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Jessamine
Freedom United
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Posted - 2007.05.30 16:29:00 -
[1]
Edited by: Jessamine on 30/05/2007 16:31:53 I got bored at work so I decided to make a nice little guide to help people 'pr0stitute' up caldari factional standing.
--- Basic Backstory Now I'm sure you all know that the only way to increase factional standing is with storylines. Storylines are offered every 16 missions that you complete of 1 level (aka 1,2,3 or 4) per faction. It does not have to be the same agent, the same corporation, the same division or the same type (aka Courier, Trade or Encounter[Kill])
With that in mind, you want to be able to get storylines as fast as possible, which pretty much annuls Kill missions as a recourse (In a high skill CNR some kill missions can take an hour, such as Extravaganzas and The Assault, while you can get fast, ~15 minutes, missions they don't equal out. Check my standings, I've done enough to know).
So what should you do? Couriers. It's boring, but it's fast and it can be done afk. Of course, the more you pay attention (WTZ instead of autopiloting) the faster you'll get them done and the faster you'll get your storylines. With that in mind, you should know that it's best to get a whole bunch of couriers at once, so you can deliver them together. With a good starting system/system group you can often load up 3-9 missions at a time, and I'm here to show you the best system, in the game I believe, for doing that with the Caldari.
Now, before you start it's best to have a caldari factional standing around 5 or so, but if you don't this will still work. The reason the high factional standing is nice to begin as it lets you use a large amount of agents even if you have never run a mission for their corporation in your characters life. For example, right now I can run any level agent for any Caldari Corporation even if I have never spoken to that corporation before, simply because I have this high overarching standing.
How to get started Fitting your ship for speed and versatility
- Get an industrial. I would recommend the Iteron Mk V, second best, skill-wise, would be the Bestower.
- Buy Expanders, T2s are cheap now. Get enough to fill your lows
- Buy Cargohold Optimization Rigs. They are expensive so do this when you can.
- Buy the best Overdrive Injector Systems and Inertia Stabilizers. In an Itty V I
recommend 2 Overdrives and 3 Inertia Stabilizers. 1 Less OD than iStab seems to yield best results.
- Buy a 10mn AB II, or best named. A 10mn MWD won't fit on an Itty V even with max skills,
and you don't want to sac a low for a MAPC to fit it.
Getting your mission on
- You now have a 'Speed Kit' and a 'Courier Kit'
- Fit your 'Speed Kit' on and fly to the Airkio system
Quote:
Don't call me a griefer just becase you fly a space pinata and I choose to be the one to swing the stick
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Jessamine
Freedom United
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Posted - 2007.05.30 16:29:00 -
[2]
Reserved
Quote:
Don't call me a griefer just becase you fly a space pinata and I choose to be the one to swing the stick
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Jessamine
Freedom United
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Posted - 2007.05.30 16:30:00 -
[3]
Reserved
Quote:
Don't call me a griefer just becase you fly a space pinata and I choose to be the one to swing the stick
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Iism
Gallente University of Caille
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Posted - 2007.05.30 17:00:00 -
[4]
why would you need overdrives and expanders? both use lows, so how do you prioritize between the two? in addition how is speed useful at all, if u're just WTZ all the time? docking at stations? i dont know...
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Jessamine
Freedom United
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Posted - 2007.05.30 17:07:00 -
[5]
Originally by: Iism why would you need overdrives and expanders? both use lows, so how do you prioritize between the two? in addition how is speed useful at all, if u're just WTZ all the time? docking at stations? i dont know...
It's useful for afk flight. Also the iStabs increase your acceleration to push you into warp faster. In regards to prioritization, you juggle them to be able to fit your cargo in without overloading on expanders. For example, my rigged Itty V with 2 ODs on can haul~9k m3, so if I need to haul 12k or so I'd take off an OD and add an Expander, once you've done it enough you have an eye for what comes off and what goes on to fit cargo.
The fiting screen is our friend :)
Quote:
Don't call me a griefer just becase you fly a space pinata and I choose to be the one to swing the stick
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Michael Caldar
DangerZone Inc.
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Posted - 2007.05.30 18:10:00 -
[6]
A thing to consider - that technique boost your Cali State standings while you might be after boosting a particular corp standings at the same time (eg 0% tax on refining etc). Find a storyline agent with this corp and make sure that the last in series (#16) is done for any agent (same level) in the same system or as close to it as possible. It is irrelevant where you've been whoring the previous 15 missions - it is the last one that triggers your storyline agent into action. 4-5 storylines for the same corp and your base standings would be ~6.5
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Jessamine
Freedom United
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Posted - 2007.05.30 18:58:00 -
[7]
Edited by: Jessamine on 30/05/2007 18:57:20
Originally by: Michael Caldar A thing to consider - that technique boost your Cali State standings while you might be after boosting a particular corp standings at the same time (eg 0% tax on refining etc). Find a storyline agent with this corp and make sure that the last in series (#16) is done for any agent (same level) in the same system or as close to it as possible. It is irrelevant where you've been whoring the previous 15 missions - it is the last one that triggers your storyline agent into action. 4-5 storylines for the same corp and your base standings would be ~6.5
This is a very good point. Problematically some corps dont have storyline agents (from what I've found I could never locate one for Top Down) and it's hard ot find them (Althrough maybe Chribba could add that to eve-ageents )
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Toria Nynys
Minmatar
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Posted - 2007.05.30 19:13:00 -
[8]
A few comments. Storyline offers last for a long, long time. So one approach is to not accept/do storylines until all the not-so-good agents fill up and you start receiving offers only from the company you wish to work for.
Also, I've done L4 courier grinding and L2 mish grinding, and I'm convinced L2s offer a better return on corp (but not necessarily empire) faction per time spent, although the ISK rewards for the storylines are significantly lower.
With a FoF and tech2 light drone fitted Drake you can clear out most L1 and L2 missions in a minute or two. A 3 heatsink + 6 beam laser myrm with tech2 medium drones is almost as fast. Needless to say, loot & salvage is out of the question. Far less time than flying 8 jumps round trip in an indy. And the standings increases are higher.
With a bit of luck on travel time I can hit 2 L2 storylines an hour.
p.s. COSMOS missions offer excellent faction standing increases, so storylines aren't the only way to go.
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Jessamine
Freedom United
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Posted - 2007.05.30 19:30:00 -
[9]
Originally by: Toria Nynys A few comments. Storyline offers last for a long, long time. So one approach is to not accept/do storylines until all the not-so-good agents fill up and you start receiving offers only from the company you wish to work for.
Also, I've done L4 courier grinding and L2 mish grinding, and I'm convinced L2s offer a better return on corp (but not necessarily empire) faction per time spent, although the ISK rewards for the storylines are significantly lower.
With a FoF and tech2 light drone fitted Drake you can clear out most L1 and L2 missions in a minute or two. A 3 heatsink + 6 beam laser myrm with tech2 medium drones is almost as fast. Needless to say, loot & salvage is out of the question. Far less time than flying 8 jumps round trip in an indy. And the standings increases are higher.
With a bit of luck on travel time I can hit 2 L2 storylines an hour.
p.s. COSMOS missions offer excellent faction standing increases, so storylines aren't the only way to go.
Good points all around just a couple quick replies. Most L4 Hauler missions I have tend to be 3 jumps or less. This is based on my experience in the systems I've listed. Also, some kills can require you to jump 2-3 systems out, easy.
I was mainly focussing this on L4 storylines, and suggesting doing couriers for the lower levels while you were at it, but to each their own. My low standings were garnered from kill missions for Lai Dai, so the lower level grinding is mostly speculative.
Also doing 2 L2 storylines an hour will put you into L3 agents before you know it, almost not worth kitting out to do them since you'll be hauling L3s by the end of the day.
The guide was written for faction standings moreso than corp (corp just being a vehicle to get to some agents faster so you can keep grinding Empire Faction standing) as it will alow anchorings and (my goal) the Faction ship offers from the Cosmos agents.
Cosmos agents give great faction but you have to kill (I do a lot of AFK piloting while doing other things, like writing this post! ) and you have to contend with farmers and ship restrictions and all that fun.
With this guide a newb should be able to jump in their ship and start 'pr0stituting' faction standing pretty much from birth.
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Hockston Axe
Amarr
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Posted - 2007.05.30 19:45:00 -
[10]
eh, why not. Amarr courier bump & grind:
Lvl 4 system Amdonen and area (Nishah, Nakregde & Ferira), next to lowsec (Ami) so some get declined, but there are a bunch of good quality lvl 4 couriers for Imperial Shipment, a storyline agent in Amdonen and they're all locator agents.
Lvls 1-3 system Asrios Carthum agents faction goldmine: If you don't mind the high sec of the systems (all are 0.8 in the area) there are several high quality (+16 & +20) lvl 4 combat agents in the area, a nice lvl 3 Kaalakiota combat agent, and storyline agents for Carthum & Kaalakiota. Running couriers from Asrios it's a 5 jump straight line route every time due to the jump layouts down there. It's the most predictable and quickest courier route I've found.
Not for the beginners but I'd recommend using a blockade runner with warp speed rigs. It can travel nearly 3 times faster than a T1 hauler (warps @ 12.8 AU/s vs 4.5 AU/s, with a much faster align), and makes a huge difference when doing the fedex thing.
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Jessamine
Freedom United
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Posted - 2007.05.30 19:51:00 -
[11]
Originally by: Hockston Axe eh, why not. Amarr courier bump & grind:
Lvl 4 system Amdonen and area (Nishah, Nakregde & Ferira), next to lowsec (Ami) so some get declined, but there are a bunch of good quality lvl 4 couriers for Imperial Shipment, a storyline agent in Amdonen and they're all locator agents.
Lvls 1-3 system Asrios Carthum agents faction goldmine: If you don't mind the high sec of the systems (all are 0.8 in the area) there are several high quality (+16 & +20) lvl 4 combat agents in the area, a nice lvl 3 Kaalakiota combat agent, and storyline agents for Carthum & Kaalakiota. Running couriers from Asrios it's a 5 jump straight line route every time due to the jump layouts down there. It's the most predictable and quickest courier route I've found.
Not for the beginners but I'd recommend using a blockade runner with warp speed rigs. It can travel nearly 3 times faster than a T1 hauler (warps @ 12.8 AU/s vs 4.5 AU/s, with a much faster align), and makes a huge difference when doing the fedex thing.
I will check this out and make edits to the OP. I spoes ppl can post Minnie and Gal, though I won't be able to test them
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Hockston Axe
Amarr
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Posted - 2007.05.30 20:02:00 -
[12]
Edited by: Hockston Axe on 30/05/2007 20:02:40
Originally by: Jessamine
Originally by: Hockston Axe eh, why not. Amarr courier bump & grind:
Lvl 4 system Amdonen and area (Nishah, Nakregde & Ferira), next to lowsec (Ami) so some get declined, but there are a bunch of good quality lvl 4 couriers for Imperial Shipment, a storyline agent in Amdonen and they're all locator agents.
Lvls 1-3 system Asrios Carthum agents faction goldmine: If you don't mind the high sec of the systems (all are 0.8 in the area) there are several high quality (+16 & +20) lvl 4 combat agents in the area, a nice lvl 3 Kaalakiota combat agent, and storyline agents for Carthum & Kaalakiota. Running couriers from Asrios it's a 5 jump straight line route every time due to the jump layouts down there. It's the most predictable and quickest courier route I've found.
Not for the beginners but I'd recommend using a blockade runner with warp speed rigs. It can travel nearly 3 times faster than a T1 hauler (warps @ 12.8 AU/s vs 4.5 AU/s, with a much faster align), and makes a huge difference when doing the fedex thing.
I will check this out and make edits to the OP. I spoes ppl can post Minnie and Gal, though I won't be able to test them
I should add that the storyline agents are nextdoor in Shemah, and that you should only take couriers from the agents in Asrios to preserve the short route. There are other courier agents along the route, but they can send you all over the place and eat a lot of time. I should also mention that most of the systems in the route only have 1 or 2 stations, (except Asrios has a bunch so you'll get a lot of in-system missions) so that makes it even quicker.
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Hockston Axe
Amarr
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Posted - 2007.05.30 20:09:00 -
[13]
Originally by: Jessamine Edited by: Jessamine on 30/05/2007 16:46:50 You will get a lot of factional standing with Amarr, Khanid and Ammatar as blled over (though they appear capped at 5/6/6 before skills, respectively, that you can receive purely by faction ębleedoverĘ)(Likewise factional hatred from Gallente and Minnie appear capped at -2/-5 respectively
This is from derived modifications. If you look at the info for each faction and check their standings the derived mods are capped at the standing they have for the other faction. Your journal transactions will still show derived mod increases but once you hit the cap they don't raise any higher than that without working directly for the faction or for somebody that has a higher derived mod cap.
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Toria Nynys
Minmatar
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Posted - 2007.05.30 21:07:00 -
[14]
I've got standing aplenty with Gallente and Minmatar empires, so if you need a volunteer to test those I'd be happy to.
The blockade runner warp speed hint is pure gold. I never thought about that before! One more reason to train indy to level V after all.
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Kella DelRae
Libertas Contraho
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Posted - 2007.05.30 23:18:00 -
[15]
Edited by: Kella DelRae on 30/05/2007 23:17:09
Originally by: Hockston Axe Stuff
I thoguht that to about the derived but I have 6/6/5 with Ammatar, Khanid and Amarr respectively and have only ever done Caldari storylines. Those numbers don't match up with Caldari likes on those factions. Go figure. You can use my ingame standings as reference theyre only from doing caldaris.
Also check out the blood raider hatred, its wrong.
This is Jessamine, Doh.
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Sanaya Sien
Minmatar Empire Mining and Trade
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Posted - 2007.05.31 00:33:00 -
[16]
Originally by: Kella DelRae Edited by: Kella DelRae on 30/05/2007 23:17:09
Originally by: Hockston Axe Stuff
I thoguht that to about the derived but I have 6/6/5 with Ammatar, Khanid and Amarr respectively and have only ever done Caldari storylines. Those numbers don't match up with Caldari likes on those factions. Go figure. You can use my ingame standings as reference theyre only from doing caldaris.
Also check out the blood raider hatred, its wrong.
This is Jessamine, Doh.
It's not how taken from how much Caldari likes those factions, but how much those factions like the Caldari. So it's taken from "Liked By", not the "Likes" tab.
Originally by: Wrangler I will sit in a corner, shiver and possibly cry until the madness is over.
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Hockston Axe
Amarr
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Posted - 2007.05.31 04:04:00 -
[17]
Originally by: Sanaya Sien
Originally by: Kella DelRae Edited by: Kella DelRae on 30/05/2007 23:17:09
Originally by: Hockston Axe Stuff
I thoguht that to about the derived but I have 6/6/5 with Ammatar, Khanid and Amarr respectively and have only ever done Caldari storylines. Those numbers don't match up with Caldari likes on those factions. Go figure. You can use my ingame standings as reference theyre only from doing caldaris.
Also check out the blood raider hatred, its wrong.
This is Jessamine, Doh.
It's not how taken from how much Caldari likes those factions, but how much those factions like the Caldari. So it's taken from "Liked By", not the "Likes" tab.
You're right, I amended my post to make that more clear.
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Michael Caldar
DangerZone Inc.
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Posted - 2007.05.31 06:49:00 -
[18]
Originally by: Hockston Axe
Not for the beginners but I'd recommend using a blockade runner with warp speed rigs. It can travel nearly 3 times faster than a T1 hauler (warps @ 12.8 AU/s vs 4.5 AU/s, with a much faster align), and makes a huge difference when doing the fedex thing.
Hmmm... And I thought my Crane with 9 AU/s was fast - can u advice on the skills (I can't find any) that would increase in-warp velocity? From the info available I can't see any difference in that for different races blockade runners.
Thank you
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Hockston Axe
Amarr
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Posted - 2007.05.31 09:32:00 -
[19]
Originally by: Michael Caldar
Originally by: Hockston Axe
Not for the beginners but I'd recommend using a blockade runner with warp speed rigs. It can travel nearly 3 times faster than a T1 hauler (warps @ 12.8 AU/s vs 4.5 AU/s, with a much faster align), and makes a huge difference when doing the fedex thing.
Hmmm... And I thought my Crane with 9 AU/s was fast - can u advice on the skills (I can't find any) that would increase in-warp velocity? From the info available I can't see any difference in that for different races blockade runners.
Thank you
There aren't any warp speed skills, there are warp speed rigs. Hyperspatial Velocity Optimizer I x2.
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Michael Caldar
DangerZone Inc.
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Posted - 2007.05.31 15:39:00 -
[20]
Oh, I see... In this case I'll stick with slower warp and larger hold
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Toria Nynys
Minmatar
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Posted - 2007.06.02 06:46:00 -
[21]
After a bit of experimentation I've selected Aldilur as the faction grinding Mecca of Minmatar & Gallente.
The stations there belong to Minmatar Mining. There are a total of 5 level 4 agents, two quality 19. Several L3 and L2s as well. It is a .9 sec rating dead end system, and while rewards are low the storyline counter ticks up quite nicely.
I can see my bookmarks folder swelling with station insta-undocks as I try to hit the storyline/hr or better with this approach. =)
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Nyabi
Caldari State War Academy
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Posted - 2007.06.03 23:02:00 -
[22]
I have a question, when you get courier missions "on the way" do you get only level 4 or do you just do any one that you can?
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Darth Mouse
Caldari Feral Tendency Ratel Alliance
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Posted - 2007.06.04 06:58:00 -
[23]
Edited by: Darth Mouse on 04/06/2007 06:57:23 Odd question, does the 16 mission quota transfer between agent levels ?
I was wondering if you could power, 15 level 1 kill missions (generally fast and easy), then do the 16th mission on a level 4. Would this help you get teh harder storyline missions ?
I'm still assuming the missions you take affect the story line you recieve.... otherwise its easy to just go power grind level 1 kill missions and get lots of story lines :)
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MuffinsRevenger
EmpiresMod
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Posted - 2007.06.04 15:13:00 -
[24]
Originally by: Darth Mouse Edited by: Darth Mouse on 04/06/2007 06:57:23 Odd question, does the 16 mission quota transfer between agent levels ?
I was wondering if you could power, 15 level 1 kill missions (generally fast and easy), then do the 16th mission on a level 4. Would this help you get teh harder storyline missions ?
I'm still assuming the missions you take affect the story line you recieve.... otherwise its easy to just go power grind level 1 kill missions and get lots of story lines :)
Nope, silly nub :D
it does stay betwen agents, so you can do 10 for agent harbarlargh and then go to heeeiiiryyy and do another 6 then you will get the storyline annyways |
Jessamine
Freedom United
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Posted - 2007.06.04 20:25:00 -
[25]
Edited by: Jessamine on 04/06/2007 20:28:30
Originally by: Nyabi I have a question, when you get courier missions "on the way" do you get only level 4 or do you just do any one that you can?
When flying through systems en route to a dropoff/pickup I just right click in space and see if I have boomkarked a station. (I bookmark stations with l4 courier agents I can use) If there's one I pop in, add the mission waypoint, optimize waypoints, accept, load up and ship out.
Originally by: Darth Mouse Edited by: Darth Mouse on 04/06/2007 06:57:23 Odd question, does the 16 mission quota transfer between agent levels ?
I was wondering if you could power, 15 level 1 kill missions (generally fast and easy), then do the 16th mission on a level 4. Would this help you get teh harder storyline missions ?
I'm still assuming the missions you take affect the story line you recieve.... otherwise its easy to just go power grind level 1 kill missions and get lots of story lines :)
As I said in the OP (the very first paragraph):
"Storylines are offered every 16 missions that you complete of 1 level (aka 1,2,3 or 4) per faction. It does not have to be the same agent, the same corporation, thesame division or the same type (aka Courier, Trade or Encounter[Kill])"
So:
You do 15 L1s for Amarr then 1 L4 for Amarr, you get: NOTHING You do 16 L1s for Amarr, you get: A Level 1 Storyline from Amarr You do 15 L4s for Amarr and 1 L4 for Caldari, you get: NOTHING You do 16 L4s for Amarr, you get: A Level 4 Storyline from Amarr
You do NOT have to do them in order. Feel free to do some L4s for Amarr then some for Caldari and come back to Amarr. You will only be offered the storyline when you have accrued 16 missions of the same level for the same faction.
I mean c'mon, as a courtesy to me, read the post...
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Darth Mouse
Caldari Feral Tendency Ratel Alliance
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Posted - 2007.06.05 06:48:00 -
[26]
Yer. I noticed that about 30 minutes after I posted and my first Coffee, sorry for forcing my morning brain upon you, I will wake up more before reading next time.
Thanks for being polite about it.
Mouse
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Jessamine
Freedom United
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Posted - 2007.06.05 15:15:00 -
[27]
Originally by: Darth Mouse Yer. I noticed that about 30 minutes after I posted and my first Coffee, sorry for forcing my morning brain upon you, I will wake up more before reading next time.
Thanks for being polite about it.
Mouse
Accepted, now find me some good courier paths
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Toria Nynys
Minmatar
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Posted - 2007.06.05 15:27:00 -
[28]
I retract my recommendation for Aldilur as the minmatar courier hub of choice.
While there are 5 agents in that dead end system turns out Astrogeology hands out about 75% kill missions over the long haul. While Cargo Delivery 'kill' mission is a good one to do in a shuttle, the Worlds Collides and Extravaganzas and Right Hand of Some Dumbass and their ilk clog up your mission list sooner rather than later.
Still looking for a viable Minmatar courier hub. Suggestions would be very very very welcome.
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Jessamine
Freedom United
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Posted - 2007.06.06 15:58:00 -
[29]
Originally by: Toria Nynys I retract my recommendation for Aldilur as the minmatar courier hub of choice.
While there are 5 agents in that dead end system turns out Astrogeology hands out about 75% kill missions over the long haul. While Cargo Delivery 'kill' mission is a good one to do in a shuttle, the Worlds Collides and Extravaganzas and Right Hand of Some Dumbass and their ilk clog up your mission list sooner rather than later.
Still looking for a viable Minmatar courier hub. Suggestions would be very very very welcome.
I've been trying my damndest on eve-agents.com and I have a hi minnie faction alt (bless Cosmos) to try em on but... there just aren't any. Caldari really did get some massive boost here... (I'm not saying to nerf or anything just making an observation...)
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.06.30 16:38:00 -
[30]
Minor niggle:
Quote: Some factions do NOT give storylines Interbus is a good example as is Servant Sisters of Eve
Unless something has changed in the last few months, SoE does give out storylines. I'm not sure why anybody but Interbus wouldn't either, since they're the only mission-eligible faction with positive standings to all of Empire. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
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