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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Axhind
Eternity INC. Goonswarm Federation
321
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Posted - 2017.05.09 16:46:56 -
[1] - Quote
CCP Antiquarian wrote:Please keep responding here with additional input; I'm not at all wanting to quash responses. I am tallying up the requests for included options. UI Click and Third party warp have the most mentions here (at time of drafting this message) with the combined Atmosphere slider coming in next as a pain point.
That said, a lot of people seem be implying that they have to turn off all UI to limit audio for the probe and scanning interface. The Secondary Interfaces slider controls those sounds, and can be reduced without affecting many other UI sounds.
Again, please continue to comment here, I just wanted to make sure people were aware that that feature was linked to that slider.
For love of God almighty, why the hell would you take something that actually worked and allowed us to disable more annoying sounds and turn it into something that dumbed down that spectacularly fails at the function of allowing us to select sounds that we actually find informative instead of just plain annoying and/or ear damage inducing (like the high pitched sounds during hacking). |
Axhind
Eternity INC. Goonswarm Federation
323
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Posted - 2017.05.09 19:17:05 -
[2] - Quote
Seraph Essael wrote:Max Deveron wrote:CCP Antiquarian wrote:Please keep responding here with additional input; I'm not at all wanting to quash responses. I am tallying up the requests for included options. UI Click and Third party warp have the most mentions here (at time of drafting this message) with the combined Atmosphere slider coming in next as a pain point.
That said, a lot of people seem be implying that they have to turn off all UI to limit audio for the probe and scanning interface. The Secondary Interfaces slider controls those sounds, and can be reduced without affecting many other UI sounds.
Again, please continue to comment here, I just wanted to make sure people were aware that that feature was linked to that slider. Uhm how about no, How about revert things so those of us properly using advanced settings have an advanced settings menu. And those that dont use them or dont care can have your now simpler dumbed downed menu. How is that hard or difficult to do? Even my TV has this kind of setup so i can fine tune things if i wish to. Honestly, it's responses like this that mean they won't even bother looking at it... Long story short is they're simplifying it... end of. But we are here to discuss how we can better streamline a simpler version than the old AAS. I'm a massive fan of the old AAS, every single slider was adjusted, but I don't think that's coming back. So maybe at least try to be constructive? No amount of special snowflaking is going to get this changed. We need to get actual testing and options / potential solutions across; not just moan at CCP indefinitely until they forget about it.
It is hard to be constructive when the approach of CCP is to spit in their paying customers face and then a white knight shows up to tell us how we should thank them for the moisturiser. Just how much crap are we supposed to take and then pretend to be happy when they backtrack in trace amounts on terrible changes? |
Axhind
Eternity INC. Goonswarm Federation
323
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Posted - 2017.05.09 20:52:55 -
[3] - Quote
Seraph Essael wrote:Axhind wrote:It is hard to be constructive when the approach of CCP is to spit in their paying customers face and then a white knight shows up to tell us how we should thank them for the moisturiser. Just how much crap are we supposed to take and then pretend to be happy when they backtrack in trace amounts on terrible changes? Sorry you see it that way. But look at it this way. If you give feedback saying "It's ****, I hate it" then don't give options on how to improve it or give actual reasons why, they won't do anything about it. End of. This change is happening (already happened) but if we give detailed, constructive reasons as to why we need / want a certain sound separate, they might... MIGHT... just give us that grace. I'm not saying you should thank them, quite the opposite. I really dislike the new Advanced Audio, the original was a lot better and I had all of the sliders adjusted, but at least I can see how giving some semblance of decent feedback can help the situation here as opposed to me going "yep, hate it. Change it back or else I'm unsubbing" (like some people have).
That might be the case but I'm seriously getting tired of CCP introducing UI changes that make things so much worse and then trying to tell us that we are ungrateful little fucks for complaining.
At least the good old "EVE has sound?" will become a lot more truthful with these changes :D |
Axhind
Eternity INC. Goonswarm Federation
334
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Posted - 2017.05.10 15:24:27 -
[4] - Quote
CCP Antiquarian wrote:Ralph Shepard wrote:So? Another case "Thank you for feedback", which you will ignore? I've been reading and forwarding points from this thread and Reddit to the Audio Director and to the producer for Team Trilambda. And not that ethos and pathos arguments are particularly useful in this context, but my main lives in W-space and my playstyle is affected by these changes so I'm personally invested in getting alterations made to the functionality while keeping the necessary backend changes that precipitated this work. Invested enough that I skipped dinner last night going through all the comments to provide support and use cases for iteration. Speaking of which, thanks Annexe for coming back with more input.
Then how exactly did you manage to miss just what kind of terrible change this is? Every single player I have asked about it has complained (although most don't come here as they are already used to being ignored) about the new system that completely ruins the ability to remove the purely annoying sounds (anything repetitive that doesn't bring any additional information).
I realise that having no sound would save you dev time and costs but what the hell are we paying this game for? We are paying you to work on EVE, not on various other adventures that never bring in any money. 9% of all your users (at the minimum as has been said about multiboxers and how they use it) use this feature and appreciate it a lot. I don't know about you but in most places pissing on minimum 9% of your customer base might be considered a bad idea.
The way it was pushed through doesn't really improve the situation either.
Would it be too much to ask for CCP to learn from past mistakes and start behaving as if you actually want our money? |
Axhind
Eternity INC. Goonswarm Federation
339
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Posted - 2017.05.11 13:54:05 -
[5] - Quote
Actually the best solution for everyone might be to simply put all the sounds as.mp3 or whatever into a folder, clearly name them and let players decide which ones they want to have and which ones they don't. You can even reset that folder on major updates. That way CCP doesn't have to do anything for our money and we still get to stay sane while playing eve.
Edit: Should be relatively easy to make a third party program that can change levels of the individual files or even just replace them with nothing. |
Axhind
Eternity INC. Goonswarm Federation
344
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Posted - 2017.05.16 20:21:23 -
[6] - Quote
Market JitaAlt wrote:CCP Antiquarian wrote:Audio has looked over the feedback and has decided to hold off on additional changes for the continuing rework of settings.
After today's (16/05/2017) patch, there will be no further alterations to the Advanced Audio Settings in the current release. 90% of the people that use advanced settings don't like this changes and this is your response...wow...just wow...shameful display. On another note, which and where are the BZZZZ sound files and can they be replaced with 0 kb sound files?
I already suggested that they put all the sound files to a directory and let us delete or lower them as we want using third party tools. That way CCP can waste dev time on various future failures while we get to play the game we pay for without turning suicidal.
Of course they ignored it like any other suggestion that includes actually getting the function back. No function allowed in EVE sound. You will listen to all of it because there is no fun like pissing on your paying customers and **** them all. |
Axhind
Eternity INC. Goonswarm Federation
344
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Posted - 2017.05.20 08:30:29 -
[7] - Quote
Orillion Maxwell wrote:Just...why? Advanced settings are called advanced for a reason.
It wouldn't be CCP is they were not pissing on their customers or trying to save "dev costs" on eve to put them on some pet project that will never make any money but will waste our subscriptions.
Sometimes I really think that all the bugs and crap moves are just them testing just how much **** we are willing to put up with. |
Axhind
Eternity INC. Goonswarm Federation
346
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Posted - 2017.05.22 18:31:56 -
[8] - Quote
Umbra Mirage wrote:CCP Antiquarian wrote:Thanks everyone for adding your voices here. Hopefully you'll have more to add after the update goes live.
I've shared this link directly with the director, but I am also counting mentions of specific pain points to "weight" the responses, so the more direct/clear you are with your comments, the better. Since you're in contact with the audio director and hopefully the people that work together with him then i'm hoping you can get this message to the audio team. From what i've read of the last 14 pages I think a lot of people want the Advanced Audio settings back. I want the Advanced Audio setting back BUT not the way they were. I think there is a opportunity here to make them more nuanced. When i started playing i wanted to change the Advanced Audio setting but when i went to adjust them I didn't have any context to what sound setting affects what. My suggestion is this bring back the Advanced Audio Settings and Sounds but give them their own sections that are collapsible, scrollable so there is room for expansion, and each setting should have a tool tip that states what sound it changes so players are made aware of what it does. I've taken the old sounds sliders mentioned on post #1 and put them into categories; they would still need tool tips saying what they all do. Just as a clarification to what i mean by tool tip If you look at the video settings when you have your mouse pointer hovering over each video setting you get a tool tip saying what that video setting does. Ship Sounds ------------------- Turret volume Impacts (is this Weapons impact? because if this what it means then it's very vague and doesn't suggest what it's for) Ship Modules Ship Ambience Ship Damage Warnings Warping Effect Engine.MWD.AB
Scanning [Note any sounds from the new D-scan and scanning interface should be put into here] ------------- Hacking
Environmental Effects -------------------------- Station Exterior Station Interior Stargates Wormholes Jump Activation Explosions 3rd Party warp Planets
User Interface Effects ------------------------------ Aura Map and Ship Tree Volume Crimewatch [maybe this should be put into the Warning Sounds section?] Locking EVE store UI Click [What does UI Click even mean ?] Radial Menu UI Interaction
Warning Sounds ------------------------ Shield Warning -> Warning Sounds Hull Warning -> Warning Sounds Cap Warning -> Warning Sounds
Music --------- Music Dungeons -> (Music Level) Music General -> (Music Level)
As far as people getting tired of the music because they've heard it so often maybe some kind of eve playlist customization or randomization for the music should be looked into for those that want more variety. I myself currently enjoy the music but i wouldn't mind some kind of option to change it when one feels like it. If anything needs clarification let me know.
I could also live with them putting all the sound files in a directory (well labelled) so that we can use third party tools to change the level of each file (or even remove them). That way we get flexibility that we need and CCP gets to be happy for saving dev resources. |
Axhind
Eternity INC. Goonswarm Federation
347
|
Posted - 2017.05.26 05:28:31 -
[9] - Quote
At least we are getting ignored so there is that. Classic CCP. Make a mess and then pretend not to see it all and hope that idiots will keep sending you money.
It's going to be hilarious when first competition shows up one day. |
Axhind
Eternity INC. Goonswarm Federation
359
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Posted - 2017.06.09 05:13:27 -
[10] - Quote
Dominous Nolen wrote:Malice Redeemer wrote:I will not play without the audio alerts, I will not play with the crimewatch buzzer going off every 5-10 seconds.
Are these changes going to be fixed? They said They've been taking feedback from is so far, however we haven't had official confirmation of upcoming changes.. Right now check SISI for build updates, aside from that we're waiting on ccp to confirm
Seems that taking feedback is CCP speak for ignoring everyone not saying what we want to hear. |
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Axhind
Eternity INC. Goonswarm Federation
360
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Posted - 2017.06.10 10:04:01 -
[11] - Quote
Malice Redeemer wrote:Still unable to play, I will not be conditioned to accept the crimewatch buzzer going off every 10 seconds. Fix the buzzer, remove it, or give back the option to mute it.
Try doing exploration and hacking mini game. Whoever designed the audio for that hates people with hearing. |
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