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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
LUH-3417 Ormand
Gallente Distribution Manufacturing Mining
32
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Posted - 2017.04.23 16:28:57 -
[91] - Quote
Suggestion: Don't forget your anti-social solo players Keywords: doesn't play well with others, just let me do my thing, stranger danger Note: Not everyone is into "player generated content" --- Hey, some people just want to go it alone. While they are rarely active in forums, they are still a substantial part of your player base. Sometimes it just seems as though CCP doesn't really like solo players. |
LUH-3417 Ormand
Gallente Distribution Manufacturing Mining
32
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Posted - 2017.04.23 16:39:38 -
[92] - Quote
Suggestion: Add very small nullsec ore deposits as anomalies in high sec Keywords: nullsec ore deposits in high sec anomalies --- This could be a great way to add conflict in high sec. Just drop a couple Bistot rocks in a very difficult to scan down anomaly in high sec (minimum 100 scan strength, etc). Maybe even add some beefy rats to make the PvE more challenging. Not enough to really impact the markets, but enough to make high sec mining a little more interesting. |
Chris Sabre Archon
Trojan Legion Goonswarm Federation
4
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Posted - 2017.04.23 17:21:45 -
[93] - Quote
Suggestion: dragging items to the cargo hold icon should drop them in to the monitored hangar Keywords: UI, cargo holds, drag drop, qol Notes: when flying a industrial with a specialised hold if i want to just quickly transfer the items from say the Customs Office to my hauler I have to fully open the window and then drag and drop |
Dominous Nolen
V0LTA WE FORM V0LTA
280
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Posted - 2017.04.23 19:55:10 -
[94] - Quote
LUH-3417 Ormand wrote:Suggestion: PLEASE FIX PLANETARY INTERACTION Keywords: carpal tunnel, click click click click click click click click, no not that one, I just did that WTF Note: hands down the most excruciating and physically painful activity in all of EVE --- CCP rolled it out, made one pass of improvements, and then hasn't touched it since. It's tedious, cumbersome, and often times painful. PLEASE make it better! Here's a forum thread of some great suggestions: https://forums.eveonline.com/default.aspx?g=posts&t=486391Why was this thread closed anyway?
Please yes, this.
Also if possible include some distance measurements in planetary link information.
@dominousnolen
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IRISH RIAN
Caldari Provisions Caldari State
0
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Posted - 2017.04.24 01:56:29 -
[95] - Quote
Suggestion: Cargo hold optimization rig being able to affect fleet or ore holds. Keywords: Rig Note: Change to make an old underused rig viable agian --- Use to have a hulk with this back before ore holds. Could hold as much as a mack's ore hold. #tearing apart roids with out a hualer or fleet |
IRISH RIAN
Caldari Provisions Caldari State
0
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Posted - 2017.04.24 02:34:52 -
[96] - Quote
Suggestion: Dust 514 / Project Legion / Valkyrie Keywords: PS3, First person shooter, Walking in stations, Failed promises, Note: So much time played with the promise of having our charters skill points moved to a new game that never happened. I don't care wear the game is i just want to play it.. although i would prefer cross platform capability computer/playstation/xbox/ ect. --- What happened to this??? I loved dust 514. I was waiting for the day my eve pilot could destroy gamers. It came but there was no reward for doing it. unless you played dust to help your corp win a battle. In fact you couldn't even see what you did, You just got a read out. I want Eve corps paying and funding ground pounders because a huge advantage to having and maintain a planet. I want space fight fought over it. To take planets from people and have to defend them from attacks. Just not on the ground but in the sky. Imagine being able to take down a keepstar's shield from the inside buy docking a trojan horse spy loaded with real mercs. Imagine an area of space with a full tracking disruption gas cloud were other players man your ships guns. Don't have friends use FoF missiles. Imagine in space boarding parties. Imagine like the frigate book from fanfest being able to host parties on your ship. Walking in stations being like the game destiny. (i'll keep dreaming) |
ALL MIGHTY BOB
Republic Military School Minmatar Republic
0
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Posted - 2017.04.24 05:49:41 -
[97] - Quote
IRISH RIAN wrote:Suggestion: Dust 514 / Project Legion / Valkyrie >Imagine in space boarding parties. Imagine the frigate book from fanfest being able to host parties on your ship. Imagine going inside a wreak to salvage. Walking in stations being like destiny and not just a room without a striper pole or bar. I don't even know where to put my doughnuts. (i'll keep dreaming).
Star Citizen should be ready in a few more years... yeah ok, maybe 5 or 6. But at least they're trying. I mean hey, the door in the crew quarters actually goes somewhere... that's gotta count for something. lol
Everybody wants it, and we all know it. Everybody's been dreaming of it since they were kids. The problem is that you practically need the Large Hadron Collider at CERN in order to actually build it.
If only Chris Roberts had enough money to buy CCP... *sigh* |
Rivr Luzade
Kenshin. DARKNESS.
3010
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Posted - 2017.04.24 07:57:52 -
[98] - Quote
Suggestion: The industry window always shows the remaining/total available job slots. Keywords: UI, industry window, slots Note: This information has to be available even without having selected a blue print.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Rivr Luzade
Kenshin. DARKNESS.
3010
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Posted - 2017.04.24 08:00:47 -
[99] - Quote
Suggestion: The industry window always shows the index for a particular activity even if it's not supported in system. Keywords: UI, industry window, index visibility Note: The tool tip of the particular activity selector box should show the index for that activity. --- Except for cumbersomely using the map or relying on third-party tools, there is no easy way to find out what index a certain activity has in a system without stations, stations without the respective service or public citadels with that service.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Rivr Luzade
Kenshin. DARKNESS.
3010
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Posted - 2017.04.24 08:12:54 -
[100] - Quote
Suggestion: Store Market Quicklist setups on the server, not locally. Keywords: UI, market, quick list Note: Makes it easier to recover these things when you setup a new computer, lose the data when EVE chokes after a bluescreen, among other things. --- I am aware that it's already possible to save the settings files from the app data folder, but that's cumbersome and very few people do it, let alone on a regular basis. Having this information stored on the servers would make it easier to retain these often times very sensitive and comprehensive setups.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Doctor Reed Nebula
Evil Monkey Corp
0
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Posted - 2017.04.24 11:15:46 -
[101] - Quote
Suggestion: Having the ability to save planetary Interaction layouts once you've completed setting up on the planet. Keywords: UI, Planetary Interaction |
Illiander Aideron
League of Gentlemen Just let it happen
2
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Posted - 2017.04.24 17:10:26 -
[102] - Quote
Suggestion: Ability to "view contents" in asset window for items in citadels. Keywords: UI, Assets, Station/Citadel differences Note: This is already do-able in Stations and Starbases, just not Upwell Structures. --- This is just one of those things that should be sorted before the stations get phased out of null. I use containers to organise my stuff, and not being able to see what I've got somewhere without docking there is a pain. |
Vokan Narkar
New Eden Traders Aliance
11
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Posted - 2017.04.24 18:19:43 -
[103] - Quote
Suggestion: multi-removal in route avoid list Keywords: UI, avoid list --- There is no option to clear multiple or all systems you put into avoid list. It is very annoying to delete 20+ systems one by one if I need it to. Would be nice if we could do that via one mouse click. |
Roche Ellecon
Deep Core Mining Inc. Caldari State
0
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Posted - 2017.04.24 20:44:58 -
[104] - Quote
Suggestion: Adding optional emojis in chat Keywords: Chat, formatting --- We are already able to insert emoticons into chat, but this is 2017 and emojis are less archaic.
Suggestion: Ability to have ship's custom name christened on the hull of the ship. Keywords: Naming, Items --- eg; On the side of a tayra, the letters T4-7R4 is printed. If the ship has a custom name, would it be possible to print that below this or nearby?
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Vokan Narkar
New Eden Traders Aliance
11
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Posted - 2017.04.24 23:16:05 -
[105] - Quote
Suggestion: Add more "statuses" for player/corp/alliance contacts. Keywords: UI, chat, contacts --- It would be very very useful if we could use more statuses than the -10 -5 0 +5 +10 but also to tag player with an additional icon such as: "!" , "o", ">" or some unicodes although I've heard you wan't to remove them from citadel names...
Such icon would take priority and replaced the -10 etc in chat (but not an icon of wartarget obviously). It could be very useful to tag players with a more specific purpose such as to tell your players - these are scammers, these are scanning your cargo, these are droppers etc. etc. simply players you want your players to watch out but you don't want to give them -5 / -10 as they are not actually your enemies.
I would take this feature even if it would require microtransactions. |
Dimitrios Bekas
Pandemic Horde Inc. Pandemic Horde
20
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Posted - 2017.04.25 02:00:09 -
[106] - Quote
Suggestion: Small Button in the Regional Market Window to minimize all expanded Tabs/Categories with one click Keywords: ui, Regional Market Window, Tabs Note: Searching something in the Market Window and need to scroll/close through all the open Tabs and Categories (that all stay open forever if not closes) is very time consuming and annoying.
--- I made hundreds of thousands of clicks and scrolls...that button will make my Finger happy ! |
Vokan Narkar
New Eden Traders Aliance
12
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Posted - 2017.04.25 05:40:16 -
[107] - Quote
Suggestion: add a possibility to lock down collumns setup in overview Keywords: UI, overview, collumns --- I am very satisfied with my overview, collumn size and sorting. The situations where I would need to change sorting or collumn size are very very rare. Therefore it annoys me when I missclick on the collumn and I change the sorting or rarely collumn size.
It would be perfect if there was an option to lock/unlock it so this wouldn't happen anymore. |
Astevon
Shiny Violent Killing Toys
8
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Posted - 2017.04.25 12:31:16 -
[108] - Quote
Suggestion: Green-boxing instead of yellow-boxing when receiving remote assistance Keywords: ui, overview, brackets --- I think this could be a very nice addition when flying with logi and many other situations. Red-boxing would of course have priority when they have hostile modules activated on you. Also seems reddit already thought about this.
Previous Main: Astecus | Creator of the Anti-ganking channel, Anti-ganking.net and AstralServices.net
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Rivr Luzade
Kenshin. DARKNESS.
3010
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Posted - 2017.04.25 13:12:53 -
[109] - Quote
Suggestion: Remote Deliver To in citadels. Keywords: Citadels, remote item delivery, contracts Notes: --- It should be possible to remotely use the Deliver To function instead of contracts. You could limit this to Region only to to do not remove too much relevance from contracts, but it should be possible to use that remotely.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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MarlboroRedFT
Yuck PHoo II
0
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Posted - 2017.04.25 13:37:26 -
[110] - Quote
How about different color for when u overheat a module, other than slightly brighter green, and the normal blinking green ?
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Orwyyn Darsha
The Lone Wolf of EVE
20
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Posted - 2017.04.25 17:46:30 -
[111] - Quote
Suggestion: Please add subscription time left on account to the character sheet. It is currently not there. Keywords: subscription |
Vokan Narkar
New Eden Traders Aliance
12
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Posted - 2017.04.26 03:42:16 -
[112] - Quote
Suggestion: allow to change waypoint from station into solar system in route planner Keywords: UI, route planner --- I often set a route to station via personall assets, however I actually want to only fly into system not dock in the station. It would be nice if right-clicking a waypoint which leads into station/citadel in the route planner brought the option to change the destination from station into solar system. It would be more convinient than to search the solar system using P&P or other methods. |
Maenth
The Thirteen Provinces
36
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Posted - 2017.04.26 04:14:41 -
[113] - Quote
Suggestion: Display industry job delivery location Keywords: industry, UI --- Sometimes I can't remember where I've asked a job to deliver, OR MORE IMPORTANTLY, I don't realize that I've selected the wrong delivery location. It would be good to know that all my jobs are delivering where I want them to go, and if not then I know where to look for the delivery.
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
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LUH-3417 Ormand
Gallente Distribution Manufacturing Mining
35
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Posted - 2017.04.26 12:44:40 -
[114] - Quote
Suggestion: Set Waypoint More Than Once Keywords: waypoints, navigation, yes I'm flying in circles Notes: Perhaps a dialogue letting me know that it's a duplicate waypoint, but still give me the option to do it please. --- Sometimes I find myself needing to make multiple trips to the same location. It is not possible to set my entire route when planning multiple trips to the same destination. |
LUH-3417 Ormand
Gallente Distribution Manufacturing Mining
35
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Posted - 2017.04.26 12:56:46 -
[115] - Quote
Suggestion: Display Number Of Skills In Queue On Character Sheet Keywords: skill queue Notes: --- Since we are limited to 50 skills in queue, it would be nice if the character sheet displayed how many skills I currently have in my queue. Or at least number the skill queue slots. |
Vokan Narkar
New Eden Traders Aliance
13
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Posted - 2017.04.26 19:14:57 -
[116] - Quote
Suggestion: play the "asteroid hass been depleted" feedback when someone else finish the asteroid you mine Keywords: mining, feedback --- I often do not notice that my mining ship is not doing anything as there is no feedback when someone else finish the asteroid you are trying to mine. Please change this, thanks. |
Jinn Esubria
Federal Navy Academy Gallente Federation
8
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Posted - 2017.04.26 21:39:04 -
[117] - Quote
Suggestion: Add the option to return to the character select screen WITHOUT having to log off then back on Keywords: ui, characters Notes: Seriously, how the $@%! is this most basic of features STILL not available after 10 freakin years.... |
Dimitrios Bekas
Pandemic Horde Inc. Pandemic Horde
21
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Posted - 2017.04.27 03:38:29 -
[118] - Quote
Suggestion: "Ping" "Dong" "Whoop" Sound when Name is highlighted in Chatbox Keywords: Chat, Name, Highlight Note: I would like to hear whenever someone posts my name, or maybe even when i set up the word filter with specific words, in a specific chatbox - the blinking tabs are often not enough to be recognized while doing something else
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Jonathon Silence
Celestial Horizon Corp. Badfellas Inc.
24
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Posted - 2017.04.27 05:52:01 -
[119] - Quote
Suggestion: Allow seperation overview tabs Keywords: Overview, UI Note: I would like to be able to have multiple overview windows open, each with their own profile. I have tab currently but have to switch between them. I would prefer to have multiple open.
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Jonathon Silence
Celestial Horizon Corp. Badfellas Inc.
24
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Posted - 2017.04.27 05:52:50 -
[120] - Quote
Suggestion: Automatically stack items when dropped on other items in a hanger/container Keywords: Inventory, UI Note: Currently - I can drag items form one location to another and it just moves the items location. If I drop them onto an existing item in the new location then any items of that type are stacked. Future - If I drag and drop items into empty space just move the items. If I drag and drop on existing items then attempt to stack items as they are moved.
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