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CCP Phantom
C C P C C P Alliance
7812
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Posted - 2017.05.19 14:43:39 -
[1] - Quote
Skill Injectors are a clever and balanced way to speed up the progression of your character or to quickly bridge some shortage of skill points. The only drawback: they can be a bit expensive and too big.
With May 23, weGÇÖre going to introduce a new type of Skill Injector. This new injector will be one 1/5 of the size of a current injector, bringing Skill Trading into a more reasonable price range on the market for everyone.
Check out the details in this blog Increased Skill Injector Flexibility Coming On May 23rd.
CCP Phantom - Senior Community Developer
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Gedalya 'cuck' Rabbinowitz
Adversity. Pandemic Legion
0
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Posted - 2017.05.19 14:53:07 -
[2] - Quote
Hey, have you considered making eve an enjoyable game to play? Instead of nickel and diming the players with monetization everywhere? |
Demolishar
United Aggression Corpse Collectors Group
1249
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Posted - 2017.05.19 15:01:24 -
[3] - Quote
Can we have some QOL improvements though, like being able to extract multiple injectors at once instead of going through the same screens 1000 times? |
Benje en Divalone
11
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Posted - 2017.05.19 15:08:05 -
[4] - Quote
Interesting idea. Have you guys really thought this through though?
Peeking at the market I expect these to trade somewhere between 150 and 200M apiece. I know that's pocket change for some number of folks but for new players that's a rather daunting figure.
I don't think it'll meet the stated objective of "bringing Skill Trading into a more reasonable price range on the market for newer players". As somebody that started in mid-February it's only by a happy accident that I could consider these affordable. |
Lothros Andastar
Eternity INC. Goonswarm Federation
294
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Posted - 2017.05.19 15:18:26 -
[5] - Quote
Can we instead have actual features and improvements instead of more Pay2Win things? |
Algarion Getz
Aideron Corp
369
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Posted - 2017.05.19 15:25:45 -
[6] - Quote
Gedalya 'cuck' Rabbinowitz wrote:Hey, have you considered making eve an enjoyable game to play? Instead of nickel and diming the players with monetization everywhere? They need more money for their VR projects. The Icelandic Krona must flow. |
Knag Simner Arsten
Sparkle Pony Inc
0
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Posted - 2017.05.19 15:26:18 -
[7] - Quote
Since you can already "Activate N x Skill Injector" on a stack of them, there's no reason for the continued existence of the "large" skill injector in this model. Just have an extractor turn into 5x smalls when it's used. You'll have to go through another type conversion, turning all the existing "large" ones into smalls, but you've had practice for that; whatever lessons you learned mucking with the definition of "PLEX" should apply. |
BESTER bm
Omni Galactic Central Omni Galactic Group
0
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Posted - 2017.05.19 15:27:01 -
[8] - Quote
Next up...
You can now enjoy the status of Omega clone for a limited time.. At the cost of only 150 PLEX you can go Omega for a week.. Want to train that few skills quicker? go miniOmega .. Want to try what it's like to fly an Astero? go mini Omega ..
It's obvious that with the potential buyout of CCP and big money on the horizon the first priority is to pump up the company net worth by monetizing anything possible.
The fact that the game needs a lot of serious work, the UI is hopelessly inconsistent and lacking in so many ways and quite a few half baked new features were introduced before they were ready and are now still not fixed obviously is not relevant. The answer will be 'those are with a different team'..
CCPlease.. you are becoming a joke and there are several serious contenders coming up atm..
EVE vegas is going to be fun.. there will be no hiding from your playerbase there.. But you can always choose to keep you key people home and kill off EVE Vegas as well..
Oh, and where is CSM in all this? it was obvious the previous CSM had already rolled over and conveniently a numbe rof them were re-elected..
Exciting times ahead.. |
Buggs LeRoach
Federal Navy Academy Gallente Federation
14
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Posted - 2017.05.19 16:11:23 -
[9] - Quote
better for everybody it would seem , entry level traders and new players , more choice , more options .. esp older players looking to finish a skill , won't have to take 350k sp penalty .. |
FT Diomedes
The Graduates
2890
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Posted - 2017.05.19 16:11:53 -
[10] - Quote
Good change. Fully supported. It makes it easier to round out a character.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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GOB III
Adversity. Pandemic Legion
14
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Posted - 2017.05.19 16:23:47 -
[11] - Quote
Give mini skill injectors a chance to drop whenever you kill a tech 3. |
Rivr Luzade
Kenshin. DARKNESS.
3034
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Posted - 2017.05.19 16:24:07 -
[12] - Quote
Gedalya 'cuck' Rabbinowitz wrote:Hey, have you considered making eve an enjoyable game to play? Instead of nickel and diming the players with monetization everywhere? Good question. Making good and enjoyable gameplay is hard, however, which makes it a low priority for a lot of game developers. And before you ask for examples how EVE's gameplay is not enjoyable: Supers dropping on small gangs everywhere; tidi fests for citadel fights; the crap that citadels in general are with the far and wide flung incoherent and unpredictable availability of services and that you have to fly around all over the place to get stuff done; the constant release of unrefined features like citadels, predictably OP ships just for the lolz, among other things.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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JonnyPew
Imperial Academy Amarr Empire
60
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Posted - 2017.05.19 16:52:03 -
[13] - Quote
GOB III wrote:Give mini skill injectors a chance to drop whenever you kill a tech 3. I like this idea.
EVE Online video content creator
http://www.youtube.com/JonnyPew
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Lian Asanari
State War Academy Caldari State
1
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Posted - 2017.05.19 16:52:54 -
[14] - Quote
I liked the " the market now stable" part |
StainGuy
EvE Elite Shitposters Club
0
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Posted - 2017.05.19 17:12:34 -
[15] - Quote
I'm quite sorry for the EvE Devs. Someone is ruining all the amazing work you put into making this wonderful game. |
FearlessLittleToaster
GoonWaffe Goonswarm Federation
197
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Posted - 2017.05.19 17:36:50 -
[16] - Quote
GOB III wrote:Give mini skill injectors a chance to drop whenever you kill a tech 3.
Ok, I know it's outside the scope of the team working on this, but this is actually a cool idea. Maybe add a "skill core" or something that can be used to fill a skill injector.
It would make hunting T3s a whole hell of a lot more interesting, and it would give the jaded vets who fly them a great reason to not get killed. I've been playing for eight years, and I give zero ***** about losing a couple days SP when I get killed in a T3. On the other hand, I would HATE HATE HATE to give those SP to the mob of dickheads that killed me. |
Chainsaw Plankton
FaDoyToy
3033
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Posted - 2017.05.19 17:40:52 -
[17] - Quote
Quote:changes to PLEX now deployed and the market now stable
lol okay
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
@ChainsawPlankto on twitter
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Zachri
The Darwin Foundation
3
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Posted - 2017.05.19 17:40:53 -
[18] - Quote
FearlessLittleToaster wrote:GOB III wrote:Give mini skill injectors a chance to drop whenever you kill a tech 3. Ok, I know it's outside the scope of the team working on this, but this is actually a cool idea. Maybe add a "skill core" or something that can be used to fill a skill injector. It would make hunting T3s a whole hell of a lot more interesting, and it would give the jaded vets who fly them a great reason to not get killed. I've been playing for eight years, and I give zero ***** about losing a couple days SP when I get killed in a T3. On the other hand, I would HATE HATE HATE to give those SP to the mob of dickheads that killed me.
Best concept in this entire topic indeed. Plus it actually makes sense. Fun stories once again. |
Sgt Ocker
What Corp is it
1365
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Posted - 2017.05.19 17:50:50 -
[19] - Quote
Buggs LeRoach wrote:better for everybody it would seem , entry level traders and new players , more choice , more options .. esp older players looking to finish a skill , won't have to take 350k sp penalty .. Hmmm, Older players "finishing" a skill - PLEASE with 140 mil SP show me a skill I can "finish" with the 30K SP I'd get from a "mini injector". My current skill is going to 5 has 22 days and 1.5 mil SP to go.
Reality is I'm still getting a 70% penalty on injectors, the 30K I'd get from a mini injector would just about cover the last 12 hours of training time. No real benefit.
I've already extracted the 100 mil SP I could from this character = It is now a pure forum alt in Alpha and will stay that way. I have 10 more characters with SP varying from 120 mil to 180 mil SP, the only decision now is which one to scrap first.
As for Team Size Matters - You published this AFTER the price of Injectors had gone over 700 mil (4 days ago), do you not check the information you are publishing or is publishing false information part of the team ethos.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Sgt Ocker
What Corp is it
1365
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Posted - 2017.05.19 18:04:16 -
[20] - Quote
FT Diomedes wrote:Good change. Fully supported. It makes it easier to round out a character.
It actually changes nothing except the cost to use injectors - 100K injectors will cost more per SP therefore making it harder for newer characters to buy them.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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BESTER bm
Omni Galactic Central Omni Galactic Group
3
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Posted - 2017.05.19 18:05:41 -
[21] - Quote
It actually explains the price hike of injectors.. as with PLEX when the new PLEX was announced. There is obvious insider trading going on in game
And yes, the comment about the market being stable after the introduction of the new PLEX is just layghable or is a huge tell on what CCP intends to achieve here.. |
Zachri
The Darwin Foundation
3
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Posted - 2017.05.19 18:08:28 -
[22] - Quote
BESTER bm wrote: It actually explains the price hike of injectors.. as with PLEX when the new PLEX was announced. There is obvious insider trading going on in game
And yes, the comment about the market being stable after the introduction of the new PLEX is just layghable or is a huge tell on what CCP intends to achieve here..
Welcome to the human species. It's a really weird species. As EVE is pretty much a pressure vat, it's no surprise that things happen. |
Sylvia Kildare
Center for Advanced Studies Gallente Federation
59
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Posted - 2017.05.19 18:09:37 -
[23] - Quote
GOB III wrote:Give mini skill injectors a chance to drop whenever you kill a tech 3.
That is such an epic, simple, and fitting idea. |
Max Deveron
Deveron Shipyards and Technology
366
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Posted - 2017.05.19 18:33:36 -
[24] - Quote
ok, there is no sense for these things at all.
It will not make it easier for new players to acquire them. And as much as I abhor doing so, I will relate to Star Wars, the online game.....there were several servers where a certain item meant for newer players was placed by idiots at prices on the auction house beyond the pricing capability of those unsubbed accounts to purchase. I mean this was several years ago of course, but i remember those package items could only be used by the people buying them so older peeps could not even get them for new recruits without swiping a credit card.
Same kind of thing is happening here. Now, though i for the most part believe the market should be hands off to CCP and under player control mostly (pricing etc). PLEX how ever and Extractors require REAL money to even get into game....so those and Injectors I am beginning to feel need to start having artificial caps placed on them by the company.
Everyone complains about P2W, well guess what....EvE is quickly going that route so those that do not think an artificial cap should be placed on these items is thinking about how they can P2W over someone that is unable to, or does not care those type of players are taking over our game, or are involved with RMT/Botting.
The monetization needs to halt CCP, and it needs to halt fast before your loyal fan base that is left starts pulling up stakes. |
Erebus 'TheChin' Sundance
Center for Advanced Studies Gallente Federation
60
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Posted - 2017.05.19 18:42:12 -
[25] - Quote
Is this something we should care about?
I am currently a tad preoccupied auspiciously illuding myself that I'm playing a good game...
I shall not be partaking in this tomfoolery, but hey-ho whatever floats yer boat. May it bring you many monies to keep up your fine works. |
marly cortez
Mercurialis Inc. The Bastion
182
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Posted - 2017.05.19 19:33:36 -
[26] - Quote
They were a bad idea on day one and this only compounds that.
Humanity is the thin veneer that remains after you remove the baffled chimp.
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Chainsaw Plankton
FaDoyToy
3034
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Posted - 2017.05.19 21:00:09 -
[27] - Quote
BESTER bm wrote: It actually explains the price hike of injectors.. as with PLEX when the new PLEX was announced. There is obvious insider trading going on in game
And yes, the comment about the market being stable after the introduction of the new PLEX is just layghable or is a huge tell on what CCP intends to achieve here..
plex price going up clearly has nothing to do with that, which directly increase extractor costs, and sp farmers are clearly in it to lose money so they will sell their sp for the same price even after all their costs go up
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
@ChainsawPlankto on twitter
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Milla Goodpussy
Federal Navy Academy
568
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Posted - 2017.05.19 22:31:08 -
[28] - Quote
LMAO... im laughing so hard now about some players who were in denial the change would ever come again..
ccp you might as well begin selling SP for cash..
Former EA games dude strikes again..
how bout dis..
100mil SP for 19.99 and a free injector-much t-shirt with a pod skin for free :) |
Enarka Yaken
Homegrown Enterprises
0
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Posted - 2017.05.19 22:38:44 -
[29] - Quote
After 12 years of this game...
CCP = Greedy bastards!
**** you CCP! |
Vladimir Stolichnaya
Caldari Provisions Caldari State
1
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Posted - 2017.05.20 05:03:27 -
[30] - Quote
Chainsaw Plankton wrote:[quote]changes to PLEX now deployed and the market now stable
If this quote wasn't so sad it'd be laughable....
Break up PLEX, don't worry folks, the market will adjust.
If by "adjust" CCP meant an additional 15% price increase, over the 20% increase once the changes were leaked. then Ya great job CCP. Quick history lesson folks: And these prices are est for examples. PLEX prices "were" stable at about 1,050,000,000 for months Mini PLEX idea gets released = PLEX prices jump up 20% to 1.250,000,000 Mini plex comes out, prices jump again 15% and are currently close to 1,400,000,000
NOW, CCP is breaking up skill Injectors to 5 mini ones. Current price 710,000,000 or 142,000,000 each new mini injector. Ha. If you really think mini injector prices will not go up in price and be worth more each then a whole injector, Then I have a few PLEX for only 800mil each in Jita. lol
Thanks CCP
PS: You might as well finish the job at this point CCP and release 1 and 2 week "mini" Omega subs. Seeing how much someone in marketing just loves the word "mini" |
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Aernir Ridley
Brave Newbies Inc. Brave Collective
13
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Posted - 2017.05.20 06:59:16 -
[31] - Quote
What is with the insane amount of hate going on in this thread? I can think of tons of uses for mini skill injectors, not the least of which is filling in skills that were forgotten overtime (thermodynamics, sensor compensation, social skills - pun intended). Also, I'm not a massive expert on the markets, but shouldn't the value of small skill injectors balance out at lower than 1/5 of the full one? Else people would be able to create an endless cycle of quick profit.
I could see how some may think the price of large skill injectors would increase, but if you ever took economics you should know that as long as supply can keep up with demand, a higher demand will NOT equal an increase in price, because the act of increasing price in turn reduces demand. And there is no shortage of SP farmers at the moment.
And finally, to those saying "Eve is Pay to Win!" No, it isn't. Go plex into a titan and be sure to show us the hilarious KM when you lose it. If anything this change moves away from "Plex for SP" model, because it'll allow people to inject SP at costs that are no longer comparable to Plex packages.
"For most people, the sky's the limit... For those who love aviation, the sky, is home."
-Cheers! :D
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Shvak
The Warp Core Stabilizers Goonswarm Federation
49
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Posted - 2017.05.20 08:08:53 -
[32] - Quote
All you are really doing is seed your market for the second premium currency Plex 2.0 you have just introduced. Smaller skill injectors are meaningless to high skilled players. You have obviously not had much uptake on skins and other goodies for plex buyers so you resort to smaller skills injectors as a potential cash cow! It's a fine line CCP, be careful. This game has one thing going for it, time invested = Skill. You are messing with a very fragile game dynamic that once changed will end the game. Other large MMO's add new stuff for players to aspire too, you have taken the route to speed players through to the end-game. What then? |
Cartheron Crust
Matari Exodus
205
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Posted - 2017.05.20 08:23:16 -
[33] - Quote
Sylvia Kildare wrote:GOB III wrote:Give mini skill injectors a chance to drop whenever you kill a tech 3. That is such an epic, simple, and fitting idea.
Could be as a chance to get from salvaging a T3C wreck instead too. |
Sylvia Kildare
Center for Advanced Studies Gallente Federation
62
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Posted - 2017.05.20 10:22:58 -
[34] - Quote
Milla Goodpussy wrote:how bout dis..
100mil SP for 19.99 and a free injector-much t-shirt with a pod skin for free :)
Only if those of us who've never injected can get something we can show off that confirms that status, plllllz. Maybe in our show info -> decorations area?
Cartheron Crust wrote:Sylvia Kildare wrote:GOB III wrote:Give mini skill injectors a chance to drop whenever you kill a tech 3. That is such an epic, simple, and fitting idea. Could be as a chance to get from salvaging a T3C wreck instead too.
I do so love stumbling upon t2 and t3 wrecks to salvage. mmm. |
Zachri
The Darwin Foundation
3
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Posted - 2017.05.20 11:05:52 -
[35] - Quote
Aernir Ridley wrote:What is with the insane amount of hate going on in this thread.
Not hate, distrust. It reminds too many people of other places like ST:O, Shallow MT, shallow behaviour. With EVE's strengths deriving from entirely different behavioural dynamics it's only natural that the strict mechanical and commercial focus is regarded with, well, distrust. CCP has come a long way in the past years, but their track record has a tendency to go overboard in a given or chosen focus.
As a practical example, that idea suggested earlier of T3 kills dropping the lost skills as micro injectors fits perfectly in the behavioural approach of storytelling and overcompensating for being (behind the) pixels. Yet what we see is (again) the strict mechanical approach which sidesteps the original (succesful) baseline emergent dynamic principles of functionality (and growth), which are extremely vulnerable to some of EVE's (other behaviourally determined) keys: patience, economics of scale, etc.
So yeah, I can understand the distrust. I can also understand CCP's motivations, but they are cutting it close. This is not something one can keep a finger on the pulse of with mere sql queries and statistics. The irony is that (by now quite a few) years ago an icelandic student produced a thesis on this exact kind of thing. While it wasn't particularly briliiant, it did emphasise some interesting ripple effects of sidestepping operational growth requirements rooted in behavioural rather than mechanical psychology. Back then CCP (rightfully) waved it around as awesome, but it seems they have forgotten it :P
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Tipa Riot
Federal Navy Academy Gallente Federation
3728
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Posted - 2017.05.20 11:13:03 -
[36] - Quote
Milla Goodpussy wrote: ccp you might as well begin selling SP for cash..
Your realize CCP is exactly doing that? Actually they even sell the same SP multiple times, brilliant ...
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
3728
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Posted - 2017.05.20 11:18:30 -
[37] - Quote
Shvak wrote:This game has one thing going for it, time invested = Skill. You are messing with a very fragile game dynamic that once changed will end the game. We already crossed the line and left it far behind ... and the game still lives. The amount of your char's SP is determined just by your wallet or the ability to make ingame ISK, the connection to time was cut the moment skill injectors were introduced.
I'm my own NPC alt.
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Nevyn Auscent
Broke Sauce
3998
|
Posted - 2017.05.20 12:15:25 -
[38] - Quote
Tipa Riot wrote: We already crossed the line and left it far behind ... and the game still lives. The amount of your char's SP is determined just by your wallet or the ability to make ingame ISK, the connection to time was cut the moment skill injectors were introduced.
Except that never was true ever since the Character Bazaar was implemented, SP trading is actually a more honest form of it than the Bazaar since the character never trades hands meaning people don't get confused by new owners. |
Sgt Ocker
What Corp is it
1367
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Posted - 2017.05.20 12:20:17 -
[39] - Quote
Aernir Ridley wrote:What is with the insane amount of hate going on in this thread? I can think of tons of uses for mini skill injectors, not the least of which is filling in skills that were forgotten overtime (thermodynamics, sensor compensation, social skills - pun intended). Also, I'm not a massive expert on the markets, but shouldn't the value of small skill injectors balance out at lower than 1/5 of the full one? Else people would be able to create an endless cycle of quick profit.
I could see how some may think the price of large skill injectors would increase, but if you ever took economics you should know that as long as supply can keep up with demand, a higher demand will NOT equal an increase in price, because the act of increasing price in turn reduces demand. And there is no shortage of SP farmers at the moment.
And finally, to those saying "Eve is Pay to Win!" No, it isn't. Go plex into a titan and be sure to show us the hilarious KM when you lose it. If anything this change moves away from "Plex for SP" model, because it'll allow people to inject SP at costs that are no longer comparable to Plex packages. WOW just WOW. Why would someone who has invested in creating a 500k SP package (extractors aren't being split so 500K is the minimum) then split it up and sell it cheaper than they would get selling it as a whole? When have you ever seen a lesser amount of any consumable cheaper than buying in bulk? As you said, you are no expert on how market works or the local supermarket it seems.
100K SP packages WILL cost more per SP than it does now.
" if you ever took economics" - LOL, before posting things like this, go take a look at the plex market - 200K increase over 3 days, 500K increase over the last few months - Demand is the same, supply is the same, why then has the price gone up so much.
As for SP farmers - SP farming is not worth it right now as you fall short of plexing the account by roughly 300 mil, forget any sort of profit from it (which after all is why SP farmers farm, no point doing it if you can't make a profit). You need to get at least 460 mil return from each injector just to plex the account, currently with prices as they are you're getting around 380 mil = Many Plex farmers won't continue until prices turn around, which will in the meantime force prices for injectors up even more as demand outstrips supply. That is pure economics of supply and demand.
Oh and just as an aside - [quote I can think of tons of uses for mini skill injectors, not the least of which is filling in skills that were forgotten overtime][/quote]Thermodynamics is a rank 3 skill, just over 600K SP from lvl 4 to lvl 5 - Just how is that going to be cheaper to do with mini injectors. Presuming you have over 5 mil but less than 50 mil SP, you will get 80K per injector which adds up to 8 mini injectors.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Raphendyr Nardieu
Unpublished Chapter Suddenly Content
94
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Posted - 2017.05.20 20:09:33 -
[40] - Quote
I personally feel that market will make small and large skill injectors not so interesting to trade as they basically should have the same value/SP. So, how about only using small injectors. So, single extractor creates 5 small injectors when used. |
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Aernir Ridley
Brave Newbies Inc. Brave Collective
13
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Posted - 2017.05.21 01:58:42 -
[41] - Quote
Sgt Ocker wrote:WOW just WOW. Why would someone who has invested in creating a 500k SP package (extractors aren't being split so 500K is the minimum) then split it up and sell it cheaper than they would get selling it as a whole? When have you ever seen a lesser amount of any consumable cheaper than buying in bulk? As you said, you are no expert on how market works or the local supermarket it seems.
100K SP packages WILL cost more per SP than it does now.
Alright think about it this way. If a single injector could be split up into multiple instantly and sold for a higher total price, than the following cycle could occur: Buy Injector > Split > Sell > Profit x ISK > Buy More > Repeat.
This is unsustainable, because it would eventually reach a point where someone would be willing to underbid until there is no more or extremely little profit to be had.
Sgt Ocker wrote: " if you ever took economics" - LOL, before posting things like this, go take a look at the plex market - 200K increase over 3 days, 500K increase over the last few months - Demand is the same, supply is the same, why then has the price gone up so much.
Both of these instances resulted from something called speculative trading in the real world. Basically it's a knee-jerk reaction to an announced upcoming change. The first in response to the PLEX changes, the second to this change. If I'm wrong, the price of Skill Injectors will take a quick sharp increase after this update rolls out, fine. But if I'm right, this current increase will quickly subside back to normal levels (Decreases are extremely unlikely due to Skill Injector's Connection to PLEX).
Sgt Ocker wrote: As for SP farmers - SP farming is not worth it right now as you fall short of plexing the account by roughly 300 mil, forget any sort of profit from it (which after all is why SP farmers farm, no point doing it if you can't make a profit). You need to get at least 460 mil return from each injector just to plex the account, currently with prices as they are you're getting around 380 mil = Many Plex farmers won't continue until prices turn around, which will in the meantime force prices for injectors up even more as demand outstrips supply. That is pure economics of supply and demand.
The current cost of PLEX is 1.39 bil. The current profit with max trading skills is 416,428,180 ISK per PLEX. With a proper farmer you make 7 injectors every two months (3.888 each month, the 4n-1 formula works all the way up to 8 months, so basically 4 a month). Even with the 7 every 2 months conversion, you still make a (albeit pretty low) 60 mil profit a month. And I know people who are still successfully farming even now.
Sgt Ocker wrote: Oh and just as an aside - Thermodynamics is a rank 3 skill, just over 600K SP from lvl 4 to lvl 5 - Just how is that going to be cheaper to do with mini injectors. Presuming you have over 5 mil but less than 50 mil SP, you will get 80K per injector which adds up to 8 mini injectors.
I was more referring to skills that had never been trained at all in the first place. Most people don't go from 0-5 unless that skill really needs to be at level 5.
"For most people, the sky's the limit... For those who love aviation, the sky, is home."
-Cheers! :D
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Vladimir Stolichnaya
Caldari Provisions Caldari State
1
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Posted - 2017.05.21 07:45:41 -
[42] - Quote
Aernir Ridley wrote: 1) I'm not a massive expert on the markets,
2) shouldn't the value of small skill injectors balance out at lower than 1/5 of the full one?
3) I could see how some may think the price of large skill injectors would increase
1) Well that is an understatement.
2) You MUST be new here.
3) The price of large injectors will go up, to a point. BUT, more importantly, the cost of [5] mini injectors WILL ABSOLUTELY cost more then a single large injector.
Which means = At some point, you will most likely no longer see large injectors on the market, period. Why? Because why sell 500k SP for 700mil, when you can sell [5] 100k sp for more, even if its a mear 10mil ISK more. Profit is profit.
End result = CCP might as well just do to current skill injectors what they did to PLEX. Remove ALL large injectors from the market, break them up into mini injectors, then remove the large 500k injectors from the game.
Then tell us "The market is stable" lol After the price per 500k sp in injectors spikes.
Which will also result in people asking more for extractors, because where is MY extra profit. Which will drive the price of PLEX up because it will become profitable to just buy/resell extractors with PLEX.
In closing = Don't be surprised to see 500 PLEX costing 1.5b, or more.
But hey! "the market is stable" Right CCP ? |
Max Deveron
Deveron Shipyards and Technology
370
|
Posted - 2017.05.21 13:52:13 -
[43] - Quote
HAH!!!
I think Vlad has a much better understanding than Aenir..........
especially this part:
Vladimir Stolichnaya wrote:But don't fret, the cost of extracting SP out of a character is far, far more profitable [for CCP] then using just 1000 PLEX to transfer a character. Everybody wins......... Right? Oh wait! CCP and the folks who open their wallets win, just not you Johnny, sorry. :( |
Soleiyu
Caldari Provisions Caldari State
1
|
Posted - 2017.05.21 13:53:59 -
[44] - Quote
I just recently re-installed the game, and when I saw the plex screen being pushed, the "buy 440 gems...I mean plex and get 60 bonus" which made no sense at all because 440 ge..plex cost the same as a 30 day plex used to, and so the 60 bonus are...not bonus at all..when I saw that I just figured "oh, it's happened, CCP think we're drooling idiots".
And now injectors...makes sense I guess, vets have too many skillpoints and alts we can ruthlessly drain, and new players are likely not used to waiting for skills to tick upwards, even if grinding 15000 defias bandits or whatever takes longer, if feels more like progression - so a little scratch here and there...easier to digest - you wouldn't pay -ú10 for a pint of tea, but -ú2 a cup, 5 times, goes down better. Yeah I get it, we all do.
Considering how making the game free to play/alpha has somehow managed to not increase the concurrent players, and I'm speaking to a lot of alphas in the game who just cba to sub, which is testament to the chatroom in space nickname the game has, I guess, it's all-or-nothing to increase revenue. And good luck with that, but I don't think this is going to end well.
Why not make the game fun2play?
Vets are mostly bored/alpha slumming @_@ and there's no way you're getting enough new players with the game as it is...or is this WoD/DUST/Incarna 2.0, where eve is milked senseless to fund... VR? Valkyire is rather nice I admit, needs fleshing out though...
I have literally thousands of fitted ships right now (ok, mostly trashfit griffins/merlins), but I just CBA to play. Mini skill injectors...are not going to change it. I want the game to be fun, not a "progress quest" like grind adorned with micro transactions on top of a subscription where you end up spending money to justify the money you've already spent ad-infinitum.
I dunno, perhaps eve really has had it's time and VR is the thing. CCP seem to think so, I kind of agree. |
Asami Blackwidow Yamazaki
Red Ecks Industries
0
|
Posted - 2017.05.21 16:21:46 -
[45] - Quote
Constructive Criticism:
There should be an ISK or time cost to convert these from one state to another. Instant conversion with zero cost makes these just-another-currency which we just finished moving away from. |
Tessa Sage
Legion of the Wicked Way ChaosTheory.
11
|
Posted - 2017.05.21 19:24:44 -
[46] - Quote
Sgt Ocker wrote:FT Diomedes wrote:Good change. Fully supported. It makes it easier to round out a character. It actually changes nothing except the cost to use injectors - 100K injectors will cost more per SP therefore making it harder for newer characters to buy them.
If there are multiple ways to acquire the smaller skill injectors, sale price becomes an incentive to split your stack rather than hoard. I'm hopeful that these will inevitably 'drop' off specific rat loot or become part of NPC LP transactions. This introduces a further balance: A particular faction might offer small skill injectors for just that skill tree.
Hopefully someone starts such a topic in the Ideas and Features... |
Jeremiah Saken
The Fall of Leviathan
797
|
Posted - 2017.05.22 07:44:58 -
[47] - Quote
Granular. Word of 2017. Everything in this game will be granular soon. This is the end of Large skills injectors. Granular PLEX shows it's better to sell smaller chunks with higher price, only idiots would not benefit from this situation. Change for new players ofc...first PLEX prices, now they do the same with skills injectors. Malcanis law in practice.
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
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Ima Wreckyou
The Conference Elite CODE.
4106
|
Posted - 2017.05.22 14:03:22 -
[48] - Quote
Inb4 we can transport them in the PLEX vault.
You know it will happen
It makes me sad
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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h4kun4
Gang Bang Pandas Snuffed Out
80
|
Posted - 2017.05.22 17:17:42 -
[49] - Quote
I just have one comment: Don't do this CCP, please.
Why?, You might ask ... good you are asking, here is why: Because something horrible is going to happen, Large ones will become unlikely to be sold and Small ones might eventually spike at +200m, which is alltogether still less per injector but if you think it through a price increase over all, by almost 30%.
Granularing items will just do one thing, it will painfully make prices say: "prepare your anuses", to all players in the game buying that stuff. Same with the small bananas or the small cucumbers, or the small coke cans, the small ketchup bottles, you get what i mean. Thats literally kindergarten economics 101, Iv'e learnt that before i could write properly, the small stuff costs more per weight than the larger ones, except supermarkets still sell larger ones because they have demand and people would go insane if supersized coke bottles would disappear. In EVE people say: Screw demand, eat or die. |
BESTER bm
Omni Galactic Central Omni Galactic Group
7
|
Posted - 2017.05.23 09:45:10 -
[50] - Quote
h4kun4 wrote:I just have one comment: Don't do this CCP, please.
Why?, You might ask ... good you are asking, here is why: Because something horrible is going to happen, Large ones will become unlikely to be sold and Small ones might eventually spike at +200m, which is alltogether still less per injector but if you think it through a price increase over all, by almost 30%.
Point is that this is probably exactly what CCP is going for.. These extractors are most useful for new players with low SP counts and as such will very frequently buy PLEX with real world money (RWM) and so this will fill the CCP cash register.
That it screws over those who are generating enough in game cash to not spends RWM is something they are not to concerned about as the number of players to drop off over this will be fairly minimal and certainly do not negate the income it will generate.
Between my toons I generate probably 20-25B ISK/month so this does not really affect me in any way but with the introduction of Alpha clones, with all the blah blah surrounding it, it should have been obvious that this was for one reason only; get new blood in which you then can extract money from by using micro transactions in game. |
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Sgt Ocker
What Corp is it
1371
|
Posted - 2017.05.23 11:34:47 -
[51] - Quote
Tessa Sage wrote:Sgt Ocker wrote:FT Diomedes wrote:Good change. Fully supported. It makes it easier to round out a character. It actually changes nothing except the cost to use injectors - 100K injectors will cost more per SP therefore making it harder for newer characters to buy them. If there are multiple ways to acquire the smaller skill injectors, sale price becomes an incentive to split your stack rather than hoard. I'm hopeful that these will inevitably 'drop' off specific rat loot or become part of NPC LP transactions. This introduces a further balance: A particular faction might offer small skill injectors for just that skill tree. Hopefully someone starts such a topic in the Ideas and Features... Do you really think CCP is going to "give" revenue away as drops??
The ONLY reason injectors are being split is the hope they will sell more which means the purchase of more extractors which all means more income for CCP (or potential buyers of Eve).
We are off to a good start - 200 mil for 100K SP - Lets see if they go down by 50 mil or will 100K SP cost that much more than 500K. The only incentive needed to split injectors is making more isk per extractor. So far that is well on track.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Joan Maetsuycker
Imperial Academy Amarr Empire
0
|
Posted - 2017.05.24 13:59:17 -
[52] - Quote
I think it will be good that we go to a situation that you can exchange 500 plex for 2 billion, That injectors become so expensive that people not will use it to much to lvl up to quick |
Sylvia Kildare
Center for Advanced Studies Gallente Federation
75
|
Posted - 2017.06.14 02:15:33 -
[53] - Quote
Sgt Ocker wrote:Tessa Sage wrote:Sgt Ocker wrote:FT Diomedes wrote:Good change. Fully supported. It makes it easier to round out a character. It actually changes nothing except the cost to use injectors - 100K injectors will cost more per SP therefore making it harder for newer characters to buy them. If there are multiple ways to acquire the smaller skill injectors, sale price becomes an incentive to split your stack rather than hoard. I'm hopeful that these will inevitably 'drop' off specific rat loot or become part of NPC LP transactions. This introduces a further balance: A particular faction might offer small skill injectors for just that skill tree. Hopefully someone starts such a topic in the Ideas and Features... Do you really think CCP is going to "give" revenue away as drops?? The ONLY reason injectors are being split is the hope they will sell more which means the purchase of more extractors which all means more income for CCP (or potential buyers of Eve). We are off to a good start - 200 mil for 100K SP - Lets see if they go down by 50 mil or will 100K SP cost that much more than 500K. The only incentive needed to split injectors is making more isk per extractor. So far that is well on track.
I mean... there's a small chance to get a small bit of PLEX in the new rogue drone event sites that just started earlier today...
It's not impossible that mini injectors might be obtainable in game at some point. Maybe as rewards from a SCOPE-style future event.
They won't be super-overfarmable, no doubt. But possible to obtain, even if a rare thing? Sure. |
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