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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Cypherous
Liberty Rogues Aprilon Dynasty
222
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Posted - 2017.05.26 16:52:46 -
[1] - Quote
I'm curious to see how the change will even affect me, i mostly use my T3's for exploration, i imagine there won't be much in the way of drama for me to deal with and the ability to swap out rigs really won't matter to me in my line of work :P |
Cypherous
Liberty Rogues Aprilon Dynasty
223
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Posted - 2017.05.26 17:12:42 -
[2] - Quote
Xair Nuitarius wrote:I hope, that one of first things that will be removed, is skill loss when ship explodes.
Unlikely, its obviously not stopping people from flying them in great numbers and it actually means there is some genuine risk involved, if people don't like how common they are now just wait until they remove the SP loss and you see them literally everywhere :P |
Cypherous
Liberty Rogues Aprilon Dynasty
224
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Posted - 2017.05.26 17:38:27 -
[3] - Quote
Xair Nuitarius wrote:Cypherous wrote:Xair Nuitarius wrote:I hope, that one of first things that will be removed, is skill loss when ship explodes.
Unlikely, its obviously not stopping people from flying them in great numbers and it actually means there is some genuine risk involved, if people don't like how common they are now just wait until they remove the SP loss and you see them literally everywhere :P Thats probably true, but i hate situation when one ship is much more expensive for veteran players, than for new ones. We cen now inject skill points, but veteran can inject much less with one injector. One burned ship means more than 200k SP. For new player (less than 50M SP) that means 370M isk loss, but for veteran it is 1B. And that is realy awfull.
Thing is, they don't really look at the ISK value, its a 5 day skill, less with optimal remaps and implants, and that cost is the same for both old and new characters, veterans also have much easier ways of making that ISK in the first place :P |
Cypherous
Liberty Rogues Aprilon Dynasty
224
|
Posted - 2017.05.26 21:39:32 -
[4] - Quote
Firicel wrote:I would like my skill points back please, seems to me you want to nerf them to the point they will become unusable. For a 1yo pilot, spending months of training into a tengu which soon will become unusable is a lot. How you manage to shoot yourself in the foot with each patch, it's beyond my imagination really. Rorq, now plexes which price exploded as expected, next t3 cruisers, what's after that, platforms, right? well, gg How about an event, to keep people in the game? When was the last one, December? Anyway, a sincere FO from me.
If they remove a subsystem altogether and the skill for that subsystem you'll get a refund of the SP invested in the removed skill, but only the removed ones |
Cypherous
Liberty Rogues Aprilon Dynasty
224
|
Posted - 2017.05.27 12:03:52 -
[5] - Quote
DeadDuck wrote:yes please remove the skill loss. I dont fly the ships because of that. And dont even start with the skill injection crap...
Thing is, its risk vs reward, you get a high versatility high performance ship but you risk losing 4 days of training time if you die, i'm fine with it remaining and i don't touch injectors |
Cypherous
Liberty Rogues Aprilon Dynasty
224
|
Posted - 2017.05.27 19:34:25 -
[6] - Quote
Jeremiah Saken wrote:Cypherous wrote:DeadDuck wrote:yes please remove the skill loss. I dont fly the ships because of that. And dont even start with the skill injection crap... Thing is, its risk vs reward, you get a high versatility high performance ship but you risk losing 4 days of training time if you die, i'm fine with it remaining and i don't touch injectors Nothing to do with risk vs reward. SP loss was there because they were OP (high versatility is debatable), they won't be now from what we seen so far. CCP already has release date, so there is raw data about the changes, maybe it's a good time to share it? Aside from focus group. 1,5 month for changes so huge ships potential seems very short.
They have already detailed the basic plans, reduce the sub counts, merge some of the lesser used together, this focus group will help nail down exact configurations, there isn't much to share :P |
Cypherous
Liberty Rogues Aprilon Dynasty
228
|
Posted - 2017.05.29 09:52:27 -
[7] - Quote
Harvey James wrote:I hate these exclusive little Focus groups that just excludes everyone else.. isn't there already a csm for that? removable rigs ... at 60 mil a pop for a set of T2 rigs.. does that really encourage versatility?
T3's need simplifying and cheapening ... 600mil plus isn't acceptable price for a cruiser especially when you add on spares (rigs/subs/mods)... and thats before you nerf them...
Needed Changes
massive price reduction ( dirt cheap subs so its viable too have lots of them in cargo too swap around) No rigs T1 resists (the EHP is just insane and the low sig + high resists is just a dumb combo) build all stats/slots into the hull ( would make it much less convoluted and less time consuming and annoying)
The price is mostly set by players, the BPC's and parts come from sleeper sites, supply and demand affect the prices, maybe you should train up some exploration skills and build your own cheap T3's :P |
Cypherous
Liberty Rogues Aprilon Dynasty
230
|
Posted - 2017.05.29 15:34:03 -
[8] - Quote
Arkoth 24 wrote:Reducing the number of subsystems is a bad idea. When you try to make game "more simple" Star Wars Galaxies happens.
Hardly, they are being reduced because some of them are just flat out worthless and the engineering and electronics are being rolled in to a single core package, whats the point in having 5 billions subs if only a handful are ever actually used |
Cypherous
Liberty Rogues Aprilon Dynasty
232
|
Posted - 2017.05.30 13:02:32 -
[9] - Quote
Rising Rider wrote:ModusOperandi wrote:What will happen to the Strategic Cruiser skills? I have them injected, but not trained. I guess training them now would be a bad idea? I don't think anyone (from the players side) in here can give you valid instuctions on what to do in this occasion, simply because we don't have a clue. Only the devs know for sure but i doubt that they will tell you something more than what is already revealed. In my opinion follow your instincts in cases like this and hope for the best. At least you have the luxury , at this point, to wait end see and then decide.Most of us don't.
It will likely work exactly like other times skills have been removed, the SP will be added to that characters pool of unallocated SP for you to use elsewhere, they may also opt to give you back the NPC purchase price of the skillbook, generally speaking you own't be left any "worse" than you were in terms of SP |
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