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Madlightning
Fallen Kings Landing
7
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Posted - 2017.03.28 02:58:25 -
[1] - Quote
I was thinking along with a few friends and Eve buddies ( i hope this is a decent spot to post this but here goes nothing)
When you 1st hear PI when you start to play eve, setting up a industry Chain on a planet is not always the 1st thought that comes to mind. sometimes when i have idle time i sit at a planet in on eve normally a temperate planet on the dark side and look at the Cities on the planet. and wonder I wonder when it comes to Eve how are the citizens on this planet impacting Eve(lore)
Would it not be cool if we could found a Colony they could Grow a generate Raw Isk from Taxes or The colony Requires items we capsuleers would have to Provide for them. on a Weekly basis. or Make small structures in Space that could Liven up the Eve world..
When i say Generate Isk i don't mean "who needs PI then" for example this would be more of a corporation effort Structure that would Create Traffic at planets, Prefect example. customs offices every so often you see a flash on the planet and suddenly you see a container of some sort come from the planet only to be pulled into the POCO. give a feeling stuff is being transported off world. thing of the same thing except Colonies will generate Garbage, Tourists, homeless, refugees to name a few. and would require janitors, Soldiers would Need P3-4 PI(advanced Growth) Transportation Hubs space structures we would build(eve motto: if we can build it we can destroy it) these things would need to be addressed for colonies to grow. The colony would function on a Population system. larger the population the more Basic needs it will go until you can't handle it. (this does not need to be as complicated as the current PI. )
now for fun stuff Planets are different and the same in eve, if a Group of people would like to be.. "pirates" they could deploy spies, slavers, or soldiers to interfere with your Colony to kidnap people, steal tax income. or to wage war on a planet. this would not require Wardecs on our level of gameplay. BUT! it can if we feel we want.
"bla bla bla if you do not stop attacking my our colony on planet jita 4 we will wardec you." (only i it ever happend that way)
Now for the the ladies and gents who like to make a decent Isk pool from this. (please note all skills would be omega)
Colonies would function on a lvl 1-10 scale 5 levels basic 5 advanced
For a lvl 1 corporation colony functioning at 100% effectiveness in a lets say... 1 month period would push out 5-10 mill For a lvl 10 colony would push out 150mil a month (max number of colonies would be 5) 750 mill a month for 5 lvl 10 colonies working at 100% effectiveness
for Industrial corporations this could be a popular venture for corporations who like to leech of a weak minded colony could work. highsec empire Tax would be 50% lowsec 0% null 0%
skeptics "madlightning thats stupid it would flood the game with isk"
Yes.. to get a colony start would take a decent investment.. (100% isk sink to CCP) to start off... 50-100mill.. lvl 0 colony (settlers) have no money to give. they need you more you need them. on top of If you forget about a colony and a pandemic. breaks out because you neglected it and it completely dies off RIP colony start over the Square 1 may take a colony 5-6 months to get to lvl 10 if you forget about the lvl 10 for an extended amount of time. it could be destroyed. please note if you send soldiers to effect the colony it will only affect its effectiveness as long as you are still caring for it in the slightest there will not be any issues. other then the risk being generated taking a Hit. also Solider can be Sent remotely 1-2 times in a Week depending on distance NPC ship would appear at planet and attempt to enter the planets atmosphere
caring for a colony would not be a day to day job. a task for 1-2 people (colony sickness outbreak transport antibiotics to planet DONE!) lol
thats enough for a start people could very well think this is stupid. and me being here wasting time putting this up. BUT not looking for anything complicated. gotta get the foot in the door somewhere. lol
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Soel Reit
Dambusters 617 Sq
698
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Posted - 2017.03.28 03:09:29 -
[2] - Quote
Player Features and Ideas Discussion
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DeMichael Crimson
Republic University Minmatar Republic
60530
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Posted - 2017.03.28 06:49:21 -
[3] - Quote
+1 for thinking outside the box.
Definitely an interesting idea and yes there will be opposition to it but don't let that discourage you.
I think the idea needs to be developed some more. Hell, it could even be a spin off game for CCP to consider.
Anyway, Soel Reit pointed out the correct sub-forum for threads like this. I'm sure ISD will eventually move it there. Also you might wanna browse the threads there, could help you develop your idea even more.
Always keep thinking all things Eve.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Nana Skalski
Taisaanat Kotei
30016
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Posted - 2017.03.28 07:13:53 -
[4] - Quote
PI needs more accidents. Working in a place that produce stuff I see that accidents happen. Even machines sometimes are out of order. Maybe we could get something like that, and we would need to maintain the instalation. Also, the sabotage and security. People could hire NPCs and from time to time do an attack on enemy installations.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Do Little
Virgin Plc Evictus.
962
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Posted - 2017.03.28 08:46:24 -
[5] - Quote
PI is mostly passive income and CCP is working to eliminate that from the game - off-grid boosting is gone and moon mining is being overhauled this year. I have no doubt that PI is being discussed but there are other priorities.
The new structures still need a lot of work - I expect some information on stargates and observatory arrays at fanfest. We also need to finish module tiercide and it looks like PvE is finally getting some attention. That doesn't leave a lot of resources to work on PI. Maybe next year! |
Revis Owen
The Conference Elite CODE.
490
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Posted - 2017.03.28 12:28:39 -
[6] - Quote
Nana Skalski wrote:People could hire NPCs other players and from time to time do an attack on enemy installations. Fixed. Eve is an MMO with a stated direction that content is provided by player interaction. There are too many NPCs already. We don't need more. CCP needs to actually get rid of a lot.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Nana Skalski
Taisaanat Kotei
30041
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Posted - 2017.03.28 14:03:42 -
[7] - Quote
Revis Owen wrote:Nana Skalski wrote:People could hire NPCs other players and from time to time do an attack on enemy installations. Fixed. Eve is an MMO with a stated direction that content is provided by player interaction. There are too many NPCs already. We don't need more. CCP needs to actually get rid of a lot. No, NPCs. Player would still attack you. Using NPCs, you know, like in strategy game.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Zanar Skwigelf
Boa Innovations Brothers of Tangra
103
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Posted - 2017.03.28 14:53:52 -
[8] - Quote
Maybe the new PI system will involve a drilling platform lifting a chunk of the planet into orbit and fracturing it into a PI minable field. Don't think too hard about the people living on that chunk. After all, we are gods. |
Revis Owen
The Conference Elite CODE.
490
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Posted - 2017.03.28 17:36:38 -
[9] - Quote
Nana Skalski wrote:Using NPCs, you know, like in strategy game. No. Use other players, you know, like in MMO game. You know, like Eve.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Madlightning
Fallen Kings Landing
9
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Posted - 2017.04.01 16:05:56 -
[10] - Quote
so clean things up this would not be just a passive income just another layer of gameplay, if CCP is still working on Project legion or whatever... ^^^^ here is a door in.
and who is to say you can not use orbital bombardment. ( would Trigger a limited combat timer with the corporation) *****NEXT GEN!!!!!!!***** lol |
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Madlightning
Fallen Kings Landing
9
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Posted - 2017.04.01 17:05:35 -
[11] - Quote
thxs
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Conrad Makbure
Trident Expedition
128
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Posted - 2017.04.02 01:48:20 -
[12] - Quote
I always thought PI would have been a good planet-side alternative to stations; maybe a corporate office HQ/colony. I thought the command centers were huge. A docking system on the planet would have been cool. |
Matthias Ancaladron
Wrath of Angels Solitaire.
227
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Posted - 2017.04.02 05:36:20 -
[13] - Quote
Zanar Skwigelf wrote:Maybe the new PI system will involve a drilling platform lifting a chunk of the planet into orbit and fracturing it into a PI minable field. Don't think too hard about the people living on that chunk. After all, we are gods. You mean planet cracking in dead space? I hope this means CCP is partnering with visceral to make a dead space event for Eve that involves necromorphs and out of ship it exploration where you can recover markers from digsites. And unitologist skins and outfits.
Altman be praised. |
Matthias Ancaladron
Wrath of Angels Solitaire.
227
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Posted - 2017.04.02 05:40:58 -
[14] - Quote
Conrad Makbure wrote:I always thought PI would have been a good planet-side alternative to stations; maybe a corporate office HQ/colony. I thought the command centers were huge. A docking system on the planet would have been cool. End game should be building space elevators to replace pocos and automated resource collection. Then your Corp mates could collect things for you from the colony spaceports instead of using pocos. |
78 Aster
Perkone Caldari State
18
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Posted - 2017.04.02 18:13:27 -
[15] - Quote
I did not read all of it but from what I saw it reminded me of Dust (where you could actually walk on those planets you see). As a note, there were no people on them. They were barren, stormy, space debris made craters all over, etc. From the looks of it, machines did most of the work, there were no areas we could see that people could live in on those planets, and if we did, we blew them up (sometimes raiding clone vats that made the people). From the little bits I hear, we Mercs were raiding Eve players's PI colonies and the pay is not good. about 100K isk in profit... per 1-2 hours. The tax you'd get from that would come to about 20K. The Eve players can't see was seen by the Mercs but it's not as peaceful as you'd think, or profitable... especially when some ship from space bombards the planet with a hybrid laser, killing everything on it and EMP'ing all the machinery...
If CCP were ever to add more with the planets, it might be in one of the many failed attempts of dust recreation to come... or another mobile game... but it still won't be pretty, or fun, or profitable (for the people on those planets at least)
Take it from what happened with one of those people, what they thought of those planets if you like
https://forums.dust514.com/default.aspx?g=posts&m=2729537#post2729537
I reinstall my OS every week because of paranoia
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