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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Destriouth Hollow
Star-Destroying-Warlords Kraftwerk.
115
|
Posted - 2017.06.13 10:50:02 -
[2131] - Quote
Random Freak wrote:Destriouth Hollow wrote:Random Freak wrote:Destriouth Hollow wrote:
True Sansha Dreads (the seldom faction kind) give 120mil bounties.
.
My bad then. Since i reside in Delve, i've only ever encountered the Bloodraider Dreads which are at 60m bounty. Thanks. You have the same in your region. They are just very rare and called "Dark Blood Dreadnought": https://zkillboard.com/ship/41397/ I did get those about 2 or 3 times since i have started flying a carrier, but i remember those being at 60m bounty (48m with ESS) and not 120m.
You are talking about the "Blood Dreadnought" which is 60mil and not the "Dark Blood Dreadnought", which is 120mil. Here is the regular "Blood Dreadnought": https://zkillboard.com/ship/37463/ |
Axhind
Eternity INC. Goonswarm Federation
364
|
Posted - 2017.06.13 10:50:50 -
[2132] - Quote
Kalioria wrote:Axhind wrote: Capitals in incursions? Since when? Have you actually done carrier ratting since the changes to fighter mechanics? LInking some random guy multiboxing subcaps is not evidence of carrier/super multiboxing.
In null sec incursions can be closed in 1 day. All you need ~7-8 supers, 3-4 carriers, 2 fax. + Fill fleet with alts on frigs to get 60 people in fleet. If you close it in one day you get 25x45 mil is + 250k LP (plus 10% bonus for most contributors) per each char. In best situation you can farm in such way for ~week, or at least 3-4 days. Closing each site that allows 60 people in fleet takes around 15 minutes in such setup.
Maybe they have changed the incursions but the ones I've done have all been gated so no capitals in them. |
ApolloF117 HUN
Angels and Demons Inc. Mordus Angels
54
|
Posted - 2017.06.13 10:51:05 -
[2133] - Quote
Now that we finally nerfed fighter damage output again, time to buff back thier application |
Kalioria
U.K.R.A.I.N.E SOLAR FLEET
4
|
Posted - 2017.06.13 10:53:00 -
[2134] - Quote
Axhind wrote: Maybe they have changed the incursions but the ones I've done have all been gated so no capitals in them.
They are still gated, but in null sec gates have no limitations for what can pass it. Some guys jumped through with titans, but that was less effective than mothership.
Accepting isk donations for ammo.
|
Random Freak
Fearless Tiger. Tactical Narcotics Team
10
|
Posted - 2017.06.13 10:55:41 -
[2135] - Quote
Destriouth Hollow wrote:Random Freak wrote:Destriouth Hollow wrote:Random Freak wrote:Destriouth Hollow wrote:
True Sansha Dreads (the seldom faction kind) give 120mil bounties.
.
My bad then. Since i reside in Delve, i've only ever encountered the Bloodraider Dreads which are at 60m bounty. Thanks. You have the same in your region. They are just very rare and called "Dark Blood Dreadnought": https://zkillboard.com/ship/41397/ I did get those about 2 or 3 times since i have started flying a carrier, but i remember those being at 60m bounty (48m with ESS) and not 120m. You are talking about the "Blood Dreadnought" which is 60mil and not the "Dark Blood Dreadnought", which is 120mil. Here is the regular "Blood Dreadnought": https://zkillboard.com/ship/37463/
And learned something new. Thank you. |
Destriouth Hollow
Star-Destroying-Warlords Kraftwerk.
115
|
Posted - 2017.06.13 11:01:40 -
[2136] - Quote
But knowing about these special faction Dreads wont help you much. They are about as common as Player Capitals in Highsec ^^
|
Valdr Auduin
CatPack
13
|
Posted - 2017.06.13 11:03:07 -
[2137] - Quote
kortes272 wrote:remember this date guys,its historical moment when ccp killed eve online 4 ever... Another tick on the EVE death-o-meter? |
Kortes Ellecon
INSePaRaBLeS Wings Wanderers
4
|
Posted - 2017.06.13 11:06:23 -
[2138] - Quote
eve online 6 mai 2003--13 June 2017... R:I:P::: |
Axhind
Eternity INC. Goonswarm Federation
364
|
Posted - 2017.06.13 11:10:49 -
[2139] - Quote
Kalioria wrote:Axhind wrote: Maybe they have changed the incursions but the ones I've done have all been gated so no capitals in them.
They are still gated, but in null sec gates have no limitations for what can pass it. Some guys jumped through with titans, but that was less effective than mothership.
Had no idea. Thanks for the info :) |
Mary Timeshift Jane
Perkone Caldari State
21
|
Posted - 2017.06.13 11:12:17 -
[2140] - Quote
kortes272 wrote:remember this date guys,its historical moment when ccp killed eve online 4 ever...
Remember the gloom of 9th June. |
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Tara Read
Sniggerdly Pandemic Legion
985
|
Posted - 2017.06.13 11:28:54 -
[2141] - Quote
It really begs the question what exactly is CCP's grand scheme for Eve Online? We've had zero meaningful content creation since the Introduction of Incursions, Wormholes, and Faction Warfare. Concepts and gameplay that has been in New Eden for the better part of what seven years? Phoebe was a restriction on force projection that since is still severely limiting on gameplay with the stacking of fatigue. It has been suggested that removing the fatigue timer and instead keepin the reactivation timer would solve many issues.
Then we have the mind numbing excuse for Fozzie Sov and three RF timers on basic Astra's making any sort of war or attack simply a damned headache with Citadels literally turning into a cancerous endeavor followed by a sov system that is about as bland as rice cakes. Seriously when. PL cleared the North I spent more time spinning around on an Entosis Node and multiboxing a Rorqual than anything. There was NO engaged gameplay no exciting mechanic and it makes the entire system tedious.
Which translates into what exactly? Regional City States buffered by multitudes of Citadels and a Sov system no one dares to truly engage in compounded by the mind numbing 8 to 10 hours deployments of any serious kind of force for any sort of deployment. What exactly did CCP think would happen? Without regional projection and a Sov system that is engaging along with no real sense of loss due to asset safety, the whole system and premise of combat seems stale and unimaginably droll.
Marry this with a compounding fundamental shift in CCP's buiness model of micro Plex, skill injectors, micro transactions, and a forced approach to killing single player income streams, it is no wonder why CCP is pushing so hard to kill anyone's ability to make isk. Game design flaws, boring lack of innovation, and a pay to play model leaves the players with little to nothing to look forward too. Look at the slipping sales, the drop in subscriptions, the anger of seeing New Eden turned into a micro transaction playground where the blood, sweat, and tears of Capsuleers is thrown to the wind by nuPlex and Injectors. Where striving for skill plans and training lead to nerfed beheamoths, toothless Monsters that have been perceived in trailers and caught the eyes of sci fi buffs the world over only to see how fragile and truly weak Supers truly are.
This is only the beginning. Titans will be next..and the next carrot on a stick. And the next Income generator. And the next. And the next. Never before has a ships pve ability outclassed it's design in a PvP reality. It rather is quite shocking to see just how utterly blind and pointless CCP makes these changes. I look forward to the next round of cuts and killing off of individual isk streams for the sake.of forcing us to buy Plex to fund twice a year PvP fights in a stale Universe. |
Hilti Enaka
State War Academy Caldari State
150
|
Posted - 2017.06.13 11:33:21 -
[2142] - Quote
Did these creep in:
Exploration:
The chance of obtaining a random escalation from certain high-level combat anomalies has been reduced somewhat. The drop rate of pirate faction battleship blueprints has been reduced across several NPCs.
|
Shannun Peoples
Cauldron-Born Legion The Cauldron-Born
1
|
Posted - 2017.06.13 11:55:33 -
[2143] - Quote
unsubscribed... thanks for the 11 years of fun just to turn into a huge pile of crap... all for trying to force plex sales smdh |
baltec1
Bat Country Pandemic Legion
18977
|
Posted - 2017.06.13 11:56:19 -
[2144] - Quote
Destriouth Hollow wrote:
Such tools will get your account banned however (:
CCP banned input broadcasting, they did not ban multiple clients on one screen. |
Analius Glover
The Fatal Visionaries Honorable Third Party
7
|
Posted - 2017.06.13 11:57:56 -
[2145] - Quote
Mary Timeshift Jane wrote:Analius Glover wrote:which will reduce bounty for hardcore grinders and still will let casual players earn their money and have fun. Good job. Catering to the weak by intentionally crippling the strong. No surprise there, only brainfreezed human can have mentality so sickening and of anti progression. Have yourself locked in an institute for mentally degenerated. Please, favor to humanity.
Do you have problems with reading or just mentally disabled? I am strongly aginst that changes especially reducing the carrier dps. CCP did it anyway so i think it would better solution then nerfing fighters. But still disappointing and unfair. There shoud be no restrictions in that matter. |
baltec1
Bat Country Pandemic Legion
18977
|
Posted - 2017.06.13 11:58:43 -
[2146] - Quote
Mary Timeshift Jane wrote:baltec1 wrote:You can very easily operate 2-3 supers/carriers using this system. OK, proven. You don't have supercarrier and have no clue what you're talking about. You just made a fool of yourself in front of every supercarrier pilot who's ever used it for PVE. Well done.
Only thing we can see here is you are bad at multitasking. It's not hard to baby sit a pair of ratting supers using this tool. |
Destriouth Hollow
Star-Destroying-Warlords Kraftwerk.
115
|
Posted - 2017.06.13 12:00:25 -
[2147] - Quote
What are you on about? They reduced it to 10% nerfing. I guess its ok now. It just went from an omg-rofl-stomp-nerf to a minor "meh" |
Valdr Auduin
CatPack
14
|
Posted - 2017.06.13 12:00:58 -
[2148] - Quote
Tara Read wrote:It really begs the question what exactly is CCP's grand scheme for Eve Online? We've had zero meaningful content creation since the Introduction of Incursions, Wormholes, and Faction Warfare. Concepts and gameplay that has been in New Eden for the better part of what seven years? Phoebe was a restriction on force projection that since is still severely limiting on gameplay with the stacking of fatigue. It has been suggested that removing the fatigue timer and instead keepingGÇï the reactivation timer would solve many issues.
Then we have the mind numbing excuse for Fozzie Sov and three RF timers on basic Astra's making any sort of war or attack simply a damned headache with Citadels literally turning into a cancerous endeavor followed by a sov system that is about as bland as rice cakes. Seriously when PL cleared the North I spent more time spinning around on an Entosis Node and multiboxing a Rorqual than anything. There was NO engaged gameplay no exciting mechanic and it makes the entire system tedious.
Which translates into what exactly? Regional City States buffered by multitudes of Citadels and a Sov system no one dares to truly engage in compounded by the mind numbing 8 to 10 hour deployments of any serious kind of force for any sort of deployment. What exactly did CCP think would happen? Without regional projection and a Sov system that is not engaging along with no real sense of loss due to asset safety, the whole system and premise of combat seems stale and unimaginably droll.
Marry this with a compounding fundamental shift in CCP's buiness model of micro Plex, skill injectors, micro transactions, and a forced approach to killing single player income streams, it is no wonder why CCP is pushing so hard to kill anyone's ability to make isk. Game design flaws, boring lack of innovation, and a pay to play model leaves the players with little to nothing to look forward to. Look at the slipping sales, the drop in subscriptions, the anger of seeing New Eden turned into a micro transaction playground where the blood, sweat, and tears of Capsuleers is thrown to the wind by nuPlex and Injectors. Where striving for skill plans and training lead to nerfed beheamoths, toothless Monsters that have been perceived in trailers and caught the eyes of sci fi buffs the world over only to see how fragile and truly weak Supers truly are.
This is only the beginning. Titans will be next..and the next carrot on a stick. And the next Income generator. And the next. And the next. Never before has a ships PVE ability outclassed it's design in a PvP reality. It rather is quite shocking to see just how utterly blind and pointless CCP makes these changes. I look forward to the next round of cuts and killing off of individual isk streams for the sake of forcing us to buy Plex to fund twice a year PvP fights in a stale Universe. Fyi I've never been a Doom and Gloom kinda person. I've always paid my subscriptions with real money because I believed in the work people put Into this game. Now I see profit procluding vision. I see bottom lines before behavior. I see our opinions and the very nature of New Eden itself being slowly chipped away.
This isn't just one nerf..it's a compounding mindset and a refusal to heed players and treat us rather with Contempt as was seen by CCP Quant on Reddit. I personally have little faith in CCP righting this ship before it too strikes an iceberg and sinks to the bottom with other failed MMO's before it giving into greed instead of the love of it's players. Here I go again, Fozzie, read this ****: take your entosis nodes and turn them into PI capture nodes, let us either blow them up with all that orbital bombardment ammo still floating through the game and/or replace entosis with drop ship drones and reentry cap-troops. You can make PI a sub-RTS macro-game if it works out and people enjoy fighting over planets to gank SOV instead of ganking random-ass nodes in space. It's still your system, just better. |
Mia Snow
N8 Consulting
0
|
Posted - 2017.06.13 12:04:58 -
[2149] - Quote
Shannun Peoples wrote:unsubscribed... thanks for the 11 years of fun just to turn into a huge pile of crap... all for trying to force plex sales smdh
can i..... haz....
.... kthxbai |
Gimme Sake
State War Academy Caldari State
593
|
Posted - 2017.06.13 12:07:14 -
[2150] - Quote
Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game not the player!" "I've made 50 alts now I deserve eternal bliss!" etc.
In case anyone wonders in the future why CCP (or any other company) goes pay 2 win... as long as the players pick isk making over game balance it can't ever go towards gameplay. Simply because that is what the player base asks for.
"Never not blob!" ~ Plato
|
|
Mary Timeshift Jane
Perkone Caldari State
23
|
Posted - 2017.06.13 12:08:47 -
[2151] - Quote
baltec1 wrote:Mary Timeshift Jane wrote:baltec1 wrote:You can very easily operate 2-3 supers/carriers using this system. OK, proven. You don't have supercarrier and have no clue what you're talking about. You just made a fool of yourself in front of every supercarrier pilot who's ever used it for PVE. Well done. Only thing we can see here is you are bad at multitasking. It's not hard to baby sit a pair of ratting supers using this tool.
For someone who doesn't even rat in super you need to stop lecturing others on how superratting is done.
No wonder PL is becoming irrelevant seeing it lets in trolls like yourself. |
Mary Timeshift Jane
Perkone Caldari State
23
|
Posted - 2017.06.13 12:13:00 -
[2152] - Quote
Gimme Sake wrote:Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game not the player!" "I've made 50 alts now I deserve eternal bliss!" etc.
In case anyone wonders in the future why CCP (or any other company) goes pay 2 win... as long as the players pick isk making over game balance it can't ever go towards gameplay. Simply because that is what the player base asks for.
What gameplay is there to pick? Those frigate, occasionally cruiser, roams most people are doing most of the time? So much fun.. are they, not. |
Lan Wang
Knights of the Posing Meat Snuffed Out
4110
|
Posted - 2017.06.13 12:17:20 -
[2153] - Quote
Mary Timeshift Jane wrote:Gimme Sake wrote:Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game not the player!" "I've made 50 alts now I deserve eternal bliss!" etc.
In case anyone wonders in the future why CCP (or any other company) goes pay 2 win... as long as the players pick isk making over game balance it can't ever go towards gameplay. Simply because that is what the player base asks for.
What gameplay is there to pick? Those frigate, occasionally cruiser, roams most people are doing most of the time? So much fun.. are they, not.
make your own content maybe? however you sound like you prefer the repetitive nature of grinding of the same npc's constantly, so much fun...
Domination Nephilim - Angel Cartel
Calm down miner.
As you pointed out, people think they can get away with stuff they
would not in rl... Like for example illegal mining... - Ima Wreckyou*
|
Jenn aSide
Shinigami Miners ChaosTheory.
16153
|
Posted - 2017.06.13 12:18:10 -
[2154] - Quote
Mary Timeshift Jane wrote:Gimme Sake wrote:Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game not the player!" "I've made 50 alts now I deserve eternal bliss!" etc.
In case anyone wonders in the future why CCP (or any other company) goes pay 2 win... as long as the players pick isk making over game balance it can't ever go towards gameplay. Simply because that is what the player base asks for.
What gameplay is there to pick? Those frigate, occasionally cruiser, roams most people are doing most of the time? So much fun.. are they, not.
Exactly what is stopping you from forming something bigger and more fun and going to kill someone?
How in hell do people complain about having nothing to do in a game where you can do anything you want? |
Miss 'Assassination' Cayman
CK-0FF LowSechnaya Sholupen
217
|
Posted - 2017.06.13 12:18:40 -
[2155] - Quote
Mary Timeshift Jane wrote:baltec1 wrote:Mary Timeshift Jane wrote:baltec1 wrote:You can very easily operate 2-3 supers/carriers using this system. OK, proven. You don't have supercarrier and have no clue what you're talking about. You just made a fool of yourself in front of every supercarrier pilot who's ever used it for PVE. Well done. Only thing we can see here is you are bad at multitasking. It's not hard to baby sit a pair of ratting supers using this tool. For someone who doesn't even rat in super you need to stop lecturing others on how superratting is done. No wonder PL is becoming irrelevant seeing it lets in trolls like yourself. That's a bit harsh. I have no doubt using two supers is possible. I could do it if I had no self respect, so someone can probably do 3 or maybe even 4. Is it easy? Not so much, but definitely possible. I've seen people with astounding APM, and that's really the only thing preventing it. |
Gimme Sake
State War Academy Caldari State
596
|
Posted - 2017.06.13 12:22:31 -
[2156] - Quote
Mary Timeshift Jane wrote:Gimme Sake wrote:Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game not the player!" "I've made 50 alts now I deserve eternal bliss!" etc.
In case anyone wonders in the future why CCP (or any other company) goes pay 2 win... as long as the players pick isk making over game balance it can't ever go towards gameplay. Simply because that is what the player base asks for.
What gameplay is there to pick? Those frigate, occasionally cruiser, roams most people are doing most of the time? So much fun.. are they, not.
Last major conflict was externally financed or wouldn't have happened at all. Wonder why.
"Never not blob!" ~ Plato
|
Mip ONE
Ghost Pixel IT'S ONLY PIXELS
7
|
Posted - 2017.06.13 12:32:04 -
[2157] - Quote
to be honest. give us changes to skill on everything and then nerf this again after all those peoples have skilled for. See the changes for ratting military lvl up and then telling-¦s people would make too much isk in pve like in caps by given that impression 1 account -¦s good enough to make isk-¦s best goal it is a carrier ore or super.Other acc-¦s. still scouting or doing something else but they wont make isk with this acc. so they still needing a isk backup for srp-¦ng a new ship that-¦s still expensive so they save up isk-¦s. And you wont make pve only .. it-¦s just for buying new pvp ship-¦s or plex ingame or whatver for.
On Economic you telling us people would make to much isk-¦s but more interesting would be in which regions are they-¦re doing?
o7 |
Valdr Auduin
CatPack
16
|
Posted - 2017.06.13 12:36:46 -
[2158] - Quote
Gimme Sake wrote:Mary Timeshift Jane wrote:Gimme Sake wrote:Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game not the player!" "I've made 50 alts now I deserve eternal bliss!" etc.
In case anyone wonders in the future why CCP (or any other company) goes pay 2 win... as long as the players pick isk making over game balance it can't ever go towards gameplay. Simply because that is what the player base asks for.
What gameplay is there to pick? Those frigate, occasionally cruiser, roams most people are doing most of the time? So much fun.. are they, not. Last major conflict was externally financed or wouldn't have happened at all. Wonder why. Hence all the calls for SOV to be re-worked, the major assertion being that wars would happen again if the claims weren't so intractable. |
Niraia
Starcakes Shadow Cartel
534
|
Posted - 2017.06.13 12:39:31 -
[2159] - Quote
Where's the supporting data for the PVP nerf? Do you think PVE is more important than PVP?
GÖÑ
|
Slivo
Beehive Surveillance X877.
30
|
Posted - 2017.06.13 12:40:28 -
[2160] - Quote
Marcel Garsk wrote:Supposedly wormhole ticks are 1 bil ISK. Why don't CCP start from nerfing wormhole PvE??? lol.
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