Edward Kell
Public Enemy Incorporated
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Posted - 2017.03.23 22:06:00 -
[1] - Quote
Hello all,
Public Enemy Inc. a corp comprised of a core membership that have been playing MMOs for the better part of a decade. We are looking to establish ourselves in New Eden by increasing our player base with capable capsuleers. We are PvPers at heart, however, Public Enemy Inc. has divisions that encompass almost all aspects of EVE: PvE mission running, PvP (both piracy and faction warfare), industry/mining, and trading. Any veteran players that join our ranks will be given leadership billets in the divisions of their choice and granted a degree of autonomy to shape their divisions as they see fit. New players are welcome so long as they are capable and not irreputable (capsuleers with names such as "FuckYou McBlasterFace" or Warp2Me IKillYou" need not apply) and will be placed in a division that best suits their play-style. We are a semi-serious corp, meaning that our current membership does not eat, sleep, and breathe EVE, the majority of our players are active duty military or college students and therefore have limited windows for play time. If you are an 'elitist' or a 'troll' (trolling is an art form and artists will be appreciated here) you will fit in just fine. We do not roleplay, however if you've always wanted to be a bloodthirsty or egomaniacal (or both) space pirate, then look no further. Additionally, we are amenable to merging with smaller corporations and willing to respect their existing hierarchy, meaning that leadership the corp being merged will receive appropriate leadership positions among our ranks.
What's in it for you? We have a very ambitious and engaged leadership. We can offer you a corp that takes care of its own, offering assistance with missions, protection if mining in a dangerous area, sharing of information, material, and blueprints, as well as profit sharing in successful endeavors as well as compensation for unsuccessful corporate activities. Furthermore, wish to see our members develop and facilitate this growth by aiding ambitious members in their goals, (i.e. wanting to pilot and orca or battleship, or wanting to start their own blueprint library). Other incentives include cash bounties for members who take the initiative and recruit other players, and for our beloved PvPers we award cash bounties for successful kills. Leadership positions are available, not only for experienced players, but those that are willing to participate in corp activities regularly, have "Omega" status, and are willing to utilize our corporate teamspeak. Currently we are in a critical need for full-time recruiters, that is not to say that from the time you log on until you log off you are recruiting, but players that are social and consistently bring in new members will be granted monthly PLEX for performance in that position.
What's in it for us? Easy. A larger player base allows us to participate in a broader spectrum of activities. More members also increases our corporate income which is required for loss compensation, station maintenance, and war declarations.
What we recommend: Definitely a sense of humor and teamspeak.
Interested? Of course you are. PM Edward Kell in game or join the Public Enemy Inc. Recruitment channel for more
CEO of
Public Enemy Inc.
I live. I Die. I live again!
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