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Author |
Thread Statistics | Show CCP posts - 34 post(s) |
DrakeStone
Celestial Horizon Corp. Valainaloce
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Posted - 2007.06.15 15:12:00 -
[211]
Excellent, excellent, excellent.
I am floored as well by the amount of content that is being put into this patch.
I applaud the team as it looks like they have been putting a significant amount of thought and time into this.
Good luck and I hope the deployment goes well.
Drake
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Ephemeral Waves
The Nine Gates Executive Outcomes
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Posted - 2007.06.15 15:18:00 -
[212]
All of this new stuff is nice and all ... but...
FIX CAMERA RESET!!!
How freaking hard is it to fix something that you broke?
Now Recruiting |
Sam Reynolds
Caldari Blue Sun Holdings Blue Sun Trust
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Posted - 2007.06.15 15:21:00 -
[213]
There was one new feature that I noticed on the test server that is not in the patch notes. You can add a "type" column to the overview that displays ship types, which is VERY cool. Will that be in the patch?
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Felysta Sandorn
Caldari System-Lords E N I G M A
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Posted - 2007.06.15 15:28:00 -
[214]
When I read the petitions section, I was a little disappointed one thing didn't come up:
We will also be reimbursing Felysta Sandorn for all ship losses ever.
Ah well... Can't have everything, I suppose!
Good job guys!
Latest Video, Click Here!
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Farrellus Cameron
Sturmgrenadier Inc R i s e
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Posted - 2007.06.15 15:40:00 -
[215]
Originally by: Sasakisan In any case, Devs, have you planned for the exploits associated with shared rewards for grinding in groups? These usually involve high levels power-leveling lower levels by grouping with them and running missions. The low levels stay out of the fight and still receive mission rewards.
You won't get extra isk or LP by including gang members you will simply split whatever the isk and LP reward is with your gang members. If power-players want to give their hard earned isk and LP away to people who didn't contribute that is their prerogative.
Originally by: Kythoma hi, just take a look on sisi into the new LP-storage system. is it true, that all your lp earned before are gone now and u need to startup by zero?????? i got the lp-store first after doing a mission (in this case top-down) and the store show ONLY 518 LP QuestionQuestionQuestionQuestion
this can't be TRUE QuestionQuestion
LP just isn't mirrored on SiSi, that's all. We won't lose it on Tranquility. ----------------------------------------------------
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Thanneher
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Posted - 2007.06.15 16:04:00 -
[216]
I think they are trying to benefit small alliaces to survive out there some more time, but in the other hand the superalliances are now harder to get, its a double edged blade, my view point is that, at least a small alliance has the chance to defend its station ( if it have only one) at all cost , disabling the enemy to coming in massive capital fleets. in the past, it happened a lot often, enemy comes to get a small alliace station, took it, basically destroyig the alliance but u see the station thet they took, two months later is just with 2 ppl in the whole system.
the rest of changes ive readed looks very cool, ty cpp for a little care for amarr ppl, ( my main is gonna thank u very much).
by the way im agreed with most ppl in wth are u guys gonna do with the whole invention thing since empire is almost impossible to copy a BPO, worst to research it.. an idea? u can create empire mobile labs and p2w ( pay to work)
something like pay the lab slot plus the normal process time etc well just an opinion..
take care.
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kill unsight
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Posted - 2007.06.15 16:22:00 -
[217]
Originally by: Tohmu Blackwing
Quote:
Quote:
Battlecruiser & Command Ship shield recharge rate changed to 1400 seconds.
Ah... yet another nerf to shield tanking. Again... why? I mean, really - you make these changes but you provide NO rationale behind them. If your going to make a change like this, wouldn't it make for good PR to tell us WHY you are making a change this drastic?
You must have a reason - and I hope it isn't simply to appease the complaints of gunboat PVPers who "cant break a tank" on a properly fitted Drake (and haven't bothered to adjust their tactics to fit new technology).
So... why?
The point is :
It does not matter for any BC/CS except the Drake.Armortanks do not need it anyway and the others do active tanking.
The shield tank of a drake is really good if corretly fitted, but if done so, the attack DPS sucks ! T2 Launcher? .. good joke.. ecm.. what?
I say you are right, the gank squads complained about not ganking a solo player that easy anymore and ccp changed it on the fly.
Isn't it enough advantage to simply fly away from fight with a drake because he can't fit a scrambler ?
Who ever changed anything against those Ganktrons!
How the heck can ONE ! BS gank other T2 BS so easily ?
Oh no, it's good for gankers which power the economy by killing ships ... isn't it?
Answeres please..
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.06.15 16:39:00 -
[218]
Originally by: CCP Greyscale
Quote: Players start in their own protected dungeon out of harmÆs way Tutorial dungeon can be accessed again within 30 days of account creation. The dungeon can only be started in rookie systems
There are a lot of casual players who love instanced content, such as dungeons and battlegrounds. I'm guessing that a lot of new players will request more instances.
These requests and suggestions tend to start discussions about risk vs reward. Industrial toons that never undock from the station and specialize in market trading make tons of isks and are exposed to zero PVP combat risk and don't seem to ruin the game. Having made this point, I am sure that CCP designers could figure out how to put in even more instanced content, to keep the casual people happy, without ruining the game.
These are not really "true" instances, and even if they were, this wouldn't signify a general shift in attitude towards instances
I doubt it really needs to be said, but please don't take the quoted opinions about the desires of casual players to be representative of all of them. There are certainly casual players who don't desire this, and also some (Hi!) for whom a spread of instanced content in EVE would be a huge degradation of the game's appeal.
Thanks. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
violator2k5
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.06.15 16:40:00 -
[219]
patch notes look good and so does what i saw on the test server. however i have 1 little problem about this release
Tech 2 Ammo can now be invented. Tech 2 Drones can now be invented.
drones i can understand but ammo. if im not mistaken theres probably at least 120 t2 bpos of each ammo type out in the eve populaces hands (not mine :( ) anyway profit in that will be almost non existant if not profitable at all.
with regards to my rough estimation of numbers, thats coming from a previous post by a dev, a while ago who said that they were thinking of seeding 3 times the amount of bpos in the current lottery seed that is almost over.
drones on the other hand is a good choice as a lot of people were asking for them to be made possible to invent ---------------------------- BOB 4 LIFE NOT JUST 4 A DAY ----------------------------
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CCP Garthagk
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Posted - 2007.06.15 16:53:00 -
[220]
FYI -
The wallet export on MyEVE functionality is not being pushed until two days after Revelations II. That means this is scheduled for Thursday the 21st.
This gives us a day between the two so we can be certain that any problems with either are identified quickly and without confusion about what's causing what.
(I'll see about getting this information placed more prominently, but as the decision was just made, I wanted to get it out here...)
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Xeron Silverblade
Esthar Industries
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Posted - 2007.06.15 16:58:00 -
[221]
lots of changes.. let's see how they work out.. looks like a hell load of good stuff ;-)
for the changed paths: i have two clients running on the same machine. will this work with the new setting or are the two clients overwriting each others files? or is there/will there be an command line option to set a specific path? for example store setting for client 1 in c:\eve\1 and for client 2 in c:\eve\2 (not the game-dirs)... would be much easier to put that stuff on a ramdrive as well if would be able to do that
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murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.06.15 17:01:00 -
[222]
Originally by: Gaius Sejanus
Quote: So basically you're whining because you're worried that the upcoming change as somehow mitigated your investment in probing skills in some way shape or form.
To wit: if it did, who cares?
I don't think that the built-in scanners will supercede probes, but seriously, your response is just assinine.
Picture you training Battleship 5 for 3 races, and then having all battleships removed from the game. Would you care? I think so. Your cavalier dismissal of other people's training time doesn't magically invest those skillpoints elsewhere.
I have Signal Aquisition 5, Astrometrics 5 and Astrometric Triangulation 5. If anyone would be upset, it would be me I should think.
As for a waste of training time: How about the T2 EANM nerf that ruins every Blasterthron setup I have, making them impossible to fit without using faction modules? The cost of my entry-level Blasterthron ships just jumped by 50 million ISK for no good reason.
Because I said so...
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Tzrailasa
Destructive Influence Band of Brothers
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Posted - 2007.06.15 17:12:00 -
[223]
Originally by: murder one As for a waste of training time: How about the T2 EANM nerf that ruins every Blasterthron setup I have, making them impossible to fit without using faction modules? The cost of my entry-level Blasterthron ships just jumped by 50 million ISK for no good reason.
The REASON is actually good enough (Amarr needing a boost).....
Whether nerfing EANM's is the right solution though, that's debatable.... Personally I don't think it'll mean much since people who fit for tank usually die anyway to people who fit for damage...
As with everything else in this patch, we'll see in a couple of weeks time whether it works or not.....
My views are my own. They do not represent the views of my corporation or alliance. |
Lanu
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Posted - 2007.06.15 17:22:00 -
[224]
Good luck CCP :)
I'm not obsessing. I'm just curious. |
StarRanger
Gallente Royal Star Ranger Family
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Posted - 2007.06.15 17:34:00 -
[225]
ok, all nice new stuff, sweet
but what about the sounds? anything going to be upgraded in that area soon?
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eleuthereus
Gallente The Wild Hunt FATAL Alliance
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Posted - 2007.06.15 17:40:00 -
[226]
Edited by: eleuthereus on 15/06/2007 17:39:08 Back in February, Oveur stated the following in his Dev Blog "my agent eve mailed me and wants to offer... what?!?!?":
"Level 4 will become closer to Level 3 in difficulty, the jump up will not be as drastic as it is now."
However, I saw nothing in the most recent patch notes posted for 2.0 that owuld indicate this is still a go. I only saw references to the addition of Lvl 5 Agents. Soooo, are Lvl 4 missions still going be down-graded in difficulty and risk per the feb. blog, or will all Lvl 4 missions remain the same?
Patch notes look great, btw, CCP. ty
________________________ "The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is" (Whinston Churchill). |
Harisdrop
Gallente Vindicate and Deliverance
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Posted - 2007.06.15 17:58:00 -
[227]
Originally by: CCP Garthagk FYI -
The wallet export on MyEVE functionality is not being pushed until two days after Revelations II. That means this is scheduled for Thursday the 21st.
This gives us a day between the two so we can be certain that any problems with either are identified quickly and without confusion about what's causing what.
(I'll see about getting this information placed more prominently, but as the decision was just made, I wanted to get it out here...)
I have been playing since Aug 2003 can I see all my history???
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.06.15 18:32:00 -
[228]
How will the sovereignty work then? Will we start getting higher levels of sov after the patch, or will we get the level of sov on patch day if we have met all of the requirements?
Stop the carebear whine, Fix Cloaking |
Pizi
Gallente
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Posted - 2007.06.15 19:40:00 -
[229]
Originally by: ghosttr How will the sovereignty work then? Will we start getting higher levels of sov after the patch, or will we get the level of sov on patch day if we have met all of the requirements?
he answered that allready
for short all existin --- sovq1 14 days later sov2 and so on _______________________________________________ EVEpedia[Deutsch/German] add
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Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2007.06.15 19:43:00 -
[230]
Quote: As for a waste of training time: How about the T2 EANM nerf that ruins every Blasterthron setup I have, making them impossible to fit without using faction modules
Adapt or quit. They could triple the CPU needs of EANMs, and it wouldn't affect me in even the tiniest way (well, I guess it would, since it would make them cheaper to buy). Whee...I can also not care about what other people feel is a serious problem. Neat, huh?
Completely unrelated: On the LP store front, do you only have the ability to view err..."offers" that you currently have enough LP to purchase, or does the list show everything? Since there is apparently going to be actual differences in what different corporations within the same faction offer (which has never been true before), it would be a little annoying if you were looking for something specific, and didn't find out until you had a half million LP that the corporation you chose to fly for didn't offer it.
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hollywood hitman
Gallente Federal Navy Academy
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Posted - 2007.06.15 19:47:00 -
[231]
This patch looks great, thanks CCP, one question: do you have any more amarr fixes on the horizon?? the tracking boost helps, but the real problems are well documented..I've just returned and re-subbed, and I'm happy flying gallente, but I love the look of amarr ships..
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Slate Fistcrunch
Murder-Death-Kill Triumvirate.
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Posted - 2007.06.15 19:55:00 -
[232]
Edited by: Slate Fistcrunch on 15/06/2007 19:55:18 "Attacking the starbase of a war target in high security space would occasionally result in a global criminal flag. This no longer occurs."
This is a confusing sentence. Please clarify.
You say that it would occasionally result in a GCC. Currently as long as there are no online weapons at the starbase, CONCORD will always come. Did you fix some loophole / specific instance or is this a sweeping change in the de facto game mechanics that all of the research alliances will need to adapt to?
In Revelations II, if you war dec a corporation, are their high security starbases free game?
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Tac Green
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Posted - 2007.06.15 20:41:00 -
[233]
Thank you thank you thank you for fixing the display problems with stars/planets and planetary rings; it may seem small, but when you're selling access to a virtual world, it's nice to not have the participants yanked out of it by graphics glitches :)
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Ozzie Asrail
Infinitus Odium
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Posted - 2007.06.15 21:02:00 -
[234]
Quote: Need for SpeedÖ Revelations II advances our commitment to improving the performance of EVE Online. With significant CPU and dogma optimizations launched in this release, Revelations II will also set the initial groundwork to provide full Vista support for future expansions. Also integral to our Need for SpeedÖ initiative is the continuous refinement of our Core Technology, the foundation infrastructure for EVE.
I can only hope this is true. We almost had an awsome 30 v 30ish fight that started fun and lag free and decended into lag hell. The last 5 mins all target calling stopped and we just started chatting **** untill we ether were killed or managed to warp becuase it everaged about 1 frame per 1 minute.
please fix lag :(
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CCP Explorer
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Posted - 2007.06.15 21:34:00 -
[235]
Originally by: Xeron Silverblade for the changed paths: i have two clients running on the same machine. will this work with the new setting or are the two clients overwriting each others files? or is there/will there be an command line option to set a specific path? for example store setting for client 1 in c:\eve\1 and for client 2 in c:\eve\2 (not the game-dirs)... would be much easier to put that stuff on a ramdrive as well if would be able to do that
Please see replies 53, 59, 157, 160, 181, and this thread.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.15 21:37:00 -
[236]
Edited by: Elmicker on 15/06/2007 21:40:10
Originally by: bluecheast use delivary packages
The nerf hits all containers, including delivery packages.
One other thing:
Can this patch be renamed "Revelations: Age of the supercapitals"
Building supercapitals is now risk free.
POSes in systems with level 4 sovereignty are invulnerable. The only way to engage them is to conquer at least half of the systems in the constellation. Any alliance worth their salt will just place their capital in their largest constellation, and spam every moon in the constellation with small POSes (or large, if they can afford it) and pile every tower full with days worth of strontium. You can now extend the period before your supercapital construction POSes are vulnerable to weeks. Even then, they'll have days of fighting to knock down your Cyno jammers with no capitals.
I think we'll be seeing alot more motherships in the field in about 3 months' time.
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Grismar
Gallente The Establishment Establishment
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Posted - 2007.06.15 21:49:00 -
[237]
Hi all,
I wrote EVE Launcher and I'm looking into the problem.
My vacation is coming up, so I won't be able to finish up on EVE Launcher 2 before Revelations is here, nor will I be able to work on it for the next 4 weeks or so. However, I'm pulling out an old version of the code (the current one, as far as users are concerned) and trying to add a few quick fixes as well as solving this problem. If all goes well, I should have it fixed by Tuesday night. If not, at least some where next week.
Thanks for bringing this to my attention, Erlendur.
Greetings, fly safe and have fun with RevII :)
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Grismar
Gallente The Establishment Establishment
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Posted - 2007.06.15 21:53:00 -
[238]
Oh and the dev that responded in this thread is right, it's a piece of cake to add the switch, so a patch will be released in time, just trying to fix a few other bugs while I'm at it :).
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Elegant Rapture
Rapture INC
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Posted - 2007.06.15 22:58:00 -
[239]
Okay, whats the scoop on the loyalty point store? Will it be an imbedded interaction with each individual agent or am I going to have to travel across the galaxy to get to a specific Corporation/Faction store?
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Salvis Tallan
Gallente The Shadow Order Hydra Alliance
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Posted - 2007.06.16 04:04:00 -
[240]
Originally by: CCP Garthagk FYI -
The wallet export on MyEVE functionality is not being pushed until two days after Revelations II. That means this is scheduled for Thursday the 21st.
This gives us a day between the two so we can be certain that any problems with either are identified quickly and without confusion about what's causing what.
(I'll see about getting this information placed more prominently, but as the decision was just made, I wanted to get it out here...)
Well that helps, I get 2 more days to scramble and write code! I like this patch. ------
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