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Thread Statistics | Show CCP posts - 1 post(s) |
Mokokan
Native Freshfood Minmatar Republic
2
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Posted - 2011.12.31 15:13:00 -
[1] - Quote
While I concede that I prefer playing in a corp , an alliance, or even just a bunch of new friends to achieve the optimal experience in EVE, sometimes circumstance, or even just my mood, leads me to roam EVE solo. I don't have a problem with the enhancement of the solo experience in general. What I would fear is that many people apparently feel that IMPROVING something means making it EASIER.
The very essence of the sandbox is taking the tools you have to work with and doing something in your own unique way. Fitting a ship for a job that it clearly wasn't intended for, finding "interesting" ways of doing things, and "getting away with" stuff under the noses of pirates and big corps can be immensely satisfying pursuits.
A big, new, shiny exploration ship would be cool, but would it really improve the solo experience, or just make it easier?
Who just had more fun? the guy in the T1 rifter that just killed a T2 interceptor, or the Dramiel pilot that just killed a badger?
I'm just sayin' ........easier often = boring.
Be careful what you wish for. . |
Mokokan
Native Freshfood Minmatar Republic
2
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Posted - 2011.12.31 16:13:00 -
[2] - Quote
bartos100 wrote:all those that say eve is not meant to play solo ask yourself the question on how many times you ran a mission solo
you can play on your own but still interact with other players
if i fly in a SB in 0.0 looking for targets to blow up i play solo no backup if i **** up i get a one way ticket home
and don't tell me nobody else ever took a SB on a solo trip
there is a difrence between playing solo and playing offline
attacking an other player is a lot more challanging then blowing up dumb NPC's
i think some improvements have to be made for living in hostile 0.0/low space so that you can have extended stays there without having to go back 30+ jumps to resupply every time you run out of ammo
Just a suggestion. A little prep work with a blockade runner and a few secure containers of ammo and you can cut down the number reupply trips. Your little SB trips sound like fun. I've used Stealth Bombers for just about anything you can think of EXCEPT stealth bombing. No doubt there is something wrong with me. |
Mokokan
Native Freshfood Minmatar Republic
5
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Posted - 2012.01.02 15:46:00 -
[3] - Quote
OK, to actually address the OP question.........A probe that can be launched thru a gate to send intel back thru the gate to the launching player. Limited lifespan, and limited mobility. easily killed.
Is it a great idea? I'm not at all sure, but it doesn't break the game like 100km phase-in points, and other weird ideas. On the other hand it just might. what a lag fest it would be for a fleet to spam a couple hundred probes thru a gate to confound the camp on the other side. Oh well, at least I tried. |
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