have). If it removes the plex tanking of ships, I'm ok with it. It's a hilarious aspect of the game which we all like to point at laugh at, but really doesn't make or break anything in the game. Is plex safer now? sure. Does it impact anyone's gameplay though? not really.
CSM XI Member
Twitter: Sullen_Decimus
Tweetfleet: @sullen_decimus
Sullen Decimus for CSM XII
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Sasha Nemtsov
New Order Logistics CODE.
545
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Posted - 2017.03.16 15:57:32 -
[66] - Quote
Sakurako Kimino wrote:I do wonder if CCP is going to change the price point 1 plex right now is -ú16.99 i do wonder if it will go up
Oddly, that's the 2nd or 3rd thing which occurred to me, too. I wonder whether a wholesale re-jigging of the subscription model itself is in the offing - together with a modest price-hike. They would need to sort out the kind of issues addressed by this dev blog in preparation for such a change.
minerbumping
New Order Audio Archive
NEW! MinerBumping Video Vault
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Makalu Zarya
The Maverick Navy Northern Coalition.
242
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Posted - 2017.03.16 16:01:41 -
[67] - Quote
why not plex 9000?
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Laechyd Eldgorn
0.0 POWERBLOCK Paisti Syndicate
53
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Posted - 2017.03.16 16:02:29 -
[68] - Quote
Aurum -> plex change is good.
Vault magical pony teleport is bad.
Plex hauling is both trade and pvp mechanic which would be removed by this change. Please do not change this. You can make huge warning popup before undocking with plex - I don't care - but plex should be transported by ships. If something keep vault as interface to browse all your plex items but don't just teleport them.
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Raziel Walker
NPC Tax Evasion Corp
30
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Posted - 2017.03.16 16:04:25 -
[69] - Quote
Glad the screenshots already show that adding a month of game time will cost 500 plex in one go instead of having to activate a plex for 1/500 of a month and then do this 500 times before ragequitting the game.
Btw, would be nice if it was possible to activate multiple months worth of account time in one go. |
libzix Brest
RUS-2-RUS
0
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Posted - 2017.03.16 16:04:44 -
[70] - Quote
Why do the developers not make fractional radio.4 factions and 4 radio. The player was aware of what was happening in the game through the media. |
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Luc Chastot
701
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Posted - 2017.03.16 16:04:44 -
[71] - Quote
Idea is good, but 500 PLEX for 30 days is not very straightforward math-wise. You need to give a single unit of PLEX an equivalency in time that is easy to use. One hour of game time = 1 PLEX sounds like the best option.
Make it idiot-proof and someone will make a better idiot.
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Alecto Furia
Brutor Tribe Minmatar Republic
1
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Posted - 2017.03.16 16:05:14 -
[72] - Quote
I have, through perfectly 100% above board totes legitimate not a scam methods, aquired some multiple pilot training certificates. Will anything happen to them? |
Allsales Final
Stars in No Sky
5
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Posted - 2017.03.16 16:06:03 -
[73] - Quote
One more step on the way to pay to play.
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Lugues Slive
Diamond Light Industries
41
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Posted - 2017.03.16 16:06:21 -
[74] - Quote
The problem with a 1:720 conversion is Aurum. It already has a 1:3500 conversion rate. The GCD between 30 and 3500 is 10, which means the cleanest conversion would be 1 new PLEX is worth 3 days.
But if one of the pushes is to empty spare Aurum, with the 1:500 ratio you can get all but the last 6 Aurum from a character while the 1:10 ratio leaves you with a maximum of 349 Aurum. |
Querns
GoonWaffe Goonswarm Federation
2715
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Posted - 2017.03.16 16:07:53 -
[75] - Quote
FYI: It would be extremely foolish of CCP to allow players to purchase game time in increments smaller than 30 days. It'd take about a week before the first out-of-game, API-backed application arises to monitor your subscription levels and only prompt you to use a PLEX for every hour and change of actual log-in time you need. I'd probably write the application myself.
Doing this would utterly devastate CCP's bottom line.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Skia Aumer
Sebiestor Tribe Minmatar Republic
426
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Posted - 2017.03.16 16:08:43 -
[76] - Quote
Sullen Decimus wrote:Is plex safer now? sure. Does it impact anyone's gameplay though? not really. It does impact traders. Regional arbitrage is a thing, and not only for generic times, but for PLEX, extractors and injectors as well. While I dont think CCP will revert this decision, could we at least get rid of remote skill injection? This thing is very counter-intuitive to begin with. And again, could be at least a minor substitute to drug smuggling business that was stomped over recently. |
Siri Kaw
Lexington Company
0
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Posted - 2017.03.16 16:08:56 -
[77] - Quote
First post, woot! This is a fairly dramatic universe change, but I'm more concerned with how easily real-life policy decisions could effect in-game currency. My greatest concern being that now the number of PLEX for game-time is poised for easier fluctuation based on CCP's whims.
For current thinking it would be insane for 30 days of game time to suddenly cost 1.5 or 2 PLEX, and that's a hard change to bring about, but going from 500 to 550 "units of plex" for the same amount of game time may be easier to swallow. Remember, these are likely the same monetization folks who were involved in deciding that it was a good idea to sell Skill Extractors at 999 Aurum, but only sell Aurum in blocks of 900. The idea being that you need two buy two blocks of Aurum and could never fully use up the excess.
I love EVE and (most of) the community who play and develop in it, and while my desire is to be hopeful that this change is a positive one, my gut reaction is that this is a change directed toward CCP's bottom line and not for the betterment of the playing experience.
IMO the PLEX system is almost flawless as it stands today, the Aurum system (no disrespect to those who worked on it) is total garbage almost solely due to the Aurum exchange rate on items. It feels like you are trying to sweep a series of bad decisions (Aurum) under the rug at the expense of the PLEX mechanic, and would argue that, with such an intrinsic game element, whatever the result, good or bad, "as goes PLEX, so goes EVE".
TLDR; I love that it's like no biggie to evaporate anyone's Aurum who paid RL dollars on two blocks to have 800 Aur left over after buying a 1000 Aur Skill Extractor. #SecondDecadeCollectorsEdition60DayTimeCodeScrewed. |
Dom Arkaral
The Conference Elite CODE.
1041
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Posted - 2017.03.16 16:09:49 -
[78] - Quote
Just no...
CCPlease focus on issues that NEED FIXING instead of screwing up a system that already works well... and that all players are used to...
Maybe, idk, focus on AC tiericide? or Crime Watch? or, you know, any other issue players are complaining about (Like the whole map thing that just got released)
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
CCL Loyalist
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SIEGE RED
The Darwin Initiative
0
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Posted - 2017.03.16 16:09:58 -
[79] - Quote
Interesting, every bit of market data hints more than strongly at a CSM leak prior to this devblog. It was already weird, yet now it's clear. |
Ammerai Zaer
Pseudacorp
1
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Posted - 2017.03.16 16:12:58 -
[80] - Quote
If they allow you to get very granular with plex that creates weird situations where you might use a single plex to undock in a fit for a specific purpose. Being able to plex only when I am exploring for example would mean I might only burn through maybe 8-10 plex a week.
So it is very unlikely CCP is going to let you burn individual plex for time.
However it is very clear this is going to accompany a way to buy a smaller time allotment, possibly with less efficiency than buying a full month, simply because they talked about what they learned from alpha clones.
Specifically, plexing up is totally beyond the capability of the majority of alpha clone players, which from CCP's perspective is a problem, because it means these alpha clone players are not increasing the value of plex, which was almost certainly a goal of the alpha clone system in the first place.
By breaking up plex into 500 unit chunks, now a plex is worth about 2 million, assuming the value of plex doesn't shoot up in response to more people consuming it or down in response to the temporary plex infusion from Aurum. 100 plex is now 200 million, which may be rough on an apha player but is now a number they can dream of reaching and actually make progress towards.
So now you have an entirely new economic class of eve player who constantly are intermittently consuming plex, raising the value of plex and thus making it much more likely for people who subscribe for their accounts but don't have a massive income source to want to buy plex to sell.
...Oh... and also they literally said that selling time in 30 day chunks is too clunky and they want to allow players to buy time in smaller chunks.... |
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Allsales Final
Stars in No Sky
5
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Posted - 2017.03.16 16:12:59 -
[81] - Quote
Allsales Final wrote:One more step on the way to pay to play.
CCP has a responsibility to its owners to force everyone subscribing with PLEX to sub with cold hard cash.
This is an awesome first step.
Please sell us shares of CCP stock. You guys rock.
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Cholly Chi
Acme Entropy
9
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Posted - 2017.03.16 16:16:33 -
[82] - Quote
Scotsman Howard wrote:Rivr Luzade wrote:Querns wrote:but I understand completely that making it easier for new players to handle PLEX is necessary. I don't have metrics on how many folks quit playing after suffering a PLEX transport loss, but I bet y'all do. Care to explain how turning 1 item into 500 items and require people to calculate things with 500 items instead of one makes things easier? It allows them to sell items (skins) for the same currency as player time (plex). Now a skin will be worht x number of plex instead of aurum which required a conversion to begin with. Granted, I probably would have done 100 or 1000 to make the math more of a decimal move, but 500 works as well.
This is the first reasonable comment I've seen so far, and summarizes the salient point: the change will result in ONE currency which can be used for all in-game transactions. The size of the 'granule' was likely chosen to reasonably compare with the smallest currency amount charged in the New Eden Store, which in theory is 5 AUR (or roughly 1/700th the value of AURUM compared to Plex purchased via CCP for cash), but in fact is currently 10 (or 1/350th), and far more commonly 50. So, the proposed Plex granule size of one 500'th is quite adequate either way.
I feel for those who will miss their killmail-inspired doses of Schadenfreude, but this change is clearly a good step forward in tidying up a needlessly complicated currency market - and otherwise strikes me as much ado about nothing:) |
Krieg Austern
45
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Posted - 2017.03.16 16:16:57 -
[83] - Quote
I'm not against this idea overall - but a question (one that was missed in your FAQ)... what happens with AUR balances *less* than 1,000 on launch day? Are these going to be lost, meaning we should spend them now? What about those balances "not quite enough" to buy something yet. Do we have to specifically buy AUR now, so that we can spend as much as possible? |
Linus Gorp
Ministry of Propaganda and Morale Black Marker
919
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Posted - 2017.03.16 16:17:15 -
[84] - Quote
Allsales Final wrote:CCP has a responsibility to its owners to force everyone subscribing with PLEX to sub with cold hard cash. They would do that why exactly? You do realize that CCP makes more money out of people that use PLEX to pay for their subscription, right?
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Rotho Ataru
The Anti-Meme Initiative Exponential Dysfunction
5
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Posted - 2017.03.16 16:17:34 -
[85] - Quote
I can deal with most changes and I generally wouldn't speak out against any design decision. I try to give developers the benefit of the doubt since they have more information than I do. That said, please do NOT add a PLEX tab to the inventory window. This is NOT an iPhone game. It looks terrible.
I understand that you still want to make PLEX a physical object, so it does make sense to keep it in inventory. But it does not need its own tab. That's silly. There's enough going on in the inventory window. We don't need a PLEX advertisement at the top. |
Obil Que
Star Explorers Reckoning Star Alliance
485
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Posted - 2017.03.16 16:18:25 -
[86] - Quote
Sullen Decimus wrote:Manic Velocity wrote:I like the idea of unifying PLEX and Aurum, and the concept of making PLEX more granular in how it is bought and sold. These two things really simplify the mental gymnastics of how PLEX can be used. Good stuff there.
But I absolutely DO NOT like the concept of the PLEX Vault. This completely eliminates the risk/reward aspect of moving PLEX throughout the cluster, which will cause all PLEX prices to be completely stable across New Eden.
The PLEX Vault treats PLEX as a unique item which is always safe unless the player is exceptionally stupid. And that's not how EVE works. Destruction is vital to the sandbox, and the PLEX Vault reduces the chance of PLEX being destroyed to nearly zero.
The PLEX Vault feels like a hand-holding feature created specifically for newbros and Alphas who couldn't be bothered to do the bare minimum of research before purchasing PLEX. I get that CCP wants to invite and retain new players, but don't do it by babying them. It's insulting to their intelligence, and it will only serve to give them the wrong impression. EVE is not a place where you or your assets should feel 100% safe, EVE is not 100% fair, and that's exactly what makes the game worth playing. I would imagine it's more to do with having a cross character bay which all characters on an account can access (something btw players have been asking for years to have). If it removes the plex tanking of ships, I'm ok with it. It's a hilarious aspect of the game which we all like to point at laugh at, but really doesn't make or break anything in the game. Is plex safer now? sure. Does it impact anyone's gameplay though? not really.
The reaction is entire visceral because it's PLEX
If they had decided to remove PLEX and convert everything to AUR, create an AUR vault/wallet, and make it a valid in game item just like PLEX, I'd actually have less of a reaction to the vault than I do because it's PLEX. That just tells me that I'm just reacting to it out of existing bias that PLEX should never be protected because it's PLEX. It is a good thing to combine the two currency. I can live with the vault (though the UI is a bit in your face) and hope that it does indeed improve customer retention.
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3403
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Posted - 2017.03.16 16:20:17 -
[87] - Quote
This seems like a lame idea. Making the game safer and all... but I'm not in the mood for standing on a soapbox right now so 2 questions:
- Aurum in increments less than a thousand: What happens to that? Does the Aurum get wiped out if less than 1k? Also, during the conversion will Aurum across all characters on an account be added together for the conversion or will it be done on a per character basis?
- Is anyone going to look into why the PLEX market went sideways days before this announcement? It's pretty obvious some inside info was leaked. To whom it was leaked should be pretty easy for CCP to figure out. Will you?
Signatures should be used responsibly...
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Jeremiah Saken
The Fall of Leviathan
690
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Posted - 2017.03.16 16:21:35 -
[88] - Quote
PLEX prices are rising, but they started 3 days ago before this devblog. Care to explain CCP? You have a leak? Someone gain from knowing this before?
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
If you need a scout mail me.
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HindSight Pergatory
Ascendance Goonswarm Federation
24
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Posted - 2017.03.16 16:22:01 -
[89] - Quote
Def Monk wrote:So, 500 plex works out to be 1hr, 26min, 24 seconds of game time per PLEX. Why not convert them all to 720 units, which will make every plex exactly 1 hour of game time?
One nice outcome about this is someone can say "Hey, I wanna buy/give 1 week of play time". And they can do that now. But, then the question rises: how many do I need? With the current 500 per plex, that math is complicated and dumb. At 1 hour per, its simple: 24 hours, 7 days, I need 168 PLEX.
If there's a specific reason for 500, I'd love to know.
EDIT: My math is assuming 1 PLEX = 30 days.
I dont think that a single PLEX under the new setup will be redeemable for 1 hour and 26 mins of game time. And by the way, thanks for doing the math for all of us.. I was running out of fingers and toes to count on. Im sure that adding a game-time quantity will be made to require 500 mini-plex increments so i wouldnt worry about that. This is essentially like finally doing away with coins in the U.S. Monetary system which is FAR overdue. I cant wait to see all the Butt-hurt rage posts by all the P2W PLEX munchers who sell them 20 at a time to pay for their Titan mats
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Sullen Decimus
Polaris Rising The Bastion
60
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Posted - 2017.03.16 16:23:13 -
[90] - Quote
SIEGE RED wrote:Interesting, every bit of market data hints more than strongly at a CSM leak prior to this devblog. It was already weird, yet now it's clear.
What??
CSM XI Member
Twitter: Sullen_Decimus
Tweetfleet: @sullen_decimus
Sullen Decimus for CSM XII
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