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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1090
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Posted - 2017.04.17 18:55:01 -
[121] - Quote
Max Deveron wrote:Retar Aveymone wrote:i don't get why poland, er, providence, is so unhappy over the upcoming partitioning
it'll only last for like a month and then they can go back to living in providence hmph, it is about preserving a piece of history, forever. But since you are referencing poland, I will reference Germany, WWII, and everyone involved in that despicable era where pieces of art, history, etc were lost, burned up, sequestered in places unknown that the rest of the world will never get back nor see again. Which has been garbage for the generations that came after that era.
all the more reason for us to take over the stations, unanchor them, and transport your cultural patrimony safely into our space where it won't be bombed into oblivion and will be carefully preserved from prying eyes and appreciated by goonswarm line members as a centerpiece exhibit in the museum of failed alliances |
Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1090
|
Posted - 2017.04.17 18:58:52 -
[122] - Quote
it's like the Met in New York, but with more profane screeds by alliance leaders ranting about invading goons |
Arrendis
GoonWaffe Goonswarm Federation
3188
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Posted - 2017.04.17 19:06:08 -
[123] - Quote
Querns wrote: It's a hole. A condemned hole, for squatter hobbits.
Squabbits? |
Max Deveron
Deveron Shipyards and Technology
325
|
Posted - 2017.04.17 20:03:12 -
[124] - Quote
Retar Aveymone wrote:Max Deveron wrote:Retar Aveymone wrote:i don't get why poland, er, providence, is so unhappy over the upcoming partitioning
it'll only last for like a month and then they can go back to living in providence hmph, it is about preserving a piece of history, forever. But since you are referencing poland, I will reference Germany, WWII, and everyone involved in that despicable era where pieces of art, history, etc were lost, burned up, sequestered in places unknown that the rest of the world will never get back nor see again. Which has been garbage for the generations that came after that era. all the more reason for us to take over the stations, unanchor them, and transport your cultural patrimony safely into our space where it won't be bombed into oblivion and will be carefully preserved from prying eyes and appreciated by goonswarm line members as a centerpiece exhibit in the museum of failed alliances
your?
Are you an idiot? It must be obvious that I am not CVA or any member of Provibloc. Also I am sure there were at some point many outposts named for Vile Rat, an American Citizen after he passed away. As I am sure there other reasons/uses of such of many outposts through out the years they have existed. Your comment in its entirety is one of Selfishness, Greed, and Stupidity.
Goonswarm or any other group should be ashamed to have you part of them let alone near them after those words. (and yes if this had been a discussion in Real Life face to face, I would of physically struck you for your fascist disrespect of our Honored Fallen players.)
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Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1090
|
Posted - 2017.04.17 20:29:48 -
[125] - Quote
Max Deveron wrote: your?
Are you an idiot? It must be obvious that I am not CVA or any member of Provibloc. Also I am sure there were at some point many outposts named for Vile Rat, an American Citizen after he passed away. As I am sure there other reasons/uses of such of many outposts through out the years they have existed. Your comment in its entirety is one of Selfishness, Greed, and Stupidity.
Goonswarm or any other group should be ashamed to have you part of them let alone near them after those words. (and yes if this had been a discussion in Real Life face to face, I would of physically struck you for your fascist disrespect of our Honored Fallen players.)
:staredog: |
Valkorsia
IONSTAR Yulai Federation
35
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Posted - 2017.04.17 21:38:10 -
[126] - Quote
Arrendis wrote:Querns wrote: It's a hole. A condemned hole, for squatter hobbits.
Squabbits?
You realize, of course, Squabbit's live in Floridia ... and Canada. I **** you not. And, anyone who would be so mean too take away the Providence home of the cute, little Squabbit - our stations - deserves missiles and lasers in the face!! They live peacefully in our stations and have for decades. We will protect them at all costs!
Canadian Squabbit
Flordia Squabbit
And, they are a species: Squabbit species
Urban Dictionary
The proper use of the term: "I caught a squabbit trying to steal my nuts." --
#SaveTheSquabbit |
Valkorsia
IONSTAR Yulai Federation
35
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Posted - 2017.04.17 21:54:43 -
[127] - Quote
By the way. I didn't want to make this a racist thing, but only a Goon would threaten a Squabbit. Only a Goon. You're bad, bad people.
#SaveTheSquabbit |
Punctator
Shadow-Kill Aureus Alae
34
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Posted - 2017.04.17 23:31:47 -
[128] - Quote
Querns wrote:Max Deveron wrote:Retar Aveymone wrote:i don't get why poland, er, providence, is so unhappy over the upcoming partitioning
it'll only last for like a month and then they can go back to living in providence hmph, it is about preserving a piece of history, forever. But since you are referencing poland, I will reference Germany, WWII, and everyone involved in that despicable era where pieces of art, history, etc were lost, burned up, sequestered in places unknown that the rest of the world will never get back nor see again. Which has been garbage for the generations that came after that era. There's nothing artistic about Providence, though. It's a hole. A condemned hole, for squatter hobbits.
said guy who destroyed like 800b isk and have 8 solo... what the **** is wrong with this game...
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Jonathon Silence
Celestial Horizon Corp. Badfellas Inc.
22
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Posted - 2017.04.18 01:22:58 -
[129] - Quote
Big question.
When do we get compensation for our Outpost BPO's?
We have not be able to use them and nor can we sell them, so they are essentially 'dead isk' at this point. Can we please get some information about when we will get some kind of compensation.
It is not hard with a couple of options:
1) Run a DB update to remove them and give us the isk 2) Run DB update to give use the isk and leave the BPO's as legacy items that do nothing 3) Set up a character that we can contract the BPO's to in return for isk
Just do something as it is rather annoying that you have made them useless but still essentially hold on the isk invested in them.
Cheers. |
Querns
GoonWaffe Goonswarm Federation
2844
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Posted - 2017.04.18 01:26:19 -
[130] - Quote
Punctator wrote:Querns wrote:Max Deveron wrote:Retar Aveymone wrote:i don't get why poland, er, providence, is so unhappy over the upcoming partitioning
it'll only last for like a month and then they can go back to living in providence hmph, it is about preserving a piece of history, forever. But since you are referencing poland, I will reference Germany, WWII, and everyone involved in that despicable era where pieces of art, history, etc were lost, burned up, sequestered in places unknown that the rest of the world will never get back nor see again. Which has been garbage for the generations that came after that era. There's nothing artistic about Providence, though. It's a hole. A condemned hole, for squatter hobbits. said guy who destroyed like 800b isk and have 8 solo... what the **** is wrong with this game...
That doesn't make any sense. Care to try again?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Punctator
Shadow-Kill Aureus Alae
34
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Posted - 2017.04.18 02:18:45 -
[131] - Quote
you pushed me to changed my mind come "my lord" and take what is "yours" it will be ton of fun, squires can bait as hell - specialy people with small balls get hurts. |
March rabbit
Mosquito Squadron The-Culture
2146
|
Posted - 2017.04.18 06:39:48 -
[132] - Quote
Jonathon Silence wrote: When do we get compensation for our Outpost BPO's?
We have not be able to use them and nor can we sell them
How come?
The Mittani: "the inappropriate drunked joke"
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HandelsPharmi
Pharmi on CharBazaar
1839
|
Posted - 2017.04.18 07:01:02 -
[133] - Quote
March rabbit wrote:Jonathon Silence wrote: When do we get compensation for our Outpost BPO's?
We have not be able to use them and nor can we sell them
How come?
Because of the patch in December 2016.... |
Jonathon Silence
Celestial Horizon Corp. Badfellas Inc.
22
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Posted - 2017.04.18 23:56:23 -
[134] - Quote
March rabbit wrote:Jonathon Silence wrote: When do we get compensation for our Outpost BPO's?
We have not be able to use them and nor can we sell them
How come?
A patch in December that removed the ability to deploy and build new outposts (and outpost upgrades).
It currently takes 1 outpost to build 1 outpost ... so you can not build them.
But the blueprints are still there and we can do nothing with them.
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Baldin Tarmain
B T C
3
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Posted - 2017.04.20 20:01:30 -
[135] - Quote
I've been following the posts, though we're Lo-Sec people.
Since the big topic seems to be the destruction of Bases, how about maintaining them as Specialized Citadels where the Citadels themselves are invulnerable, but components are.
If you wear one down to take it, you have stripped most of the value and have to rebuild the components. Similar to taking ship damage as the armor is breeched. Since invulnerable would mean permanent, you would have to want the system, to take the station. And then you would have to build it back to get the perks. There are all kinds of specialized modules in EvE. Maintaining availability for a set of modules for these stations should be doable. Most battle mechanics would likely remain the same as regular Citadels.
I'm not a mechanics specialist, but it seems somewhat of a compromise between total destruction and leaving things as they are.
Just a thought from someone without a dog in the Starbase fight.
(now if you want to talk about refineries, we could have a real discussion). |
PyroSinus
Void.Technical Academy FreiTek Heavy Industries
0
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Posted - 2017.04.28 13:43:29 -
[136] - Quote
I originally asked this question HERE and it was recommended that I ask it here instead.
I have several billion isk in corporate assets stuck in null sec outposts that are impounded due to office rent lapsing. What will be the fate of these assets once CCP converts the structure to a Citadel and it is killed or repackaged? |
HandelsPharmi
Pharmi on CharBazaar
1839
|
Posted - 2017.04.28 19:59:46 -
[137] - Quote
If it is an Upwell structure, you can initiate the "Asset Safety" anytime you want and move it to another Upwell strucutre within the system or to the next located low-sec for a fee. |
Nasar Vyron
S0utherN Comfort Test Alliance Please Ignore
186
|
Posted - 2017.04.29 06:29:02 -
[138] - Quote
PyroSinus wrote:I originally asked this question HERE and it was recommended that I ask it here instead. I have several billion isk in corporate assets stuck in null sec outposts that are impounded due to office rent lapsing. What will be the fate of these assets once CCP converts the structure to a Citadel and it is killed or repackaged?
If I had to wager a guess it would appear inside of corp deliveries in the nearest LS station/citadel in system... But I have no clue, just makes the most sense. I can't imagine everything just being deleted.
Can always test this, put down an astrahus, put something into a corp hanger, then unanchor it and see where the stuff goes. I mean it'll take you a few days to test this, but you have months to figure it out. |
D'Om K'vash
Sheep Teet Industries
19
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Posted - 2017.04.30 06:48:55 -
[139] - Quote
Fozzie you literally just killed low sec. you are the worst. how you have a job still is amazing. You are such an incompetent self righteous douche bag who thinks he is so smart. When literally you are the worst thing to happen to eve. If your goal is to kill this game you are succeeding. When I started 40-60k players online was normal. Since you've taken over the normal is half that. I hate you so much for killing this game and taking the fun and skill out of the game.
from your stupid idea of what you've done with caps and killing gameplay made famous by rooks and kings and just feeding into the blob more. to all of your stupid structure changes which has officially put a knife in low sec. You are a moron and if you would at least listen to the eve community you could maybe sometimes do some good. However you think you have all the right answers which is why I hate you and I hope ccp wises up and demotes you to just retrieving coffee and running the printer. Which is more then you deserve. |
PyroSinus
Void.Technical Academy FreiTek Heavy Industries
1
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Posted - 2017.05.01 12:54:52 -
[140] - Quote
Nasar Vyron wrote:PyroSinus wrote:I originally asked this question HERE and it was recommended that I ask it here instead. I have several billion isk in corporate assets stuck in null sec outposts that are impounded due to office rent lapsing. What will be the fate of these assets once CCP converts the structure to a Citadel and it is killed or repackaged? If I had to wager a guess it would appear inside of corp deliveries in the nearest LS station/citadel in system... But I have no clue, just makes the most sense. I can't imagine everything just being deleted. Can always test this, put down an astrahus, put something into a corp hanger, then unanchor it and see where the stuff goes. I mean it'll take you a few days to test this, but you have months to figure it out.
The assets are stuck in impound in Immensea class conquerable stations in or player deployed outposts. For me the operative issue is that they corporate assets that are impounded due to office rental fees being unpaid. |
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Sgt Ocker
What Corp is it
1351
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Posted - 2017.05.01 23:26:04 -
[141] - Quote
PyroSinus wrote:Nasar Vyron wrote:PyroSinus wrote:I originally asked this question HERE and it was recommended that I ask it here instead. I have several billion isk in corporate assets stuck in null sec outposts that are impounded due to office rent lapsing. What will be the fate of these assets once CCP converts the structure to a Citadel and it is killed or repackaged? If I had to wager a guess it would appear inside of corp deliveries in the nearest LS station/citadel in system... But I have no clue, just makes the most sense. I can't imagine everything just being deleted. Can always test this, put down an astrahus, put something into a corp hanger, then unanchor it and see where the stuff goes. I mean it'll take you a few days to test this, but you have months to figure it out. The assets are stuck in impound in Immensea class conquerable stations in or player deployed outposts. For me the operative issue is that they corporate assets that are impounded due to office rental fees being unpaid. You will likely find they are in the same state once outposts become citadels - I doubt Devs will be changing how office rental works. So if your stuff is impounded now - It should be after the change.
Worst case, it will all be moved to asset safety and you'll need to pay to get it back but that is unlikely...
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Nasar Vyron
S0utherN Comfort Test Alliance Please Ignore
193
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Posted - 2017.05.02 07:10:43 -
[142] - Quote
PyroSinus wrote: The assets are stuck in impound in Immensea class conquerable stations in or player deployed outposts. For me the operative issue is that they corporate assets that are impounded due to office rental fees being unpaid.
So I actually asked a few of our directors if they knew what would happen. Apparently there is still a corporate item safety they will get thrown into. They seem to think it will be the same going forward - impounded or otherwise. Logic being impounded items are effectively what item safety is today, minus the being moved to a different station. You still need to go to them and pay to get them back. But they find it very unlikely that CCP would simply remove any items from the game that would otherwise fall under any current protections under citadel mechanics. |
Murkar Omaristos
The Alabaster Albatross Sev3rance
278
|
Posted - 2017.05.04 22:05:38 -
[143] - Quote
SO now we have a dev blog confirming this stupid change is going to take place. CCP has mastered the art of ignoring player feedback. Congratulations on ******* over most of nullsec. |
Ebony Texas
The Alabaster Albatross Sev3rance
2
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Posted - 2017.05.04 22:11:48 -
[144] - Quote
Of course Fozzie came up with the idea
since Provi- beat the mess out of his fozzie crap sov |
Tian Toralen
KarmaFleet Goonswarm Federation
50
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Posted - 2017.05.05 21:28:36 -
[145] - Quote
I once thought it would be cool to have destructible stations and have the possibility to even loot them when destroying them. Also - null sec everywhere, no rules, new players can join one player alliance and that's it, no safety anywhere. As it is the case in real-world wars. I thought it would be cool and realistic to have that in a game. I see now I was naive.
Problem: a game is a game, and players in game do not react as people do irl. Maybe they do not even want to be forced to do that when playing a game. Players react as players - and players are known to burn everything around them just for fun, because it's a game, it's not irl, and that's how it should be. But because of this, the game becomes even more of a trolling game than it already is. Fozziesov added magic wand trolling, now - if there are no invulnerable stations, even more trolling will be possible.
"Let's just burn all Astrahus to troll the industry high-sec carebears, we don't care how much we lose, it's a game". And this will become the game of trolls, with fewer and fewer players really getting involved in the game - the MMORPG side of it. If you try to make a game "real" you cannot, by it's nature it is a game, you will end up with a trolling game, nobody will respect anything because of fear, or because of other things that make people keep the balance irl.
A game world cannot be kept "safe' by what keeps the real world "safe" (and stops us destroying ourselves with nuclear bombs for fun). That is why developers have to create artificial rules (like high-sec instant police), if they want to have a game world at all. |
Sgt Ocker
What Corp is it
1351
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Posted - 2017.05.06 00:12:11 -
[146] - Quote
Tian Toralen wrote:I once thought it would be cool to have destructible stations and have the possibility to even loot them when destroying them. Also - null sec everywhere, no rules, new players can join one player alliance and that's it, no safety anywhere. As it is the case in real-world wars. I thought it would be cool and realistic to have that in a game. I see now I was naive.
Problem: a game is a game, and players in game do not react as people do irl. Maybe they do not even want to be forced to do that when playing a game. Players react as players - and players are known to burn everything around them just for fun, because it's a game, it's not irl, and that's how it should be. But because of this, the game becomes even more of a trolling game than it already is. Fozziesov added magic wand trolling, now - if there are no invulnerable stations, even more trolling will be possible.
"Let's just burn all Astrahus to troll the industry high-sec carebears, we don't care how much we lose, it's a game". And this will become the game of trolls, with fewer and fewer players really getting involved in the game - the MMORPG side of it. If you try to make a game "real" you cannot, by it's nature it is a game, you will end up with a trolling game, nobody will respect anything because of fear, or because of other things that make people keep the balance irl.
A game world cannot be kept "safe' by what keeps the real world "safe" (and stops us destroying ourselves with nuclear bombs for fun). That is why developers have to create artificial rules (like high-sec instant police), if they want to have a game world at all. The only real positive about the coming change to outposts is - They will be removed from "Fozziesov" rules.. No more sov wanding shite - Shoot it - It dies (and is gone forever, unfortunately). Exactly how Eve should be.
On the downside. If your alliance takes sov somewhere, you'll likely have no outposts so it will cost you hundreds of billions to set up somewhere to live, manufacture, mine, etc.
-- - -- - -- - -- - -- At this stage Fozziesov could be removed completely by tying iHubs (and upgrades) to the coming mining arrays and just removing TCU's completely by changing them to be an upgrade for a Citadel (Fortizar's and Keepstars only).
Current meta for taking or holding sov of "Griffins Online" is not fun, interesting or engaging game play. Time for a change!!!
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Ventius Ceveros
The Ceveros Cyndicate Primary.
0
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Posted - 2017.05.06 09:11:48 -
[147] - Quote
I don't entirely understand, does this upcoming structure transition affect hisec as well, and does this mean that the towers and structures my corp has bought and launched will be wasted? |
Nasar Vyron
S0utherN Comfort Test Alliance Please Ignore
195
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Posted - 2017.05.06 14:22:04 -
[148] - Quote
Ventius Ceveros wrote:I don't entirely understand, does this upcoming structure transition affect hisec as well, and does this mean that the towers and structures my corp has bought and launched will be wasted?
HS Stations - no Towers - yes
Expect an NPC buyback for those towers, which is typically the case when an item is made obsolete. Hmm... TCUs. Maybe. |
Vladimir Stolichnaya
Caldari Provisions Caldari State
0
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Posted - 2017.05.06 18:08:27 -
[149] - Quote
So we currently have 69 GÇ£ImmenseaGÇ¥ Conquerable NPC Stations to be converted to Ultra Shiney Faction Fortizars And 1335 [Total number built] Player build Outposts that will be converted to Shiney Faction Fortizars
All of which will be 1 of a kind, [ never to be made available again .... ever ] unanchorable prizes.
Can not wait to see the mad land grab to "claim rights" to these stations (especially the "Immensea" stations) Just in time to claim them for day or so before the changes for the sole purpose of scooping them up the next. Just to be sold, traded and horded as shiney bobbles by the stupidly space rich .01% |
Lothros Andastar
Eternity INC. Goonswarm Federation
275
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Posted - 2017.05.06 18:20:30 -
[150] - Quote
Vladimir Stolichnaya wrote:So we currently have 69 GÇ£ImmenseaGÇ¥ Conquerable NPC Stations to be converted to Ultra Shiney Faction Fortizars And 1335 [Total number built] Player build Outposts that will be converted to Shiney Faction Fortizars
All of which will be 1 of a kind, [ never to be made available again .... ever ] unanchorable prizes.
Can not wait to see the mad land grab to "claim rights" to these stations (especially the "Immensea" stations) Just in time to claim them for day or so before the changes for the sole purpose of scooping them up the next. Just to be sold, traded and horded as shiney bobbles by the stupidly space rich .01%
My .02 cents to CCP Perhaps at some point in time between now and the upcoming changes you pick a random, untold, day to lock those stations down to their current owners. If not, there is going to be a lot less places to call home in 0.0 as stations are carted away to be sold off.
But of course, that will never happen because stuff getting blown up is what pays the bills after all. If you don't want them to be taken, defend them. You have a date for the changeover so focus your defences there. |
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