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Droxlyn
TOHA Heavy Industries TOHA Conglomerate
4
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Posted - 2011.12.29 17:16:00 -
[1] - Quote
This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Reward != Safety, and for causal players, Safety is king. |
Alrione
Black Lagoon Inc.
82
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Posted - 2011.12.29 17:17:00 -
[2] - Quote
Go back to wow (or swtor). |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
4
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Posted - 2011.12.29 17:20:00 -
[3] - Quote
Alrione wrote:Go back to wow (or swtor). I just wanted to give my answer to why people do not leave high-sec no matter how big the carrots are outside of it. |
Tippia
Sunshine and Lollipops
2269
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Posted - 2011.12.29 17:21:00 -
[4] - Quote
Droxlyn wrote:For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. [GǪ] There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away. GǪand yet, the GÇ£hard coreGÇ¥ null/lowsec dwellers have to deal with the exact same thing but they have found a way to make the rewards pay for those little disasters (or to make them happen less often). And trust me, it's a disaster waiting to happen for them as well GÇö that's the whole point.
You can be just as casual without worrying about safetyGǪ in fact, one might even argue that the truly casual player will not worry about safety a bit, because that would be to take the game far to seriously to qualify as GǣcasualGǥ gamingGǪ
The problem with people not leaving highsec has nothing to do with the level of casualness GÇö it has to do with severe loss aversion, which is something quite different. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Trantor Terminus
Thunderwaffles Goonswarm Federation
0
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Posted - 2011.12.29 17:23:00 -
[5] - Quote
Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Reward != Safety, and for causal players, Safety is king.
hoh ? |
baltec1
282
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Posted - 2011.12.29 17:23:00 -
[6] - Quote
Thankfully EVE will not be changed to cater towards cowards like the OP |
BBJ Shepard
171
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Posted - 2011.12.29 17:24:00 -
[7] - Quote
Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Reward != Safety, and for causal players, Safety is king.
boh ? |
Xolve
Intaki Armaments Important Internet Spaceship League
411
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Posted - 2011.12.29 17:25:00 -
[8] - Quote
Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Fly Rifters.
People in null seldom have implants in- so if you die/get podded, so what. Everytime You Masterbate, A New-bee (Goon) Gets a Rifter! |
Valei Khurelem
House Khurelem
46
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Posted - 2011.12.29 17:27:00 -
[9] - Quote
Alrione wrote:Go back to wow (or swtor).
Oh look, someone who can't accept reality.
Let's point and laugh. |
Abdiel Kavash
Paladin Order Fidelas Constans
236
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Posted - 2011.12.29 17:28:00 -
[10] - Quote
Log off at a safespot. |
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Tippia
Sunshine and Lollipops
2269
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Posted - 2011.12.29 17:29:00 -
[11] - Quote
Valei Khurelem wrote:Oh look, someone who can't accept reality.
Let's point and laugh. No need to be mean to the OP. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
4
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Posted - 2011.12.29 17:31:00 -
[12] - Quote
baltec1 wrote:Thankfully EVE will not be changed to cater towards cowards like the OP Quite honestly, I don't know how it could be changed. It would ruin the game to make it all high-sec. If I were single, or at least had a way to be a reliable fleet member, then I would so be out there.
I just want there to be an understanding that you can't lure time and RL constrained people out.
My only real recommendation would be, as the entire universe expands, new high-sec systems should be added as well. If EvE had 3 million users online at once, there would be an average of 400 pilots in each system. |
Anarson
Fukushima Industries ZADA ALLIANCE
0
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Posted - 2011.12.29 17:34:00 -
[13] - Quote
To things that make you live so much more in Low Sec, Null Sec, and WH space is a cloak. When you have to go afk becuase of RL issues, warp to a safe spot and cloak up. |
Doc Severide
Caldari Provisions Caldari State
11
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Posted - 2011.12.29 17:34:00 -
[14] - Quote
Droxlyn wrote:Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. Um, it's lose not loose.
And I think the main problem here is you need to be quicker at changing your diaper. I prefer to play simply sitting on the toilet, no fuss or bother... |
baltec1
282
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Posted - 2011.12.29 17:35:00 -
[15] - Quote
Droxlyn wrote:baltec1 wrote:Thankfully EVE will not be changed to cater towards cowards like the OP Quite honestly, I don't know how it could be changed. It would ruin the game to make it all high-sec. If I were single, or at least had a way to be a reliable fleet member, then I would so be out there. I just want there to be an understanding that you can't lure time and RL constrained people out. My only real recommendation would be, as the entire universe expands, new high-sec systems should be added as well. If EvE had 3 million users online at once, there would be an average of 400 pilots in each system.
Get a bomber and go terrorise people, thats what I do. You can log off anywhere, hide anywhere and dont need to dock up untill you either run out of ammo, gather some jew junk or get killed. |
Jack Dant
The Gentlemen of Low Moral Fibre
282
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Posted - 2011.12.29 17:37:00 -
[16] - Quote
Log off, warp to POS, dock in station. All these take a maximum of 30 seconds to inititate.
If your wife can't wait those 30 seconds you are playing at the wrong time. Or you have bigger problems. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |
Ferrenc
TRIGGER FINGER - E.O.D Gryphon League
12
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Posted - 2011.12.29 17:38:00 -
[17] - Quote
Abdiel Kavash wrote:Log off at a safespot.
this^ |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
5
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Posted - 2011.12.29 17:48:00 -
[18] - Quote
Ferrenc wrote:Abdiel Kavash wrote:Log off at a safespot. this^ warp to, ctrl q
Does this go over well in fleet operations? How effective is this when you are warp scrambled? |
Ferrenc
TRIGGER FINGER - E.O.D Gryphon League
13
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Posted - 2011.12.29 17:51:00 -
[19] - Quote
Droxlyn wrote:Ferrenc wrote:Abdiel Kavash wrote:Log off at a safespot. this^ warp to, ctrl q Does this go over well in fleet operations? How effective is this when you are warp scrambled?
lol, it will not go over well in fleet operations (you can only pretend to dc so often), and if you're warp scrammed the baby can wait the 30 seconds till you either win or die. |
Indahmawar Fazmarai
The I and F Taxation Trust
90
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Posted - 2011.12.29 17:51:00 -
[20] - Quote
Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to lose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Reward != Safety, and for causal players, Safety is king.
Edit: I don't want anything changed except people's expectations that everybody wants to live where ISK is bountiful.
You dare to have a life? Then EVE pretty much is tuned to keep you in hisec, as 70% players do, until you grow bored and move to some other similarly complex space-based games, like the X series.
Figure this: playing X3 Albion Prelude, just yesterday I saved in the middle of a combat patrol. Today I will reload and fnish the bastids. And don't even get me started when it comes to build factory complexes... NPC may blow them off, but ony while you're ingame. |
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Slade Trillgon
T.R.I.A.D
104
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Posted - 2011.12.29 17:55:00 -
[21] - Quote
Jack Dant wrote:Log off, warp to POS, dock in station. All these take a maximum of 30 seconds to inititate.
If your wife can't wait those 30 seconds you are playing at the wrong time. Or you have bigger problems.
To add to this, you may be left in hostile territory, but you are still able to 'hide' fairly easily in most areas of the game with little effort or preperation. So find a corp that does not mind losing pilots from fleet ops due to real life situations and have fun. There is bound to be someone that can help you out if you get burried neck deep in red boxes I rememeber flying through 0.0 in a cov ops to a system in hostile territory to escort a felow corp member out that had to log off the night before due to wife aggro.
Slade
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Katarina Reid
Deep Core Mining Inc. Caldari State
56
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Posted - 2011.12.29 17:56:00 -
[22] - Quote
Low/0.0 is for pvp and ur ships are disposable. If you must pve cloaky/null tengu doing plex's is easy or just take a scout alt. |
KrakizBad
Eve Defence Force Fatal Ascension
133
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Posted - 2011.12.29 17:57:00 -
[23] - Quote
Alternately, stay in empire, but don't dare complain that you're not making enough ISK. You chose safety. http://dl.dropbox.com/u/39006524/DumbHiseccers.jpg |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
6
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Posted - 2011.12.29 17:57:00 -
[24] - Quote
Indahmawar Fazmarai wrote:You dare to have a life?
Yeah, I know!. What the hell was I thinking? |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
134
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Posted - 2011.12.29 18:00:00 -
[25] - Quote
Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to lose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Reward != Safety, and for causal players, Safety is king.
Edit: I don't want anything changed except people's expectations that everybody wants to live where ISK is bountiful. If you MUST be interupted so much....better to stay off.
I'm a High Sec Miner/Carebear...with TEETH....and this is just unbelievable QQ OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
SpaceSquirrels
47
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Posted - 2011.12.29 18:00:00 -
[26] - Quote
Make warp point add a regular cloak to an empty high slot. == Magic because pirate tears can't find you and your portrait will be looming in local...taunting them.
I Understand there are certain emergencies but those could popup in any MMO in the middle of a fight. If not you know as well as I do that the group like afk cloaking finds a safe spot where things wont spawn/aggro. If the wife calls grow some balls and tell her you'll be there in 2 minutes... which is how long it takes to warp and cloak.
If the baby needs a diaper change he/she can wait 2 minutes to warp off and cloak... See where i'm going with this? as far as pvp goes... maybe FW lends it's self to more casual than 0.0.
I'm not disagreeing with you, but perhaps that means Eve can't be your game because it doesnt cater that well to casual players. It's not bad it's just not for you.
All that being said CCP 0.0 dev blog spoke of making 0.0 more accessible to smaller folks, and a "hideout" type ship that acts as a mobile cloaky POS would be nice. |
War Kitten
Panda McLegion
441
|
Posted - 2011.12.29 18:01:00 -
[27] - Quote
Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to lose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world.
Reward != Safety, and for causal players, Safety is king.
Edit: I don't want anything changed except people's expectations that everybody wants to live where ISK is bountiful.
I know exactly where you're coming from. Ages ago in Everquest one of the reasons I played a Shadowknight was because they had the feign death spell that, in effect, gave you a pause button in a live MMO. I play casually for the most part too.
But there's no reason to stay in highsec just because you might have to go afk at anytime...
1) You're not safe just because you're in highsec anyway - gankers gonna gank 2) They make docks in lowsec 3) They make cloaks 4) You can make safe spots and logoff in warp to them 5) The rewards really are worth it 6) You'll never experience more than 25% of the game if you stay in highsec
But too each their own. Somebody has to buy those pimp A-type faction mods for their uber level 4 mission ships that I keep finding in lowsec.
This is my signature.-á There are many others like it, but this one is mine. |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
6
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Posted - 2011.12.29 18:04:00 -
[28] - Quote
KrakizBad wrote:Alternately, stay in empire, but don't dare complain that you're not making enough ISK. You chose safety. Not alternatively. I have chosen to stay in empire. I am not complaining about the ISK. I'm explaining why it is the case for me so that those who don't understand why people stay there can have a chance to know. |
Thomas Abernathy
Beekeepers Anonymous
28
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Posted - 2011.12.29 18:06:00 -
[29] - Quote
Xolve wrote:Droxlyn wrote:This game is awesome for hardcore. The problem is hardcore gamers are a small fraction of people who play games.
For casual players, anything outside of high-sec is a disaster waiting to happen. Simply boiled down, I don't want to loose a ship/pod because I had to go change a diaper. There is no pause button, which is understandable. Another way to look at it is, there is no amount of ISK that can replace the safety of high-sec. There is no amount of reward that can overcome the inability to walk away from the game the moment the wife shouts "Come here!" and you must just walk away.
if you want to find me in nullsec or lowsec, there needs to be so much of it that a roaming gang has a 1% to 5% chance of finding me on any given day. I need to be comfortable enough that I can walk away from my computer for 15 minutes and reasonably expect my ship and stuff to still be there.
These are the forces you are up against when you try to draw a causal player out into the insecure world. Fly Rifters. People in null seldom have implants in- so if you die/get podded, so what.
Only noobs fly without inplants, anywhere...if your that concerned about losing them, apparently your not making much isk....
"Fighting CCD since 2139" |
Borun Tal
Cubicle Warriors from 'merica
21
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Posted - 2011.12.29 18:16:00 -
[30] - Quote
If you're annoyed at having to leave a GAME to change a diaper, you have much bigger issues. |
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