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Fluffernator
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Posted - 2007.05.18 05:52:00 -
[1]
Which ship is the better long range sniper?
Hey guys, Im at a point where I am about to train large hybrid turret to 5 to finally achieve the t2 large rails. I was wondering which ship you guys prefer, sniping rokh, or sniping mega? Please keep the flame and troll to a minimum, I want a good description of the diffrences so I know which race's battleship to train.
Currently, I am a caldari pilot with shield tanking skills. As far as I know the sniping mega doenst mount much of a tank, so for that specalized role, I should have the appropriate skills.
The main differnces I can tell are that a megathron will do more dps at 200km as a rokh but sacrafices just about every slot to do so... is that right? The rokh on the other hand can achieve the 200km range easily, and fit a strong tank. Or if it goes for a specilized setup it can hit a max of 250km very easily. The thing that bugs me about the rokh though is its optimal can extend well beyond 250km, but the max targeting range is 250km. It seems this game mechanic greatly hurts the rokh, maybe the devs never expected a battleships range to exceed that when they originally set it to that?
Right now I am leaning toward a rokh since I have caldari bs four already and all the shield tanking skills, but is it worth it to train gallente bs to 4 as well?
Thanks, keep flames and trolls to a minimum please.
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.05.18 06:34:00 -
[2]
With the nerf to long range ammo, the rokh is capable of higher DPS at extreme ranges since it can throw higher damage ammo farther.
In the megathron's sweet spot, it outdamages the rokh. ----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |
Fluffernator
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Posted - 2007.05.18 06:40:00 -
[3]
It seems to me the only distance rokh will outdamage mega is 200km+ only ammo worth using at ranges greater then 150 is spike, and close range, mega definatly outdamages rokh
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lyrenna
Caldari
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Posted - 2007.05.18 06:51:00 -
[4]
mega in gang, rokh in fleet and if you train gallente bs 4 you can swicht to blasthron for fun to and its cheap then rokh.
and its has style\0/ ============================
when you armor tank a raven god kills a kitten.
Technica impendi Caldari generis. Pax Caldaria!!! "sig hijack!"
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.05.18 07:38:00 -
[5]
I would advice you to first talk to your fleetcommanders. They have a better idea on what ranges you are going to be fighting in than the forum crew does. The rokh is better in 200-250km range, mega is better in under 200km. On the other hand, you will be able to fight in 200km in the rokh with just T1 guns, so if you are just training said skills, you will be able to contribute a lot faster with the rokh.
All up to you. ___ P.S. Post with your main. Mind control and tin hats |
Ryysa
Caldari
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Posted - 2007.05.18 08:52:00 -
[6]
Mega.
Simply, because most fights won't take advantage of the rokh. Unless you got fleet of 20 rokhs, you will be at about 150km so other ships can snipe too, and in that case the mega will outdamage it...
Not to mention you get to be all horny with blasterthron :) Guide to EW - Killboard Mirroring tool |
Radioactive Babe
Red Frost
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Posted - 2007.05.18 09:05:00 -
[7]
Originally by: Ryysa Mega.
Simply, because most fights won't take advantage of the rokh. Unless you got fleet of 20 rokhs, you will be at about 150km so other ships can snipe too, and in that case the mega will outdamage it...
Not to mention you get to be all horny with blasterthron :)
Hehe, maybe that is a good thing (Rokh fleet shooting from a different sniping point from the fleet megas/tempies/apoc's) ... they will all be closer and so will be primary a long time before you will 250km away in your Rokh
One of my main characters name starts with B and with unsurprising regularity he gets called primary very early in fights (unless I am out of position and not in optimal of the other fleet) ... so flying Rokh's and sniping from >200km is a bonus
To the op: The rokh can also fit T2 x 350 rails and still do decent damage from long range for a lot less cost thant those oh so expensive T2 425's |
MOS DEF
0utbreak
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Posted - 2007.05.18 10:54:00 -
[8]
Totaly depends on your gang. If you fly with tempests your gang will never engage at 200k+ wich means the mega is the better choice. Rokh really only exceeds at 200k+ range. I`ve used it for a while and it is not a bad ship. It`s definatly not worth it over a mega in mixed snipergangs. Slower a lot more expensive and less dmg if you engage around 150k.
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Kazuo Ishiguro
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Posted - 2007.05.18 11:54:00 -
[9]
Here's a comparison graph - both ships are fitted with 2 t2 tracking enhancers, with separate plots for spike and best t1 ammo, firing at stationary targets:
http://dl.eve-files.com/media/corp/KzIg/rokh_vs._megathron.GIF
As you can see, the Rokh does much more damage with T1 ammo than the Megathron. With Spike, the Megathron is the more effective ship until about 175km. The spreadsheet assumes maxed skills throughout.
------ Spreadsheets: Top speed calculation - Halo Implant tanking |
QwaarJet
Gallente hirr Morsus Mihi
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Posted - 2007.05.18 11:56:00 -
[10]
I use the Rokh for fleets, has a tank from hell and doesn't need 425 II's to work for fleets. Just throw 350's on and your sorted.
"Hobbes, she stepped into the Perimeter Of Wisdom.Run!" |
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Bentula
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Posted - 2007.05.18 11:59:00 -
[11]
If you go for pure fleetbattles use the rokh. Its very easy to survive any DD in it while still having a proper fleetsetup and a mwd. Ofc maybe there are fleetbattles without titans involved at your place, in which case i would like to sign up .
However for normal gangs i would go with the mega simply cause you have the option of going blasterthron which is awesome.
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Sergis
Caldari Life Extermination Coalition of Carebear Killers
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Posted - 2007.05.18 15:24:00 -
[12]
Originally by: Kazuo Ishiguro Here's a comparison graph - both ships are fitted with 2 t2 tracking enhancers, with separate plots for spike and best t1 ammo, firing at stationary targets:
http://dl.eve-files.com/media/corp/KzIg/rokh_vs._megathron.GIF
As you can see, the Rokh does much more damage with T1 ammo than the Megathron. With Spike, the Megathron is the more effective ship until about 175km. The spreadsheet assumes maxed skills throughout.
Hahaha I see this aisian guy everywhere throwing calculations and spreadsheets at us. Just like a real aisian. I love you man. --- Evil Thug [RAT.]<.-A-.> hits you, doing 24601.0 damage. |
Proxay
Gallente Fallen Angel's Xelas Alliance
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Posted - 2007.05.18 15:47:00 -
[13]
Originally by: Kazuo Ishiguro Here's a comparison graph - both ships are fitted with 2 t2 tracking enhancers, with separate plots for spike and best t1 ammo, firing at stationary targets:
http://dl.eve-files.com/media/corp/KzIg/rokh_vs._megathron.GIF
As you can see, the Rokh does much more damage with T1 ammo than the Megathron. With Spike, the Megathron is the more effective ship until about 175km. The spreadsheet assumes maxed skills throughout.
Fleet setup mega lowslots;
MAR, DCU II, Backup Array, 2x Mag Stab, 2x Tracking Enhancer
No idea on Rokh, but it certainly doesn't match mega damage in any ammo, since mega has more slots for damage mods; whilst maintaining a tank and sniper elements.
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Kazuo Ishiguro
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Posted - 2007.05.18 16:38:00 -
[14]
Originally by: Sergis Hahaha I see this aisian guy everywhere throwing calculations and spreadsheets at us. Just like a real aisian. I love you man.
I'm sorry, I just read rather a lot of books. Would you be disappointed if I told you I was of entirely English descent?
As for the rest, I happen to be a maths undergraduate with rather a lot of spare time at the moment
------ Spreadsheets: Top speed calculation - Halo Implant tanking |
Daald
Viper Squad Triumvirate.
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Posted - 2007.05.18 16:52:00 -
[15]
I have Caldari BS 5 and Gallente BS 4. The only sniper I fly is the Mega.
The ranges that the Rokh would shine with are not utilized as most fights happen at 150-180 range.
Mega does more damage and it uses 1 less gun which saves isk. Mega is Tier 2 BS which costs less to insure and build.
The only reason I would get into a Rokh would be if I didn't have T2 guns, or the FC has an all Rokh gang going which will be sniping at 220+.
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Kazuo Ishiguro
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Posted - 2007.05.18 17:04:00 -
[16]
Edited by: Kazuo Ishiguro on 18/05/2007 17:03:11 I have to say I agree with you. The Rokh doesn't come into its own until you're out at 200km or beyond. To back this up, another graph, this time with approximate 'fleet sniper' setups:
http://dl.eve-files.com/media/corp/KzIg/rokh_vs._megathron_(with_mods).GIF
------ Spreadsheets: Top speed calculation - Halo Implant tanking |
Petre Griffin
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Posted - 2007.05.18 17:41:00 -
[17]
Originally by: Sergis Hahaha I see this aisian guy everywhere throwing calculations and spreadsheets at us. Just like a real aisian. I love you man.
Hahaha I see this white guy everywhere throwing racist comments and generalizations at us. Just like like a real white guy. I love you man.
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Fluffernator
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Posted - 2007.05.18 18:02:00 -
[18]
Very good responses guys! I was thinking though, the mega will outdamage the rokh 120-180km pretty much guranteed if its a snipe fit. It seems though, that the rokh can snipoe 180 km without breaking a sweat! im talking you fit one sensor booster and and 3 magstab IIs and your set. That leaves you wiht a 5 slot tank for extenders and resists, or if your in a smaller gang a shield booster and resists. To me, it seems like a sniping rokh would withstand 'primary' longer then its brother then sniping mega.
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