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Agent 5B
Federal Defense Union Gallente Federation
25
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Posted - 2017.03.23 06:51:35 -
[1] - Quote
These burner missions with the one frigate in a site on it's own.
Do they correspond to any of the normal game mechanics at all ?
I mean it says it is meant to be this ship or that ship but the thing must have about 8 mid slots |
Soel Reit
Dambusters 617 Sq
665
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Posted - 2017.03.23 08:09:58 -
[2] - Quote
.....emh... what? sorry can't understand you |
Nana Skalski
Taisaanat Kotei
29847
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Posted - 2017.03.23 08:34:09 -
[3] - Quote
These are called burner NPC's, search in google yields this result. And this result.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
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Soel Reit
Dambusters 617 Sq
665
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Posted - 2017.03.23 08:38:08 -
[4] - Quote
oh now makes more sense |
DeMichael Crimson
Republic University Minmatar Republic
60342
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Posted - 2017.03.23 11:12:38 -
[5] - Quote
Also this thread should be posted in the sub-forum 'Missions & Complexes'.
Seems to me people have been posting threads in the wrong sub-forum lately.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Vigirr
306
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Posted - 2017.03.23 11:35:08 -
[6] - Quote
DeMichael Crimson wrote:Also this thread should be posted in the sub-forum ' Missions & Complexes'. Seems to me people have been posting threads in the wrong sub-forum lately. DMC
Having to think before doing and not seeing yourself as the centre of the universe, where you actually should stick to certain rules and (self imposed) restrictions is such an outdated concept. |
Keno Skir
1405
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Posted - 2017.03.23 11:55:56 -
[7] - Quote
Vigirr wrote:DeMichael Crimson wrote:Also this thread should be posted in the sub-forum ' Missions & Complexes'. Seems to me people have been posting threads in the wrong sub-forum lately. DMC Having to think before doing and not seeing yourself as the centre of the universe, where you actually should stick to certain rules and (self imposed) restrictions is such an outdated concept.
Come one guys A video game forum is quite simply not this serious a business.
<Gùï> 250,000 Bonus SP when you start an Alpha Clone HERE <Gùï>
<Gùï> Contact me regarding my trusted Alliance Creation Service <Gùï>
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Mr Mieyli
Hedion University Amarr Empire
479
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Posted - 2017.03.23 12:08:04 -
[8] - Quote
Vigirr, I challenge you to prove I am not the centre of the universe. I literally am, the universe is a bubble centred around me with edges 47 billion light years away.
A case for more AoE in EvE
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Soel Reit
Dambusters 617 Sq
667
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Posted - 2017.03.23 12:12:19 -
[9] - Quote
Mr Mieyli wrote:Vigirr, I challenge you to prove I am not the centre of the universe. I literally am, the universe is a bubble centred around me with edges 47 billion light years away.
so small?? you haven't seen mine of universe... yet
Keno Skir wrote:Vigirr wrote:DeMichael Crimson wrote:Also this thread should be posted in the sub-forum ' Missions & Complexes'. Seems to me people have been posting threads in the wrong sub-forum lately. DMC Having to think before doing and not seeing yourself as the centre of the universe, where you actually should stick to certain rules and (self imposed) restrictions is such an outdated concept. Come one guys A video game forum is quite simply not this serious a business.
not serious business...??? EvE is super serious business |
Alasdan Helminthauge
HC - Razorback Roadhouse
55
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Posted - 2017.03.23 12:23:55 -
[10] - Quote
Agent 5B wrote:These burner missions with the one frigate in a site on it's own.
Do they correspond to any of the normal game mechanics at all ?
I mean it says it is meant to be this ship or that ship but the thing must have about 8 mid slots
It's said that their status is mimicking characters with all V skills and full officer/deadspace/factional modules, probably also some 6% implants. Besides, they have instant cap recharge and immune to TD/damp like most npcs do.
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Salvos Rhoska
2538
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Posted - 2017.03.23 12:27:16 -
[11] - Quote
Vigirr wrote:DeMichael Crimson wrote:Also this thread should be posted in the sub-forum ' Missions & Complexes'. Seems to me people have been posting threads in the wrong sub-forum lately. DMC Having to think before doing and not seeing yourself as the centre of the universe, where you actually should stick to certain rules and (self imposed) restrictions is such an outdated concept.
Also known as "Reddit Syndrome".
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Vigirr
308
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Posted - 2017.03.23 12:36:33 -
[12] - Quote
Mr Mieyli wrote:Vigirr, I challenge you to prove I am not the centre of the universe. I literally am, the universe is a bubble centred around me with edges 47 billion light years away.
That would mean you're standing on my spot, which you don''t. QED |
Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 14:01:58 -
[13] - Quote
That is incorrect the daredevil goes over 2k and is dual prop |
Buggs LeRoach
Federal Navy Academy Gallente Federation
3
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Posted - 2017.03.23 14:49:02 -
[14] - Quote
Agent 5B wrote:That is incorrect the daredevil goes over 2k and is dual prop I suspect that all of them are
wipe the tears from your eyes , read the replies and do a bit of research , and you can kill them without problems , like hundreds of other players do , every day ...
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Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 14:59:49 -
[15] - Quote
Buggs LeRoach wrote:
wipe the tears from your eyes , read the replies and do a bit of research , and you can kill them without problems , like hundreds of other players do , every day ...
I'm glad you know them all personally and have watched hundreds of players do those every day and are not just making things up like some useless mission report posted on the internet.
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Bjorn Tyrson
EVE University Ivy League
358
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Posted - 2017.03.23 15:17:31 -
[16] - Quote
yes they are powerful, they are designed to be. people wanted "challenging and interesting pve content" and this is one of the answers to that (might not be the best answer but its still better than rescuing the damsel for the 1000th time)
the rewards are also acceptable for the challenge, with many of them paying out about as well as HS incursions for the time spent. even better than incursions in fact (if there was some way to chain them and ONLY run burners)
you also don't NEED to take the burner missions, unless something changed there is no penalty for declining one unlike a regular mission. |
Cade Windstalker
1151
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Posted - 2017.03.23 15:20:52 -
[17] - Quote
If you actually want help or advice it's probably inadvisable to start throwing around pointless insults...
Those ships don't have 8 mids, and they're not dual prop fit, they just have stats roughly equivalent to an overheating Pirate Frig with Faction/Deadspace fittings and implants. They're designed to be hard to kill and be similar in challenge to a player, the advantage is you know what they're going to use based on the mission so you can fit to hard-counter them. |
Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 15:28:50 -
[18] - Quote
Cade Windstalker wrote:If you actually want help or advice it's probably inadvisable to start throwing around pointless insults...
Those ships don't have 8 mids, and they're not dual prop fit, they just have stats roughly equivalent to an overheating Pirate Frig with Faction/Deadspace fittings and implants. They're designed to be hard to kill and be similar in challenge to a player, the advantage is you know what they're going to use based on the mission so you can fit to hard-counter them.
Overheated AB doesn't go 2.8 k from 1.2
I didn't ask for help , I asked if people think that the NPC operate within the limitations of the ship they are meant to be.
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Salvos Rhoska
2539
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Posted - 2017.03.23 15:42:32 -
[19] - Quote
Agent 5B wrote: I asked if people think that the NPC operate within the limitations of the ship they are meant to be.
They do not.
NPC stats do not match those of player ships, of the ship, of SP/implants of the capsuleer or fit of the ship. They are entirely set by CCP, without regard to the ship, pilot or fit of the NPC. This is inpart also evidenced by the stupid largely unrelated loot that drops from them when destroyed.
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Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 16:13:03 -
[20] - Quote
Salvos Rhoska wrote:Agent 5B wrote: I asked if people think that the NPC operate within the limitations of the ship they are meant to be.
They do not. NPC stats do not match those of player ships, of SP/implants of the capsuleer or fit of the ship.
True but they don't call them after the name of the ship they call them Angel Superbanger or Centus God blobber or some other strange name but the anomics are named after a specific ship type and the agent says so in the mission brief. The assault frigates in anomic team do have the resists and speed relating to that of the assault frig they are meant to be. So some vague attempt at following the theme must have been made for those.
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Salvos Rhoska
2544
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Posted - 2017.03.23 16:21:31 -
[21] - Quote
Agent 5B wrote:Salvos Rhoska wrote:Agent 5B wrote: I asked if people think that the NPC operate within the limitations of the ship they are meant to be.
They do not. NPC stats do not match those of player ships, of SP/implants of the capsuleer or fit of the ship. True but they don't call them after the name of the ship they call them Angel Superbanger or Centus God blobber or some other strange name but the anomics are named after a specific ship type and the agent says so in the mission brief. The assault frigates in anomic team do have the resists and speed relating to that of the assault frig they are meant to be. So some vague attempt at following the theme must have been made for those.
NPCs may have stats that somewhat mirror player ship performance, but they dont have SP/implant/fit or even ship restrictions.
Some follow a theme, but they are not player ships. They are buffed so as to create a challenge by an AI, whereas the AI itself is stupid.
A chess program can beat human opponents, but EVE is so articulated and complex, that the AI is always the weakest link.
CCP compensate with stat buffs.
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Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 16:32:03 -
[22] - Quote
Burners are immune to damps I think also |
Salvos Rhoska
2544
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Posted - 2017.03.23 16:37:01 -
[23] - Quote
Agent 5B wrote:Burners are immune to damps I think also
NPCs typically are immune to most player EWAR. Even NOS doesnt affect their cap, albeit it does benefit you.
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Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 16:46:02 -
[24] - Quote
Salvos Rhoska wrote:
NPCs typically are immune to most player EWAR. Even NOS doesnt affect their cap, albeit it does benefit you.
I'm not sure that is true , you can neut out an NPC and make it drop point and ECM does affect them
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Buggs LeRoach
Federal Navy Academy Gallente Federation
3
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Posted - 2017.03.23 17:01:50 -
[25] - Quote
Agent 5B wrote: Overheated AB doesn't go 2.8 k from 1.2
I didn't ask for help , I asked if people think that the NPC operate within the limitations of the ship they are meant to be.
Seeing as hundreds of people do them every day there should be plenty of people who know the answer.
snaked T2 AB fit daredevil overheats to 2.8 k , speed can be set to 1.2 manually ..
so the burner is not doing anything a player in the same ship couldn't do ..
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Buggs LeRoach
Federal Navy Academy Gallente Federation
3
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Posted - 2017.03.23 17:08:21 -
[26] - Quote
Agent 5B wrote:Salvos Rhoska wrote:
NPCs typically are immune to most player EWAR. Even NOS doesnt affect their cap, albeit it does benefit you.
I'm not sure that is true , you can neut out an NPC and make it drop point and ECM does affect them
neuting just affects chance to repair , npc don't use cap to run weapons or modules . but if you neut an npc , who only has a 25% chance to point you every 5 seconds , sooner or later he'll drop point . easy to see why you would reach another wrong conclusion ..
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Agent 5B
Federal Defense Union Gallente Federation
27
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Posted - 2017.03.23 17:14:12 -
[27] - Quote
Buggs LeRoach wrote:Agent 5B wrote:Salvos Rhoska wrote:
NPCs typically are immune to most player EWAR. Even NOS doesnt affect their cap, albeit it does benefit you.
I'm not sure that is true , you can neut out an NPC and make it drop point and ECM does affect them neuting just affects chance to repair , npc don't use cap to run weapons or modules . but if you neut an npc , who only has a 25% chance to point you every 5 seconds , sooner or later he'll drop point . easy to see why you would reach another wrong conclusion ..
Yes NPC use a chance of repair and neuting to a lesser or greater extent might affect that but I am fairly sure rats point you for longer than 5 seconds more than 1 in 4 times.
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ISD Decoy
ISD Community Communications Liaisons
1740
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Posted - 2017.03.24 05:52:51 -
[28] - Quote
Moved to Missions & Complexes.
ISD Decoy
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Chainsaw Plankton
FaDoyToy
2688
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Posted - 2017.03.24 07:40:38 -
[29] - Quote
the burners are based on player flown ships with faction/deadspace/officer level gear, pirate implants, gang boosters, and drugs.
that said they are npcs so in some ways they do cheat they seem to have some extra HP, tracking, speed, or whatever stat they need to present a challenge. I find this acceptable as it gives them some wiggle room for things that good pilots would do but is hard to program the AI to do. Also that little bit of cheating works since the burners have set loadouts and CCP gives pretty good info on them. not to mention players have pretty much completely solved them.
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
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Anize Oramara
The Arch Dashing Dashers
868
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Posted - 2017.03.24 10:17:44 -
[30] - Quote
You know when you watch a movie and it says 'Inspired by a true event'?
It's kind of like that with burners.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3
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