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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP kieron
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Posted - 2007.05.26 06:44:00 -
[1]
Want to know what is in coming in Revelations? How about where it sits in the development cycle? Want to find out what cool features are on the test server?
Oveur's new blog is bursting at the seams with information on Revelations 2, the only thing lacking is the release date.
So, enough with the teasing, here's the blog, Hell is Freezing Ove(u)r, Revelations 2 is Coming.
kieron Community Manager, EVE Online, CCP Games Email/Netfang Look Ma, I'm in a Dev thread! Oh wait... |
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.26 06:48:00 -
[2]
Edited by: Rhaegor Stormborn on 26/05/2007 06:50:01
There are much more important matters at hand than whatever lag you plan on creating with the next patch. See the thead above with 70,000 views in a few hours. That is what matters. Not more lag and more bugs. It does not matter how much content you add to the game if we can not trust the people we pay to run it.
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Evelgrivion
Coreli Corporation Corelum Syndicate
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Posted - 2007.05.26 06:57:00 -
[3]
Edited by: Evelgrivion on 26/05/2007 06:56:15 You are ridiculous Rhaegor. This is not the time nor the place for such statements. Direct your whines and gripes to the 1000 post monster where the rest of that garbage belongs.
Please note that lag is being addressed in Revelations 2, and Oveur stated as such within the Blog's contents. Its looking good guys; cant wait to see it on tranquility
This isn't the signature you're looking for. |
Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.26 07:02:00 -
[4]
Originally by: Evelgrivion Edited by: Evelgrivion on 26/05/2007 06:56:15 You are ridiculous Rhaegor. This is not the time nor the place for such statements. Direct your whines and gripes to the 1000 post monster where the rest of that garbage belongs.
I appreciate your opinion, but honestly it means nothing to me, and I am sure I am not alone with my sentiment. Let alone heat is going to be a disaster, and jump bridges are the equivlent of the Plane of Knowledge in Everquest. Fix the laggy servers. the bug ridden client, and fire all your corrupt employees that steal the life out of the game and maybe we can all go back to enjoying Eve Online.
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MotherMoon
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Posted - 2007.05.26 07:03:00 -
[5]
lag? fixed? when hell frezzes over indeed. I won't be holding my breath for a lag free eve untill maybe the day you introduce a whole new engine for everything like your planing. but at least it seems you trying some stuff.
I got to say it's right on time. but the frist reply has a point. bad timing :P
well I'm enjoying it. can't wait to see the final heat interface. and POS warface sounds very interesting. that bit about anti-cyno field scares me :P
got to send in a small fleet to take it out before you can bring in the big guns?
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Sinder Ohm
Infinite Improbability Inc Dusk and Dawn
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Posted - 2007.05.26 07:09:00 -
[6]
Originally by: Rhaegor Stormborn Edited by: Rhaegor Stormborn on 26/05/2007 06:50:01
There are much more important matters at hand than whatever lag you plan on creating with the next patch. See the thead above with 70,000 views in a few hours. That is what matters. Not more lag and more bugs. It does not matter how much content you add to the game if we can not trust the people we pay to run it.
agreed 100%
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Flaming Lemming
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Posted - 2007.05.26 07:11:00 -
[7]
Edited by: Flaming Lemming on 26/05/2007 07:10:41 Interesting timing for this blog...
"Scandal, what scandal? Look...shiny stuff over here. Oooooohhh...shiny...."
I've checked every Dev blog thread on the first page....one was posted just after midnight..no other one has been posted within 6hrs of the time of day this one was.
But I'm sure that the timing is just a coincidence.
It's interesting reading...but do you really think it'll distract the slavering hordes? I'm just an Alt....but my main doesn't have a sig either.
there's no such thing as bad press |
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Kaemonn
Forum Moderator Interstellar Services Department
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Posted - 2007.05.26 07:19:00 -
[8]
Do not troll in this topic. It is being watched very closely and all are subject to warnings and bans.
forum rules | [email protected]| Eve-CCG
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Azerrad InExile
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Posted - 2007.05.26 07:20:00 -
[9]
Quote: Revelations 2 will introduce new tactics for dispersing large concentrations of ships. Motherships will be able to equip a Remote ECM Burst module that will break the locks of any ship within its effect radius of the target that the module was activated on.
So motherships become even more unbalanced? -- t20: "So Let us play and enjoy the game you and I both love on the same level." |
Daedalus DuGalle
Gallente University of Caille
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Posted - 2007.05.26 07:20:00 -
[10]
Edited by: Daedalus DuGalle on 26/05/2007 07:22:27 omgOmgOMG!!! So many starbase and outpose improvements!! Controlling guns! Better outposts!!
so much STUFF!!
fapfapfapfapfapfapfap SPLAT!!
Edit: Wait a sec...no Amarr buff? Noooo~~~!!!
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.05.26 07:44:00 -
[11]
I like it.. I wonder what happens to current POS setups when the change hits.. and current LP.. and a lot of other stuff that's being changed.
There are a lot of fixes and 'fixes' that have been long awaited. No mention of the remote DD being removed as an option for titans? That's a shame.. hope that makes it in.
The lvl 5 missions are really niche missions for people who don't care about their faction standings falling apart and are in low sec .. I think most people will wait for the lvl 6 and 7 ones.
Good to hear exploration is getting some well deserved love! I hope it gets that love not only in low sec..
Heat is looking interesting, the way it is now on sisi it's really a get-out-of-death card you can play once.. so a defensive tactic as was mentioned in a previous blog and the Eon interview, great job on that.
As long as the super capitals remain virtually invulnerable (DD, immunity to EW and now remote ECM) I feel the game in those regions is still going in a wrong direction (that of 'only the experienced multiple year old characters have a chance in the big wars with multiple superCAPS)..
Let's start testing a lot on sisi together, I would love to have the big alliances that hold these supercaps give a few demonstrations against 200-400 smaller shippies (it's kinda hard to get supercap opponents on sisi) (pref during a TQ downtime so noone can abuse the test session to strike in some war they have because they know the enemy supercap pilots are busy on sisi)..
Lvl 5 missions are fun to try, but not worth the effort for most people (hardly any cash, bounties, LP, giving a decent faction standing hit, and lets not forget in low sec so quite easy to just be intercepted by pirates).
Could we get a list of normal fixes which are in rev 2.0?
thnxies Oveur, again a great bit of info :)
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |
Farrellus Cameron
Sturmgrenadier Inc R i s e
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Posted - 2007.05.26 07:47:00 -
[12]
What happened to the whole "interdiction spheres preventing cyno jumping"-thing? Is that still in the works? ----------------------------------------------------
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Erotic Irony
RONA Deepspace
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Posted - 2007.05.26 07:50:00 -
[13]
Could someone clarify how the pos siege mechanics will change in lieu of guns moving outside. The rhetoric is that it encourages more small gang fighting and yet the hit point buffs in addition to enhanced player control of guns seems to suggest sieging is now less accessible not more if you must have a dozen capitals to knock the guns out just to get to the tower. (Or is the idea to encourage roaming gangs to strike at everything but the guns outside the shields?) Typically though, when people go roaming they don't have a dread much less a wing of them simply on standby.
I'd like to know more about outpost crippling as well--same story there? Can we assign fighters to strike these vulnerabilities much as we would as were conquering a station or are there special conditions? ___ Oveur: Please read the rules of this thread, keep the discussion elsewhere.
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Incantare
Caldari Darkness Inc.
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Posted - 2007.05.26 07:52:00 -
[14]
I'm looking forward to heat, also:
Quote: adding faction missiles to loot drops
Thanks for this, even if it is long overdue.
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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.05.26 08:00:00 -
[15]
I'm more concerned with what it doesn't say than what it does.
No mention of the removal of remote detonation of doomsdays. No mention of the cyno ability to block jumpdrives. No mention of the removal of remote assigning of fighters.
All three things hinted in previous blogs that were coming.
Also the additional POS things are going to help only the large alliances out not anyone else.
YOu are moving stuff outside the shield and giving players control of guns, there was a skill for that previously..... However buffing them up so that they aren't easy prey to capitals means that the small ship gangs won't be effective.
Basically if your starting now or in the last 6 months and aren't a member of one of the major powers, this patch seems pretty much to guarantee you will never be able to enter 0.0 save as a member of one of those major powers.....
So why should all us newbies so to speak keep paying to play, since any hope of us making any dent in things is being effectively removed.... Idea: Treaties Idea: Jump Rigs |
Brad Stone
Caldari
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Posted - 2007.05.26 08:13:00 -
[16]
New sound system? FINALLY!!! Nice one! Lets hope it doesn't lag anywhere near as bad as the sound does now.
Some very very cool stuff coming. Nice work _________________________________________________________ Senior EVEMon developer. Try EVEMon today! It's delicious!
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.26 08:20:00 -
[17]
sounds good, ongoing lag issues are a concern but these no doubt wil be addressed esp in mission running systems and heavy low sec and 0.0 spots, beyond that greater quantity of exploratin sites is essential
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DrGilmore V
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Posted - 2007.05.26 08:26:00 -
[18]
Quote: adding faction missiles to loot drops
Cool, will you add faction drones as well?
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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.05.26 08:50:00 -
[19]
So I had another thought, moving all the defenses outside the shield....titan fires it remote DD. Destroys all the defenses. How are the smaller alliances/corps suppose to compete?
Idea: Treaties Idea: Jump Rigs |
QwaarJet
Gallente hirr Morsus Mihi
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Posted - 2007.05.26 08:56:00 -
[20]
I can't believe you lot are actually boosting cap ships, when they need a massive nerf.
"Hobbes, she stepped into the Perimeter Of Wisdom.Run!" |
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Qorgoth
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Posted - 2007.05.26 09:01:00 -
[21]
Originally by: Bienurdau Hywoaf
Also the additional POS things are going to help only the large alliances out not anyone else.
YOu are moving stuff outside the shield and giving players control of guns, there was a skill for that previously..... However buffing them up so that they aren't easy prey to capitals means that the small ship gangs won't be effective.
Basically if your starting now or in the last 6 months and aren't a member of one of the major powers, this patch seems pretty much to guarantee you will never be able to enter 0.0 save as a member of one of those major powers.....
So why should all us newbies so to speak keep paying to play, since any hope of us making any dent in things is being effectively removed....
I so hope you are wrong about this. I was hoping this would advocate small-ship-gangs.
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Alexie Stukov
Yakuza Corp THE R0NIN
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Posted - 2007.05.26 09:21:00 -
[22]
Am i blind? or i cant see where the fixes for amarr is? :( ♥ |
General Apocalypse
Amarr Dark-Rising Fallen Souls
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Posted - 2007.05.26 09:24:00 -
[23]
Originally by: Bienurdau Hywoaf So I had another thought, moving all the defenses outside the shield....titan fires it remote DD. Destroys all the defenses. How are the smaller alliances/corps suppose to compete?
Before getin to oh noes . Look on the test server , it takes 100 or more titan blasts to incapacitate POS defences
Thank You SkyFlyer |
Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.05.26 09:29:00 -
[24]
Originally by: Alexie Stukov Am i blind? or i cant see where the fixes for amarr is? :(
They're missing to apparently :( Idea: Treaties Idea: Jump Rigs |
Wild Rho
Amarr GoonFleet
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Posted - 2007.05.26 09:30:00 -
[25]
Edited by: Wild Rho on 26/05/2007 09:30:23 So where is this oomph Amarr has been promised?
EDITED: Removed the super caps bit since I just spotted the other post
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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.05.26 09:41:00 -
[26]
Originally by: General Apocalypse
Originally by: Bienurdau Hywoaf So I had another thought, moving all the defenses outside the shield....titan fires it remote DD. Destroys all the defenses. How are the smaller alliances/corps suppose to compete?
Before getin to oh noes . Look on the test server , it takes 100 or more titan blasts to incapacitate POS defences
Being that as old as I am that I couldn't possibly have the skills to fly a titan, how would I test it? Idea: Treaties Idea: Jump Rigs |
Edmund Khan
Destructive Influence Band of Brothers
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Posted - 2007.05.26 10:07:00 -
[27]
All that sovereignty changes. Sounds complicated. Will it still be possible to spam 15 POS in system and get sovereignty in 5 days, without shooting a tower?
And please fix the stupid drones and "out-of-sync" issues.
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Valandril
Caldari Reiketsu. Hitchhiker's Alliance
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Posted - 2007.05.26 10:07:00 -
[28]
Edited by: Valandril on 26/05/2007 10:12:27 Edited by: Valandril on 26/05/2007 10:09:54 Sooo year after and still nothing about drones/drone ui ? Heh...
/me is going back to bumping drone ui topic...
Update: since ur reading this ove, is there any plan to ever change drone ui to something usefull ? ---
Cheap paint ftw |
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CCP Oveur
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Posted - 2007.05.26 10:09:00 -
[29]
Originally by: Bienurdau Hywoaf I'm more concerned with what it doesn't say than what it does.
No mention of the removal of remote detonation of doomsdays. No mention of the cyno ability to block jumpdrives. No mention of the removal of remote assigning of fighters.
All three things hinted in previous blogs that were coming.
Also the additional POS things are going to help only the large alliances out not anyone else.
YOu are moving stuff outside the shield and giving players control of guns, there was a skill for that previously..... However buffing them up so that they aren't easy prey to capitals means that the small ship gangs won't be effective.
Basically if your starting now or in the last 6 months and aren't a member of one of the major powers, this patch seems pretty much to guarantee you will never be able to enter 0.0 save as a member of one of those major powers.....
So why should all us newbies so to speak keep paying to play, since any hope of us making any dent in things is being effectively removed....
The Titans & Motherships were covered in a previous blog, that's why I linked specifically to it.
The mechanics of the Starbase Warfare is covered in TomBs blog, which I also pointed out. On the specifics, small fleets can incapacitate the structures but you need more firepower to destroy it. It's incapacitated after going through shield and armor, instead, the hull is massive.
Senior Producer EVE Online
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.05.26 10:10:00 -
[30]
When will the drone regions (roid spawn and complexes) get fixed? More than 6 months now. signature removed - please contact us to find out why (include the URL of your sig) - Jacques([email protected]) |
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