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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Altrue
Exploration Frontier inc Tactical-Retreat
2110
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Posted - 2017.05.08 23:01:37 -
[31] - Quote
Please retain the third party warp as its separate slider as its very much useful in itself as its own thing...
Also please stop dumbing down the game under the pretense of statistics. Are you counting active accounts or inactive accounts? It would sure be easy to include every single account ever and say "oh look only a fraction does X and Y". And even if it is, what of it? Even if those stats were perfectly accurate, you're still being disrespectful to 9% of your playerbase, nothing to be proud of really.
Nobody has ever stopped playing a game because "there are too many sound options", that'd be stupid. The mere idea that people would not engage because they see too many options that are even greyed out by default would be very weird. And even if these options were actually having a negative impact, then I guess that you could leave them in, but hide them completely instead of greying them out when the advanced sound options are disabled...
Overall I see once again poor excuses to what basically amounts to lazyness. Not cool :'(
Signature Tanking Best Tanking
[Ex-F] CEO - Eve-guides.fr
Ultimate Citadel Guide - 2016 EVE Career Chart
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Max Deveron
Deveron Shipyards and Technology
342
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Posted - 2017.05.08 23:12:16 -
[32] - Quote
WHAT IN THE HELL???
I personally enjoy the sliders because i can turn off/down the things i do not need/use as much per account/character per playstyle/location.
Further I must protest about a survey, i never received any damn notification anywhere about such a survey. If you are talking about just new players or some stranger focus group that will never play the game, then you are whacked in the head. First you took away the ability to customize our own UI colors (slider bars) fro generic Faction based garbage. Now this,
YOU HAD BETTER START TALKING TO VETERANS AND VETERANS ONLY WHEN IT COMES TO CHANGES LIKE THIS. |
Xerxes Fehrnah
The Dysfunctionals Fidelas Constans
67
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Posted - 2017.05.09 00:56:45 -
[33] - Quote
CCP Antiquarian wrote: Stargates -> Atmosphere Wormholes -> Atmosphere* Station Exterior -> Atmosphere Station Interior -> Atmosphere Planets -> Atmosphere Atmosphere -> Atmosphere
I play with station interiors muted, but all of these other sounds audible. When my alt is docked up, I don't want to hear station interiors while I am out in space on my other account.
So now my only way to silence stupid station noises is to lose all of the other cool atmosphere noises? WHY?!?
Why are you making audio controls less granular? We have been asking for the opposite from you for a long time. What we were asking for was for video controls to be as detailed as audio controls.
How is this change in any way something good for the players? This looks like something a developer came up with to simplify a bunch of if/then statements in some code where 32 checks were done and make it only 5 checks.
This change falls under "Do you even watch the show?" (Galaxy Quest reference) |
Ruby Gnollo
18
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Posted - 2017.05.09 04:36:17 -
[34] - Quote
I really wonder : nobody at CCP knows 3rd party warp & lock sounds are critical pour low-attention farmers ?
I have no problem with the idea of CCP trying to go after farming, but this would definitely be quite a game changer, and would prolly be better done with a more explicit communication.
Or is it just plain ignorance ?
NB: Some nice corps offer free basic Eve training, please consider joining the courses. |
Klng Star
Goobies Inc.
2
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Posted - 2017.05.09 08:52:18 -
[35] - Quote
Does this fix the issue where you cannot mute the sound from taking gates in systems that have active incursions within them? Been reporting it for like 2 years now, no response ever.
Also not a fan of merging of sounds under one header. |
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CCP Antiquarian
C C P C C P Alliance
224
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Posted - 2017.05.09 11:18:25 -
[36] - Quote
Thanks everyone for adding your voices here. Hopefully you'll have more to add after the update goes live.
I've shared this link directly with the director, but I am also counting mentions of specific pain points to "weight" the responses, so the more direct/clear you are with your comments, the better.
"Singularity pilots are helpful pilots."
@CCP_Antiquarian - for immediate fulfillment of your archaic social media needs.
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Felyx Ravencroft
2
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Posted - 2017.05.09 11:55:12 -
[37] - Quote
o7
I would like to add my voice to those of people who prefer finer, more granular control. As several other users have pointed out, many of us have strong, definite preferences, enjoying some sounds (whether aesthetically or functionally) and disliking others (again either aesthetically or functionally.) It makes no sense to be forced to have an annoying and uninformative sound occluding other sounds that provide vital feedback, simply because it is yoked to the same slider as a must-have effect - it's a lose-lose proposition, then: turn off the nuisance AND something important, or turn up the important thing yet still be unable to hear it and possibly others properly on account of the nuisance. My foremost bugbear would have to be the UI Click, but it is by no means the only one, simply the one that springs to mind immediately from a sanity perspective - but there are also others where a player's particular style and priorities dictate what he/she needs to hear most (and also least .)
Furthermore, this is not a simple binary matter: changing sliders to toggles would hardly be any better (in case this means of simplifying is under consideration by anyone) - sure, while some sounds many of us turn right off (yes, I'm looking at you again, UI Click!), in many other cases we are treating the sliders as a graphic equalizer. Being able to tweak the balance to suit our needs and our preferences - this would be a VERY sad feature to lose.
I think it is very important to note that EVE is a game that is played in a wide variety of ways, and already that alone necessitates customisability. Reducing available options in order to fit a mould based on a narrow subset of play styles would be a very retrograde, counterproductive move, in my opinion.
My own UI usage keeps evolving, so these sliders are things that I occasionally look at, and in fact have been intending to tweak MORE in the coming weeks or even longer. I'm not convinced that it needs to be made more granular (I haven't come across any crucial oversights SO FAR), but I AM convinced that it should NOT be made any LESS granular.
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Annexe
I N E X T R E M I S Tactical Narcotics Team
131
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Posted - 2017.05.09 13:01:58 -
[38] - Quote
Well I obviously missed this memo, or else it wasn't publicly announced... but seriously?
Audio:
The advanced audio settings menu has been simplified to offer a more streamlined experience.
We now have 7 audio options? Quit dumbing down Eve and taking away good sh*t
That is ridiculous! I spent a lot of time getting certain sounds to a level that suited how I like to play the game. Increasing 3rd-party warp, turning off ab/mwd sound.. it was great for really customising the sound scape (#evehassound)
I am absolutely disappointed that this thread was not promoted earlier on during development, and instead only find out from the patch notes about the change.
RIP Eve Sound
CCP Antiquarian.. I thought we had a good thing going at EDU last year :(
Annexe
ITAI - VIP
"i will pop your wreck with faction loot"
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Felyx Ravencroft
2
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Posted - 2017.05.09 13:17:16 -
[39] - Quote
Annexe wrote:Well I obviously missed this memo, or else it wasn't publicly announced... but seriously?
Audio:
The advanced audio settings menu has been simplified to offer a more streamlined experience.
We now have 7 audio options? Quit dumbing down Eve and taking away good sh*t +1
Annexe wrote:I am absolutely disappointed that this thread was not promoted earlier on during development, and instead only find out from the patch notes about the change.
I couldn't agree more! I, too, only found out about this by browsing the forum while waiting for the server to start back up - I'm not one to normally watch the forum like a hawk - I'm too busy playing the game!
And CCP, please please for the love of... love itself, STOP THAT INCESSANT CLICKING!
I refer, of course, to the UI Click that was previously possible to disable in the ADVANCED audio options (as opposed to the new NON-advanced audio options!) Having the audio constantly sounding as though there were a loose speaker wire is beyond infuriating, given that mousing over ANYTHING triggers it, and pretty much any action also does. So now I've had to resort to disabling the UI sounds completely, and I don't yet know just exactly what else I'm sacrificing, potentially important sounds included.
Personally, I have to give this particular change (read "significant downgrade") a HUGE THUMBS-DOWN. |
Silas Grimm
Pathway to the Next Last Calamity
8
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Posted - 2017.05.09 13:37:56 -
[40] - Quote
More $ to play, less options, pay to win, asset 'safety', plex vaults. When does Eve go 100% mobile device? |
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Ilian Amarin
Pandemic Horde Inc. Pandemic Horde
29
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Posted - 2017.05.09 13:44:28 -
[41] - Quote
No no no no, just NO!
This is an AWFULL change and needs to be reverted!
Esspecially not sepperating UI-Click from the other options. |
erittainvarma
Fistful of Finns WE FORM V0LTA
40
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Posted - 2017.05.09 13:45:27 -
[42] - Quote
When you simplify _ADVANCED_ audio settings, you should do exactly opposite than group up them. Advanced sound settings are simple when you can adjust every sound you like.
But, what can I really expect from a company who looks old directional scanner and says: "Hey, you know what, this works and looks too much like every other application that gives a list of results. Let's throw action buttons at the bottom instead." |
Alia Nadasdy
Imperial's Capsulers
7
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Posted - 2017.05.09 13:46:36 -
[43] - Quote
Annexe wrote:Well I obviously missed this memo, or else it wasn't publicly announced... but seriously? Audio: The advanced audio settings menu has been simplified to offer a more streamlined experience.We now have 7 audio options? Quit dumbing down Eve and taking away good sh*t That is ridiculous! I spent a lot of time getting certain sounds to a level that suited how I like to play the game. Increasing 3rd-party warp, turning off ab/mwd sound.. it was great for really customising the sound scape (#evehassound) I am absolutely disappointed that this thread was not promoted earlier on during development, and instead only find out from the patch notes about the change. RIP Eve SoundCCP Antiquarian.. I thought we had a good thing going at EDU last year :(
We do not care about your problems (c)
"We are the Harbingers of hope, We are the Sword of the Righteous"
"We are a shadow of the former greatness of the Empire"
Purist Lord Admiral Victor
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MechaJeb Kerman
Horde Vanguard. Pandemic Horde
25
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Posted - 2017.05.09 13:47:09 -
[44] - Quote
GG
I mean seriously, they were called 'advanced' settings for a reason, obviously not everyone will use them. Probably the percentage is also skewed by all the trading/spamming/hauling alts that couldn't care less about sounds.
I'll crudely Photoshop an image of Helen Thomas onto a picture of your choosing for 30m. PM me.
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Karina Ivanovich
Collapsed Out Pandemic Legion
228
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Posted - 2017.05.09 13:48:45 -
[45] - Quote
Advanced my ass.
Some call me insane. If the universe is sane, then I embrace that label.
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Cirian Enderas
Fistful of Finns WE FORM V0LTA
5
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Posted - 2017.05.09 13:52:45 -
[46] - Quote
Annexe wrote: Audio:
The advanced audio settings menu has been simplified to offer a more streamlined experience.
We now have 7 audio options? Quit dumbing down Eve and taking away good sh*t
Has someone actually been complaining that this game (which is *known* for its complexity) had too many features? |
Blaad Booyashaka
Hotline K162 The Clown Car
7
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Posted - 2017.05.09 13:56:33 -
[47] - Quote
Guess what? I liked it when word "advanced" in "Advanced Audio Settings" meant, like you know... ADVANCED.
Merging mouse click and locking is a terrible idea. Give us back access to advanced settings, can be via INI file.
And for the love of bob, why fix something that wasn't broken and without getting feedback BEFORE you implement it. |
Zelden Aurilen
SUPERFLUOUS WANDERLUST The-Culture
26
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Posted - 2017.05.09 14:01:38 -
[48] - Quote
This is an absolute travesty.
By all means allow people to have a simplified "advanced" audio options menu but DO NOT remove the functionality and customisation options that the old advanced audio settings menu provided.
I don't care if it's moved to a separate tab or you add a button to hide the advanced options deeper in the menu but it needs to come back.
The old advanced options wasn't only fantastic for removing individual sounds/effects that were bothersome, but also excellent for multi-boxing as you could filter out all sounds except for shield alarms and similar important effects.
As many have said, it was an ADVANCED settings menu for a reason. You wouldn't strip out advanced settings in BIOS because your day to day user doesn't use them or find them intuitive, the same principle applies here. |
Lugia3
Lazerhawks L A Z E R H A W K S
1526
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Posted - 2017.05.09 14:09:30 -
[49] - Quote
This is awful.
"CCP Dolan is full of shit." - CCP Bettik
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Sofia Out
Illiterate Pirates
4
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Posted - 2017.05.09 14:15:34 -
[50] - Quote
so who had the great idea of moving all the UI sounds into 1 slider? Why do i have to\ hear to the moving mouse over **** sound if i want to be able to hear the notification sound? its like Samsung making a sound for every time you have your phone in your hand and its controlled by the same slider for the ringing |
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Moridunum Kanjus
The Graduates The Initiative.
23
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Posted - 2017.05.09 14:16:45 -
[51] - Quote
CCP Antiquarian wrote:Via survey, self-reporting, and focused testing, it became clear that complexity is the most likely reason for this lack of engagement with the menu options.
It's advanced audio...... Advanced. It's meant to be complex. I imagine a lot of players didn't use the feature because they just turn sound off rather than just filter out the annoying parts..
I found it really useful to be able to chop and change all the setting between accounts for various reasons, having great audio settings makes all the difference in how you experience a game.
Combined with the whole mobile app vibe of plex this is a pretty terrible patch... Depending on how I can make everything sound with the dumbed down controls I may end up just turning sound off, which I would rather not do. |
Dominus Alterai
ShekelSquad Interhole Revenue Service
115
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Posted - 2017.05.09 14:20:12 -
[52] - Quote
So, with this, I can no longer turn off the incessant beeping from the scan and probe windows without turning ALL UI sounds off. And that's just an example of loss of functionality.
Good Choice. you get the "an attempt was made" award.
Reducing your holes to a quivering mess since 2009.
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Kirra Tarren
GoonWaffe Goonswarm Federation
8
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Posted - 2017.05.09 14:22:15 -
[53] - Quote
What made you think this was a good idea? |
Shinji Katsuragi
Y.G.G.D.R.A.S.I.L. Branch
3
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Posted - 2017.05.09 14:25:50 -
[54] - Quote
Dear CCP! Kindly return advanced audio settings. And dont EVER touch them again. 1. I (and other players) need to hear certain sounds, but not others. Especially warp in sounds, but not dscan sounds. 2. I own small youtube channel and now thanks to this I wont be able to make new videos, because I have respect for my viewers and wont subject them to torture. In case you havent known-"torture is prohibited by Article 3 common to the four Geneva Conventions, Article 12 of the First and Second Conventions, Articles 17 and 87 of the Third Convention, Article 32 of the Fourth Convention, Article 75 (2 a & e) of Additional Protocol I and Article 4 (2 a & h) of Additional Protocol II. Article 3 common to the Geneva Conventions, Article 75 (2 b & e) of Additional Protocol I and Article 4 (2 a & h) of Additional Protocol II prohibit "outrages upon personal dignity, in particular humiliating and degrading treatment". " Which Iceland signed. Source: International Committee of Red Cross and Wikipedia. Also, it is prohibited by United Nations, namely Convention against Torture and Other Cruel, Inhuman or Degrading Treatment or Punishment. Which Iceland also signed. 3. I was considering moving to null. NOT ANYMORE, since I cant customize necessary sounds. |
Pohbis
Neo T.E.C.H.
476
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Posted - 2017.05.09 14:32:35 -
[55] - Quote
Did you actually in your self-reporting and focus tests make sure that the sliders people did use, did not end up in the same groups?
A quick glance at the grouping, suggests no. |
Bloemkoolsaus
viperfleet inc. Official Winners Of Takeshi's Castle
221
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Posted - 2017.05.09 14:34:25 -
[56] - Quote
CCP Antiquarian wrote:We continue to investigate ways to improve this system Why not allow the 9% of people that used the advanced settings to keep doing so? Set these more simplified settings as default and allow the people that want to enable the advanced settings? I mean, they're called advanced... |
Sally Clay
State War Academy Caldari State
13
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Posted - 2017.05.09 14:37:27 -
[57] - Quote
Pls return advanced audio settings!
and old AURA voice! coz it's awful and now after this patch we can't even turn it OFF w/o off all other useful sounds // |
TehHouse
The Walking Deads DARKNESS.
11
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Posted - 2017.05.09 14:46:54 -
[58] - Quote
I posted about this being a terrible idea back when it was on just on the test server, but with today's release, my worst fears have come to pass: the gimped sound controls have made their way onto Tranquility without any further work on the problems it opens up.
My first impression, as on TQ is that being forced to toggle stuff back and forth constantly to try to emulate the sound experience I had before is absolutely maddening.
Every time I dock up, I have to turn down atmosphere 4 times. Every time I undock, I have to turn atmosphere back up 4 times. I want to hear stargates and wormholes on everybody, but not hear the station interior looped over itself 5 times. Similarly, if I want to do PI, I have to turn it back off, because planets is in the atmosphere settings now too.
While travelling to highsec via wormholes, to hear wormhole activation but not gates, I have to turn Jump Activation up and down every time I change from wspace to kspace and back.
Other things are even worse, since they're been rendered unresolvable by how things are now grouped together:
I can no longer audibly tell if you're locking something without also being forced to hear the mouse clicks and pings, beeps and boops. They're all grouped together now so can't be controlled individually.
Also, can't hear hacking without hearing the dscan noises cause those are together now.
I can no longer hear turrets without also having to have impacts.
Before, I could simply turn down what I wanted turned down, leave on what I wanted, and be done with it, but now because it has been jammed all together into these way-too-loose groups, I'm stuck with various combinations of sounds I don't want to get the ones that I do.
We need more granular controls like we had before. That was great for letting players control what they heard.
Multiboxing with the sound engine gimped like this is not pleasant. |
Aernir Ridley
Brave Newbies Inc. Brave Collective
10
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Posted - 2017.05.09 14:47:38 -
[59] - Quote
*Edited because I should've actually read the post* So... I haven't heard anyone complain about the old audio settings, and some of the sliders that were removed were essential to certain gameplay at best, and still useful at worst. Is there a situation where the current settings could always be active, and the "Advanced Audio Settings" checkbox could enable the old layout?
"For most people, the sky's the limit... For those who love aviation, the sky, is home."
-Cheers! :D
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Klaus Eisenmann
Tribal Mist Independent Operators Consortium
0
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Posted - 2017.05.09 14:53:34 -
[60] - Quote
This is by far the change I am most affected and annoyed by. Even if a tiny percent of the population uses it, if it is vital to their play style why take it away. Players don't have to use the advanced setting but it is really nice to give them that option. Now without the advanced setting I have to put up with sounds I particularly do not like such as aura's "urp drive active". Overall it is just sad that for the sake of dumbing things down the option to go under the hood and get a tailored experience is completely removed. Also I fall into the camp of having 6 characters but only need audio settings for 3. I'm sure many other players have alts that don't use the settings but their mains do. I am just another disgruntled player asking for the settings back. |
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