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Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.05.21 16:12:00 -
[1]
Originally by: Alystra Swift Remebered one other question I have. 
At some point I read about not overlapping different sensor strength probes. I know it had something to do with the calculation of the overlapping area.
Do you know anything about this?
Maybe Hoshi can help with this one. *shrug*
Thanks, Aly
If you overlap 2 probes of different strength the total effective strength will be less than that of the stronger probe. Actually they don't have to overlap, as long as you use 2 probes and have them both selected when scanning they will effect each other even if they are 100 au away from each other.
This means that using multiple probes to cover a larger area will have a negative effect on your scan strength. When using overlapping probes of different strengths the negative effect of multiple probes happens to be larger than the positive effect of the second weaker overlapping probe. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.05.22 16:19:00 -
[2]
1. Yes if they are both selected when scanning.
2. I wouldn't say much lower. An example, combining a 5 au probe and a 20 au probe. The 5 au had a strength of 0.95 alone, the 20 au had 0.176, overlapping the combined strength became 0.917
3. Yes and no, it seems to depend on how far from each other they are. In some cases it can give slightly higher strength, in others it gives slightly less. In practice the difference is not going to large enough to matter.
4. That's a hard question to answer. If you can get lots of overlapping areas it is definitively good. But if the extra probe can only overlap a small area it might not be worth it.
I don't actually have calculations I only have sample data. And it should be added that the sample data I do have is only from ships probes. I have not done any testing on exploration probes for this. What the tests do seem to indicate is that the closer 2 probes are to each other the more they will effect each other, both in good and bad ways.
When I get the time I will do more tests. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.05.23 09:30:00 -
[3]
Here is some info that was posted in the game dev section.
A non finished site will despawn 48h after the last visit. Revisiting it during that time will reset the despawn timer to another 48h.
---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.11 20:32:00 -
[4]
Right click on the the quest probe that's in the way in the scan window and choose destroy probe. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.16 20:47:00 -
[5]
Originally by: Delphen Gruss One question for me, after reading the guide and trying out some exploration is, do the sites dissappear after some time?
I might find a signature one night, but it is late, so I go to bed and the next day it is gone. i was just wondering about that
Most likely someone else found it, the devs have stated the site will despawn 48h after last visit so overnight should not be a problem.
Unless you hit the despawn trigger of course.
Originally by: Ponderous Thunderstroke I've only been able to glance over the Rev 2.0 patch message briefly, but is this new ship scanner that they're bringing in to find asteroid fields, going to conflict with or otherwise make useless Exploring for asteroid belts? Hidden belts and arc/sal sites are one of the main reasons I've been training for my CovOps, which is done on Monday. I'd hate to think I'm going to have a whole 1 day to enjoy it.
The built in scanner will not be able to find current hidden belts or other exploration sites without extreme luck. We are talking 1/100-1/1000 chance per scan IF they are at the right planet. Even the weakest exploration probes have 10 times the strength of the built in one. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.18 13:33:00 -
[6]
Originally by: Sprzedawczyk
Found hack site with 3 scans of built in scanner. sorry, couldn't resist;-)
Yeah I found an arcsal too, but now try to find that site again and see how long it takes. And that's when you know there is one and at what planet.
I practice it's going to be so rare it's a non issue. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.19 12:57:00 -
[7]
Here are some of the news for exploration for those that haven't followed the thread in the game dev section and think the patch notes don't give enough info.
1. Complexes All currently static (non cosmos) complexes between 3/10 and 10/10 are now part of the exploration system. They will randomly spawn over the regions of that pirate type. There are currently no specially spawn rules for constellations which have a static complex on TQ. The system wasn't ready in time for this release.
When a complex have been finished it will despawn and spawn again in the area (which can be several regions large).
Complexes will show up as "unknown" on a multispec. They have a fairly small signal size, for the higher levels think 0.0 large ore sites or similar.
2. Encounters Encounters are new easy to find combat sites. A quest probe should always give a signal strength over 1.0 with them. They are 1 stage (no gates) pure combat, no hacking/archeology or similar. The main theme is an initial spawn and then new a new spawn when all the ships in the last one is killed for a total of 3-5 waves. There are some variations to this with times spawns or spawns when killing special structures etc. Each site has a small (probably in the 1-2% area) chance of a faction spawn (dread guristas, true sansha etc) as part of the last wave.
Over half of all encounters are drone even if you are not in a drone region. The other half will be the resident pirate group. Most of the time there are no way of knowing if a site are drone or pirate other than warping into it (which often place you right in the middle of the action, but sometimes 30-40km out). Some drone sites will have a popup (similar to the ones you get when warping to a complex) when initiating warp allowing stop warp before going in. But only a minority have this.
Encounters will show up as "unknown" on a multispec and there are normally 0-5 per system.
3. On-board Scanner All ships will now have a built in scan probe. It will show up in the scan window if you have no other probes launched. It has a range of 5au, a strength of 25 (compared to 250 on quest) and 30 sec scan time and will always give a result close enough to get into the site. No skills/mods effect it's attributes. Like the multispec probe it can only search for Cosmic signatures, can't find ship, drones etc.
The purpose of the built in scanner is to find Encounters, while it can find other exploration sites as well the chance is very low and it's not going to be practical to go out and look for real exploration sites with it. It is going to be more like you stumble upon one while scanning for encounters. Some encounters might require several scans with the built in scanner to find.
The On-board scanner does not work if you are in a pod
4. Removed limitation on starting a scan It's now possible to start a scan while cloaked or in warp or when the scanner is active for some reason (like just after launcher a probe or when a probe times out during a scan), and warping while scanning will no longer break the scan (note that starting a scan while in warp and warping after started scan does not work for the On-board scanner). ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.20 21:46:00 -
[8]
Originally by: CmdDesaster
Originally by: Hoshi [...] and warping while scanning will no longer break the scan (note that starting a scan while in warp and warping after started scan does not work for the On-board scanner).
Just tried and it broke my scan.
Hmm, it worked fine on sisi, haven't been able to test in TQ yet, will do as soon as I can log in (shouldn't have logged of in jita...) ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.21 23:22:00 -
[9]
Originally by: Hoshi
Originally by: CmdDesaster
Originally by: Hoshi [...] and warping while scanning will no longer break the scan (note that starting a scan while in warp and warping after started scan does not work for the On-board scanner).
Just tried and it broke my scan.
Hmm, it worked fine on sisi, haven't been able to test in TQ yet, will do as soon as I can log in (shouldn't have logged of in jita...)
Have tested it now and I don't know how you manage to break your scans because they work perfectly for me, sometimes it will jump out of the analyzing window but if you just wait for the scan to finish you will get the result. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.23 03:19:00 -
[10]
Originally by: CmdDesaster
Originally by: Hoshi
Have tested it now and I don't know how you manage to break your scans because they work perfectly for me, sometimes it will jump out of the analyzing window but if you just wait for the scan to finish you will get the result.
Iirc it's the same behaviour as before. The scan just shows the last results und the counter has to go off before you can initiate a new scan. Did you get new results after that scan?
Yes I got new working results. I know exactly how it worked (or not worked) pre-patch but I am telling you, warping around while probing works now. ---------------------------------------- A Guide to Scan Probing in Revelations |
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Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.23 21:23:00 -
[11]
Originally by: Elindressil I've just started scanning for exploration sites today and the first one i find is an archaelogy/salavge one.
I don't have the archaelogy skill yet but according to the guide i should be able to salvage the derelicts. When i try however, i get the following message: "You cannot access the sansha derelict without specialised equipment." Do you need a certain level in the salvaging skill? I have lvl 3 at the minute.
When i try and salvage a remain or a ruin i get the following message: "2007.06.23 14:22:14 Notify You cannot do that. The module you use on the Spawn Container needs to have the following in its skill requirements: Archaeology."
Obviously i can't access those because i'm not using an analyzer, but how come i can't salvage the derelicts?
In each site some cans are opened by the Analyzer and some by the Salvager. In my experience in 0.0 3/4 of all cans need the analyzer. It's not always logical by the name which one you need. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.07.01 21:41:00 -
[12]
Originally by: HelloDevette What will a hidden asteroid belt be called on the scanner?
Deadspace Signature, like all other sites.
On system map it will be named after what type of roids are there like for example "Arknor, Bistot, Mercoxit" ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Phalanx Alliance
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Posted - 2007.07.04 09:43:00 -
[13]
Originally by: Eteindre Shandrate Maybe this is a strange question, but are probes considered scanners? The survey skill increases scanner speeds with 5% per level. I didn't see this skill mentioned in the OP, so i guess it's not working. But i wanted to ask, just in case it might actually have influence.
No probes are not scanners, scanners are for example Survey Scanner I, Cargo Scanner I and Ship Scanner I. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.10 18:49:00 -
[14]
Just keep scanning, depending on the site, your skills and luck it can take up to 50-100 scans with quests to find a site. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.14 00:52:00 -
[15]
I am not saying every site take that long, but there are some sites that will. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.17 22:49:00 -
[16]
Originally by: JJ McHawker
Do all exploration sites respawn at downtime, or is it likely someone else tracked down the site and completed it?
Someone else tracked it down and completed it. Downtime has nothing to do with spawning/despawning. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.22 11:21:00 -
[17]
Originally by: Auhydride ok i probly have the worse math on world, but 0.5 x 0.5 = 0.25 doesn't make sense if it's multiplier, 0.5 = 1/2 while 0.25 = 1/4 so two bonuses cause 0.25 which is half of the bonus?
Not sure what you are trying to say here but there is nothing wrong in the op here.
The bonus is a 10% scan time reduction per level. At level 5 that becomes 50%. To calculate a 50% reduction you multiply with 0.5 or divide by 2 (a 10% reduction would be multiplying with 0.9 or dividing by 1.1111111111111...)
10 sec base scan time with 50% reduction becomes 5 sec scan time. Another 50% reduction and you get 2.5 sec, 10 * 0.25 = 2.5 sec.
It's all standard math. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.24 10:37:00 -
[18]
Originally by: HelloDevette
Originally by: Hoshi
Originally by: HelloDevette What will a hidden asteroid belt be called on the scanner?
Deadspace Signature, like all other sites.
On system map it will be named after what type of roids are there like for example "Arknor, Bistot, Mercoxit"
Everything that one could possibly find is called a "deadspace signature"? That seems like a serious oversight. So I will have to warp to each one to see if its anything good?
Yes everything that is part of the exploration system. Encounters, profession sites, belts, complexes etc are called Deadspace Signature. So yes you need to warp to it so see exactly what you have probed down. After probing a lot you will be able to distinguish the sites a bit from signal strength but it's not failsafe. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.27 14:18:00 -
[19]
Both sites you found bugged encounters. You are not going to get a signal that is strong enough to warp to directly with quest for any real exploration sites, and gravimetrical sites are the hardest of all exploration sites to find.
Basically you just need to keep scanning. Oh and open the system map after you have warped to a site. Its name will be displayed there. A gravimetrical site will be named after what ore type there is and it's size for example "Kernite - Medium - Deep Space".
Radar sites will be named like this "Hacking - Base 2 - Guristas - Deep Space". If the site is just name like Drone Patrol or Gruistas Base or similar it's either an encounter or escalation site. Ie Unknown on multispec. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.07.27 21:12:00 -
[20]
Originally by: Rimhawk
Thanks a lot for the info, it explains where I'm going wrong. However, this means I didn't find the sites I was looking for yet. I did have all the planets well-covered (even from mid-jump BM's) with quest probes and scanned 5 times but I didn't get any other readings besides those two.
So how often do you have to scan on average to get a hit? And do the exploration sites still show up as magnetometric/gravi/etc when you use the shorter ranged probes, or is everything just called 'deadspace'? If I know that it will show up as 'gravimetric' if I'm looking for gravimetric, I can ignore all the 'deadspace' hits.
Thanks so far. :)
Depending on the site, your skills and how lucky you are you might need to scan up to 50-100 times, took me with maxed out probe skills around 90 scans to find a 10/10 complex on sisi, was just about to bug report the thing when it finally showed up :) But most of the time 5-15 are enough.
All sites will show up as Deadspace Signature on the short range probes. ---------------------------------------- A Guide to Scan Probing in Revelations |
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Hoshi
Blackguard Brigade
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Posted - 2007.08.03 21:26:00 -
[21]
Edited by: Hoshi on 03/08/2007 21:26:43
Originally by: Teihoo Thanks a lot for the superb guides to probing and exploration!
Question: I have Astro 4, Signal Acqui 2, CovOps 4, 2x rigs (T1) and i get scan time 233 sec (Anathema). A friend of mine has Astro 5 and Signal Acqui 4 - he gets scans 177 sec (CovOps 4, same fit on matari CovOps)... I can hardly believe lvl 4 of signal acquisition (10%) will get me 1 more minute faster scanning? Or will it? Training to 3 now... Pinpointing and triang still on 2 and I find a lot of stuff... just very angry with "unkowns" though 
He should get 175 sec not 177 :) Those 2 levels give an effective 25% faster scan time. Btw that last level (4 to 5) is another 16.7% faster. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.08.27 23:56:00 -
[22]
Originally by: GrayKestrel If this has already been asked and answered, sorry for the repeat...
The finding the site part I think I get, but how could I get that information to someone else. For example, if I am just an explorer type (who could care less what he findsas long as he does not have to go in himself) how could I then get the information to a miner and/or combat type for their use?
Would I need to group them and drag them along with me?
1. Create a bookmark while bing in the site (open People & Places, choose the places tab, Add bookmark). 2. Select the bookmark, press and hold shift, while holding shift drag and drop the bookmark from people & places to your cargohold/hanger. 3. Direct Trade or Contract the bookmark to the miner. 4. The miner drags the bookmark to his people and places and can now use it to warp to the site. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.09.01 21:42:00 -
[23]
Originally by: GrayKestrel
Well, that is just nifty and highly convenient!
Now once you bookmark the site however, if you warp it will warp you to the center of the site if you leave and come back correct, regardless of where you bookmark in the site?
Depends, if it's a gravimetric site (hidden belt) it will warp you to the place where you made the bookmark, in any other site it will warp you to the specific warp-in point. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade
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Posted - 2007.09.07 13:04:00 -
[24]
Originally by: Bob Farsenbruck one question... what happens if i lost connection and i was scanning with sift probes because before i found new signal with quest probes. What happens? i had a bookmarked it, may start again, or can continue scanning with sift probes from bookmark i did.
Schema: 1. Quest Probes >> new signal found at accuaricy 0.365 2. Warp to it, and bookmarked. 4. Scan with sift probes. 5. ***** connection lost **** then what??? may start again with quest probes??
Warp to the bookmark and drop a new sift. The sites are not created by you scanning with quests, they are first spawned in some place and then you go and probe it down, not the other way around. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Aftermath Alliance
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Posted - 2007.11.15 06:23:00 -
[25]
Originally by: Eisen Hammer What is the most valueable thing you ever got from a hacking site? and from an archsal site?
Hacking: 4 run ship interface bpc. At the time it happen it was about 1b profit. Archsal: 4 run CCC II bpc. 600m profit at that time.
Note that the profit for both of these have dropped a lot since then should you get them today. ---------------------------------------- A Guide to Scan Probing in Revelations |

Hoshi
Blackguard Brigade Aftermath Alliance
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Posted - 2007.11.15 06:26:00 -
[26]
Originally by: Saresity I have one question. How do the scan strength implants affect the signal strength formula.
Signal Strength after implant = Signal strength * 1.01/1.03/1.05 (depending on which implant). ---------------------------------------- A Guide to Scan Probing in Revelations |
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