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Jarna
Amarr Eve University Ivy League
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Posted - 2007.06.16 15:45:00 -
[1]
I am highly for this whole paint your ship thing. This game lacks so much individuality, it's insane.
Thank God there will be walk-in-stations.
But the thing is, every other MMO has no two characters that look alike. Yet, all those games I've played, lag wasn't really an issue because of data transfer but because of lack of processing speed and RAM. When it comes to graphics rendering and data transfer, EVE has got to be one of the lowest ever. Many of the MMO's I played, if I just upgraded my computer, everything was fixed.
How many of you people have played SWG where you walk into a city and no two people looked alike, and proabably 15% of those people were wearing armor, which could be color changed on the fly. Back then, yes there could be a lot of lag, but most people were still using Dial-up to play SWG (i was) and it ran pretty decent. And also, it came down to gettin enough RAM and having a decent video card. When the expansion to SWG came out, I started lagging horribly. Then I upgraded from 256 RAM to 512: problem solved. I didn't need a faster internet connection. I didn't even need a better video card (128 MB). Just some RAM.
What people don't seem to realize is, the amount of information that needs to be transferred isn't the problem. At least 50% of the people that play video games, probably have just barely enough RAM and GPU speed to actually get the job done. It isn't the fact that transferring the information for ship color schemes would be a problem, it's the fact that people don't want to upgrade their comps.
We can't sit in the stone-age because people don't want to upgrade. The only way people change is if you force them to. People won't change if they don't have to. So the only way to make things is better is to force them to change or quit playing.
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.06.16 15:48:00 -
[2]
Individuality was what used to make SWG great, then they nerfed it.
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William Raddicks
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Posted - 2007.06.16 15:50:00 -
[3]
Would you like a bat to beat that dead horse?
The players know there is lag. The devs all know there is lag. We ALL know that optimizations are coming.
Can we please, for the love of god, stop whining about it?
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Lord Dynastron
Mystical Knights Legionnaire Services Ltd.
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Posted - 2007.06.16 15:51:00 -
[4]
Originally by: Jarna I am highly for this whole paint your ship thing. This game lacks so much individuality, it's insane.
Thank God there will be walk-in-stations.
But the thing is, every other MMO has no two characters that look alike. Yet, all those games I've played, lag wasn't really an issue because of data transfer but because of lack of processing speed and RAM. When it comes to graphics rendering and data transfer, EVE has got to be one of the lowest ever. Many of the MMO's I played, if I just upgraded my computer, everything was fixed.
How many of you people have played SWG where you walk into a city and no two people looked alike, and proabably 15% of those people were wearing armor, which could be color changed on the fly. Back then, yes there could be a lot of lag, but most people were still using Dial-up to play SWG (i was) and it ran pretty decent. And also, it came down to gettin enough RAM and having a decent video card. When the expansion to SWG came out, I started lagging horribly. Then I upgraded from 256 RAM to 512: problem solved. I didn't need a faster internet connection. I didn't even need a better video card (128 MB). Just some RAM.
What people don't seem to realize is, the amount of information that needs to be transferred isn't the problem. At least 50% of the people that play video games, probably have just barely enough RAM and GPU speed to actually get the job done. It isn't the fact that transferring the information for ship color schemes would be a problem, it's the fact that people don't want to upgrade their comps.
We can't sit in the stone-age because people don't want to upgrade. The only way people change is if you force them to. People won't change if they don't have to. So the only way to make things is better is to force them to change or quit playing.
Logically,, ,it should not cause any lag! I mean,, something is sent to the client to choose a color... so what difference would it make what color was sent?
Let me try to explain..
A ship enter the sytem you are in. The data is sent to your client along with the color information...which currently is always the same. 'Grey' is sent every time, for example.
So,,, what difference is there is 'grey' is send verses 'red' is sent? I don't get it.
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Death Kill
Caldari direkte
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Posted - 2007.06.16 15:53:00 -
[5]
Originally by: Jarna
This game lacks so much individuality, it's insane.
No. No no no no, false.
The induviduality in EVE is in ships and ship setup. Not character persona. In fact, EVE offers far more individuality than any other mmo.
EVE isnt MSN, so lets not try to turn it into it.
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MotherMoon
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Posted - 2007.06.16 16:00:00 -
[6]
Originally by: Death Kill
Originally by: Jarna
This game lacks so much individuality, it's insane.
No. No no no no, false.
The induviduality in EVE is in ships and ship setup. Not character persona. In fact, EVE offers far more individuality than any other mmo.
EVE isnt MSN, so lets not try to turn it into it.
I invision a more front mission style where the colors aren't even that different. it's jsut for the fun of all being the same slightly different shade of red so it looks like you all on the same team.
I believe allaince colors would be fun
but we all know that were getting our allaince logo printed on our ship soon so I'll be happy with that
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JamesTalon
Caldari Electric Fury Corp
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Posted - 2007.06.16 16:00:00 -
[7]
Originally by: William Rad****s Would you like a bat to beat that dead horse?
The players know there is lag. The devs all know there is lag. We ALL know that optimizations are coming.
Can we please, for the love of god, stop whining about it?
Congrats, you didn't even read anything but lag did you? The entire post was about customizing the colors of our ships, and he was comparing it to SWG where lag was mostly due to dialup/personal hardware, atleast according to him. He was NOT talking about the lag on Eve.
Learing to Read FTW! "Return with your shield, or on it." |
Le Skunk
Low Sec Liberators
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Posted - 2007.06.16 16:03:00 -
[8]
Originally by: Jarna I am highly for this whole paint your ship thing.
...
We can't sit in the stone-age because people don't want to upgrade. The only way people change is if you force them to. People won't change if they don't have to. So the only way to make things is better is to force them to change or quit playing.
"Mumsie mumsie i just simply MUST have a new gwaphics card or i wont be able to put a logo on my ship like the other boys and girls. Phone papa and owder me one or ill scweam and scweam until im sick."
SKUNK
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Lord Dynastron
Mystical Knights Legionnaire Services Ltd.
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Posted - 2007.06.16 16:05:00 -
[9]
Edited by: Lord Dynastron on 16/06/2007 16:03:53
Originally by: Le Skunk
Originally by: Jarna I am highly for this whole paint your ship thing.
...
We can't sit in the stone-age because people don't want to upgrade. The only way people change is if you force them to. People won't change if they don't have to. So the only way to make things is better is to force them to change or quit playing.
"Mumsie mumsie i just simply MUST have a new gwaphics card or i wont be able to put a logo on my ship like the other boys and girls. Phone papa and owder me one or ill scweam and scweam until im sick."
SKUNK
There is a BIG difference between Logo's and Color's.. just to be clear
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Jarna
Amarr Eve University Ivy League
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Posted - 2007.06.16 16:11:00 -
[10]
Originally by: Lord Dynastron
Originally by: Jarna I am highly for this whole paint your ship thing. This game lacks so much individuality, it's insane.
Thank God there will be walk-in-stations.
But the thing is, every other MMO has no two characters that look alike. Yet, all those games I've played, lag wasn't really an issue because of data transfer but because of lack of processing speed and RAM. When it comes to graphics rendering and data transfer, EVE has got to be one of the lowest ever. Many of the MMO's I played, if I just upgraded my computer, everything was fixed.
How many of you people have played SWG where you walk into a city and no two people looked alike, and proabably 15% of those people were wearing armor, which could be color changed on the fly. Back then, yes there could be a lot of lag, but most people were still using Dial-up to play SWG (i was) and it ran pretty decent. And also, it came down to gettin enough RAM and having a decent video card. When the expansion to SWG came out, I started lagging horribly. Then I upgraded from 256 RAM to 512: problem solved. I didn't need a faster internet connection. I didn't even need a better video card (128 MB). Just some RAM.
What people don't seem to realize is, the amount of information that needs to be transferred isn't the problem. At least 50% of the people that play video games, probably have just barely enough RAM and GPU speed to actually get the job done. It isn't the fact that transferring the information for ship color schemes would be a problem, it's the fact that people don't want to upgrade their comps.
We can't sit in the stone-age because people don't want to upgrade. The only way people change is if you force them to. People won't change if they don't have to. So the only way to make things is better is to force them to change or quit playing.
Logically,, ,it should not cause any lag! I mean,, something is sent to the client to choose a color... so what difference would it make what color was sent?
Let me try to explain..
A ship enter the sytem you are in. The data is sent to your client along with the color information...which currently is always the same. 'Grey' is sent every time, for example.
So,,, what difference is there is 'grey' is send verses 'red' is sent? I don't get it.
Actually, that is where you are wrong. All ship models are client-loaded. Since every ship model is the same, everything is on the user's computer. Which is a way to "reduce lag" by NOT having to transfer color codes or ship "skins". However, the amount of information that would be transferred to make coloring of ships possible, would be near nothing and would not be a major cause of lag problems even in large lfeet engagements.
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Jarna
Amarr Eve University Ivy League
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Posted - 2007.06.16 16:13:00 -
[11]
Originally by: William Rad****s Would you like a bat to beat that dead horse?
The players know there is lag. The devs all know there is lag. We ALL know that optimizations are coming.
Can we please, for the love of god, stop whining about it?
And you my friend, missed the whole point of the post.
kthxbai
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.06.16 16:14:00 -
[12]
The problem with color would likely be that the graphics card would have to store separate textures for each ship, even though they're the same except for color changes. I'm not sure if this is the case but I would not be surprised.
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |
Le Skunk
Low Sec Liberators
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Posted - 2007.06.16 16:20:00 -
[13]
Put some green or red lensed spectacles on if it makes you feel more individual. Dont lag up my PC with your fancy dreams. Individual ships indeed - What would the 'need for speed' initative have to say. This is EvE - not a modern game!
SKUNK
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Jarna
Amarr Eve University Ivy League
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Posted - 2007.06.16 16:20:00 -
[14]
Edited by: Jarna on 16/06/2007 16:20:33 Technically, you would only need one skin which is the base layer, and then another layer over that which takes care of a semi transparent color so that you can still see the texture of the base ship skin beneath the color.
Which is why when you choose red, in some games it looks like a light pink color; transparency.
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Zeonos
Amarr Fairtrade Syndicate
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Posted - 2007.06.16 16:20:00 -
[15]
well i dont think it would cause lag. server sends shading= #FF0000 (red). then the client render a red shader on that ship. those places where it is.
Image gallery with some of the new ship models.
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Jarna
Amarr Eve University Ivy League
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Posted - 2007.06.16 16:31:00 -
[16]
Edited by: Jarna on 16/06/2007 16:32:13
Originally by: Le Skunk Put some green or red lensed spectacles on if it makes you feel more individual. Dont lag up my PC with your fancy dreams. Individual ships indeed - What would the 'need for speed' initative have to say. This is EvE - not a modern game!
SKUNK
How about you don't make my game less attractive because you are too cheap to buy a video card or an extra stick of RAM.
Most people don't seem to get most lag is caused by lack of hardware specs not data transfer. Broadband is MORE than capable of handling the data transfer with some to spare. It's the crappy computers people use to "game" with.
many times an extra 512MB of RAM or 1GB these days, will fix a majority of the lag issues a person experiences.
CounterStrike probably has one of the largest data trasnfer rates of most games because of how much is going on and how precise it has to be during updates to the other 30 people playing. but it works fine.
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Plokk
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Posted - 2007.06.19 16:20:00 -
[17]
Turn your sound off altogether = hardly any lag at all
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Mhaerdirne Solveig
Minmatar Combustion Industries
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Posted - 2007.06.19 16:28:00 -
[18]
Edited by: Mhaerdirne Solveig on 19/06/2007 16:27:55 all I want is the ability to put stupid slogans on my mammoth like "IF YOU CAN READ THIS YOU ARE PROBABLY TRYING TO SCRAM ME" and "I BRAKE FOR SALVAGE"
ohhh and the cheetah would get "if you can read this i'm probably dead"
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Tarminic
Black Flame Industries
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Posted - 2007.06.19 16:30:00 -
[19]
Originally by: Dark Shikari The problem with color would likely be that the graphics card would have to store separate textures for each ship, even though they're the same except for color changes. I'm not sure if this is the case but I would not be surprised.
Not necessarily - most modern games now support some kind of shading that can be layered on top of the base textures to create general color schemes (think Homeworld). EVE's graphics engine is aboutten years old, however, so it probably doesn't allow this. If they don't include this feature in the new graphics engine it will most likely be a design decision, not a limitation of the engine. <sig> IBTL! IBDS! IBTC! 1st in a BoB Post! And other such forum tom-foolery. Join my Corporation! |
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