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Thread Statistics | Show CCP posts - 5 post(s) |
zbaaca
Republic Military Tax Avoiders
89
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Posted - 2017.06.06 13:31:28 -
[1] - Quote
tengu 12 eff launchers vs loki 10
loki have exp vel 25% + rlml bonus while tengu plain stupid kinetic damage . insert falceplam here .
maybe add instead kinetic some exp rad bonus ? with current rof bonus it' will have about 9.6 launcers but superior application (well maybe crank up rof up to 10 effective) .
yet i still doubt that it will massacre small target like loki will do with rlml bonuses , but will make hml valiable again
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
89
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Posted - 2017.06.06 16:19:55 -
[2] - Quote
Catherine Laartii wrote:In regards to discussions about tengu/loki missile subs, why not have the tengu focus more on application, and the loki for raw damage?
Ex: Tengu gets 10-15% damage per level, 5% bonus to missile explo radius, and 10% bonus to missile velocity
Loki gets 7.5% bonus to launcher firing rate and 5% bonus to explosive damage per level, but only to HAMs/heavies. The paper dps on the loki is higher, but applies worse than the tengu.
Application bonuses for weapons are more easily compensated for on a loki since generally it has more lowslots available, and its shield resist profile is more forgiving. Or, if you are running an armor fit, running missile guidance enhancers and/or tracking enhancers. In either case, setting up missile offensive bonuses like that between the two would go well with each of the ships' bonuses and layouts. I could see the full armor missile loki seeing good use in conjunction with the webs, and the missile tengu being spectacularly good with heavy missiles.
in '12 ccp castrated HML by about 10% of dmg (5% they returned lol) and 12% exp rad , so about 25% of applied damage . since then hml become wastly unpopular
so 25% of exp rad might become too op .
i'd start by about 3% exp + 7.5% rof AND 1% to hml\ham damage thus granting 10 eff launchers and kinda old application
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
90
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Posted - 2017.06.06 17:58:11 -
[3] - Quote
JC Mieyli wrote: not to mention loki can choose tank style so gets a lot more options to go with those missiles
yep . that point i overlooked . in armor tank insane , rlml with application with bonuses + web\painter\track comp = looks like instapopping small ships
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
90
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Posted - 2017.06.07 11:51:19 -
[4] - Quote
baltec1 wrote:Few things in my book that need addressing.. so you want to bring down ehp of t3 to t2 , meaning wh dudes will suffer , meaning to increasing cost , meaning basically removal of t3 from the field
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
90
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Posted - 2017.06.08 16:16:46 -
[5] - Quote
JC Mieyli wrote:[quote=baltec1] other ships are specifically designed for ignoring pvp why shouldn't a t3c be able to when its specifically fitted to avoid it well anyway if the gate camp is decent there si no reason not to catch a t3c all you need is a sebo dram to decloak and point shhh . dont use secret language of logic
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
90
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Posted - 2017.06.08 16:19:35 -
[6] - Quote
April rabbit wrote:JC Mieyli wrote:baltec1 wrote:This does not mean however that T3C should be able to ignore PvP. other ships are specifically designed for ignoring pvp Which one in particular? jump freights . ceptors to ignore 95% of camps . bombers to choose when and where they want do die . blops that jumps , curse and friends to choose engagements . etc . i guess you get the idea
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
GÖíGÖíGÖí
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zbaaca
Republic Military Tax Avoiders
92
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Posted - 2017.06.10 18:38:34 -
[7] - Quote
Mhari Dson wrote: I also find the lack of drones on the caldari missile sub to be a hinderance as well. proposal on that bieng remove 1 launcher, shift 1 high to a low, add 25 bandwidth, 50 bay.
caldari and drones... do you even belive in your words ?
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
93
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Posted - 2017.06.18 03:41:53 -
[8] - Quote
it looks like ccp dont hear THAT CALDARI DONT LIKE STUPID KINETIC LOCK
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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zbaaca
Republic Military Tax Avoiders
93
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Posted - 2017.06.19 03:40:12 -
[9] - Quote
Dior Ambraelle wrote: Why not give them completely different bonuses then? Caldari - damage bonus: direct upgrade on the missiles Amarr - explosion velocity/radius bonus: better targeting system Minmatar - RoF bonus: simply shooting faster
ehm...
application > pure damage . i dont see how caldari will be more attractive , or even attractive at all , then amarr with that sets of bonuses
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
GÖíGÖíGÖí
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zbaaca
Republic Military Tax Avoiders
93
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Posted - 2017.06.20 08:07:48 -
[10] - Quote
Dior Ambraelle wrote:What if we would increase the skill requirements of the strategic cruiser skill by adding the recon ships IV, HACs IV, HICs IV and logistics cruisers IV to it's required skills list? I know this would make the T3Cs inaccessible to a lot of people including me
interesting idea . but it will work only if u give bonuses from skills to hull. as i must remind you that before commands req was overhauled non of them required any links , now many dont have them now , and and able to train and fly comms
Nasar Vyron wrote:They really should consider changing these to require BC 5 and just label them as BCs. Increase the build cost a little further and call it good. I'd still call for a nerf to speed with this regardless but at least doing this everything will begin to actually line up with their power.
and old players benefit again , like ones that got free sp when destr and bc skill splitted into racial . what would you do if you are able to fly t3 one day and never-ever bothered to learn bc and anything beyond because they have no place in your game style , and now you have to get bc to 5 and you cant play your shiny ship untill you get skill , and sp inj will give you only 150k
both of options will impact fresh players only . and both are bad
Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn
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