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Jonah Gravenstein
Machiavellian Space Bastards
28304
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Posted - 2017.05.24 17:40:50 -
[91] - Quote
Apparently Feacesbook has become the in place to whine about CODE. and wardecs, CODE. whines are currently banned because they happen hourly in one unofficial group and there's quite the thread going on in the same group that mostly consists of "wardecs are flawed, CCP should fix it" and the appropriate responses..
I'll leave it to your imagination what that thread looks like
In the beginning there was nothing, which exploded.
New Player FAQ
Feyd's Survival Pack
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Bellatrix Invicta
New Order Logistics CODE.
700
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Posted - 2017.05.24 18:23:02 -
[92] - Quote
Didn't read this ****.
Best way to beat us? Realize you can't, and then join us.
If you think you've won, think again.
The CODE always wins.
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Bing Bangboom
DAMAG Safety Commission
652
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Posted - 2017.05.24 18:46:31 -
[93] - Quote
Alessienne Ellecon wrote:As CEO of one of the smallest but most dedicated Anti-Ganking corps in EVE, I have made it my mission, my raison d'etre, to giving industrialists a fighting chance to survive and prosper in this fractious universe. After months of carefully studying both human and signal intelligence, engaging in research and development, and numerous instances of trial and error, I have prepared this handy guide to keeping your industrial operations safe from New Eden's greatest nuisances.
The real question, as always, is... why would you want to defeat CODE.?
While it was never true that we just shoot ships that can't shoot back, it IS true that we kill the unprepared, the unthinking, and the unrepentant who disarm themselves from the ability to effectively fight back. If you scan our killboard you will see bad fits, bad actions and just bad attitudes about the nature of the game we are playing. Each death is a player who DESERVED to be killed because of what they themselves decided was an appropriate way to approach an open universe of player versus player.
Should the max fit Retriever be allowed to harvest the riches of James 315 space? Should a max cargo freighter with billions in valuables be able to autopilot between Jita and Amarr? Should a player who, by his own actions, denies the existence of other players in Eve be allowed to create a fantasy world of safety, non-interaction and, of course, the steady flow of riches? According to the Code, no. They should not.
I read this whole thread. I don't see anyone who disagrees with me on this. Even the OP admits that the miner/industrial/targets have to change their behavior to survive. So, what about those who insist they do not?
We kill them. And we will continue to kill them. Besides the fact that defeating us is impossible what benefit would it bring? More AFK, max fit miners raping the asteroid belts?
Yeah, Eve needs more of that.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
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Mike Adoulin
Adolescent Radioactive Pirate Hamsters
2260
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Posted - 2017.05.24 21:37:08 -
[94] - Quote
Bing Bangboom wrote:[wisdom.
TLDR Don't be an idiot. Oh, and buy a permit.
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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Froggy Storm
KarmaFleet Goonswarm Federation
419
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Posted - 2017.05.26 16:09:10 -
[95] - Quote
Just once, I'd like to see a member of the AG community thank CODE for their existence. Without an evil antagonist to (and I use this term loosely) organize against, there would be no content for then to play, post, or pontificate about/against.
If you really read into the Code and their back story, the goal was always creating content in Hisec. So as yet again Code always wins. |
Jacques d'Orleans
3169
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Posted - 2017.05.26 19:01:42 -
[96] - Quote
Hazel TuckerTS wrote:Hazel TuckerTS wrote:**** code FUC_ code
Hazel PeckerTS, because of your constant disrespect of the most honorable agents of CODE. and your heresy against James315 (blessed be his name), you have been handed down this verdict.
Breakfast is the most important drink of the day.
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Kaely Tanniss
Commonwealth Mercenaries Vendetta Mercenary Group
914
|
Posted - 2017.05.29 03:56:39 -
[97] - Quote
..Enter the 1000th "I'm gonna defeat CODE" forum rant... Sorry buddy, not gonna happen. Accept the game for what it is or seek out a game that's more like what you want it to be.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Alessienne Ellecon
Solitude Rangers
124
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Posted - 2017.05.29 05:19:52 -
[98] - Quote
Hiasa Kite wrote:Alessienne Ellecon wrote:[quote=Mobadder Thworst]If you really think an ECM Procurer is that bad, go find Jean-Marc Lepelletier in Balle or Jasson. Suicide gank him and see how well you go. It's pretty predictable, really. If they're equipped to take down a procurer, they're equipped to take down an ECM fit procurer. I've run the maths on this and it's actually much worse than I had thought. For a catalyst-toting ganker, a best-case scenario would be roughly 700 dps within a 24 second window, granting about 16,800 damage. Alessienne's T2 ECM fit, with perfect skills, boasts <40kEHP versus the kin/therm damage profile of a standard gankalyst. That fit, versus a catalyst with zero boosts from skills or modules, has a 30% chance to land a successful jam per module, which means an average of 1.2 jams per gank. The odds of all four ECM modules each jamming out a ganker at the same time is less than 1%. So, worst case scenario: an ECM fit will die to as few as 3 (highly skilled) catalysts. Best, 7 gankers would be needed. What about a standard shield fit? A totally AFK shield-fit procurer sports over 100kEHP against the kin/therm damage profile while completely AFK. That fit guarantees the need for at least 6, preferably 7 gankers. If you're ATK and get in an overheat as the gank fleet warps in, that tank rockets to 121kEHP, requiring 8 gankers. So, there ya have it. Worst case scenario: An AFK shield procurer requires 6, preferably 7 gankers versus an AFK/unlucky ECM procurer that requires only 3. Best case scenario: ATK shield procurer requires 8 gankers, guaranteed to survive if they bring 7, versus ECM/lucky procurer against 7 gankers with only a 1% chance of survival if they bring 6. That's right, an AFK procurer in a worst case scenario is stronger than a lucky ATK ECM procurer. Who knew? Oh wait, I did - as did just about any other competent pilot. In higher security space, including CONCORD standard spawn (-6 second response delay), the scenarios only favour the procurer even more. Like I said, the only time you can excuse the ECM fit is while mining outside hisec and to be fair, there are better ways to deal with hostiles in those environments. Oh, and the shield procurer is much easier to fit, requiring no coprocessors and gets to benefit from a slightly higher mining yield, too.
You're operating under the assumption that CODE agents gank in fleets. Unless there's a really big target like a freighter involved, they usually don't. The vast majority of my ganking experiences have involved no more than one or two ships, regardless of system security. On the rare occasion where a ganker is cunning enough to bring friends or set up a group gate camp, yes, it does become too much for the ECM proc to handle. But in most cases, the ECM proc can blast interference at two ships at once, giving a greater change of a hit. In the event that the cycles fail, the shield tank is there to buy some time until the cycles succeed.
Besides, gankers can really tear up when you defeat them in what looks like a badly fit ship, especially if they're the minmaxer type. Hell, this thread is getting pretty salty by itself with people resorting to mental gymnastics (and ignoring reality) to justify telling me my fits are bad even though they have been used successfully on many occasions. You're idiots.
"CONCORD are the space cops. If you attack someone in a high-security solar system, CONCORD will commit police brutality." - Encyclopedia Dramatica
If EVE is a PvP game, then Anti-Ganking is emergent gameplay.
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Alessienne Ellecon
Solitude Rangers
124
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Posted - 2017.05.29 05:33:09 -
[99] - Quote
Bellatrix Invicta wrote:Didn't read this ****.
Best way to beat us? Realize you can't, and then join us.
calm down ganker
"CONCORD are the space cops. If you attack someone in a high-security solar system, CONCORD will commit police brutality." - Encyclopedia Dramatica
If EVE is a PvP game, then Anti-Ganking is emergent gameplay.
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Azov Rassau
The Hornets Cartel
270
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Posted - 2017.05.29 06:43:35 -
[100] - Quote
Alessienne Ellecon wrote:calm down ganker Pure gold. A sentence of beauty. How many times I've had to put that in Local after successfully stopping a nearby gank with my ECM Skiff.
Elite PvP
Be the change you want to see in Highsec.
Anti-Ganking Fun: www.gankerjamming.com
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Kaely Tanniss
Commonwealth Mercenaries Vendetta Mercenary Group
914
|
Posted - 2017.05.29 08:09:14 -
[101] - Quote
Alessienne Ellecon wrote:Bellatrix Invicta wrote:Didn't read this ****.
Best way to beat us? Realize you can't, and then join us. calm down ganker
Would you prefer war decs instead? I suspect you, like most others, would just dec dodge and leave corp. To me, it seems like salt because there's no game mechanic that allows you to avoid gankers. Shooting a target that's gone criminal and concord km whoring is not something to brag about. It may make you feel like you have accomplished something, but you haven't.
I am not a ganker nor have I ever been.. but CODE does offer something to you you should be more appreciative for..content and purpose. What purpose would you have if there were no "bad guy" to make you feel like a hero? Sure, what you do is a fool's errand, but it does give you "purpose", does it not?
Remember..those either unwilling or unable to protect what they have do not deserve to have it. Kicking an already dying bear does not make you a hunter.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Hiasa Kite
Brutor Tribe Minmatar Republic
571
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Posted - 2017.05.29 10:16:12 -
[102] - Quote
Alessienne Ellecon wrote:You're operating under the assumption that CODE agents gank in fleets. Unless there's a really big target like a freighter involved, they usually don't. The vast majority of my ganking experiences have involved no more than one or two ships, regardless of system security. On the rare occasion where a ganker is cunning enough to bring friends or set up a group gate camp, yes, it does become too much for the ECM proc to handle. Exactly. Gankers seldom go for Procurers precisely because they require large numbers of people to kill. If you need to fend off a large fleet, a shield fit does a better job than the ECM fit, hence my post.
Quote:But in most cases, the ECM proc can blast interference at two ships at once, One. In most cases it'll drop one. 1.2, to be precise (based on 30% jam possibility).
Quote:giving a greater change of a hit. In the event that the cycles fail, the shield tank is there to buy some time until the cycles succeed. Ganks take at most, 24 seconds. ECM cycles are 20 seconds. You won't get another cycle.
"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
3193
|
Posted - 2017.05.29 11:24:09 -
[103] - Quote
Hiasa Kite wrote:Alessienne Ellecon wrote:But in most cases, the ECM proc can blast interference at two ships at once, One. In most cases it'll drop one. 1.2, to be precise (based on 30% jam possibility). Quote:giving a greater change of a hit. In the event that the cycles fail, the shield tank is there to buy some time until the cycles succeed. Ganks take at most, 24 seconds. ECM cycles are 20 seconds. You won't get another cycle. Hiasa is spot on here.
Math. It's what drives EvE mechanics. Ignore it at your own peril.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
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Froggy Storm
KarmaFleet Goonswarm Federation
423
|
Posted - 2017.05.29 11:44:00 -
[104] - Quote
Hiasa Kite wrote:Alessienne Ellecon wrote:You're operating under the assumption that CODE agents gank in fleets. Unless there's a really big target like a freighter involved, they usually don't. The vast majority of my ganking experiences have involved no more than one or two ships, regardless of system security. On the rare occasion where a ganker is cunning enough to bring friends or set up a group gate camp, yes, it does become too much for the ECM proc to handle. Exactly. Gankers seldom go for Procurers precisely because they require large numbers of people to kill. If you need to fend off a large fleet, a shield fit does a better job than the ECM fit, hence my post. Quote:But in most cases, the ECM proc can blast interference at two ships at once, One. In most cases it'll drop one. 1.2, to be precise (based on 30% jam possibility). Quote:giving a greater change of a hit. In the event that the cycles fail, the shield tank is there to buy some time until the cycles succeed. Ganks take at most, 24 seconds. ECM cycles are 20 seconds. You won't get another cycle.
Be gone foul troll! You with you facts and maths and knowledge of actual game play. /s
I say let the AG community follow what ever silly doctrines they want. Those who can adapt will and those who can't won't. It isn't as if the Code doesn't actively try to educate the public on how to not be an easy target. One AG snowflake pontificating isn't any different than the wild eyed profit screaming from the median during high traffic. He is as likely to cause accidents to the unwary as to be hit by a bus. A sad bit of tragic reality who's lesson is quickly forgotten. |
Alessienne Ellecon
Solitude Rangers
127
|
Posted - 2017.05.29 13:34:28 -
[105] - Quote
Azov Rassau wrote:Alessienne Ellecon wrote:calm down ganker Pure gold. A sentence of beauty. How many times I've had to put that in Local after successfully stopping a nearby gank with my ECM Skiff. Elite PvP
Perfect in every way.
"CONCORD are the space cops. If you attack someone in a high-security solar system, CONCORD will commit police brutality." - Encyclopedia Dramatica
If EVE is a PvP game, then Anti-Ganking is emergent gameplay.
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Jdom TheHunter
Shattered Dreams Industries
13
|
Posted - 2017.05.29 20:58:24 -
[106] - Quote
Here's a more simple and effective way to deal with gankers of all sorts. Pay attention and mine in a ship that fits the area. Don't use paper tanks when ganking is the norm. Don't walk away from pc while mining is a good tip. Dock up first as at any time someone can jump in system and easy prey is another win for gankers. Don't cry after getting zapped. It makes them stay around longer and collect more tears. Use ewar to help defend ones self. It works so skill it up. Lastly remember it's a pvp based game so you will get popped at some point. Don't be a crybaby about it, just learn and adapt.
There's more tactics that go into it but those are the basics that will save you from loosing ships and isk.
One last thing, get with a group or have channels that monitors ganking activity and watch them. Intel is always a great heads up on what's going on around you. The more you're engaged in the game the better off you are no matter what you're doing.
That's my 2 cents anyways. |
Noragen Neirfallas
Rabble Inc. Circle-Of-Two
4332
|
Posted - 2017.05.30 04:47:12 -
[107] - Quote
I wasn't going to chime in on this thread but I suddenly feel the need to have a question answered.
@OP If CODE. usually gank in fleets of 3 or less how is a ECM tanked Proc better than a shield tanked Proc (In highsec only)? I ran the Math and I believe you need a minimum of 5-6 destroyers of any type to gank a fully tanked Proc? So again how is this ECM one better in Highsec which is where CODE. operate the vast majority of the time
Member and Judge of the Court of Crime and Punishment
Noragens basically the Chribba of C&P - Zimmy Zeta
Confirming that we all play in Noragen's eve. - BeBopAReBop
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King Griffin
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Kaely Tanniss
Commonwealth Mercenaries Vendetta Mercenary Group
920
|
Posted - 2017.05.30 07:21:31 -
[108] - Quote
Noragen Neirfallas wrote:I wasn't going to chime in on this thread but I suddenly feel the need to have a question answered.
@OP If CODE. usually gank in fleets of 3 or less how is a ECM tanked Proc better than a shield tanked Proc (In highsec only)? I ran the Math and I believe you need a minimum of 5-6 destroyers of any type to gank a fully tanked Proc? So again how is this ECM one better in Highsec which is where CODE. operate the vast majority of the time
It's not. Don't forget Noragen (I'm sure you're well aware) that a fully skilled cat can do near 700dps. The jam makes no sense in this case.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Alessienne Ellecon
Solitude Rangers
127
|
Posted - 2017.05.30 07:27:18 -
[109] - Quote
Noragen Neirfallas wrote:I wasn't going to chime in on this thread but I suddenly feel the need to have a question answered.
@OP If CODE. usually gank in fleets of 3 or less how is a ECM tanked Proc better than a shield tanked Proc (In highsec only)? I ran the Math and I believe you need a minimum of 5-6 destroyers of any type to gank a fully tanked Proc? So again how is this ECM one better in Highsec which is where CODE. operate the vast majority of the time
Because it can be used to mine independently outside of highsec, whereas a shield procurer in low or null would need a support fleet on standby. My alt does it all the time. Combat drones are used to pop belt rats, and ECM shuts down gankers. In highsec, the issue is moot because CODE won't even touch Procurers anymore. They usually go after Retrievers and Hulks.
AG fitting disciplines operate on two concepts: 1) versatility and 2) thinking outside the box. If you ever manage to wrap your head around that, then you'll understand.
"CONCORD are the space cops. If you attack someone in a high-security solar system, CONCORD will commit police brutality." - Encyclopedia Dramatica
If EVE is a PvP game, then Anti-Ganking is emergent gameplay.
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Kaely Tanniss
Commonwealth Mercenaries Vendetta Mercenary Group
920
|
Posted - 2017.05.30 07:40:13 -
[110] - Quote
Alessienne Ellecon wrote:Noragen Neirfallas wrote:I wasn't going to chime in on this thread but I suddenly feel the need to have a question answered.
@OP If CODE. usually gank in fleets of 3 or less how is a ECM tanked Proc better than a shield tanked Proc (In highsec only)? I ran the Math and I believe you need a minimum of 5-6 destroyers of any type to gank a fully tanked Proc? So again how is this ECM one better in Highsec which is where CODE. operate the vast majority of the time Because it can be used to mine independently outside of highsec, whereas a shield procurer in low or null would need a support fleet on standby. My alt does it all the time. Combat drones are used to pop belt rats, and ECM shuts down gankers. In highsec, the issue is moot because CODE won't even touch Procurers anymore. They usually go after Retrievers and Hulks. AG fitting disciplines operate on two concepts: 1) versatility and 2) thinking outside the box. If you ever manage to wrap your head around that, then you'll understand.
Why not instead teach awareness and vigilance? Seems rather counter productive to fit like that and still afk. Miners want risk free isk generation..that's not gonna happen in eve. Paying attention is the best "fit" you can have to avoid getting ganked. It doesn't matter how you fit a ship..if they want you popped, you're gonna get popped..especially if afk.
If you want to help people avoid ganking..it doesn't take a fleet of AG concord whores, it takes teaching awareness, avoiding complacency, and not afking in space. Why is that so hard to comprehend?
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Dom Arkaral
The Conference Elite CODE.
1444
|
Posted - 2017.05.30 09:24:27 -
[111] - Quote
PSA Ecm tank is useless if you mine afk... Lol
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
CCL Loyalist
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Omar Alharazaad
Devils Rejects 666 The Devil's Warrior Alliance
3364
|
Posted - 2017.05.30 09:52:53 -
[112] - Quote
When I mined I found that D-Scan plus paying attention to local was the best tank. Also, actually mining aligned really does work. Didn't they add those spiffy Higgs rigs or whatever to slow down the ship? With those you can slowboat across the belt and just keep nomming on the next rock to come into range. Something spooky approaching? Cool, already aligned to safe... so poof I'mma gone before whatever lands. But, you know, effort. Much better to cry, saber rattle and come up with goofy fits that wont save you anyways.
Come hell or high water, this sick world will know I was here.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
3196
|
Posted - 2017.05.30 12:57:32 -
[113] - Quote
Omar Alharazaad wrote:When I mined I found that D-Scan plus paying attention to local was the best tank. Also, actually mining aligned really does work. Didn't they add those spiffy Higgs rigs or whatever to slow down the ship? With those you can slowboat across the belt and just keep nomming on the next rock to come into range. Something spooky approaching? Cool, already aligned to safe... so poof I'mma gone before whatever lands. But, you know, effort. Much better to cry, saber rattle and come up with goofy fits that wont save you anyways. The best tanks are ALWAYS active tanks.
As in, player active and at the keyboard.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
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Omar Alharazaad
Devils Rejects 666 The Devil's Warrior Alliance
3367
|
Posted - 2017.05.30 14:10:48 -
[114] - Quote
You are, of course correct Bronson. I have no horse in the whole CODE. debate. I like some of em, I am annoyed by some of them... they're people, so that's gonna happen. I just find the incessant whining of those who can't be arsed to put forth the minimal effort necessary to defend themselves to be tiresome, to be quite frank. I mined for YEARS, and before crimewatch at that. Never ganked. Never ganked since I stopped mining either. CCP doesn't owe anyone safety. We have to take it upon ourselves to be responsible for our own safety, especially in high sec. If you die in high sec, it's your fault... no, seriously. You weren't paying attention. You didn't scout ahead, you flew afk, you were autopiloting, you froze when faced with an enemy bent on your destruction, you weren't paying attention so they got the drop on you, you ignored the warnings of others, you never thought you would need directional scan, surely they wont pod me after blowing up my ship, setting bad guys to red is for pvp'ers... and so on and so forth.
Own your crap. Your good stuff is yours, but your screwups are yours as well. Accept them, learn from them, discard this idiotic victim mentality that so many embrace. YOU let this thing happen to you. It is up to YOU to keep it from happening to YOU again.
Come hell or high water, this sick world will know I was here.
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Alessienne Ellecon
Solitude Rangers
127
|
Posted - 2017.05.31 06:09:54 -
[115] - Quote
Kaely Tanniss wrote:Alessienne Ellecon wrote:Noragen Neirfallas wrote:I wasn't going to chime in on this thread but I suddenly feel the need to have a question answered.
@OP If CODE. usually gank in fleets of 3 or less how is a ECM tanked Proc better than a shield tanked Proc (In highsec only)? I ran the Math and I believe you need a minimum of 5-6 destroyers of any type to gank a fully tanked Proc? So again how is this ECM one better in Highsec which is where CODE. operate the vast majority of the time Because it can be used to mine independently outside of highsec, whereas a shield procurer in low or null would need a support fleet on standby. My alt does it all the time. Combat drones are used to pop belt rats, and ECM shuts down gankers. In highsec, the issue is moot because CODE won't even touch Procurers anymore. They usually go after Retrievers and Hulks. AG fitting disciplines operate on two concepts: 1) versatility and 2) thinking outside the box. If you ever manage to wrap your head around that, then you'll understand. Why not instead teach awareness and vigilance? Seems rather counter productive to fit like that and still afk. Miners want risk free isk generation..that's not gonna happen in eve. Paying attention is the best "fit" you can have to avoid getting ganked. It doesn't matter how you fit a ship..if they want you popped, you're gonna get popped..especially if afk. If you want to help people avoid ganking..it doesn't take a fleet of AG concord whores, it takes teaching awareness, avoiding complacency, and not afking in space. Why is that so hard to comprehend?
Did you even read the OP?
"CONCORD are the space cops. If you attack someone in a high-security solar system, CONCORD will commit police brutality." - Encyclopedia Dramatica
If EVE is a PvP game, then Anti-Ganking is emergent gameplay.
|
Kaely Tanniss
Commonwealth Mercenaries Vendetta Mercenary Group
922
|
Posted - 2017.05.31 06:19:57 -
[116] - Quote
Alessienne Ellecon wrote:Kaely Tanniss wrote:Alessienne Ellecon wrote:Noragen Neirfallas wrote:I wasn't going to chime in on this thread but I suddenly feel the need to have a question answered.
@OP If CODE. usually gank in fleets of 3 or less how is a ECM tanked Proc better than a shield tanked Proc (In highsec only)? I ran the Math and I believe you need a minimum of 5-6 destroyers of any type to gank a fully tanked Proc? So again how is this ECM one better in Highsec which is where CODE. operate the vast majority of the time Because it can be used to mine independently outside of highsec, whereas a shield procurer in low or null would need a support fleet on standby. My alt does it all the time. Combat drones are used to pop belt rats, and ECM shuts down gankers. In highsec, the issue is moot because CODE won't even touch Procurers anymore. They usually go after Retrievers and Hulks. AG fitting disciplines operate on two concepts: 1) versatility and 2) thinking outside the box. If you ever manage to wrap your head around that, then you'll understand. Why not instead teach awareness and vigilance? Seems rather counter productive to fit like that and still afk. Miners want risk free isk generation..that's not gonna happen in eve. Paying attention is the best "fit" you can have to avoid getting ganked. It doesn't matter how you fit a ship..if they want you popped, you're gonna get popped..especially if afk. If you want to help people avoid ganking..it doesn't take a fleet of AG concord whores, it takes teaching awareness, avoiding complacency, and not afking in space. Why is that so hard to comprehend? Did you even read the OP?
Have you read the comments?
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Jdom TheHunter
Shattered Dreams Industries
14
|
Posted - 2017.05.31 06:32:30 -
[117] - Quote
Omar Alharazaad wrote:You are, of course correct Bronson. I have no horse in the whole CODE. debate. I like some of em, I am annoyed by some of them... they're people, so that's gonna happen. I just find the incessant whining of those who can't be arsed to put forth the minimal effort necessary to defend themselves to be tiresome, to be quite frank. I mined for YEARS, and before crimewatch at that. Never ganked. Never ganked since I stopped mining either. CCP doesn't owe anyone safety. We have to take it upon ourselves to be responsible for our own safety, especially in high sec. If you die in high sec, it's your fault... no, seriously. You weren't paying attention. You didn't scout ahead, you flew afk, you were autopiloting, you froze when faced with an enemy bent on your destruction, you weren't paying attention so they got the drop on you, you ignored the warnings of others, you never thought you would need directional scan, surely they wont pod me after blowing up my ship, setting bad guys to red is for pvp'ers... and so on and so forth.
Own your crap. Your good stuff is yours, but your screwups are yours as well. Accept them, learn from them, discard this idiotic victim mentality that so many embrace. YOU let this thing happen to you. It is up to YOU to keep it from happening to YOU again.
Too many time I've called out safe up in multiple chats and there's always someone not paying attention and then gets popped. After that then that person proceeds to start chat fights over it like they had no defense against said attacks. It gets old trying to educate people on safe behavior in highsec. I firmly believe most if not all should spend some serious time in null. I learned to keep eyes and ears at attention even when docked. It's not hard but there's those that refuse to adapt and those will fail.
Sad thing is that I've only played a year all together on eve and yet I figured this out pretty quickly. Many have played years and still get gankers due to continuous careless behavior. |
Casi Onzo
Science and Trade Institute Caldari State
0
|
Posted - 2017.05.31 15:36:57 -
[118] - Quote
I will state also that if you do the math you can easily choose to accept the loss of a ship and make more than enough within an hour to replace the mining barge and not care if you get ganked. If they want to persist and harass you change system. If they follow simply log off or sit in station for an hour or so then resume once you bore them with the lack of content while you go and do something else that is entertaining to you. For those who would rather keep playing then one way to avoid gankers that are active in the area you live in is to have a jump clone that is 20+ jumps away from that area and at least 10 from a market most won't try to go after you at that point, bonus points if you move onto an island. |
Ima Wreckyou
The Conference Elite CODE.
4117
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Posted - 2017.05.31 16:01:48 -
[119] - Quote
Casi Onzo wrote:I will state also that if you do the math you can easily choose to accept the loss of a ship and make more than enough within an hour to replace the mining barge and not care if you get ganked. If they want to persist and harass you change system. If they follow simply log off or sit in station for an hour or so then resume once you bore them with the lack of content while you go and do something else that is entertaining to you. For those who would rather keep playing then one way to avoid gankers that are active in the area you live in is to have a jump clone that is 20+ jumps away from that area and at least 10 from a market most won't try to go after you at that point, bonus points if you move onto an island. If you where actually good at math you would just go legit and purchase a mining permit. They are only 10mil ISK and valid for a full year.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Casi Onzo
Science and Trade Institute Caldari State
1
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Posted - 2017.05.31 16:06:15 -
[120] - Quote
Ima Wreckyou wrote: If you where actually good at math you would just go legit and purchase a mining permit. They are only 10mil ISK and valid for a full year.
That is just a waste of money and funding lazy gameplay on part of code so why would I waste my time with that scam that is more obvious than the gecko contract scam you find in Jita being repeated at least 3 times a minute?
Get over it and move on.
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