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ApexDynamo
Hazardous Wormhole Rebels
12
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Posted - 2017.03.25 10:09:56 -
[1] - Quote
So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not? |
Omnathious Deninard
Novis Initiis
3591
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Posted - 2017.03.25 11:53:12 -
[2] - Quote
The max jump algorithm does not care about your safety settings and will use low/null systems as part of 10 jumps.
If you don't follow the rules, neither will I.
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David Therman
CAStabouts
173
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Posted - 2017.03.25 15:13:45 -
[3] - Quote
Usually between 2 to 10 jumps, although I did get one the other week that was 12 away including a shortcut through low. While I haven't had enough escalations in low/nul to say if it applies there, any DED escalation picked up from an anom in high-sec always sends you to a system of equal or lower sec rating, be that in high/low/nul. |
DrysonBennington
Eagle's Talon's
317
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Posted - 2017.03.25 15:38:03 -
[4] - Quote
Why worry about Escalation Sites?
Move to Providence Space, scan down several 7/10 combat sites in one system and make 300 million. |
Salvos Rhoska
2557
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Posted - 2017.03.25 15:42:57 -
[5] - Quote
I think what OP wants, is to find an HS system(s) in which to gain 5/10 escalations, without them ending up in LS, due to range resitrictions.
Escalations here being defined as separate from expeditions.
OP, we have reports of 9-12 jumps.
See if you cant find Refuge/Den Anomalies in a HS system 9-12+ gates from LS. If you do, well done. Dont tell anyone. If the range of the escalation reaches past 9-12 systems into LS as terminus, let us know, doesnt hurt you.
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Lulu Lunette
Savage Moon Society
1314
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Posted - 2017.03.25 16:28:52 -
[6] - Quote
This is not a proven fact whatsoever but I have a hunch that the escalations spawn not based on a random set number of jumps but perhaps actual physical light years from whatever system you're in. I think we've all got our own PVE conspiracy theories and that's just one of mine. Maybe they will spawn anywhere within 1 light year of your current system? I dunno. I've had them go anywhere from 3 jumps to 14 jumps from where I was and it doesnt' seem to respect what regional rat type either. Like, Serpentis 3/10 escalation and it goes to Metropolis, which is an Angels region for example.
@lunettelulu7
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Herzog Wolfhammer
Sigma Special Tactics Group
8254
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Posted - 2017.03.25 17:30:29 -
[7] - Quote
ApexDynamo wrote:So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not?
My experience is that you get an escalation that will keep you in highsec, or you get one that takes you to more unsafe places. But there has never been a pattern to this. I can say that if your escalation is acquired in "deep highsec" then the number of jumps is not likely to take you out of highsec. If you get one next door to lowsec you are more likely to have one that takes you to lowsec. But I have also picked up escalations in Villore and Allamotte without having to go the direction of Old Man Star.
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ApexDynamo
Hazardous Wormhole Rebels
13
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Posted - 2017.03.25 19:00:27 -
[8] - Quote
Herzog Wolfhammer wrote:ApexDynamo wrote:So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not? My experience is that you get an escalation that will keep you in highsec, or you get one that takes you to more unsafe places. But there has never been a pattern to this. I can say that if your escalation is acquired in "deep highsec" then the number of jumps is not likely to take you out of highsec. If you get one next door to lowsec you are more likely to have one that takes you to lowsec. But I have also picked up escalations in Villore and Allamotte without having to go the direction of Old Man Star.
I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space. |
Herzog Wolfhammer
Sigma Special Tactics Group
8258
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Posted - 2017.03.26 06:23:02 -
[9] - Quote
ApexDynamo wrote:Herzog Wolfhammer wrote:ApexDynamo wrote:So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not? My experience is that you get an escalation that will keep you in highsec, or you get one that takes you to more unsafe places. But there has never been a pattern to this. I can say that if your escalation is acquired in "deep highsec" then the number of jumps is not likely to take you out of highsec. If you get one next door to lowsec you are more likely to have one that takes you to lowsec. But I have also picked up escalations in Villore and Allamotte without having to go the direction of Old Man Star. I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space.
Broken? I'm not sure about that. I've had escalations that were only 5 jumps, and I recall having one that was 21 jumps and STILL a highsec to highsec trip.
Feels random but not entirely sure.
Once upon a time an escalation was started by finding a log in a ship and you had to read that log after you looted it and go to the system you read about. And I recall they were far away.
(and when I started out, I didn't know what they were and would just toss them)
Bring back DEEEEP Space!
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Jeremiah Saken
The Fall of Leviathan
728
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Posted - 2017.03.26 08:19:19 -
[10] - Quote
ApexDynamo wrote:I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space. Check your travelling setups, mark shortest travel route, will be <10 jumps. From a lore side Angels could have some operations in gallenete space, in border systems.
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
If you need a scout mail me.
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DeMichael Crimson
Republic University Minmatar Republic
60431
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Posted - 2017.03.26 09:02:07 -
[11] - Quote
Herzog Wolfhammer wrote:Once upon a time an escalation was started by finding a log in a ship and you had to read that log after you looted it and go to the system you read about. And I recall they were far away.
(and when I started out, I didn't know what they were and would just toss them) Ahhh, the good old days. I still have a bunch of those Pirate Logs. They were actually pretty cool, little cryptic notes that led you to a system where a Static DED site was located.
Scanning for Cosmic Signatures was a 'Specialized' career path requiring very high skills and multiple types of Probes. It required a lot of patience and determination to pinpoint those hidden sites. Wasn't a lot of players doing exploration back then.
Also at that time Cosmic Anomalies were randomly located within 4 AU's of Planets and to find them you had to physically warp to each Planet and then run the ship's on-board system scanner which had a very limited range. Eventually CCP increased it's range to be system wide.
Course all of that was before the major Exploration Expansion known as Apocrypha.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Jeremiah Saken
The Fall of Leviathan
729
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Posted - 2017.03.26 10:47:56 -
[12] - Quote
DeMichael Crimson wrote:Ahhh, the good old days. I still have a bunch of those Pirate Logs. They were actually pretty cool, little cryptic notes that led you to a system where a Static DED site was located.
Scanning for Cosmic Signatures was a 'Specialized' career path requiring very high skills and multiple types of Probes. It required a lot of patience and determination to pinpoint those hidden sites. Wasn't a lot of players doing exploration back then.
Also at that time Cosmic Anomalies were randomly located within 4 AU's of Planets and to find them you had to physically warp to each Planet and then run the ship's on-board system scanner which had a very limited range. Eventually CCP increased it's range to be system wide. Sounds fun, can we have that back?
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
If you need a scout mail me.
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The Devils Cousin
Evian Industries EVIAN NATION
71
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Posted - 2017.03.26 11:38:32 -
[13] - Quote
Happens to me all the time man, i once had 18 escalations and they where all low sec, i was not amused lol |
Salvos Rhoska
2563
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Posted - 2017.03.26 11:53:56 -
[14] - Quote
I suspect there is a way to game this, atleast to increase the chance of the 5/10 ending up in HS, by choosing locations that are at some sweet spot distance from LS.
As another guy said, Angel 5/10s can rarely escalate to Gallente, but in HS, so its a longer trip, but HS.
Having said that, what is probably more important, is running as many refuges/dens as you can, and thus doing them in an area with as few competitors as possible.
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ApexDynamo
Hazardous Wormhole Rebels
24
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Posted - 2017.03.26 12:06:51 -
[15] - Quote
DrysonBennington wrote:Why worry about Escalation Sites?
Move to Providence Space, scan down several 7/10 combat sites in one system and make 300 million.
cause providence sucks |
ApexDynamo
Hazardous Wormhole Rebels
24
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Posted - 2017.03.26 12:07:40 -
[16] - Quote
Jeremiah Saken wrote:ApexDynamo wrote:I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space. Check your travelling setups, mark shortest travel route, will be <10 jumps. From a lore side Angels could have some operations in gallenete space, in border systems.
Shortest route was 17 jumps |
Salvos Rhoska
2563
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Posted - 2017.03.26 12:08:03 -
[17] - Quote
On one of those rare Angel 5/10 escalations to Gallente HS, which surprised me and was 10+ jumps away without LS , I had another surprise when a guy showed up in my site in the last room and had a better fit than me to take out the structure :(
Feltbadman.
Im still confused how he found it. Afaik, HS 5/10s should not show up as a sig, even after someone enters it. Or was he given the same exact escalation?
My best guess is he combat probed me and got curious. Ive never figured this out and didnt think to ask how he did it.
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ApexDynamo
Hazardous Wormhole Rebels
24
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Posted - 2017.03.26 12:09:26 -
[18] - Quote
Salvos Rhoska wrote:On one of those rare Angel 5/10 escalations to Gallente HS, which surprised me and was 10+ jumps away without LS , I had another surprise when a guy showed up in my site in the last room and had a better fit than me to take out the structure :(
Feltbadman.
Im still confused how he found it. Afaik, HS 5/10s should not not show up as a sig. Or was he given the same exact escalation?
My best guess is he combat probed me and got curious. Still, Ive never figured that out.
i got a 3/10 in gallante space and it spawned in minmatar space. :/ |
Salvos Rhoska
2563
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Posted - 2017.03.26 12:13:19 -
[19] - Quote
ApexDynamo wrote:i got a 3/10 in gallante space and it spawned in minmatar space. :/
Hmm. But isnt that an expedition, rather than an escalation?
Expeditions are multi-part endeavors, whereas escalations lead to one site.
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ApexDynamo
Hazardous Wormhole Rebels
27
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Posted - 2017.03.26 12:17:05 -
[20] - Quote
Salvos Rhoska wrote:ApexDynamo wrote:i got a 3/10 in gallante space and it spawned in minmatar space. :/ Hmm. But isnt that an expedition, rather than an escalation? Expeditions are multi-part endeavors, whereas escalations lead to one site.
was a 3/10 serpentis narcotics warhouse, got it from a serpentis refuge usually classifys as a escaltion since i didnt need to scan it down.
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Salvos Rhoska
2567
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Posted - 2017.03.26 12:20:57 -
[21] - Quote
ApexDynamo wrote:was a 3/10 serpentis narcotics warhouse, got it from a serpentis refuge usually classifys as a escaltion since i didnt need to scan it down.
So a Serpentis site escalating into Minmatar space. Interdasting.
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Coralas
Center for Advanced Studies Gallente Federation
58
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Posted - 2017.03.26 13:25:55 -
[22] - Quote
Salvos Rhoska wrote:I suspect there is a way to game this, atleast to increase the chance of the 5/10 ending up in HS, by choosing locations that are at some sweet spot distance from LS.
As another guy said, Angel 5/10s can rarely escalate to Gallente, but in HS, so its a longer trip, but HS.
Having said that, what is probably more important, is running as many refuges/dens as you can, and thus doing them in an area with as few competitors as possible.
For serpentis hydroponic - after I started keeping records (all on this character) - used to do them before I kept records too.
I have done 331 serpentis dens, for 34 escalations, 18 commanders, longest streak 79 with no commanders, 36 with no escalations, twice got both esc and commander, 17 escalations into lowsec, 2 escalations to highsec islands, 8 escalations to highsec and 7 escalations to null.
The escalation system is a walker that doesn't seem to be fooled by dead ends, will take intersection branches to lower sec, but can be fooled by loops and by sec going back up, after going lower, and can get pretty predictable if its a long dead end pipe or there is a region gate - geometry to make them predictable is more common in null, mine always went from Vale to Geminate because I lived 2 jumps from the dead end but only 2 jumps from the region gate in the other direction, so it chose to never stay in Vale for an escalation. 30 or so in a row.
There is no serpentis den location that will always escalate to highsec at least for serpentis, and there is no system without lots of competitors for the content. Though anomoly content in gurista space has such fast turn over you can probably stand still there if you wanted to |
Salvos Rhoska
2567
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Posted - 2017.03.26 13:48:25 -
[23] - Quote
Coralas wrote:Salvos Rhoska wrote:I suspect there is a way to game this, atleast to increase the chance of the 5/10 ending up in HS, by choosing locations that are at some sweet spot distance from LS.
As another guy said, Angel 5/10s can rarely escalate to Gallente, but in HS, so its a longer trip, but HS.
Having said that, what is probably more important, is running as many refuges/dens as you can, and thus doing them in an area with as few competitors as possible.
For serpentis hydroponic - after I started keeping records (all on this character) - used to do them before I kept records too. I have done 331 serpentis dens, for 34 escalations, 18 commanders, longest streak 79 with no commanders, 36 with no escalations, twice got both esc and commander, 17 escalations into lowsec, 2 escalations to highsec islands, 8 escalations to highsec and 7 escalations to null. The escalation system is a walker that doesn't seem to be fooled by dead ends, will take intersection branches to lower sec, but can be fooled by loops and by sec going back up, after going lower, and can get pretty predictable if its a long dead end pipe or there is a region gate - geometry to make them predictable is more common in null, mine always went from Vale to Geminate because I lived 2 jumps from the dead end but only 2 jumps from the region gate in the other direction, so it chose to never stay in Vale for an escalation. 30 or so in a row. There is no serpentis den location that will always escalate to highsec at least for serpentis, and there is no system without lots of competitors for the content. Though anomoly content in gurista space has such fast turn over you can probably stand still there if you wanted to
Very interesting. Thank you for sharing your collated data and experienxe.
1) My experience with HS Angel refuges/dens, though I have not kept count, imo equals the 10% chance you demonstrated.
2) I agree that geographic geometry, can increase chance of a HS escalation. My rough estimate where I am, is about a 50% chance of an HS destination. I consider that pretty good odds, and am quite convinced its due to the above.
I cant speak to your NS experience, but 30 in a row is pretty definitive.
3) Ive had my eye on a certain HS Serpentis constellation for a long time, but havent moved down to try it out due to not having fits to deal with damps yet. I think it is equally equidistant as my current base of operation from LS and loops etc (further confused by HS islands in LS I think).
4) Prices on HS DED modules have dropped dramatically since my last active period due to proliferation of content runners, and subsequently 5/10 escalation hunting has increased dramatically. Its remarkable how quickly EVE players adapt. There are so many smart players in this game.
But also stupid ones. I frequently run into Tengus running refuge/den sites, and just wonder why.
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DeMichael Crimson
Republic University Minmatar Republic
60448
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Posted - 2017.03.26 14:28:07 -
[24] - Quote
Salvos Rhoska wrote:ApexDynamo wrote:i got a 3/10 in gallante space and it spawned in minmatar space. :/ Hmm. But isnt that an expedition, rather than an escalation? Expeditions are multi-part endeavors, whereas escalations lead to one site.
When you reach a certain stage or complete a certain objective within an exploration combat site, there's a chance that the site will escalate to another location. After you receive an Escalation path notice, the location will be listed in the Expedition tab of your Journal. You then have an active Expedition with a count down timer of 24 hours to complete it. After traveling to the Expedition system, you warp to the site by right-clicking the link in the Expedition tab of your Journal.
Cosmic Signatures : Unrated 'Named' Complexes have a chance to escalate into Expedition, up to 4 stages. Upon completion, each stage has a chance to escalate into another Expedition.
DED Rated Complexes will not escalate into an Expedition.
Cosmic Anomalies : 'Named' combat sites have a chance to escalate into an Expedition, one time to a DED Rated Complex.
Expedition sites can not be found by scanning, however your ship and Drones can be probed while you're in it.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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DeMichael Crimson
Republic University Minmatar Republic
60448
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Posted - 2017.03.26 14:37:53 -
[25] - Quote
Salvos Rhoska wrote: I frequently run into Tengus running refuge/den sites, and just wonder why. Probably because while they're traveling around looking for Cosmic Signature Combat Sites, they can quickly complete those Cosmic Anomalies before going to the next system..
That's what I do, waste not want not, right ? Besides that, there's no need to waste time switching ships.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Salvos Rhoska
2570
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Posted - 2017.03.26 14:38:59 -
[26] - Quote
DeMichael Crimson wrote: Expedition sites can not be found by scanning, however your ship and Drones can be probed while you're in it.
Thank you. I was confused to no end by this guy showing up. but that is what I figured too.
Good for him. I wish I had had the sense to congratulate him. He must have been overjoyed to find a cleared 5/10 and nab the loot. Very rare opportunity, and he handled it. He clearly knew the final room.
I also see how I was wrong defining escalations as separate from expeditions.
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Nam Dnilb
Universal Frog
276
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Posted - 2017.03.26 19:12:21 -
[27] - Quote
Salvos Rhoska wrote:DeMichael Crimson wrote: Expedition sites can not be found by scanning, however your ship and Drones can be probed while you're in it.
Thank you. I was confused to no end by this guy showing up. but that is what I figured too. Good for him. I wish I had had the sense to congratulate him. He must have been overjoyed to find a cleared 5/10 and nab the loot. Very rare opportunity, and he handled it. He clearly knew the final room. I also see how I was wrong defining escalations as separate from expeditions.
Remove (salvage) the Captain Rouge wreck in the first room ASAP. This NPC is unique to the 5/10, so people who see the wreck on d-scan will know what you are doing. Removing battleship wrecks makes sense too.
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Herzog Wolfhammer
Sigma Special Tactics Group
8263
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Posted - 2017.03.27 03:41:25 -
[28] - Quote
Nam Dnilb wrote:Salvos Rhoska wrote:DeMichael Crimson wrote: Expedition sites can not be found by scanning, however your ship and Drones can be probed while you're in it.
Thank you. I was confused to no end by this guy showing up. but that is what I figured too. Good for him. I wish I had had the sense to congratulate him. He must have been overjoyed to find a cleared 5/10 and nab the loot. Very rare opportunity, and he handled it. He clearly knew the final room. I also see how I was wrong defining escalations as separate from expeditions. Remove (salvage) the Captain Rouge wreck in the first room ASAP. This NPC is unique to the 5/10, so people who see the wreck on d-scan will know what you are doing. Removing battleship wrecks makes sense too.
Snipers had to shoot this wreck. But when the gankers cried for wreck EHP increases and got it, it was a nerf to mission runners having a stealth option. But alas the self-entitled complain about everything carebears failed to show up and complain.
Bring back DEEEEP Space!
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