Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Toria Nynys
Minmatar
|
Posted - 2007.06.19 04:49:00 -
[31]
Presumably the flood of Caldari Navy/Dread Gurista gear will be limited by the simply obscene amount of navy tags required to get at them. Like the rest of you, I'm regreting having sold hundreds if not thousands of those bad boys to NPC buy orders. Also, not having sold all my Arbalests to existing orders. =)
But faction ships -- mmmm. Wouldn't be shocked to see choco-Raven BPCs at 400-500M. Which in turn might put pressure on Rattlesnakes. That's almost cheap enough to PvP with, wearing +5s/5% implants. Can't wait.
|
Firid Soulbane
Empyreum Lux Caelestia
|
Posted - 2007.06.19 06:19:00 -
[32]
With regard to faction ammo its worth mentioning that you can use them in your pos guns as well. You cant use T2 ammo in them so theres potentially a huge market out there for faction ammo. I will be using faction ammo in my pos guns, thats for sure.
Originally by: CCP Oneiromancer Saltire - I can understand one accidental podkilling, even two, but twelve....?
|
Algorithm 5
Caldari Hakata Group
|
Posted - 2007.06.19 07:30:00 -
[33]
Originally by: Carniflex
Originally by: Venkul Mul It seem a bit high.
Depends for what. If that faction ammo gives high enough advantage over regular ammo then mission runners can pay quite nice for small advantages in dps. I imagine I myself could afford something around 3000 isk per shot if it gives me approx 5% better dps. They do use T2 ammo sometimes regardless of it's drawbacks.
Not often though. I sold tech 2 torps in Yahyerer (the amarr mission runner heaven in Aridia) and it sold sporadically, generally only in small batches of 1k or 2k at a time.
My working theory was they weren't normally using it, but would occasionally hit something they couldn't handle, so that's duck back to the station to grab a batch to get past some particularly difficult bit of a mission.
In the end there just wasn't the volume in it I was hoping and I packed it up and called it a day.
On the other hand, if the price is reasonable and it's reliably available, PVPers are going to slurp up a lot of it, because they don't use much of it and the extra damage can mean life of death.
As a nasty little surprise, I also used to use faction ammo in my POS sentry guns (you find small amounts of the stuff from rats, but not enough to ship for sale)
It was more for laughs than anything, but the sentries really don't use that much of it.
However, if user-controlled POS gun defense becomes popular, expect a lot of people to use L and XL (does it exist?) ammo in POS guns, for that extra oomph.
|
Venkul Mul
Gallente
|
Posted - 2007.06.19 08:44:00 -
[34]
Originally by: Sadist
Originally by: Venkul Mul
Quote: For example to get 5000 Caldari Navy Antimatter M you need to exchange 1600 LP + 1.6M + 5000 Antimatter M. A manufacturer can easily turn over enough LP to keep a virtual production line of Navy ammo going. I think that the cost of the Navy ammo is spot on. To make your own itÆs an LP and an isk sink, plus youÆre still using an equivalent amount of T1 ammo. I see a nice market for Navy ammo coming up.
That make the cost of 1 shot of faction AM M at 640 isk or so (using the 1 LP = 1.000 isk conversion). It seem a bit high.
It's not high.
Half true, it is on par with good T2 ammunition, and factoring all it probably it is better.
A strange thing is that small (hybrid - I haven't currently access to other LP stores) ammunition cost 1.200 LP +1.200.000 isk for 5000 shots (480 each), medium 1.600+1.600.000 (640 each) and large 2.400 +2.400.000 isk (I think, going on memory here) (960 each).
I think that T2 ammunition builders will get an heavy beating here, epecially in the large size ammunition.
|
mr bighelmet
EnTech Pax Familia
|
Posted - 2007.06.19 09:17:00 -
[35]
Originally by: Algorithm 5
Originally by: Carniflex
Originally by: Venkul Mul It seem a bit high.
Depends for what. If that faction ammo gives high enough advantage over regular ammo then mission runners can pay quite nice for small advantages in dps. I imagine I myself could afford something around 3000 isk per shot if it gives me approx 5% better dps. They do use T2 ammo sometimes regardless of it's drawbacks.
Not often though. I sold tech 2 torps in Yahyerer (the amarr mission runner heaven in Aridia) and it sold sporadically, generally only in small batches of 1k or 2k at a time.
My working theory was they weren't normally using it, but would occasionally hit something they couldn't handle, so that's duck back to the station to grab a batch to get past some particularly difficult bit of a mission.
In the end there just wasn't the volume in it I was hoping and I packed it up and called it a day.
On the other hand, if the price is reasonable and it's reliably available, PVPers are going to slurp up a lot of it, because they don't use much of it and the extra damage can mean life of death.
As a nasty little surprise, I also used to use faction ammo in my POS sentry guns (you find small amounts of the stuff from rats, but not enough to ship for sale)
It was more for laughs than anything, but the sentries really don't use that much of it.
However, if user-controlled POS gun defense becomes popular, expect a lot of people to use L and XL (does it exist?) ammo in POS guns, for that extra oomph.
It was not the price it was the drawback of T2 ammo. If you can get steady supply of faction ammo you will see people use it.
If i post something smart it represent my corp and alliance all other posts are my feeling/ideas only and do not represnt the rest |
Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.06.19 09:48:00 -
[36]
As bighelmet stated it's not the price that determines how mutch faction ammo gets used but how 'good' it is. After T2 ammo nerf T2 missiles are practically not worth using - at least on torpedo level. Even for cruise users their advantages are not that great.
I use 2 CNR's to run missions, one with torps and another with cruises. I have found that t2 torps are not worth it. Nobody in their right mind uses torps to shoot small targets anyway, thats why we have drone bays and as far as fury ammo goes ... it's not that useful against battleships, perhaps might be useful against some structures but then again as you cant switch out all your ammo in one go but have to clik on each launcher then it's not worth the hassle of switching ammo. I do use precision and fury cruise missiles altho usually I just blast them with t1 ammo as switching ammo is hassle. Precisions are useful on those few missions with myriad of elite frigates - help to make drones work a bit faster altho on cruisers they are as good (with target painter) as t1 missiles with target painter and suck against anything bigger. Fury cruises .. well .. sometimes I use them on very BS heavy missions to make it go faster but even there they are not that useful due to their realtively short range (a bit under 50 km).
Now faction ammo. For 15% 'free' dps boost I would be willing to shell out quite nice piles of isk ('free' meaning without disadvatages and need to switch ammo constantly). Without running actual numbers I think it would still worth even at approx 5000 isk/shot if you are already running pimped ship. So I belive most people who are specialized on mission running will be using also faction ammo. Not all people ofc - there are always some who think that saving 500 000 isk per mission and using 20% more time for it is economically sensible as time is free for them.
|
bloomich
Trotter's Independent Traders Co
|
Posted - 2007.06.19 10:50:00 -
[37]
Originally by: Carniflex Edited by: Carniflex on 19/06/2007 10:32:28 As bighelmet stated it's not the price that determines how mutch faction ammo gets used but how 'good' it is. After T2 ammo nerf T2 missiles are practically not worth using - at least on torpedo level. Even for cruise users their advantages are not that great.
I use 2 CNR's to run missions, one with torps and another with cruises. I have found that t2 torps are not worth it. Nobody in their right mind uses torps to shoot small targets anyway, thats why we have drone bays and as far as fury ammo goes ... it's not that useful against battleships, perhaps might be useful against some structures but then again as you cant switch out all your ammo in one go but have to clik on each launcher then it's not worth the hassle of switching ammo. I do use precision and fury cruise missiles altho usually I just blast them with t1 ammo as switching ammo is hassle. Precisions are useful on those few missions with myriad of elite frigates - help to make drones work a bit faster altho on cruisers they are as good (with target painter) as t1 missiles with target painter and suck against anything bigger. Fury cruises .. well .. sometimes I use them on very BS heavy missions to make it go faster but even there they are not that useful due to their realtively short range (a bit under 50 km).
Now faction ammo. For 15% 'free' dps boost I would be willing to shell out quite nice piles of isk ('free' meaning without disadvatages and need to switch ammo constantly). Without running actual numbers I think it would still worth even at approx edited isk/shot if you are already running pimped ship. So I belive most people who are specialized on mission running will be using also faction ammo. Not all people ofc - there are always some who think that saving 500 000 isk per mission and using 20% more time for it is economically sensible as time is free for them.
Edit: I must admit I was a bit overenthusiastic when thowing out figure 5000 isk / shot being economically sensible. It's more like 1000 isk/shot thats economically sensible. A bit more for heavier/better missions (vaganza, assault, worlds collide) and a bit less for crappier missions (the score, massive attack, etc). If you assume you will shoot 5000 shots / hour and that faction ammo costs 5 mil / 5000 shots then you are breaking even if you earn 20 mil / hour (bounties + lp + other rewards) before faction ammo. After faction ammo it would be approx 25 mil/hour as doing 15% more dps will increase your mission running speed at least 20% (propably a bit more as you will one salvo some opponents instead wasting 2 salvos on them). For best missions even figures between 2000 isk to 3000 isk / shot can be economically sensible depending how pimped out your other modules are.
All good points. Mission runners will be mostly buying their ammo from the LP store themselves though, so they get it without any market markup. I suspect shiping navy ammo to hubs for pvpers is the biggist market, perhaps topping 5k per shot. (after all, a couple mil to fill up a 0.0 players cargo of navy ammo is nothing compared to the usual costs they have)
--SIG-- I am aware that my name means reproductive organ in another language, I bought this char for isk with that name without relising that. |
bloomich
Trotter's Independent Traders Co
|
Posted - 2007.06.19 10:52:00 -
[38]
Originally by: Firid Soulbane With regard to faction ammo its worth mentioning that you can use them in your pos guns as well. You cant use T2 ammo in them so theres potentially a huge market out there for faction ammo. I will be using faction ammo in my pos guns, thats for sure.
Yep. Even today, I know pos owners who insist in only having faction ammo in their guns. The extra damage with the, what? 40x pos gun multiplyer, will result in some nasty damage.
--SIG-- I am aware that my name means reproductive organ in another language, I bought this char for isk with that name without relising that. |
RangerXT
Caldari Caldari Provisions
|
Posted - 2007.06.19 11:46:00 -
[39]
Hopefully a new source of gallente tags is put into missions as well. Right now level 4 enemies abound 1-4 is the only level 4 I know of that drops them and you get no where near enough of the smaller value tags.
|
mr bighelmet
EnTech Pax Familia
|
Posted - 2007.06.19 11:59:00 -
[40]
Originally by: RangerXT Hopefully a new source of gallente tags is put into missions as well. Right now level 4 enemies abound 1-4 is the only level 4 I know of that drops them and you get no where near enough of the smaller value tags.
there the Illegal Activity lv3 mission, and i think 1 more. If i post something smart it represent my corp and alliance all other posts are my feeling/ideas only and do not represnt the rest |
|
Phrixus Zephyr
D00M. Triumvirate.
|
Posted - 2007.06.19 12:58:00 -
[41]
Originally by: Bazman Given the huge amount of Caldari mission runners, you'll see a large imflux of Caldari Navy modules. These are the same as Dread Guristas Modules in everything but name, if people start cashing in for Caldari Navy Invulnerability Fields and Ballistic Controls, people who do 0.0 ratting up north are gonna feel the bite when it comes to selling off that valuable Dread Mod you picked up. Like wise in Angel space, Domination Overdrives, Warp Disrupters and webbers will take a hit from Minmatar mission runners cashing in on Republic Fleet varients.
Nooooooooo
Originally by: Benglada And whos going to tackle for them? Jesus?
|
bloomich
Trotter's Independent Traders Co
|
Posted - 2007.06.19 14:02:00 -
[42]
So selling off all your DG stuff now is a good idea... well, as soon as the server is back up that is. You think anyone is gonna pay 150mil for a DG Launcher once they relise the LP change means they can just flog some LP + tags to get a navy one at a far lower cost?
Which is exactly what I did - Flog em pre-patch and rebuy afterwards!
--SIG-- I am aware that my name means reproductive organ in another language, I bought this char for isk with that name without relising that. |
Venkul Mul
Gallente
|
Posted - 2007.06.19 19:11:00 -
[43]
From what I have seen the tags ae required only for the ship and maybe some special cyber implat, ammunition and most faction module require only isk and LP.
So the first step will be fit all faction modules, then buying the ammunitions.
The more I look it ant the more I get the impression that T2 and invention will get a heavy blow in anything that isn't ships.
|
Gornart
|
Posted - 2007.06.19 22:09:00 -
[44]
Having run a few lvl 5's on the test server they drop an insane amount of tags as you are facing other navies often.
So, if a corp has the means to run lvl 5's in low-sec, they will soon have the means to purchase the navy mods in the LP store.
|
Hockston Axe
Amarr
|
Posted - 2007.06.20 06:08:00 -
[45]
I added a price list for attribute implants to the OP. Seems that there are still quite a few hardwires and some low end implants up for less than the new isk cost in the LP store, never mind assigning value to your LP, some are even new orders put up at old prices that I CBA to quash.
I wonder how long until people are assigning 0 value to their LP, and going solely by the isk price of the store when setting prices, or even worse going by now irrelevant market histories? Probably too many.
|
OReilly
Amarr NEWS CORPORATION
|
Posted - 2007.06.20 08:29:00 -
[46]
Edited by: OReilly on 20/06/2007 08:28:35
Originally by: Hockston Axe Edited by: Hockston Axe on 18/06/2007 08:03:53 I checked out the LP store for Serpentis, since theyÆre the only pirate faction that doesnÆt hate me. They have faction ammo, combat hardwires, their faction ships, and pirate implants.
Again using 1000 isk per LP for LP value: Snake Alpha 23625 LP + 23.625M + normal basic (10.5M) = 57.75M Snake Beta 31500 LP + 31.5M + basic = 73.5M Snake Gamma 47250 LP + 47.25M + basic = 105M Snake Delta 78750 LP + 78.75M + basic = 168M Snake Epsilon 141750 LP + 141.75M + basic = 294M Snake Omega 267750 LP + 267.75M + Rogue CY-2 (158.75M) = 694.25M Full Snake Set = 1392.5M
Full snake/slave whatever pirat implants (all cost samein terms of lp) will cost u: 670k lp 670 mill ISK = 670 mill Full set of +3 normal implants ~= 60mil
Before revelation II i always look to sell my loyalty points from pirate faction at least 3000/lp so a full highgrade set of pirate implants should be now arround 2010mill from lp + 670mill + 60mil = 2740mill
advise u to buy all cheap offers .... omega HG implants npc price is about 347,125mill + 347,125 lp so the price for them will go very high
|
Kua Immortal
RSP Enterprises
|
Posted - 2007.06.20 17:09:00 -
[47]
Well, god damn, this patch screwed me over. Next time I'll pay attention to imminent changes >.<.
|
Kua Immortal
RSP Enterprises
|
Posted - 2007.06.20 19:18:00 -
[48]
Edited by: Kua Immortal on 20/06/2007 19:21:15
Originally by: Hockston Axe LG Snake Alpha 7500 LP + 7.5M + normal beta (5M) = 20M LG Snake Beta 10K LP + 10M + beta= 25M LG Snake Gamma 15K LP + 15M + beta= 35M LG Snake Delta 25K LP + 25M + beta= 55M LG Snake Epsilon 45K LP + 45M + beta= 95M LG Snake Omega 85k LP + 85M + Rogue CY-1 (21.75M) = 191.75M
Full LG Snake Set = 421.75M
Hey o/
First, thanks for the info. What does the 'beta' refer too?
EDIT: As well as 'basic' for that matter, when it comes to the FGs?
|
Hockston Axe
Amarr
|
Posted - 2007.06.20 22:15:00 -
[49]
Edited by: Hockston Axe on 20/06/2007 22:13:58
Originally by: Kua Immortal Edited by: Kua Immortal on 20/06/2007 19:21:15
Originally by: Hockston Axe LG Snake Alpha 7500 LP + 7.5M + normal beta (5M) = 20M LG Snake Beta 10K LP + 10M + beta= 25M LG Snake Gamma 15K LP + 15M + beta= 35M LG Snake Delta 25K LP + 25M + beta= 55M LG Snake Epsilon 45K LP + 45M + beta= 95M LG Snake Omega 85k LP + 85M + Rogue CY-1 (21.75M) = 191.75M
Full LG Snake Set = 421.75M
Hey o/
First, thanks for the info. What does the 'beta' refer too?
EDIT: As well as 'basic' for that matter, when it comes to the FGs?
The offers need a normal attribute implant, presumably to convert into the pirate implant, beta is +2, basic is +3.
|
Kua Immortal
RSP Enterprises
|
Posted - 2007.06.20 23:35:00 -
[50]
Originally by: Hockston Axe Edited by: Hockston Axe on 20/06/2007 22:13:58
Originally by: Kua Immortal Edited by: Kua Immortal on 20/06/2007 19:21:15
Originally by: Hockston Axe LG Snake Alpha 7500 LP + 7.5M + normal beta (5M) = 20M LG Snake Beta 10K LP + 10M + beta= 25M LG Snake Gamma 15K LP + 15M + beta= 35M LG Snake Delta 25K LP + 25M + beta= 55M LG Snake Epsilon 45K LP + 45M + beta= 95M LG Snake Omega 85k LP + 85M + Rogue CY-1 (21.75M) = 191.75M
Full LG Snake Set = 421.75M
Hey o/
First, thanks for the info. What does the 'beta' refer too?
EDIT: As well as 'basic' for that matter, when it comes to the FGs?
The offers need a normal attribute implant, presumably to convert into the pirate implant, beta is +2, basic is +3.
Hm, in hindsight, I really should have figured that out by myself :P. But thanks :) .
|
|
Shadarle
|
Posted - 2007.06.21 02:58:00 -
[51]
Originally by: Kua Immortal
Originally by: Hockston Axe Edited by: Hockston Axe on 20/06/2007 22:13:58
Originally by: Kua Immortal Edited by: Kua Immortal on 20/06/2007 19:21:15
Originally by: Hockston Axe LG Snake Alpha 7500 LP + 7.5M + normal beta (5M) = 20M LG Snake Beta 10K LP + 10M + beta= 25M LG Snake Gamma 15K LP + 15M + beta= 35M LG Snake Delta 25K LP + 25M + beta= 55M LG Snake Epsilon 45K LP + 45M + beta= 95M LG Snake Omega 85k LP + 85M + Rogue CY-1 (21.75M) = 191.75M
Full LG Snake Set = 421.75M
Hey o/
First, thanks for the info. What does the 'beta' refer too?
EDIT: As well as 'basic' for that matter, when it comes to the FGs?
The offers need a normal attribute implant, presumably to convert into the pirate implant, beta is +2, basic is +3.
Hm, in hindsight, I really should have figured that out by myself :P. But thanks :) .
You sure should have, noob!
As far as faction ammo goes I've sold some at 3,000 per so far... think I'll bump it to 5000 per and see if it still sells. I imagine it would as it is quite good stuff. T2 ammo is still selling pretty well so far as well which I'm glad to see.
Tanking Setups Compared
Stacking Penalty / Resists Explained |
Prokonsul Piotrus
Minmatar ClanKillers Dusk and Dawn
|
Posted - 2007.06.21 16:28:00 -
[52]
Extra Large Ammo confirmed in empire corporations LP shops (Minnie Freedom Extension has most projectiles selection). -- One day, we will return to the planets... please, CCP? :)
EVE-Wiki - share your knowledge in one place. |
Kua Immortal
RSP Enterprises
|
Posted - 2007.06.21 17:21:00 -
[53]
Originally by: Shadarle You sure should have, noob!
/me does the noob dance *\o/* o// \\o
|
Havok Pierce
Gallente Black Lance NBSI Alliance
|
Posted - 2007.06.22 00:11:00 -
[54]
Xlarge crystals are in Sansha stations as well.
By the way, I have some standing with Gallente Fed Customs and the navy... and the customs place had gear for sale for a lot fewer tags than did say, the noobcorp (CAS)
|
Hockston Axe
Amarr
|
Posted - 2007.06.23 04:24:00 -
[55]
I was asked to add these, LP Store searchable databases:
http://www.ellatha.com/eve/LP_Stores.asp
http://joonicks.eu/eve/lpstore.php
|
Cyclops43
|
Posted - 2007.06.23 20:21:00 -
[56]
The ISK/LP price should not go below 1000 now.
The BS Nexus chips are for 'sale' at 8.000 LP, there are NPC buy orders for them at 8.000.000 ISK.
I.e. 1000 ISK/LP is now guaranteed!
|
ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
|
Posted - 2007.06.28 13:14:00 -
[57]
Edited by: ToxicFire on 28/06/2007 13:14:59
Originally by: Hockston Axe I was asked to add these, LP Store searchable databases:
http://www.ellatha.com/eve/LP_Stores.asp
http://joonicks.eu/eve/lpstore.php
Dude, even though you've added them to the databases, could you restore your original post it was much easier to quickly get the info you wanted from the post than it is in any of the current data bases. For example none of the databases linked show the attributes effected by the new hardwiring implants. Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
|
Big Al
The Aftermath
|
Posted - 2007.06.28 14:15:00 -
[58]
Originally by: ToxicFire
Dude, even though you've added them to the databases, could you restore your original post it was much easier to quickly get the info you wanted from the post than it is in any of the current data bases. For example none of the databases linked show the attributes effected by the new hardwiring implants.
Please do this :)
|
Hockston Axe
Amarr
|
Posted - 2007.06.28 16:36:00 -
[59]
Edited by: Hockston Axe on 28/06/2007 16:36:03 Edited by: Hockston Axe on 28/06/2007 16:35:23
Originally by: ToxicFire Edited by: ToxicFire on 28/06/2007 13:14:59
Originally by: Hockston Axe I was asked to add these, LP Store searchable databases:
http://www.ellatha.com/eve/LP_Stores.asp
http://joonicks.eu/eve/lpstore.php
Dude, even though you've added them to the databases, could you restore your original post it was much easier to quickly get the info you wanted from the post than it is in any of the current data bases. For example none of the databases linked show the attributes effected by the new hardwiring implants.
I'm sorry I'm not sure what you're talking about. I didn't remove anything, I just added those links to the top. I never had a list of the hardwires and what they do. I did however just add a link to a list of the hardwires and what they do, hopefully Entity won't mind.
Entity's Nifty Implant Lookup Page
|
Pang Grohl
Gallente
|
Posted - 2007.06.28 21:53:00 -
[60]
Originally by: Hockston Axe
On a side note I find it amusing that there are still an awful lot of hardwires (mostly new orders) up for only a few hundred thousand to a couple of mill, even though the same hardwire costs 10M in isk alone in the LP store. It seems that most people have no clue that that is the only justification needed to increase the prices on those hardwires, regardless of what they sold for prior to Rev 2.
If they won't do it for themselves do it for them
Si non adjuvas, noces (If you're not helping, you're hurting) |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |